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	| Author | SHA1 | Date | |
|---|---|---|---|
| f28ddc1385 | |||
|  | ce8a6aec22 | ||
|  | 1949d88b06 | 
| @@ -12,15 +12,20 @@ use `-1` as the amount. | ||||
| as they cannot be removed by hand (they can only be removed with | ||||
| [WorldEdit](https://github.com/Uberi/Minetest-WorldEdit) or similar). | ||||
|  | ||||
| > **Note** | ||||
| > | ||||
| > All of the nodes mentioned below have aliases which can be used as well.\ | ||||
| > Here's the full aliases list: <https://github.com/minetest-mods/maptools/blob/master/aliases.lua> | ||||
|  | ||||
| | Item code               | Description                                                                                                                                                            | | ||||
| | ----------------------: | :--------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | ||||
| | `maptools:{block}_u`    | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) | | ||||
| | `maptools:full_grass`   | Unbreakable block with the grass texture on all sides.                                                                                                                 | | ||||
| | `maptools:player_clip`  | :warning: Invisible, non-pointable block that blocks players and entities.                                                                                             | | ||||
| | `maptools:full_clip`    | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:full_clip_face`).                                                | | ||||
| | `maptools:playerclip`  | :warning: Invisible, non-pointable block that blocks players and entities.                                                                                              | | ||||
| | `maptools:fullclip`    | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:fullclip_face`).                                                  | | ||||
| | `maptools:smoke`        | Some smoke. Decreases visibility, but doesn't damage players or entities).                                                                                             | | ||||
| | `maptools:no_build`     | :warning: Very basic building prevention.                                                                                                                              | | ||||
| | `maptools:no_interact`  | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through.                                             | | ||||
| | `maptools:nobuild`     | :warning: Very basic building prevention.                                                                                                                               | | ||||
| | `maptools:nointeract`  | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through.                                              | | ||||
| | `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second.                                                                                                | | ||||
| | `maptools:kill`         | :warning: Instant kill blocks (damages players by 20 HP per second).                                                                                                   | | ||||
| | `maptools:drowning`     | :warning: Simulates drowning in water.                                                                                                                                 | | ||||
| @@ -31,10 +36,10 @@ as they cannot be removed by hand (they can only be removed with | ||||
|  | ||||
| | Item code                        | Description                                                                                                                                       | | ||||
| | -------------------------------: | :------------------------------------------------------------------------------------------------------------------------------------------------ | | ||||
| | `maptools:admin_pick`            | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. | | ||||
| | `maptools:admin_pick_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes.                                                                                | | ||||
| | `maptools:infinite_fuel`         | Fuel lasting for a near-infinite time (about 50 real-life years).                                                                                 | | ||||
| | `maptools:super_apple`           | A yellow apple which heals the player by 20 HP when used.                                                                                         | | ||||
| | `maptools:pick_admin`            | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. | | ||||
| | `maptools:pick_admin_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes.                                                                                | | ||||
| | `maptools:infinitefuel`         | Fuel lasting for a near-infinite time (about 50 real-life years).                                                                                  | | ||||
| | `maptools:superapple`           | A yellow apple which heals the player by 20 HP when used.                                                                                          | | ||||
| | `maptools:copper_coin`           | Decorative item (can be used in mini-games).                                                                                                      | | ||||
| | `maptools:silver_coin`           | Decorative item (can be used in mini-games).                                                                                                      | | ||||
| | `maptools:gold_coin`             | Decorative item (can be used in mini-games).                                                                                                      | | ||||
|   | ||||
| @@ -85,6 +85,7 @@ register_node("maptools:ignore_like", { | ||||
| 	tiles = {"invisible.png"}, | ||||
| 	paramtype = "light", | ||||
| 	sunlight_propagates = true, | ||||
| 	use_texture_alpha = "clip", | ||||
| }) | ||||
|  | ||||
| register_node("maptools:ignore_like_no_clip", { | ||||
| @@ -94,6 +95,7 @@ register_node("maptools:ignore_like_no_clip", { | ||||
| 	paramtype = "light", | ||||
| 	walkable = false, | ||||
| 	sunlight_propagates = true, | ||||
| 	use_texture_alpha = "clip", | ||||
| }) | ||||
|  | ||||
|  | ||||
| @@ -104,6 +106,7 @@ register_node("maptools:ignore_like_no_point", { | ||||
| 	paramtype = "light", | ||||
| 	pointable = false, | ||||
| 	sunlight_propagates = true, | ||||
| 	use_texture_alpha = "clip", | ||||
| }) | ||||
|  | ||||
| register_node("maptools:ignore_like_no_clip_no_point", { | ||||
| @@ -124,6 +127,7 @@ register_node("maptools:fullclip_face", { | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "facedir", | ||||
| 	sunlight_propagates = true, | ||||
| 	use_texture_alpha = "clip", | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, | ||||
| @@ -141,6 +145,7 @@ register_node("maptools:playerclip_bottom", { | ||||
| 	pointable = false, | ||||
| 	paramtype = "light", | ||||
| 	sunlight_propagates = true, | ||||
| 	use_texture_alpha = "clip", | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, | ||||
| @@ -158,6 +163,7 @@ register_node("maptools:playerclip_top", { | ||||
| 	pointable = false, | ||||
| 	paramtype = "light", | ||||
| 	sunlight_propagates = true, | ||||
| 	use_texture_alpha = "clip", | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5}, | ||||
| @@ -176,6 +182,7 @@ for pusher_num=1,10,1 do | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		sunlight_propagates = true, | ||||
| 		use_texture_alpha = "clip", | ||||
| 		node_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, | ||||
|   | ||||
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