Replace usage of default.LIGHT_MAX with minetest.LIGHT_MAX

It was moved a long time ago and the former is not guaranteed to be available.
fixes #424
This commit is contained in:
sfan5 2018-07-24 21:28:38 +02:00
parent d4e05f33af
commit 444cd0f2f1
4 changed files with 4 additions and 4 deletions

View File

@ -30,7 +30,7 @@ minetest.register_node("mesecons:mesecon_on", {
},
groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
drop = "mesecons:mesecon_off 1",
light_source = default.LIGHT_MAX-11,
light_source = minetest.LIGHT_MAX-11,
mesecons = {conductor={
state = mesecon.state.on,
offstate = "mesecons:mesecon_off"

View File

@ -73,7 +73,7 @@ minetest.register_node("mesecons_button:button_on", {
legacy_wallmounted = true,
walkable = false,
on_rotate = false,
light_source = default.LIGHT_MAX-7,
light_source = minetest.LIGHT_MAX-7,
sunlight_propagates = true,
selection_box = {
type = "fixed",

View File

@ -10,7 +10,7 @@ minetest.register_node("mesecons_powerplant:power_plant", {
is_ground_content = false,
walkable = false,
groups = {dig_immediate=3, mesecon = 2},
light_source = default.LIGHT_MAX-9,
light_source = minetest.LIGHT_MAX-9,
description="Power Plant",
selection_box = {
type = "fixed",

View File

@ -80,7 +80,7 @@ minetest.register_node("mesecons_torch:mesecon_torch_on", {
paramtype2 = "wallmounted",
selection_box = torch_selectionbox,
groups = {dig_immediate=3},
light_source = default.LIGHT_MAX-5,
light_source = minetest.LIGHT_MAX-5,
description="Mesecon Torch",
sounds = default.node_sound_defaults(),
mesecons = {receptor = {