forked from minetest-mods/mesecons
Added AND block basic code + textures
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@ -1,5 +1,13 @@
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--Whiskers75's code
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--Whiskers75's code
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--AND block
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--AND block
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-- Make the block:
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minetest.register_node("mesecons_whiskers75:andblock", {
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tile_images = {"whiskers75andblock.png"},
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material = minetest.digprop_constanttime(1),
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})
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local update = function(pos)
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local update = function(pos)
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local node = minetest.env:get_node(pos)
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local node = minetest.env:get_node(pos)
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if node.name=="mesecons_whiskers75:andblock" then
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if node.name=="mesecons_whiskers75:andblock" then
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@ -8,4 +16,4 @@ local update = function(pos)
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lnode = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z})
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lnode = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z})
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if lnode.name=="mesecons:mesecon_on" then set_node_on({x=pos.x, y=pos.y+1, z=pos.z}) end
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if lnode.name=="mesecons:mesecon_on" then set_node_on({x=pos.x, y=pos.y+1, z=pos.z}) end
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-- This SHOULD detect mesecons on x+ or -1 and turn a node y+1 on...
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-- This SHOULD detect mesecons on x+ or -1 and turn a node y+1 on...
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BIN
mesecons_whiskers75/textures/Untitled.xcf
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BIN
mesecons_whiskers75/textures/Untitled.xcf
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BIN
mesecons_whiskers75/textures/whiskers75andblock.png
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BIN
mesecons_whiskers75/textures/whiskers75andblock.png
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After Width: | Height: | Size: 242 B |
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