forked from mff/maptools
Cleanup.
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zlib license
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============
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Copyright (c) 2012-2014 Calinou and contributors
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Copyright (c) 2012-2015 Calinou and contributors
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This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
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**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
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Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
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45
NODES.md
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NODES.md
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Item names for spawning the items using /give or /giveme
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========================================================
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Items
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-----
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* `admin_pick:` magenta pickaxe, infinite durability, mines everything including unbreakable blocks instantly. No drops. Don't put this pickaxe in the hands of a griefer, of course.
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* `admin_pick_with_drops:` same as admin pickaxe, but drops stuff.
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* `infinite_fuel:` fuel lasting for a (near)-infinite time. Don't worry about the "near" * it lasts for about 50 in-real-life years.
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* `super_apple:` a yellow apple which heals 20 HP.
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* `copper_coin,`
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* `silver_coin,`
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* `gold_coin:` these have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
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Blocks
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------
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**[!]** denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit or similar).
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* `(block)_u` : unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). Examples: `stone_u`, `wood_u`, `glass_u`, …
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* `full_grass:` unbreakable block with the grass texture on all sides.
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* `player_clip:` **[!]** invisible block, not pointable.
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* `full_clip:` invisible block, pointable. Also available as a thin face: full_clip_face.
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* `smoke_block:` some smoke (does not harm players or entities).
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* `no_build:` **[!]** very basic building prevention.
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* `no_interact:` prevents interacting through the block (opening chests, furnaces, attacking entities, …).
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* `damage_(1…5):` **[!]** damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).
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* `kill:` **[!]** instant kill (deals 10 heart damage) blocks.
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* `light_block:` **[!]** invisible non-solid block, prevents light from passing through.
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* `light_bulb:` **[!]** invisible non-solid block, emitting a good amount of light.
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53
NODES.txt
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NODES.txt
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** Item names for spawning the items using /give or /giveme **
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Items:
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- admin_pick
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Purple pickaxe, infinite durability, mines everything including unbreakable blocks instantly. Don't put this pickaxe in the hands of a griefer, of course. :)
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- infinitefuel
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Fuel lasting for a (near)-infinite time. Don't worry about the "near" - it lasts for about 50 in-real-life years.
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- superapple
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An apple which heals by 20 HP.
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- copper_coin
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- silver_coin
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- gold_coin
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These have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
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Blocks:
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A /!\ denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit).
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- (insert block name here)_u -- example: stone_u
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Unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood).
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- fullgrass
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Unbrakable block with the "grass" texture on all sides.
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- playerclip
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/!\ Invisible block, not pointable.
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- fullclip
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Invisible block, pointable.
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- smoke_block
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Some smoke (does not harm players or entities).
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- nobuild
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/!\ Very basic building prevention.
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- nointeract
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Prevents interacting through the block (interacting as in opening chests, furnaces, attacking entities...).
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- damage_(insert damage in half hearts here)
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/!\ Damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).
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- killblock
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/!\ Instant kill (deals 10 heart damage) blocks.
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- lightblock
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/!\ Invisible non-solid block, prevents light from passing through.
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- lightbulb
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/!\ Invisible non-solid block, emitting a good amount of light.
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11
README.md
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README.md
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Map Tools
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=========
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Map Tools for Minetest <http://minetest.net>, a free/libre infinite
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world block sandbox game.
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To install, just clone this repository into your "mods" directory.
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Map Tools code is licensed under the zlib license, textures are by Calinou and are licensed under CC BY-SA 3.0 Unported.
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**Forum topic:** <https://forum.minetest.net/viewtopic.php?f=11&t=1882>
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Map Tools
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=========
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A mod which adds unbreakable nodes, an admin pickaxe (which digs instantly), infinite fuel, coins (for decoration) and other stuff like that.
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