forked from minetest-mods/mesecons
Improve object and node detectors
* Support detection of multiple players in object detector * Add distance parameter to node detector * Fix area protection
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@ -4,3 +4,4 @@ It can also receive digiline signals. You can either send "GET" and it will
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respond with the detected nodename or you can send any other string and it will
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set this string as the node to scan for.
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Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt.
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The distance parameter specifies how many blocks are between the node detector and the node to detect.
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@ -1,3 +1,4 @@
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The object detector is a receptor. It changes its state when a player approaches.
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Right-click it to set a name to scan for.
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You can also search for comma-separated lists of players where the detector gets activated if any of the names in the list are found.
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It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu.
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