maptools/init.lua

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--[[
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=====================================================================
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** Map Tools **
By Calinou.
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2017-02-19 13:35:29 +01:00
Copyright (c) 2012-2017 Hugo Locurcio and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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=====================================================================
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--]]
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maptools = {}
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local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s) return s end
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end
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maptools.intllib = S
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local modpath = minetest.get_modpath("maptools")
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maptools.drop_msg = function(itemstack, player)
local name = player:get_player_name()
minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!"))
end
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dofile(modpath .. "/config.lua")
dofile(modpath .. "/aliases.lua")
dofile(modpath .. "/craftitems.lua")
dofile(modpath .. "/default_nodes.lua")
dofile(modpath .. "/nodes.lua")
dofile(modpath .. "/tools.lua")
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if minetest.setting_getbool("log_mods") then
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minetest.log("action", S("[maptools] loaded."))
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end