Update egg writer, egg move up and down

This commit is contained in:
tacigar 2016-12-17 20:01:06 +09:00
parent 959d308048
commit e557b220f1
1 changed files with 119 additions and 9 deletions

View File

@ -85,19 +85,129 @@ do -- register egg writer
},
}
local function get_nearest_egg_entity(pos)
local all_objects = minetest.get_objects_inside_radius(pos, 1.0)
for _, object in ipairs(all_objects) do
if object:get_luaentity().name == "maidroid_tool:egg_entity" then
return object:get_luaentity()
end
end
return nil
end
local function on_deactivate(pos)
local egg_entity = get_nearest_egg_entity(pos)
egg_entity:stop_move()
end
local function on_activate(pos)
local egg_entity = get_nearest_egg_entity(pos)
egg_entity:start_move()
end
local function on_metadata_inventory_put_to_main(pos)
local center_position = {
x = pos.x, y = pos.y + 0.25, z = pos.z
}
local egg_entity = minetest.add_entity(center_position, "maidroid_tool:egg_entity")
local lua_entity = egg_entity:get_luaentity()
lua_entity:initialize(center_position)
end
local function on_metadata_inventory_take_from_main(pos)
local egg_entity = get_nearest_egg_entity(pos)
egg_entity.object:remove()
end
maidroid_tool.register_writer("maidroid_tool:egg_writer", {
description = "maidroid tool : egg writer",
formspec = formspec,
tiles = tiles,
node_box = node_box,
selection_box = selection_box,
duration = 40,
empty_itemname = "maidroid:empty_egg",
dye_item_map = dye_item_map,
description = "maidroid tool : egg writer",
formspec = formspec,
tiles = tiles,
node_box = node_box,
selection_box = selection_box,
duration = 40,
on_activate = on_activate,
on_deactivate = on_deactivate,
empty_itemname = "maidroid:empty_egg",
dye_item_map = dye_item_map,
on_metadata_inventory_put_to_main = on_metadata_inventory_put_to_main,
on_metadata_inventory_take_from_main = on_metadata_inventory_take_from_main,
})
end -- register egg writer
do -- register a definition of an egg entity
local function on_activate(self, staticdata)
self.object:set_properties{textures={"maidroid:empty_egg"}}
end
if staticdata ~= "" then
local data = minetest.deserialize(staticdata)
self.is_moving = data["is_moving"]
if self.is_moving then
self:start_move()
end
end
end
local function start_move(self)
self.object:set_properties{automatic_rotate = 1}
is_moving = true
end
local function stop_move(self)
self.object:set_properties{automatic_rotate = 0}
is_moving = false
end
local function get_staticdata(self)
local data = {
["is_moving"] = self.is_moving,
["center_position"] = self.center_position,
}
return minetest.serialize(data)
end
local function on_step(self, dtime)
if self.is_moving then
end
-- move up and down.
if self.angle >= 360 then
self.angle = 0
else
self.angle = self.angle + 3
end
local current_pos = self.object:getpos()
self.object:setpos(
vector.add(current_pos, {
x = 0,
y = math.sin(self.angle * math.pi / 180.0) * 0.0025,
z = 0
})
)
end
local function initialize(self, pos)
self.center_position = pos
local init_pos = vector.add(pos, {x = 0.15, y = 0, z = 0})
self.object:setpos(init_pos)
end
minetest.register_entity("maidroid_tool:egg_entity", {
hp_max = 1,
visual = "wielditem",
visual_size = {x = 0.2, y = 0.2},
collisionbox = {0, 0, 0, 0, 0, 0},
physical = false,
on_activate = on_activate,
start_move = start_move,
stop_move = stop_move,
get_staticdata = get_staticdata,
on_step = on_step,
initialize = initialize,
center_position = nil,
is_moving = false,
angle = 0,
})
end -- register egg entity