forked from mff/maptools
Ladder texture was renamed.
Due to upstream minetest_game changes.
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@ -280,7 +280,7 @@ minetest.register_node("maptools:climb", {
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description = S("Climb Block"),
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description = S("Climb Block"),
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range = 12,
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range = 12,
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stack_max = 10000,
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stack_max = 10000,
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inventory_image = "default_steel_block.png^default_ladder.png",
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inventory_image = "default_steel_block.png^default_ladder_wood.png",
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drawtype = "airlike",
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drawtype = "airlike",
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walkable = false,
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walkable = false,
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climbable = true,
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climbable = true,
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@ -341,9 +341,9 @@ minetest.register_node("maptools:ladder", {
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range = 12,
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range = 12,
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stack_max = 10000,
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stack_max = 10000,
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drawtype = "signlike",
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drawtype = "signlike",
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tiles = {"default_ladder.png"},
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tiles = {"default_ladder_wood.png"},
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inventory_image = "default_ladder.png",
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inventory_image = "default_ladder_wood.png",
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wield_image = "default_ladder.png",
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wield_image = "default_ladder_wood.png",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "wallmounted",
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paramtype2 = "wallmounted",
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walkable = false,
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walkable = false,
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