Big cleanup. Fix intllib support.

This commit is contained in:
Calinou 2014-12-27 20:31:31 +01:00
parent 880f807182
commit 4f5e107101
9 changed files with 605 additions and 592 deletions

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@ -1,6 +1,7 @@
+---- zlib/libpng license ----+
zlib license
============
Copyright (c) 2013 Calinou
Copyright (c) 2012-2014 Calinou and contributors
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

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@ -1,4 +1,4 @@
*** Item names for spawning the items using /give or /giveme ***
** Item names for spawning the items using /give or /giveme **
Items:
@ -9,7 +9,7 @@ Purple pickaxe, infinite durability, mines everything including unbreakable bloc
Fuel lasting for a (near)-infinite time. Don't worry about the "near" - it lasts for about 50 in-real-life years.
- superapple
An apple which heals all 10 hearts.
An apple which heals by 20 HP.
- copper_coin
- silver_coin

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@ -1,22 +1,4 @@
Calinou's Minetest Mods
=====================
Map Tools
=========
Calinou's Mods for Minetest [http://minetest.net], a free and opensource Minecraft-like game.
This Git repository is mostly made for servers; it allows easy updating.
To install, just clone this repository somewhere, then copy the "calinou_mods" folder in the "mods/minetest" folder of Minetest's installation folder.
Misc stuff
=====================
All these mods' source codes, except More Ores are under the zlib/libpng license. More Ores is under the GNU GPLv3; the mods' textures are under the CC BY-SA 3.0 Unported.
Mods' forum threads:
More Blocks: http://minetest.net/forum/viewtopic.php?id=509
More Ores: http://minetest.net/forum/viewtopic.php?id=549
Map Tools: http://minetest.net/forum/viewtopic.php?id=1882
Doors+: http://minetest.net/forum/viewtopic.php?id=2059
Stairs+: http://minetest.net/forum/viewtopic.php?id=2092
A mod which adds unbreakable nodes, an admin pickaxe (which digs instantly), infinite fuel, coins (for decoration) and other stuff like that.

22
config.lua Normal file
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@ -0,0 +1,22 @@
maptools.config = {}
local function getbool_default(setting, default)
local value = minetest.setting_getbool(setting)
if value == nil then
value = default
end
return value
end
local function setting(settingtype, name, default)
if settingtype == "bool" then
maptools.config[name] =
getbool_default("maptools." .. name, default)
else
maptools.config[name] =
minetest.setting_get("maptools." .. name) or default
end
end
-- Show Map Tools stuff in creative inventory (1 or 0):
setting("integer", "hide_from_creative_inventory", 1)

40
craftitems.lua Normal file
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@ -0,0 +1,40 @@
local S = maptools.intllib
maptools.creative = maptools.config["hide_from_creative_inventory"]
minetest.register_craftitem("maptools:copper_coin", {
description = S("Copper Coin"),
inventory_image = "maptools_copper_coin.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
stack_max = 10000,
groups = {not_in_creative_inventory = maptools.creative},
})
minetest.register_craftitem("maptools:silver_coin", {
description = S("Silver Coin"),
inventory_image = "maptools_silver_coin.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
stack_max = 10000,
groups = {not_in_creative_inventory = maptools.creative},
})
minetest.register_craftitem("maptools:gold_coin", {
description = S("Gold Coin"),
inventory_image = "maptools_gold_coin.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
stack_max = 10000,
groups = {not_in_creative_inventory = maptools.creative},
})
minetest.register_craftitem("maptools:infinitefuel", {
description = S("Infinite Fuel"),
inventory_image = "maptools_infinitefuel.png",
stack_max = 10000,
groups = {not_in_creative_inventory = maptools.creative},
})
minetest.register_craft({
type = "fuel",
recipe = "maptools:infinitefuel",
burntime = 1000000000,
})

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@ -1,10 +1,6 @@
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
local S = maptools.intllib
maptools.creative = maptools.config["hide_from_creative_inventory"]
minetest.register_node("maptools:stone", {
description = S("Unbreakable Stone"),
@ -12,7 +8,7 @@ minetest.register_node("maptools:stone", {
stack_max = 10000,
tiles = {"default_stone.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -22,7 +18,7 @@ minetest.register_node("maptools:stonebrick", {
stack_max = 10000,
tiles = {"default_stone_brick.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -32,7 +28,7 @@ minetest.register_node("maptools:tree", {
stack_max = 10000,
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
@ -43,7 +39,7 @@ minetest.register_node("maptools:jungletree", {
stack_max = 10000,
tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
@ -54,7 +50,7 @@ minetest.register_node("maptools:cactus", {
stack_max = 10000,
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
@ -75,7 +71,7 @@ minetest.register_node("maptools:papyrus", {
type = "fixed",
fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375}
},
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_leaves_defaults(),
})
@ -85,7 +81,7 @@ minetest.register_node("maptools:dirt", {
stack_max = 10000,
tiles = {"default_dirt.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults(),
})
@ -95,7 +91,7 @@ minetest.register_node("maptools:wood", {
stack_max = 10000,
tiles = {"default_wood.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
})
@ -105,7 +101,7 @@ minetest.register_node("maptools:junglewood", {
stack_max = 10000,
tiles = {"default_junglewood.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
})
@ -118,7 +114,7 @@ minetest.register_node("maptools:glass", {
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_glass_defaults(),
})
@ -130,7 +126,7 @@ minetest.register_node("maptools:leaves", {
tiles = {"default_leaves.png"},
paramtype = "light",
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_leaves_defaults(),
})
@ -140,7 +136,7 @@ minetest.register_node("maptools:sand", {
stack_max = 10000,
tiles = {"default_sand.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_sand_defaults(),
})
@ -150,7 +146,7 @@ minetest.register_node("maptools:gravel", {
stack_max = 10000,
tiles = {"default_gravel.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.35},
dug = {name="default_gravel_footstep", gain=0.6},
@ -163,7 +159,7 @@ minetest.register_node("maptools:clay", {
stack_max = 10000,
tiles = {"default_clay.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults(),
})
@ -173,7 +169,7 @@ minetest.register_node("maptools:desert_sand", {
stack_max = 10000,
tiles = {"default_desert_sand.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_sand_defaults(),
})
@ -183,7 +179,7 @@ minetest.register_node("maptools:sandstone", {
stack_max = 10000,
tiles = {"default_sandstone.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -193,7 +189,7 @@ minetest.register_node("maptools:sandstone_brick", {
stack_max = 10000,
tiles = {"default_sandstone_brick.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -203,7 +199,7 @@ minetest.register_node("maptools:desert_stone", {
stack_max = 10000,
tiles = {"default_desert_stone.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -213,7 +209,7 @@ minetest.register_node("maptools:desert_cobble", {
stack_max = 10000,
tiles = {"default_desert_cobble.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -223,7 +219,7 @@ minetest.register_node("maptools:desert_stonebrick", {
stack_max = 10000,
tiles = {"default_desert_stone_brick.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -234,7 +230,7 @@ minetest.register_node("maptools:grass", {
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
paramtype2 = "facedir",
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain = 0.4},
}),
@ -246,7 +242,7 @@ minetest.register_node("maptools:fullgrass", {
stack_max = 10000,
tiles = {"default_grass.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
@ -267,7 +263,7 @@ for slab_num = 1,3,1 do
paramtype = "light",
paramtype2 = "facedir",
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_dirt_defaults({footstep = {name="default_grass_footstep", gain = 0.4}}),
})
end
@ -278,7 +274,7 @@ minetest.register_node("maptools:cobble", {
stack_max = 10000,
tiles = {"default_cobble.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -288,7 +284,7 @@ minetest.register_node("maptools:mossycobble", {
stack_max = 10000,
tiles = {"default_mossycobble.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -298,7 +294,7 @@ minetest.register_node("maptools:brick", {
stack_max = 10000,
tiles = {"default_brick.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -308,7 +304,7 @@ minetest.register_node("maptools:coalblock", {
stack_max = 10000,
tiles = {"default_coal_block.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -319,7 +315,7 @@ minetest.register_node("maptools:steelblock", {
stack_max = 10000,
tiles = {"default_steel_block.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -329,7 +325,7 @@ minetest.register_node("maptools:goldblock", {
stack_max = 10000,
tiles = {"default_gold_block.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -339,7 +335,7 @@ minetest.register_node("maptools:copperblock", {
stack_max = 10000,
tiles = {"default_copper_block.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -349,7 +345,7 @@ minetest.register_node("maptools:bronzeblock", {
stack_max = 10000,
tiles = {"default_bronze_block.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -359,7 +355,7 @@ minetest.register_node("maptools:diamondblock", {
stack_max = 10000,
tiles = {"default_steel_block.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
@ -371,7 +367,7 @@ minetest.register_node("maptools:soil_wet", {
stack_max = 10000,
tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, soil = 3, wet = 1, grassland = 1},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, grassland = 1},
sounds = default.node_sound_dirt_defaults(),
})
@ -381,6 +377,6 @@ minetest.register_node("maptools:desert_sand_soil_wet", {
stack_max = 10000,
drop = "",
tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, soil = 3, wet = 1, desert = 1},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, desert = 1},
sounds = default.node_sound_sand_defaults(),
})

548
init.lua
View File

@ -1,536 +1,32 @@
MAPTOOLS_CREATIVE = 1 -- Set this to 0 if you want Map Tools nodes and items to appear in the creative inventory.
-- Load translation library if intllib is installed
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
dofile(minetest.get_modpath("maptools").."/aliases.lua")
dofile(minetest.get_modpath("maptools").."/default_nodes.lua")
--[[
Map Tools by Calinou
Licensed under the zlib license for code and CC BY-SA 3.0 for textures, see LICENSE.txt for info.
======================================================================
** Map Tools **
By Calinou.
Copyright (c) 2012-2014 Calinou and contributors.
Licensed under the zlib license. See LICENSE.txt for more information.
======================================================================
--]]
-- Redefine cloud so that the admin pickaxe can mine it.
maptools = {}
minetest.register_node(":default:cloud", {
description = S("Cloud"),
tiles = {"default_cloud.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sounds = default.node_sound_defaults(),
})
-- Items
minetest.register_craft({
type = "fuel",
recipe = "maptools:infinitefuel",
burntime = 1000000000,
})
-- Nodes
minetest.register_node("maptools:black", {
description = S("Black"),
range = 12,
stack_max = 10000,
tiles = {"black.png"},
drop = "",
post_effect_color = {a=255, r=0, g=0, b=0},
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:white", {
description = S("White"),
range = 12,
stack_max = 10000,
tiles = {"white.png"},
drop = "",
post_effect_color = {a=255, r=128, g=128, b=128},
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:playerclip", {
description = S("Player Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:fake_walkable", {
description = S("Player Clip"),
drawtype = "nodebox",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:fullclip", {
description = S("Full Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_blue.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:fake_walkable_pointable", {
description = S("Player Clip"),
drawtype = "nodebox",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:ignore_like", {
description = S("Ignore-like"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_pink.png",
tiles = {"invisible.png"},
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:ignore_like_no_clip", {
description = S("Ignore-like (no clip)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_purple.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:ignore_like_no_point", {
description = S("Ignore-like (no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_purple.png",
tiles = {"invisible.png"},
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:ignore_like_no_clip_no_point", {
description = S("Ignore-like (no clip, no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_pink.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:fullclip_face", {
description = S("Full Clip Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_white.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, fall_damage_add_percent=-100},
})
minetest.register_node("maptools:playerclip_bottom", {
description = S("Player Clip Bottom Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_orange.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, fall_damage_add_percent=-100},
})
minetest.register_node("maptools:playerclip_top", {
description = S("Player Clip Top Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_yellow.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, fall_damage_add_percent=-100},
})
for pusher_num=1,10,1 do
minetest.register_node("maptools:pusher_" .. pusher_num, {
description = S("Pusher (%s)"):format(pusher_num),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_apple.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, fall_damage_add_percent=-100, bouncy=pusher_num*100},
})
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
maptools.intllib = S
minetest.register_node("maptools:lightbulb", {
description = S("Light Bulb"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png",
drawtype = "airlike",
walkable = false,
pointable = false,
light_source = 15,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
local modpath = minetest.get_modpath("maptools")
minetest.register_node("maptools:nobuild", {
description = S("Build Prevention"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^bones_bones.png",
drawtype = "airlike",
walkable = false,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:nointeract", {
description = S("Interact Prevention"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_scorched_stuff.png",
drawtype = "airlike",
walkable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:climb", {
description = S("Climb Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_ladder.png",
drawtype = "airlike",
walkable = false,
climbable = true,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
for damage_num=1,5,1 do
minetest.register_node("maptools:damage_" .. damage_num, {
description = S("Damaging Block (%s)"):format(damage_num),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png",
drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = damage_num,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
end
minetest.register_node("maptools:kill", {
description = S("Kill Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_black.png",
drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = 20,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_node("maptools:smoke", {
description = S("Smoke Block"),
range = 12,
stack_max = 10000,
tiles = {"maptools_smoke.png"},
drawtype = "allfaces_optional",
walkable = false,
paramtype = "light",
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
post_effect_color = {a=192, r=96, g=96, b=96},
})
minetest.register_node("maptools:ladder", {
description = S("Fake Ladder"),
range = 12,
stack_max = 10000,
drawtype = "signlike",
tiles = {"default_ladder.png"},
inventory_image = "default_ladder.png",
wield_image = "default_ladder.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "wallmounted",
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("maptools:permanent_fire", {
description = S("Permanent Fire"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sunlight_propagates = true,
walkable = false,
damage_per_second = 4,
})
minetest.register_node("maptools:fake_fire", {
description = S("Fake Fire"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sunlight_propagates = true,
walkable = false,
})
minetest.register_node("maptools:igniter", {
drawtype = "airlike",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^crosshair.png",
description = S("Igniter"),
paramtype = "light",
inventory_image = "fire_basic_flame.png",
drop = "",
groups = {igniter=2, unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE},
sunlight_propagates = true,
pointable = false,
walkable = false,
})
minetest.register_node("maptools:superapple", {
description = S("Super Apple"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"maptools_superapple.png"},
inventory_image = "maptools_superapple.png",
paramtype = "light",
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
walkable = false,
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = MAPTOOLS_CREATIVE},
on_use = minetest.item_eat(20),
sounds = default.node_sound_defaults(),
})
-- Items
minetest.register_craftitem("maptools:copper_coin", {
description = S("Copper Coin"),
inventory_image = "maptools_copper_coin.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
stack_max = 10000,
groups = {not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_craftitem("maptools:silver_coin", {
description = S("Silver Coin"),
inventory_image = "maptools_silver_coin.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
stack_max = 10000,
groups = {not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_craftitem("maptools:gold_coin", {
description = S("Gold Coin"),
inventory_image = "maptools_gold_coin.png",
wield_scale = {x = 0.5, y = 0.5, z = 0.25},
stack_max = 10000,
groups = {not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
minetest.register_craftitem("maptools:infinitefuel", {
description = S("Infinite Fuel"),
inventory_image = "maptools_infinitefuel.png",
stack_max = 10000,
groups = {not_in_creative_inventory = MAPTOOLS_CREATIVE},
})
-- Tools
minetest.register_tool("maptools:pick_admin", {
description = S("Admin Pickaxe"),
range = 12,
inventory_image = "maptools_adminpick.png",
groups = {not_in_creative_inventory = MAPTOOLS_CREATIVE},
tool_capabilities = {
full_punch_interval = 0.1,
max_drop_level = 3,
groupcaps= {
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
},
damage_groups = {fleshy = 1000},
},
})
minetest.register_tool("maptools:pick_admin_with_drops", {
description = S("Admin Pickaxe with Drops"),
range = 12,
inventory_image = "maptools_adminpick_with_drops.png",
groups = {not_in_creative_inventory = MAPTOOLS_CREATIVE},
tool_capabilities = {
full_punch_interval = 0.35,
max_drop_level = 3,
groupcaps = {
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
},
damage_groups = {fleshy = 1000},
},
})
minetest.register_on_punchnode(function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
and minetest.get_node(pos).name ~= "air" then
minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.")
minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes.
nodeupdate(pos) -- Run node update actions like falling nodes.
end
end)
dofile(modpath .. "/config.lua")
dofile(modpath .. "/aliases.lua")
dofile(modpath .. "/craftitems.lua")
dofile(modpath .. "/default_nodes.lua")
dofile(modpath .. "/nodes.lua")
dofile(modpath .. "/tools.lua")
if minetest.setting_getbool("log_mods") then
minetest.log("action", "Carbone: [maptools] loaded.")
minetest.log("action", S("[maptools] loaded."))
end

422
nodes.lua Normal file
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@ -0,0 +1,422 @@
local S = maptools.intllib
maptools.creative = maptools.config["hide_from_creative_inventory"]
-- Redefine cloud so that the admin pickaxe can mine it:
minetest.register_node(":default:cloud", {
description = S("Cloud"),
tiles = {"default_cloud.png"},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_defaults(),
})
-- Nodes
-- =====
minetest.register_node("maptools:black", {
description = S("Black"),
range = 12,
stack_max = 10000,
tiles = {"black.png"},
drop = "",
post_effect_color = {a=255, r=0, g=0, b=0},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:white", {
description = S("White"),
range = 12,
stack_max = 10000,
tiles = {"white.png"},
drop = "",
post_effect_color = {a=255, r=128, g=128, b=128},
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:playerclip", {
description = S("Player Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:fake_walkable", {
description = S("Player Clip"),
drawtype = "nodebox",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:fullclip", {
description = S("Full Clip"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_blue.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:fake_walkable_pointable", {
description = S("Player Clip"),
drawtype = "nodebox",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_green.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:ignore_like", {
description = S("Ignore-like"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_pink.png",
tiles = {"invisible.png"},
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:ignore_like_no_clip", {
description = S("Ignore-like (no clip)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_purple.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:ignore_like_no_point", {
description = S("Ignore-like (no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_purple.png",
tiles = {"invisible.png"},
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:ignore_like_no_clip_no_point", {
description = S("Ignore-like (no clip, no point)"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_pink.png",
tiles = {"invisible.png"},
paramtype = "light",
walkable = false,
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:fullclip_face", {
description = S("Full Clip Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_white.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
})
minetest.register_node("maptools:playerclip_bottom", {
description = S("Player Clip Bottom Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_orange.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
})
minetest.register_node("maptools:playerclip_top", {
description = S("Player Clip Top Face"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_yellow.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100},
})
for pusher_num=1,10,1 do
minetest.register_node("maptools:pusher_" .. pusher_num, {
description = S("Pusher (%s)"):format(pusher_num),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_apple.png",
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100, bouncy=pusher_num*100},
})
end
minetest.register_node("maptools:lightbulb", {
description = S("Light Bulb"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png",
drawtype = "airlike",
walkable = false,
pointable = false,
light_source = 15,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:nobuild", {
description = S("Build Prevention"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^bones_bones.png",
drawtype = "airlike",
walkable = false,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:nointeract", {
description = S("Interact Prevention"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_scorched_stuff.png",
drawtype = "airlike",
walkable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:climb", {
description = S("Climb Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^default_ladder.png",
drawtype = "airlike",
walkable = false,
climbable = true,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
for damage_num=1,5,1 do
minetest.register_node("maptools:damage_" .. damage_num, {
description = S("Damaging Block (%s)"):format(damage_num),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png",
drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = damage_num,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
end
minetest.register_node("maptools:kill", {
description = S("Kill Block"),
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^dye_black.png",
drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = 20,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
})
minetest.register_node("maptools:smoke", {
description = S("Smoke Block"),
range = 12,
stack_max = 10000,
tiles = {"maptools_smoke.png"},
drawtype = "allfaces_optional",
walkable = false,
paramtype = "light",
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
post_effect_color = {a=192, r=96, g=96, b=96},
})
minetest.register_node("maptools:ladder", {
description = S("Fake Ladder"),
range = 12,
stack_max = 10000,
drawtype = "signlike",
tiles = {"default_ladder.png"},
inventory_image = "default_ladder.png",
wield_image = "default_ladder.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "wallmounted",
},
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("maptools:permanent_fire", {
description = S("Permanent Fire"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sunlight_propagates = true,
walkable = false,
damage_per_second = 4,
})
minetest.register_node("maptools:fake_fire", {
description = S("Fake Fire"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
sunlight_propagates = true,
walkable = false,
})
minetest.register_node("maptools:igniter", {
drawtype = "airlike",
range = 12,
stack_max = 10000,
inventory_image = "default_steel_block.png^crosshair.png",
description = S("Igniter"),
paramtype = "light",
inventory_image = "fire_basic_flame.png",
drop = "",
groups = {igniter=2, unbreakable = 1, not_in_creative_inventory = maptools.creative},
sunlight_propagates = true,
pointable = false,
walkable = false,
})
minetest.register_node("maptools:superapple", {
description = S("Super Apple"),
range = 12,
stack_max = 10000,
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"maptools_superapple.png"},
inventory_image = "maptools_superapple.png",
paramtype = "light",
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
walkable = false,
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools.creative},
on_use = minetest.item_eat(20),
sounds = default.node_sound_defaults(),
})

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local S = maptools.intllib
maptools.creative = maptools.config["hide_from_creative_inventory"]
minetest.register_tool("maptools:pick_admin", {
description = S("Admin Pickaxe"),
range = 12,
inventory_image = "maptools_adminpick.png",
groups = {not_in_creative_inventory = maptools.creative},
tool_capabilities = {
full_punch_interval = 0.1,
max_drop_level = 3,
groupcaps= {
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
},
damage_groups = {fleshy = 1000},
},
})
minetest.register_tool("maptools:pick_admin_with_drops", {
description = S("Admin Pickaxe with Drops"),
range = 12,
inventory_image = "maptools_adminpick_with_drops.png",
groups = {not_in_creative_inventory = maptools.creative},
tool_capabilities = {
full_punch_interval = 0.35,
max_drop_level = 3,
groupcaps = {
unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
},
damage_groups = {fleshy = 1000},
},
})
minetest.register_on_punchnode(function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
and minetest.get_node(pos).name ~= "air" then
minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.")
minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes.
nodeupdate(pos) -- Run node update actions like falling nodes.
end
end)