forked from mff/maptools
Added grass slabs, made grass rotatable.
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23
init.lua
23
init.lua
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@ -182,10 +182,11 @@ minetest.register_node("maptools:grass", {
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range = 12,
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stack_max = 10000,
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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paramtype2 = "facedir",
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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footstep = {name="default_grass_footstep", gain = 0.4},
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}),
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})
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@ -201,6 +202,26 @@ minetest.register_node("maptools:fullgrass", {
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}),
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})
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for slab_num=1,3,1 do
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minetest.register_node("maptools:slab_grass_" .. slab_num * 4, {
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description = S("Grass Slab"),
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range = 12,
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stack_max = 10000,
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png"},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.5 + slab_num * 0.25, 0.5},
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},
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "facedir",
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_dirt_defaults({footstep = {name="default_grass_footstep", gain = 0.4}}),
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})
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end
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minetest.register_node("maptools:cobble", {
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description = S("Unbreakable Cobblestone"),
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range = 12,
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BIN
textures/maptools_grass_side_12.png
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textures/maptools_grass_side_12.png
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textures/maptools_grass_side_4.png
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textures/maptools_grass_side_4.png
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textures/maptools_grass_side_8.png
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textures/maptools_grass_side_8.png
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After Width: | Height: | Size: 466 B |
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