[FIX] Fix bugs

This commit is contained in:
tacigar 2016-09-13 22:33:02 +09:00
parent b1e45725a3
commit e2bf995a74
2 changed files with 20 additions and 8 deletions

View File

@ -85,9 +85,7 @@ end
-- maidroid.maidroid.get_front_node returns a node that exists in front of the maidroid.
function maidroid.maidroid.get_front_node(self)
local direction = self.object:get_look_dir()
direction.y = 0
direction = vector.normalize(direction)
local direction = self:get_look_direction()
if direction.x >= 0.5 then
if direction.x > 0 then direction.x = 1 else direction.x = -1 end
@ -105,6 +103,13 @@ function maidroid.maidroid.get_front_node(self)
return minetest.get_node(front)
end
-- maidroid.maidroid.get_look_direction returns a normalized vector that is
-- the maidroid's looking direction.
function maidroid.maidroid.get_look_direction(self)
local yaw = self.object:getyaw()
return vector.normalize{x = math.sin(yaw), y = 0.0, z = -math.cos(yaw)}
end
-- maidroid.maidroid.set_animation sets the maidroid's animation.
-- this method is wrapper for self.object:set_animation.
function maidroid.maidroid.set_animation(self, frame)
@ -180,7 +185,6 @@ function maidroid.register_maidroid(product_name, def)
elseif listname == "core" and maidroid.is_core(stack:get_name()) then
return stack:get_count()
end
print("KOKO", listname, maidroid.is_core(stack:get_name()))
return 0
end,
@ -214,7 +218,6 @@ function maidroid.register_maidroid(product_name, def)
if staticdata == "" then
self.product_name = product_name
self.manufacturing_number = maidroid.manufacturing_data[product_name]
print(self.manufacturing_number, "KOKO")
maidroid.manufacturing_data[product_name] = maidroid.manufacturing_data[product_name] + 1
create_inventory(self)
else
@ -243,6 +246,14 @@ function maidroid.register_maidroid(product_name, def)
end
self.formspec_string = create_formspec_string(self)
local core = self:get_core()
if core ~= nil then
core.on_start(self)
else
self.object:setvelocity{x = 0, y = 0, z = 0}
self.object:setacceleration{x = 0, y = -10, z = 0}
end
end
-- get_staticdata is a callback function that is called when the object is destroyed.
@ -287,7 +298,6 @@ function maidroid.register_maidroid(product_name, def)
-- on_punch is a callback function that is called when a player punch then.
function on_punch(self, puncher, time_from_last_punch, tool_capabilities, dir)
print(self.product_name .. tostring(self.manufacturing_number))
if self.pause == true then
self.pause = false
if self.core_name ~= "" then
@ -336,6 +346,7 @@ function maidroid.register_maidroid(product_name, def)
get_core_name = maidroid.maidroid.get_core_name,
get_nearest_player = maidroid.maidroid.get_nearest_player,
get_front_node = maidroid.maidroid.get_front_node,
get_look_direction = maidroid.maidroid.get_look_direction,
set_animation = maidroid.maidroid.set_animation,
set_yaw_by_direction = maidroid.maidroid.set_yaw_by_direction,
})

View File

@ -47,10 +47,11 @@ local function on_step(self, dtime)
self:set_yaw_by_direction(direction)
-- if maidroid is stoped by obstacle, the maidroid must jump.
if velocity == 0 and self.state == state.ACCOMPANY then
if velocity.y == 0 and self.state == state.ACCOMPANY then
local front_node = self:get_front_node()
print(front_node.name)
if front_node.name ~= "air" then
self.object:setvelocity{x = direction.x, y = 3, z = direction.z}
self.object:setvelocity{x = direction.x, y = 5, z = direction.z}
end
end
end