maptools/docs/NODES_ITEMS.md

4.7 KiB

List of nodes/items

To use an item, make sure you have the give privilege, then use /give <player> <item code> [amount] or /giveme <item code> [amount].

Tip: To give yourself a large amount of items quickly (65535 as of writing), use -1 as the amount.

Nodes

⚠️ denotes an unpointable, unbreakable block; be very careful with them, as they cannot be removed by hand (they can only be removed with WorldEdit or similar).

Item code Description
maptools:{block}_u Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (maptools:stone_u, maptools:wood_u, …)
maptools:full_grass Unbreakable block with the grass texture on all sides.
maptools:player_clip ⚠️ Invisible, non-pointable block that blocks players and entities.
maptools:full_clip Invisible, pointable block that blocks players and entities. Also available as a thin face (maptools:full_clip_face).
maptools:smoke_block Some smoke (doesn't damage players or entities).
maptools:no_build ⚠️ Very basic building prevention.
maptools:no_interact Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through.
maptools:damage_{1…5} ⚠️ Damaging blocks which damage players by 1 to 5 HP per second.
maptools:kill ⚠️ Instant kill blocks (damages players by 20 HP per second).
maptools:drowning ⚠️ Simulates drowning in water.
maptools:light_block ⚠️ Invisible non-solid block, prevents light from passing through.
maptools:light_bulb ⚠️ Invisible non-solid block, emitting the maximum amount of light.

Items

Item code Description
maptools:admin_pick A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes.
maptools:admin_pick_with_drops Same as the admin pickaxe, but drops are given when digging nodes.
maptools:infinite_fuel Fuel lasting for a near-infinite time (about 50 real-life years).
maptools:super_apple A yellow apple which heals the player by 20 HP when used.
maptools:copper_coin Decorative item (can be used in mini-games).
maptools:silver_coin Decorative item (can be used in mini-games).
maptools:gold_coin Decorative item (can be used in mini-games).