forked from minetest-mods/mesecons
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
69a4b6b332
15
.github/workflows/check-release.yml
vendored
Normal file
15
.github/workflows/check-release.yml
vendored
Normal file
@ -0,0 +1,15 @@
|
||||
on: [push, pull_request]
|
||||
name: Check & Release
|
||||
|
||||
jobs:
|
||||
lint:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@main
|
||||
- name: apt
|
||||
run: sudo apt-get install -y luarocks
|
||||
- name: luacheck install
|
||||
run: luarocks install --local luacheck
|
||||
- name: luacheck run
|
||||
run: $HOME/.luarocks/bin/luacheck ./
|
36
.luacheckrc
Normal file
36
.luacheckrc
Normal file
@ -0,0 +1,36 @@
|
||||
std = "lua51c"
|
||||
|
||||
ignore = {
|
||||
"21/_+", -- Unused variable, except "_", "__", etc.
|
||||
"213", -- Unused loop variable
|
||||
"421", -- Shadowing a local variable
|
||||
"422", -- Shadowing an argument
|
||||
"423", -- Shadowing a loop variable
|
||||
"431", -- Shadowing an upvalue
|
||||
"432", -- Shadowing an upvalue argument
|
||||
"433", -- Shadowing an upvalue loop variable
|
||||
"542", -- Empty if branch
|
||||
}
|
||||
|
||||
max_line_length = 200
|
||||
|
||||
read_globals = {
|
||||
"default",
|
||||
"digiline",
|
||||
"doors",
|
||||
"dump",
|
||||
"jit",
|
||||
"minetest",
|
||||
"screwdriver",
|
||||
"string.split",
|
||||
"table.copy",
|
||||
"table.insert_all",
|
||||
"vector",
|
||||
"VoxelArea",
|
||||
}
|
||||
|
||||
globals = {"mesecon"}
|
||||
|
||||
files["mesecons/actionqueue.lua"] = {
|
||||
globals = {"minetest.registered_globalsteps"},
|
||||
}
|
10
README.md
10
README.md
@ -12,9 +12,9 @@ MESECONS by Jeija and contributors
|
||||
|
||||
Mezzee-what?
|
||||
------------
|
||||
[Mesecons](http://mesecons.net/)! They're yellow, they're conductive, and they'll add a whole new dimension to Minetest's gameplay.
|
||||
[Mesecons](https://mesecons.net/)! They're yellow, they're conductive, and they'll add a whole new dimension to Minetest's gameplay.
|
||||
|
||||
Mesecons is a mod for [Minetest](http://minetest.net/) that implements a ton of items related to digital circuitry, such as wires, buttons, lights, and even programmable controllers. Among other things, there are also pistons, solar panels, pressure plates, and note blocks.
|
||||
Mesecons is a mod for [Minetest](https://www.minetest.net/) that implements a ton of items related to digital circuitry, such as wires, buttons, lights, and even programmable controllers. Among other things, there are also pistons, solar panels, pressure plates, and note blocks.
|
||||
|
||||
Mesecons has a similar goal to Redstone in Minecraft, but works in its own way, with different rules and mechanics.
|
||||
|
||||
@ -74,8 +74,10 @@ There are also a whole bunch of other people helping with everything from code t
|
||||
|
||||
Alright, how can I use it?
|
||||
--------------------------
|
||||
All textures in this project are licensed under the CC-BY-SA 3.0 (Creative Commons Attribution-ShareAlike 3.0 Generic). That means you can distribute and remix them as much as you want to, under the condition that you give credit to the authors and the project, and that if you remix and release them, they must be under the same or similar license to this one.
|
||||
All textures in this project are licensed under the CC-BY-SA 3.0 (Creative Commons Attribution-ShareAlike 3.0 Generic).
|
||||
That means you can distribute and remix them as much as you want to, under the condition that you give credit to the authors and the project, and that if you remix and release them, they must be under the same or similar license to this one.
|
||||
|
||||
All code in this project is licensed under the LGPL version 3 or later. That means you have unlimited freedom to distribute and modify the work however you see fit, provided that if you decide to distribute it or any modified versions of it, you must also use the same license. The LGPL also grants the additional freedom to write extensions for the software and distribute them without the extensions being subject to the terms of the LGPL, although the software itself retains its license.
|
||||
All code in this project is licensed under the LGPL version 3.
|
||||
That means you have unlimited freedom to distribute and modify the work however you see fit, provided that if you decide to distribute it or any modified versions of it, you must also use the same license. The LGPL also grants the additional freedom to write extensions for the software and distribute them without the extensions being subject to the terms of the LGPL, although the software itself retains its license.
|
||||
|
||||
No warranty is provided, express or implied, for any part of the project.
|
||||
|
@ -1,9 +1,9 @@
|
||||
{
|
||||
"name": "mesecons",
|
||||
"description": "Mesecons is a mod for Minetest that implements items related to digital circuitry: wires, buttons, lights, and programmable controllers.",
|
||||
"homepage": "http://mesecons.net",
|
||||
"authors": "Jeija",
|
||||
"license": "LGPL-3.0+",
|
||||
"homepage": "https://mesecons.net",
|
||||
"authors": ["Jeija"],
|
||||
"license": "LGPL-3.0",
|
||||
"keywords": [
|
||||
"mesecons",
|
||||
"minetest",
|
||||
|
@ -29,7 +29,7 @@ local queue = mesecon.queue
|
||||
queue.actions = {} -- contains all ActionQueue actions
|
||||
|
||||
function queue:add_function(name, func)
|
||||
queue.funcs[name] = func
|
||||
self.funcs[name] = func
|
||||
end
|
||||
|
||||
-- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten
|
||||
@ -51,17 +51,17 @@ function queue:add_action(pos, func, params, time, overwritecheck, priority)
|
||||
|
||||
-- check if old action has to be overwritten / removed:
|
||||
if overwritecheck then
|
||||
for i, ac in ipairs(queue.actions) do
|
||||
for i, ac in ipairs(self.actions) do
|
||||
if vector.equals(pos, ac.pos)
|
||||
and mesecon.cmpAny(overwritecheck, ac.owcheck) then
|
||||
-- remove the old action
|
||||
table.remove(queue.actions, i)
|
||||
table.remove(self.actions, i)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
table.insert(queue.actions, action)
|
||||
table.insert(self.actions, action)
|
||||
end
|
||||
|
||||
-- execute the stored functions on a globalstep
|
||||
@ -133,8 +133,8 @@ end
|
||||
function queue:execute(action)
|
||||
-- ignore if action queue function name doesn't exist,
|
||||
-- (e.g. in case the action queue savegame was written by an old mesecons version)
|
||||
if queue.funcs[action.func] then
|
||||
queue.funcs[action.func](action.pos, unpack(action.params))
|
||||
if self.funcs[action.func] then
|
||||
self.funcs[action.func](action.pos, unpack(action.params))
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -318,7 +318,7 @@ function mesecon.get_conductor_on(node_off, rulename)
|
||||
return conductor.states[tonumber(binstate,2)+1]
|
||||
end
|
||||
end
|
||||
return offstate
|
||||
return nil
|
||||
end
|
||||
|
||||
function mesecon.get_conductor_off(node_on, rulename)
|
||||
@ -334,7 +334,7 @@ function mesecon.get_conductor_off(node_on, rulename)
|
||||
return conductor.states[tonumber(binstate,2)+1]
|
||||
end
|
||||
end
|
||||
return onstate
|
||||
return nil
|
||||
end
|
||||
|
||||
function mesecon.conductor_get_rules(node)
|
||||
@ -372,7 +372,6 @@ end
|
||||
local light_update_conductors
|
||||
|
||||
-- Calculate the contents of the above set if they have not been calculated.
|
||||
-- This must be called before get_update_light_conductor.
|
||||
local function find_light_update_conductors()
|
||||
-- The expensive calculation is only done the first time.
|
||||
if light_update_conductors then return end
|
||||
@ -415,12 +414,6 @@ local function find_light_update_conductors()
|
||||
end
|
||||
end
|
||||
|
||||
-- This is the callback for swap_node_force in turnon and turnoff. It determines
|
||||
-- whether a conductor node necessitates a lighting update.
|
||||
local function get_update_light_conductor(pos, name)
|
||||
return light_update_conductors[name] ~= nil
|
||||
end
|
||||
|
||||
-- Turn off an equipotential section starting at `pos`, which outputs in the direction of `link`.
|
||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
|
||||
-- Follow all all conductor paths replacing conductors that were already
|
||||
@ -453,7 +446,7 @@ function mesecon.turnon(pos, link)
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link), get_update_light_conductor)
|
||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link), light_update_conductors[node.name] ~= nil)
|
||||
end
|
||||
|
||||
-- Only conductors with flat rules can be reliably skipped later
|
||||
@ -527,7 +520,7 @@ function mesecon.turnoff(pos, link)
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link), get_update_light_conductor)
|
||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link), light_update_conductors[node.name] ~= nil)
|
||||
end
|
||||
|
||||
-- Only conductors with flat rules can be reliably skipped later
|
||||
|
@ -11,4 +11,4 @@ local old_forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
|
||||
for hash, _ in pairs(old_forceloaded_blocks) do
|
||||
minetest.forceload_free_block(unhash_blockpos(hash))
|
||||
end
|
||||
os.remove(minetest.get_worldpath()..DIR_DELIM.."mesecon_forceloaded")
|
||||
os.remove(minetest.get_worldpath().."/mesecon_forceloaded")
|
||||
|
@ -1,2 +1,4 @@
|
||||
name = mesecons
|
||||
depends = default
|
||||
# default is an optional dependency as some mods may expect it as a transitory
|
||||
# dependency when they depend on mesecons.
|
||||
optional_depends = default
|
||||
|
@ -63,7 +63,7 @@ mesecon.on_dignode = function(pos, node)
|
||||
mesecon.execute_autoconnect_hooks_queue(pos, node)
|
||||
end
|
||||
|
||||
function mesecon.on_blastnode(pos, intensity)
|
||||
function mesecon.on_blastnode(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.remove_node(pos)
|
||||
mesecon.on_dignode(pos, node)
|
||||
|
@ -286,7 +286,7 @@ end
|
||||
-- File writing / reading utilities
|
||||
local wpath = minetest.get_worldpath()
|
||||
function mesecon.file2table(filename)
|
||||
local f = io.open(wpath..DIR_DELIM..filename, "r")
|
||||
local f = io.open(wpath.."/"..filename, "r")
|
||||
if f == nil then return {} end
|
||||
local t = f:read("*all")
|
||||
f:close()
|
||||
@ -295,7 +295,7 @@ function mesecon.file2table(filename)
|
||||
end
|
||||
|
||||
function mesecon.table2file(filename, table)
|
||||
local f = io.open(wpath..DIR_DELIM..filename, "w")
|
||||
local f = io.open(wpath.."/"..filename, "w")
|
||||
f:write(minetest.serialize(table))
|
||||
f:close()
|
||||
end
|
||||
@ -326,6 +326,9 @@ end
|
||||
-- Nil if no VM-based transaction is in progress.
|
||||
local vm_cache = nil
|
||||
|
||||
-- Whether the current transaction will need a light update afterward.
|
||||
local vm_update_light = false
|
||||
|
||||
-- Starts a VoxelManipulator-based transaction.
|
||||
--
|
||||
-- During a VM transaction, calls to vm_get_node and vm_swap_node operate on a
|
||||
@ -334,6 +337,7 @@ local vm_cache = nil
|
||||
-- vm_abort.
|
||||
function mesecon.vm_begin()
|
||||
vm_cache = {}
|
||||
vm_update_light = false
|
||||
end
|
||||
|
||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and map data
|
||||
@ -343,7 +347,7 @@ function mesecon.vm_commit()
|
||||
if tbl.dirty then
|
||||
local vm = tbl.vm
|
||||
vm:set_data(tbl.data)
|
||||
vm:write_to_map(tbl.update_light)
|
||||
vm:write_to_map(vm_update_light)
|
||||
vm:update_map()
|
||||
end
|
||||
end
|
||||
@ -364,7 +368,7 @@ local function vm_get_or_create_entry(pos)
|
||||
local vm = minetest.get_voxel_manip(pos, pos)
|
||||
local min_pos, max_pos = vm:get_emerged_area()
|
||||
local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos}
|
||||
tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false, update_light = false}
|
||||
tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false}
|
||||
vm_cache[hash] = tbl
|
||||
end
|
||||
return tbl
|
||||
@ -376,7 +380,7 @@ function mesecon.vm_get_node(pos)
|
||||
local tbl = vm_get_or_create_entry(pos)
|
||||
local index = tbl.va:indexp(pos)
|
||||
local node_value = tbl.data[index]
|
||||
if node_value == core.CONTENT_IGNORE then
|
||||
if node_value == minetest.CONTENT_IGNORE then
|
||||
return nil
|
||||
else
|
||||
local node_param1 = tbl.param1[index]
|
||||
@ -389,10 +393,13 @@ end
|
||||
--
|
||||
-- Existing param1, param2, and metadata are left alone.
|
||||
--
|
||||
-- See mesecon.swap_node_force for documentation about get_update_light.
|
||||
function mesecon.vm_swap_node(pos, name, get_update_light)
|
||||
-- The swap will necessitate a light update unless update_light equals false.
|
||||
function mesecon.vm_swap_node(pos, name, update_light)
|
||||
-- If one node needs a light update, all VMs should use light updates to
|
||||
-- prevent newly calculated light from being overwritten by other VMs.
|
||||
vm_update_light = vm_update_light or update_light ~= false
|
||||
|
||||
local tbl = vm_get_or_create_entry(pos)
|
||||
tbl.update_light = tbl.update_light or (get_update_light == nil or get_update_light(pos, name))
|
||||
local index = tbl.va:indexp(pos)
|
||||
tbl.data[index] = minetest.get_content_id(name)
|
||||
tbl.dirty = true
|
||||
@ -426,15 +433,15 @@ end
|
||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
||||
-- the server’s main map data cache and then accessed from there.
|
||||
--
|
||||
-- Inside a VM transaction, the transaction’s VM cache is used. If a third
|
||||
-- argument is supplied, it may be called. If it returns false, the swap does
|
||||
-- not necessitate a lighting update.
|
||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
||||
--
|
||||
-- This function can only be used to change the node’s name, not its parameters
|
||||
-- or metadata.
|
||||
function mesecon.swap_node_force(pos, name, get_update_light)
|
||||
--
|
||||
-- The swap will necessitate a light update unless update_light equals false.
|
||||
function mesecon.swap_node_force(pos, name, update_light)
|
||||
if vm_cache then
|
||||
return mesecon.vm_swap_node(pos, name, get_update_light)
|
||||
return mesecon.vm_swap_node(pos, name, update_light)
|
||||
else
|
||||
-- This serves to both ensure the mapblock is loaded and also hand us
|
||||
-- the old node table so we can preserve param2.
|
||||
|
@ -32,7 +32,7 @@ mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
on_timer = on_timer,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
on_rightclick = function(pos, _, clicker)
|
||||
if minetest.is_protected(pos, clicker and clicker:get_player_name() or "") then
|
||||
return
|
||||
end
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_blinkyplant
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_button
|
||||
depends = mesecons, mesecons_receiver
|
||||
depends = default, mesecons, mesecons_receiver
|
||||
|
@ -79,7 +79,7 @@ local function after_place(pos, placer)
|
||||
end
|
||||
end
|
||||
|
||||
local function receive_fields(pos, formname, fields, sender)
|
||||
local function receive_fields(pos, _, fields, sender)
|
||||
if not fields.submit then
|
||||
return
|
||||
end
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_commandblock
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_delayer
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -12,7 +12,7 @@ local function object_detector_make_formspec(pos)
|
||||
"button_exit[7,0.75;2,3;;Save]")
|
||||
end
|
||||
|
||||
local function object_detector_on_receive_fields(pos, formname, fields, sender)
|
||||
local function object_detector_on_receive_fields(pos, _, fields, sender)
|
||||
if not fields.scanname or not fields.digiline_channel then return end
|
||||
|
||||
if minetest.is_protected(pos, sender:get_player_name()) then return end
|
||||
@ -53,7 +53,7 @@ end
|
||||
-- set player name when receiving a digiline signal on a specific channel
|
||||
local object_detector_digiline = {
|
||||
effector = {
|
||||
action = function(pos, node, channel, msg)
|
||||
action = function(pos, _, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if channel == meta:get_string("digiline_channel") then
|
||||
meta:set_string("scanname", msg)
|
||||
@ -156,7 +156,7 @@ local function node_detector_make_formspec(pos)
|
||||
"button_exit[7,0.75;2,3;;Save]")
|
||||
end
|
||||
|
||||
local function node_detector_on_receive_fields(pos, fieldname, fields, sender)
|
||||
local function node_detector_on_receive_fields(pos, _, fields, sender)
|
||||
if not fields.scanname or not fields.digiline_channel then return end
|
||||
|
||||
if minetest.is_protected(pos, sender:get_player_name()) then return end
|
||||
@ -238,23 +238,6 @@ local node_detector_digiline = {
|
||||
receptor = {}
|
||||
}
|
||||
|
||||
local function after_place_node_detector(pos, placer)
|
||||
local placer_pos = placer:get_pos()
|
||||
if not placer_pos then
|
||||
return
|
||||
end
|
||||
|
||||
--correct for the player's height
|
||||
if placer:is_player() then
|
||||
placer_pos.y = placer_pos.y + 1.625
|
||||
end
|
||||
|
||||
--correct for 6d facedir
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(vector.subtract(pos, placer_pos), true)
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons_detector:node_detector_off", {
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
|
||||
paramtype = "light",
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_detector
|
||||
depends = mesecons, mesecons_materials
|
||||
depends = default, mesecons, mesecons_materials
|
||||
|
@ -22,11 +22,11 @@ end
|
||||
local function meseconify_door(name)
|
||||
if minetest.registered_items[name .. "_b_1"] then
|
||||
-- old style double-node doors
|
||||
local function toggle_state1 (pos, node)
|
||||
local function toggle_state1 (pos)
|
||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
end
|
||||
|
||||
local function toggle_state2 (pos, node)
|
||||
local function toggle_state2 (pos)
|
||||
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||
end
|
||||
|
||||
@ -49,13 +49,13 @@ local function meseconify_door(name)
|
||||
-- new style mesh node based doors
|
||||
local override = {
|
||||
mesecons = {effector = {
|
||||
action_on = function(pos, node)
|
||||
action_on = function(pos)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:open()
|
||||
end
|
||||
end,
|
||||
action_off = function(pos, node)
|
||||
action_off = function(pos)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:close()
|
||||
@ -93,13 +93,13 @@ end
|
||||
if doors and doors.get then
|
||||
local override = {
|
||||
mesecons = {effector = {
|
||||
action_on = function(pos, node)
|
||||
action_on = function(pos)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:open()
|
||||
end
|
||||
end,
|
||||
action_off = function(pos, node)
|
||||
action_off = function(pos)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:close()
|
||||
|
@ -1,5 +1,4 @@
|
||||
local function crossover_get_rules(node)
|
||||
return {
|
||||
local crossover_rules = {
|
||||
{--first wire
|
||||
{x=-1,y=0,z=0},
|
||||
{x=1,y=0,z=0},
|
||||
@ -9,7 +8,6 @@ local function crossover_get_rules(node)
|
||||
{x=0,y=0,z=1},
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
local crossover_states = {
|
||||
"mesecons_extrawires:crossover_off",
|
||||
@ -38,7 +36,7 @@ minetest.register_node("mesecons_extrawires:crossover_off", {
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
rules = crossover_get_rules(),
|
||||
rules = crossover_rules,
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
@ -65,7 +63,7 @@ minetest.register_node("mesecons_extrawires:crossover_01", {
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
rules = crossover_get_rules(),
|
||||
rules = crossover_rules,
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
@ -92,7 +90,7 @@ minetest.register_node("mesecons_extrawires:crossover_10", {
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
rules = crossover_get_rules(),
|
||||
rules = crossover_rules,
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
@ -119,7 +117,7 @@ minetest.register_node("mesecons_extrawires:crossover_on", {
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
rules = crossover_get_rules(),
|
||||
rules = crossover_rules,
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
|
@ -69,7 +69,7 @@ local vertical_updatepos = function (pos)
|
||||
end
|
||||
end
|
||||
|
||||
local vertical_update = function (pos, node)
|
||||
local vertical_update = function (pos)
|
||||
vertical_updatepos(pos) -- this one
|
||||
vertical_updatepos(vector.add(pos, vertical_rules[1])) -- above
|
||||
vertical_updatepos(vector.add(pos, vertical_rules[2])) -- below
|
||||
|
@ -96,7 +96,7 @@ plg.register_nodes({
|
||||
meta:set_int("valid", 0)
|
||||
meta:set_string("infotext", "FPGA")
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
on_rightclick = function(pos, _, clicker)
|
||||
if not minetest.is_player(clicker) then
|
||||
return
|
||||
end
|
||||
@ -113,10 +113,11 @@ plg.register_nodes({
|
||||
mesecons = {
|
||||
effector = {
|
||||
rules = {}, -- replaced later
|
||||
action_change = function(pos, node, rule, newstate)
|
||||
plg.ports_changed(pos, rule, newstate)
|
||||
action_change = function(pos, _, rule, newstate)
|
||||
if plg.ports_changed(pos, rule, newstate) then
|
||||
plg.update(pos)
|
||||
end
|
||||
end
|
||||
}
|
||||
},
|
||||
after_dig_node = function(pos, node)
|
||||
@ -129,7 +130,7 @@ plg.register_nodes({
|
||||
end
|
||||
end,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
on_rotate = function(pos, _, user, mode)
|
||||
local abcd1 = {"A", "B", "C", "D"}
|
||||
local abcd2 = {A = 1, B = 2, C = 3, D = 4}
|
||||
local ops = {"op1", "op2", "dst"}
|
||||
@ -326,8 +327,10 @@ plg.update = function(pos)
|
||||
plg.setports(pos, A, B, C, D)
|
||||
end
|
||||
|
||||
-- Updates the port states according to the signal change.
|
||||
-- Returns whether the port states actually changed.
|
||||
plg.ports_changed = function(pos, rule, newstate)
|
||||
if rule == nil then return end
|
||||
if rule == nil then return false end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local states
|
||||
|
||||
@ -347,10 +350,14 @@ plg.ports_changed = function(pos, rule, newstate)
|
||||
local portno = ({4, 1, nil, 3, 2})[3 + rule.x + 2*rule.z]
|
||||
states[portno] = (newstate == "on")
|
||||
|
||||
meta:set_string("portstates",
|
||||
local new_portstates =
|
||||
(states[1] and "1" or "0") .. (states[2] and "1" or "0") ..
|
||||
(states[3] and "1" or "0") .. (states[4] and "1" or "0")
|
||||
)
|
||||
if new_portstates ~= s then
|
||||
meta:set_string("portstates", new_portstates)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
plg.getports = function(pos) -- gets merged states of INPUT & OUTPUT
|
||||
|
@ -10,10 +10,10 @@ local operations = {
|
||||
-- unary: Whether this gate only has one input
|
||||
{ gate = "and", short = "&", fs_name = " AND", func = function(a, b) return a and b end },
|
||||
{ gate = "or", short = "|", fs_name = " OR", func = function(a, b) return a or b end },
|
||||
{ gate = "not", short = "~", fs_name = " NOT", func = function(a, b) return not b end, unary = true },
|
||||
{ gate = "not", short = "~", fs_name = " NOT", func = function(_, b) return not b end, unary = true },
|
||||
{ gate = "xor", short = "^", fs_name = " XOR", func = function(a, b) return a ~= b end },
|
||||
{ gate = "nand", short = "?", fs_name = "NAND", func = function(a, b) return not (a and b) end },
|
||||
{ gate = "buf", short = "_", fs_name = " =", func = function(a, b) return b end, unary = true },
|
||||
{ gate = "buf", short = "_", fs_name = " =", func = function(_, b) return b end, unary = true },
|
||||
{ gate = "xnor", short = "=", fs_name = "XNOR", func = function(a, b) return a == b end },
|
||||
{ gate = "nor", short = "!", fs_name = " NOR", func = function(a, b) return not (a or b) end },
|
||||
}
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = mesecons_fpga
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
optional_depends = screwdriver
|
||||
|
@ -65,7 +65,6 @@ end
|
||||
local function register_gate(name, inputnumber, assess, recipe, description)
|
||||
local get_inputrules = inputnumber == 2 and gate_get_input_rules_twoinputs or
|
||||
gate_get_input_rules_oneinput
|
||||
description = "Logic Gate: "..name
|
||||
|
||||
local basename = "mesecons_gates:"..name
|
||||
mesecon.register_node(basename, {
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_gates
|
||||
depends = mesecons, mesecons_microcontroller, mesecons_delayer, mesecons_torch, mesecons_materials
|
||||
depends = default, mesecons, mesecons_microcontroller, mesecons_delayer, mesecons_torch, mesecons_materials
|
||||
|
@ -72,7 +72,7 @@ minetest.register_abm({
|
||||
nodenames = {"mesecons_hydroturbine:hydro_turbine_off"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
action = function(pos)
|
||||
local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
|
||||
if is_flowing_water(waterpos) then
|
||||
minetest.set_node(pos, {name="mesecons_hydroturbine:hydro_turbine_on"})
|
||||
@ -85,7 +85,7 @@ minetest.register_abm({
|
||||
nodenames = {"mesecons_hydroturbine:hydro_turbine_on"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
action = function(pos)
|
||||
local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
|
||||
if not is_flowing_water(waterpos) then
|
||||
minetest.set_node(pos, {name="mesecons_hydroturbine:hydro_turbine_off"})
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_hydroturbine
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = mesecons_insulated
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
optional_depends = screwdriver
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_lamp
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_lightstone
|
||||
depends = mesecons, dye
|
||||
depends = default, mesecons, dye
|
||||
|
@ -43,13 +43,16 @@ local rules = {
|
||||
------------------
|
||||
-- These helpers are required to set the port states of the luacontroller
|
||||
|
||||
-- Updates the real port states according to the signal change.
|
||||
-- Returns whether the real port states actually changed.
|
||||
local function update_real_port_states(pos, rule_name, new_state)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if rule_name == nil then
|
||||
meta:set_int("real_portstates", 1)
|
||||
return
|
||||
return true
|
||||
end
|
||||
local n = meta:get_int("real_portstates") - 1
|
||||
local real_portstates = meta:get_int("real_portstates")
|
||||
local n = real_portstates - 1
|
||||
local L = {}
|
||||
for i = 1, 4 do
|
||||
L[i] = n % 2
|
||||
@ -60,18 +63,18 @@ local function update_real_port_states(pos, rule_name, new_state)
|
||||
if rule_name.x == nil then
|
||||
for _, rname in ipairs(rule_name) do
|
||||
local port = pos_to_side[rname.x + (2 * rname.z) + 3]
|
||||
L[port] = (newstate == "on") and 1 or 0
|
||||
L[port] = (new_state == "on") and 1 or 0
|
||||
end
|
||||
else
|
||||
local port = pos_to_side[rule_name.x + (2 * rule_name.z) + 3]
|
||||
L[port] = (new_state == "on") and 1 or 0
|
||||
end
|
||||
meta:set_int("real_portstates",
|
||||
1 +
|
||||
1 * L[1] +
|
||||
2 * L[2] +
|
||||
4 * L[3] +
|
||||
8 * L[4])
|
||||
local new_portstates = 1 + 1 * L[1] + 2 * L[2] + 4 * L[3] + 8 * L[4]
|
||||
if new_portstates ~= real_portstates then
|
||||
meta:set_int("real_portstates", new_portstates)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
@ -172,7 +175,7 @@ local function burn_controller(pos)
|
||||
minetest.after(0.2, mesecon.receptor_off, pos, mesecon.rules.flat)
|
||||
end
|
||||
|
||||
local function overheat(pos, meta)
|
||||
local function overheat(pos)
|
||||
if mesecon.do_overheat(pos) then -- If too hot
|
||||
burn_controller(pos)
|
||||
return true
|
||||
@ -612,9 +615,8 @@ local function run_inner(pos, code, event)
|
||||
if overheat(pos) then return true, "" end
|
||||
if ignore_event(event, meta) then return true, "" end
|
||||
|
||||
-- Load code & mem from meta
|
||||
-- Load mem from meta
|
||||
local mem = load_memory(meta)
|
||||
local code = meta:get_string("code")
|
||||
|
||||
-- 'Last warning' label.
|
||||
local warning = ""
|
||||
@ -626,15 +628,17 @@ local function run_inner(pos, code, event)
|
||||
local itbl = {}
|
||||
local env = create_environment(pos, mem, event, itbl, send_warning)
|
||||
|
||||
local success, msg
|
||||
-- Create the sandbox and execute code
|
||||
local f, msg = create_sandbox(code, env)
|
||||
local f
|
||||
f, msg = create_sandbox(code, env)
|
||||
if not f then return false, msg end
|
||||
-- Start string true sandboxing
|
||||
local onetruestring = getmetatable("")
|
||||
-- If a string sandbox is already up yet inconsistent, something is very wrong
|
||||
assert(onetruestring.__index == string)
|
||||
onetruestring.__index = env.string
|
||||
local success, msg = pcall(f)
|
||||
success, msg = pcall(f)
|
||||
onetruestring.__index = string
|
||||
-- End string true sandboxing
|
||||
if not success then return false, msg end
|
||||
@ -748,7 +752,7 @@ local selection_box = {
|
||||
local digiline = {
|
||||
receptor = {},
|
||||
effector = {
|
||||
action = function(pos, node, channel, msg)
|
||||
action = function(pos, _, channel, msg)
|
||||
msg = clean_and_weigh_digiline_message(msg)
|
||||
run(pos, {type = "digiline", channel = channel, msg = msg})
|
||||
end
|
||||
@ -766,7 +770,7 @@ local function set_program(pos, code)
|
||||
return run(pos, {type="program"})
|
||||
end
|
||||
|
||||
local function on_receive_fields(pos, form_name, fields, sender)
|
||||
local function on_receive_fields(pos, _, fields, sender)
|
||||
if not fields.program then
|
||||
return
|
||||
end
|
||||
@ -825,8 +829,9 @@ for d = 0, 1 do
|
||||
effector = {
|
||||
rules = input_rules[cid],
|
||||
action_change = function (pos, _, rule_name, new_state)
|
||||
update_real_port_states(pos, rule_name, new_state)
|
||||
if update_real_port_states(pos, rule_name, new_state) then
|
||||
run(pos, {type=new_state, pin=rule_name})
|
||||
end
|
||||
end,
|
||||
},
|
||||
receptor = {
|
||||
@ -871,7 +876,7 @@ for d = 0, 1 do
|
||||
c = c == 1,
|
||||
d = d == 1,
|
||||
},
|
||||
after_dig_node = function (pos, node)
|
||||
after_dig_node = function (pos)
|
||||
mesecon.do_cooldown(pos)
|
||||
mesecon.receptor_off(pos, output_rules)
|
||||
end,
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_luacontroller
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_materials
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -44,9 +44,10 @@ local mesecons = {effector =
|
||||
{
|
||||
rules = input_rules,
|
||||
action_change = function (pos, node, rulename, newstate)
|
||||
yc.update_real_portstates(pos, node, rulename, newstate)
|
||||
if yc.update_real_portstates(pos, node, rulename, newstate) then
|
||||
yc.update(pos)
|
||||
end
|
||||
end
|
||||
}}
|
||||
if nodename ~= "mesecons_microcontroller:microcontroller0000" then
|
||||
mesecons.receptor = {
|
||||
@ -102,7 +103,7 @@ minetest.register_node(nodename, {
|
||||
for i=1, EEPROM_SIZE+1 do r=r.."0" end --Generate a string with EEPROM_SIZE*"0"
|
||||
meta:set_string("eeprom", r)
|
||||
end,
|
||||
on_receive_fields = function(pos, formanme, fields, sender)
|
||||
on_receive_fields = function(pos, _, fields, sender)
|
||||
local player_name = sender:get_player_name()
|
||||
if minetest.is_protected(pos, player_name) and
|
||||
not minetest.check_player_privs(player_name, {protection_bypass=true}) then
|
||||
@ -225,7 +226,6 @@ yc.parsecode = function(code, pos)
|
||||
local Lreal = yc.get_real_portstates(pos)
|
||||
local Lvirtual = yc.get_virtual_portstates(pos)
|
||||
if Lvirtual == nil then return nil end
|
||||
local c
|
||||
local eeprom = meta:get_string("eeprom")
|
||||
while true do
|
||||
local command, params
|
||||
@ -251,9 +251,9 @@ yc.parsecode = function(code, pos)
|
||||
if not params then return nil end
|
||||
end
|
||||
if command == "on" then
|
||||
L = yc.command_on (params, Lvirtual)
|
||||
Lvirtual = yc.command_on (params, Lvirtual)
|
||||
elseif command == "off" then
|
||||
L = yc.command_off(params, Lvirtual)
|
||||
Lvirtual = yc.command_off(params, Lvirtual)
|
||||
elseif command == "print" then
|
||||
local su = yc.command_print(params, eeprom, yc.merge_portstates(Lreal, Lvirtual))
|
||||
if su ~= true then return nil end
|
||||
@ -384,7 +384,6 @@ end
|
||||
|
||||
--Commands
|
||||
yc.command_on = function(params, L)
|
||||
local rules = {}
|
||||
for i, port in ipairs(params) do
|
||||
L = yc.set_portstate (port, true, L)
|
||||
end
|
||||
@ -392,7 +391,6 @@ yc.command_on = function(params, L)
|
||||
end
|
||||
|
||||
yc.command_off = function(params, L)
|
||||
local rules = {}
|
||||
for i, port in ipairs(params) do
|
||||
L = yc.set_portstate (port, false, L)
|
||||
end
|
||||
@ -405,7 +403,7 @@ yc.command_print = function(params, eeprom, L)
|
||||
if param:sub(1,1) == '"' and param:sub(#param, #param) == '"' then
|
||||
s = s..param:sub(2, #param-1)
|
||||
else
|
||||
r = yc.command_parsecondition(param, L, eeprom)
|
||||
local r = yc.command_parsecondition(param, L, eeprom)
|
||||
if r == "1" or r == "0" then
|
||||
s = s..r
|
||||
else return nil end
|
||||
@ -469,8 +467,8 @@ yc.command_after_execute = function(params)
|
||||
if yc.parsecode(params.code, params.pos) == nil then
|
||||
meta:set_string("infotext", "Code in after() not valid!")
|
||||
else
|
||||
if code ~= nil then
|
||||
meta:set_string("infotext", "Working Microcontroller\n"..code)
|
||||
if params.code ~= nil then
|
||||
meta:set_string("infotext", "Working Microcontroller\n"..params.code)
|
||||
else
|
||||
meta:set_string("infotext", "Working Microcontroller")
|
||||
end
|
||||
@ -543,8 +541,8 @@ yc.command_parsecondition = function(cond, L, eeprom)
|
||||
cond = string.gsub(cond, "!0", "1")
|
||||
cond = string.gsub(cond, "!1", "0")
|
||||
|
||||
local i = 2
|
||||
local l = string.len(cond)
|
||||
i = 2
|
||||
l = string.len(cond)
|
||||
while i<=l do
|
||||
local s = cond:sub(i,i)
|
||||
local b = tonumber(cond:sub(i-1, i-1))
|
||||
@ -553,8 +551,7 @@ yc.command_parsecondition = function(cond, L, eeprom)
|
||||
if s == "=" then
|
||||
if a==nil then return nil end
|
||||
if b==nil then return nil end
|
||||
if a == b then buf = "1" end
|
||||
if a ~= b then buf = "0" end
|
||||
local buf = a == b and "1" or "0"
|
||||
cond = string.gsub(cond, b..s..a, buf)
|
||||
i = 1
|
||||
l = string.len(cond)
|
||||
@ -562,8 +559,8 @@ yc.command_parsecondition = function(cond, L, eeprom)
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
local i = 2
|
||||
local l = string.len(cond)
|
||||
i = 2
|
||||
l = string.len(cond)
|
||||
while i<=l do
|
||||
local s = cond:sub(i,i)
|
||||
local b = tonumber(cond:sub(i-1, i-1))
|
||||
@ -659,13 +656,16 @@ yc.set_portstate = function(port, state, L)
|
||||
return L
|
||||
end
|
||||
|
||||
yc.update_real_portstates = function(pos, node, rulename, newstate)
|
||||
-- Updates the real port states according to the signal change.
|
||||
-- Returns whether the real port states actually changed.
|
||||
yc.update_real_portstates = function(pos, _, rulename, newstate)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if rulename == nil then
|
||||
meta:set_int("real_portstates", 1)
|
||||
return
|
||||
return true
|
||||
end
|
||||
local n = meta:get_int("real_portstates") - 1
|
||||
local real_portstates = meta:get_int("real_portstates")
|
||||
local n = real_portstates - 1
|
||||
local L = {}
|
||||
for i = 1, 4 do
|
||||
L[i] = n%2
|
||||
@ -680,7 +680,12 @@ yc.update_real_portstates = function(pos, node, rulename, newstate)
|
||||
local port = ({4, 1, nil, 3, 2})[rulename.x+2*rulename.z+3]
|
||||
L[port] = (newstate == "on") and 1 or 0
|
||||
end
|
||||
meta:set_int("real_portstates", 1 + L[1] + 2*L[2] + 4*L[3] + 8*L[4])
|
||||
local new_portstates = 1 + L[1] + 2*L[2] + 4*L[3] + 8*L[4]
|
||||
if new_portstates ~= real_portstates then
|
||||
meta:set_int("real_portstates", new_portstates)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
yc.get_real_portstates = function(pos) -- determine if ports are powered (by itself or from outside)
|
||||
@ -696,7 +701,7 @@ end
|
||||
|
||||
yc.get_virtual_portstates = function(pos) -- portstates according to the name
|
||||
local name = minetest.get_node(pos).name
|
||||
local b, a = string.find(name, ":microcontroller")
|
||||
local _, a = string.find(name, ":microcontroller")
|
||||
if a == nil then return nil end
|
||||
a = a + 1
|
||||
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_microcontroller
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -71,7 +71,7 @@ function mesecon.register_movestone(name, def, is_sticky, is_vertical)
|
||||
-- ### Step 3: If sticky, pull stack behind ###
|
||||
if is_sticky then
|
||||
local backpos = vector.subtract(pos, direction)
|
||||
success, stack, oldstack = mesecon.mvps_pull_all(backpos, direction, max_pull, owner)
|
||||
local success, _, oldstack = mesecon.mvps_pull_all(backpos, direction, max_pull, owner)
|
||||
if success then
|
||||
mesecon.mvps_move_objects(backpos, vector.multiply(direction, -1), oldstack, -1)
|
||||
end
|
||||
@ -94,7 +94,7 @@ function mesecon.register_movestone(name, def, is_sticky, is_vertical)
|
||||
|
||||
def.after_place_node = mesecon.mvps_set_owner
|
||||
|
||||
def.on_punch = function(pos, node, player)
|
||||
def.on_punch = function(pos, _, player)
|
||||
local player_name = player and player.get_player_name and player:get_player_name()
|
||||
if mesecon.mvps_claim(pos, player_name) then
|
||||
minetest.get_node_timer(pos):start(timer_interval)
|
||||
@ -102,7 +102,7 @@ function mesecon.register_movestone(name, def, is_sticky, is_vertical)
|
||||
end
|
||||
end
|
||||
|
||||
def.on_timer = function(pos, elapsed)
|
||||
def.on_timer = function(pos)
|
||||
local sourcepos = mesecon.is_powered(pos)
|
||||
if not sourcepos then
|
||||
return
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_movestones
|
||||
depends = mesecons, mesecons_materials, mesecons_mvps
|
||||
depends = default, mesecons, mesecons_materials, mesecons_mvps
|
||||
|
@ -46,11 +46,9 @@ local function on_mvps_move(moved_nodes)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.mvps_process_stack(stack)
|
||||
-- update mesecons for placed nodes ( has to be done after all nodes have been added )
|
||||
for _, n in ipairs(stack) do
|
||||
mesecon.on_placenode(n.pos, minetest.get_node(n.pos))
|
||||
end
|
||||
function mesecon.mvps_process_stack()
|
||||
-- This function is kept for compatibility.
|
||||
-- It used to call on_placenode on moved nodes, but that is now done automatically.
|
||||
end
|
||||
|
||||
-- tests if the node can be pushed into, e.g. air, water, grass
|
||||
@ -273,7 +271,6 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, all_pull_sti
|
||||
end
|
||||
|
||||
function mesecon.mvps_move_objects(pos, dir, nodestack, movefactor)
|
||||
local objects_to_move = {}
|
||||
local dir_k
|
||||
local dir_l
|
||||
for k, v in pairs(dir) do
|
||||
@ -331,11 +328,31 @@ end
|
||||
-- TODO: load blocks instead, as with wires.
|
||||
mesecon.register_mvps_stopper("ignore")
|
||||
|
||||
mesecon.register_mvps_stopper("doors:door_steel_b_1")
|
||||
mesecon.register_mvps_stopper("doors:door_steel_t_1")
|
||||
mesecon.register_mvps_stopper("doors:door_steel_b_2")
|
||||
mesecon.register_mvps_stopper("doors:door_steel_t_2")
|
||||
mesecon.register_mvps_stopper("default:chest_locked")
|
||||
-- All of the locked and internal nodes in Minetest Game
|
||||
for _, name in ipairs({
|
||||
"default:chest_locked",
|
||||
"default:chest_locked_open",
|
||||
"doors:door_steel_b_1", -- old style doors
|
||||
"doors:door_steel_b_2", --
|
||||
"doors:door_steel_t_1", --
|
||||
"doors:door_steel_t_2", --
|
||||
"doors:door_steel_a", -- new style doors
|
||||
"doors:door_steel_b", --
|
||||
"doors:door_steel_c", --
|
||||
"doors:door_steel_d", --
|
||||
"doors:hidden",
|
||||
"doors:trapdoor_steel",
|
||||
"doors:trapdoor_steel_open",
|
||||
"xpanes:door_steel_bar_a",
|
||||
"xpanes:door_steel_bar_b",
|
||||
"xpanes:door_steel_bar_c",
|
||||
"xpanes:door_steel_bar_d",
|
||||
"xpanes:trapdoor_steel_bar",
|
||||
"xpanes:trapdoor_steel_bar_open",
|
||||
}) do
|
||||
mesecon.register_mvps_stopper(name)
|
||||
end
|
||||
|
||||
mesecon.register_on_mvps_move(mesecon.move_hot_nodes)
|
||||
mesecon.register_on_mvps_move(function(moved_nodes)
|
||||
for i = 1, #moved_nodes do
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_noteblock
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -93,7 +93,6 @@ local piston_on = function(pos, node)
|
||||
minetest.swap_node(pos, {param2 = node.param2, name = pistonspec.onname})
|
||||
minetest.set_node(pusher_pos, {param2 = node.param2, name = pistonspec.pusher})
|
||||
minetest.sound_play("piston_extend", { pos = pos, max_hear_distance = 20, gain = 0.3 }, true)
|
||||
mesecon.mvps_process_stack(stack)
|
||||
mesecon.mvps_move_objects(pusher_pos, dir, oldstack)
|
||||
end
|
||||
|
||||
@ -108,7 +107,7 @@ local function piston_off(pos, node)
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
local pullpos = vector.add(pos, vector.multiply(dir, -2))
|
||||
local meta = minetest.get_meta(pos)
|
||||
local success, stack, oldstack = mesecon.mvps_pull_single(pullpos, dir, max_pull, meta:get_string("owner"))
|
||||
local success, _, oldstack = mesecon.mvps_pull_single(pullpos, dir, max_pull, meta:get_string("owner"))
|
||||
if success then
|
||||
mesecon.mvps_move_objects(pullpos, vector.multiply(dir, -1), oldstack, -1)
|
||||
end
|
||||
@ -235,7 +234,7 @@ local function piston_rotate_pusher(pos, node, player, mode)
|
||||
return piston_rotate_on(piston_pos, piston_node, player, mode)
|
||||
end
|
||||
|
||||
local function piston_punch(pos, node, player)
|
||||
local function piston_punch(pos, _, player)
|
||||
local player_name = player and player.get_player_name and player:get_player_name()
|
||||
if mesecon.mvps_claim(pos, player_name) then
|
||||
minetest.chat_send_player(player_name, "Reclaimed piston")
|
||||
@ -423,7 +422,7 @@ minetest.register_node("mesecons_pistons:piston_pusher_sticky", {
|
||||
|
||||
|
||||
-- Register pushers as stoppers if they would be seperated from the piston
|
||||
local function piston_pusher_get_stopper(node, dir, stack, stackid)
|
||||
local function piston_pusher_get_stopper(node, _, stack, stackid)
|
||||
if (stack[stackid + 1]
|
||||
and stack[stackid + 1].node.name == get_pistonspec(node.name, "pusher").onname
|
||||
and stack[stackid + 1].node.param2 == node.param2)
|
||||
@ -435,32 +434,12 @@ local function piston_pusher_get_stopper(node, dir, stack, stackid)
|
||||
return true
|
||||
end
|
||||
|
||||
local function piston_pusher_up_down_get_stopper(node, dir, stack, stackid)
|
||||
if (stack[stackid + 1]
|
||||
and stack[stackid + 1].node.name == get_pistonspec(node.name, "pusher").onname)
|
||||
or (stack[stackid - 1]
|
||||
and stack[stackid - 1].node.name == get_pistonspec(node.name, "pusher").onname) then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_pusher_normal", piston_pusher_get_stopper)
|
||||
mesecon.register_mvps_stopper("mesecons_pistons:piston_pusher_sticky", piston_pusher_get_stopper)
|
||||
|
||||
|
||||
-- Register pistons as stoppers if they would be seperated from the stopper
|
||||
local piston_up_down_get_stopper = function (node, dir, stack, stackid)
|
||||
if (stack[stackid + 1]
|
||||
and stack[stackid + 1].node.name == get_pistonspec(node.name, "onname").pusher)
|
||||
or (stack[stackid - 1]
|
||||
and stack[stackid - 1].node.name == get_pistonspec(node.name, "onname").pusher) then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
local function piston_get_stopper(node, dir, stack, stackid)
|
||||
local function piston_get_stopper(node, _, stack, stackid)
|
||||
local pistonspec = get_pistonspec(node.name, "onname")
|
||||
local dir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
|
||||
local pusherpos = vector.add(stack[stackid].pos, dir)
|
||||
@ -500,4 +479,4 @@ minetest.register_craft({
|
||||
|
||||
|
||||
-- load legacy code
|
||||
dofile(minetest.get_modpath("mesecons_pistons")..DIR_DELIM.."legacy.lua")
|
||||
dofile(minetest.get_modpath("mesecons_pistons").."/legacy.lua")
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_pistons
|
||||
depends = mesecons, mesecons_mvps
|
||||
depends = default, mesecons, mesecons_mvps
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_powerplant
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -8,7 +8,7 @@ local pp_box_on = {
|
||||
fixed = { -7/16, -8/16, -7/16, 7/16, -7.5/16, 7/16 },
|
||||
}
|
||||
|
||||
local function pp_on_timer(pos, elapsed)
|
||||
local function pp_on_timer(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local basename = minetest.registered_nodes[node.name].pressureplate_basename
|
||||
|
||||
@ -17,7 +17,6 @@ local function pp_on_timer(pos, elapsed)
|
||||
if not basename then return end
|
||||
|
||||
local objs = minetest.get_objects_inside_radius(pos, 1)
|
||||
local two_below = vector.add(pos, vector.new(0, -2, 0))
|
||||
|
||||
if objs[1] == nil and node.name == basename .. "_on" then
|
||||
minetest.set_node(pos, {name = basename .. "_off"})
|
||||
@ -46,7 +45,6 @@ end
|
||||
-- sounds: sound table
|
||||
|
||||
function mesecon.register_pressure_plate(basename, description, textures_off, textures_on, image_w, image_i, recipe, groups, sounds)
|
||||
local groups_off, groups_on
|
||||
if not groups then
|
||||
groups = {}
|
||||
end
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_pressureplates
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -59,7 +59,7 @@ minetest.register_node("mesecons_random:ghoststone_active", {
|
||||
}},
|
||||
on_construct = function(pos)
|
||||
-- remove shadow
|
||||
shadowpos = vector.add(pos, vector.new(0, 1, 0))
|
||||
local shadowpos = vector.add(pos, vector.new(0, 1, 0))
|
||||
if (minetest.get_node(shadowpos).name == "air") then
|
||||
minetest.dig_node(shadowpos)
|
||||
end
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_random
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_receiver
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_solarpanel
|
||||
depends = mesecons, mesecons_materials
|
||||
depends = default, mesecons, mesecons_materials
|
||||
|
@ -8,7 +8,7 @@ minetest.register_node("mesecons_stickyblocks:sticky_block_all", {
|
||||
tiles = {"mesecons_stickyblocks_sticky.png"},
|
||||
is_ground_content = false,
|
||||
groups = {choppy=3, oddly_breakable_by_hand=2},
|
||||
mvps_sticky = function (pos, node)
|
||||
mvps_sticky = function (pos)
|
||||
local connected = {}
|
||||
for _, r in ipairs(mesecon.rules.alldirs) do
|
||||
table.insert(connected, vector.add(pos, r))
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_stickyblocks
|
||||
depends = mesecons, mesecons_mvps
|
||||
depends = default, mesecons, mesecons_mvps
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_switch
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -27,9 +27,13 @@ local torch_get_output_rules = function(node)
|
||||
return rotate_torch_rules(rules, node.param2)
|
||||
end
|
||||
|
||||
local torch_input_rules_unrotated_horizontal = {vector.new(-2, 0, 0), vector.new(-1, 1, 0)}
|
||||
local torch_input_rules_unrotated_vertical = {vector.new(-2, 0, 0)}
|
||||
|
||||
local torch_get_input_rules = function(node)
|
||||
local rules = {{x = -2, y = 0, z = 0},
|
||||
{x = -1, y = 1, z = 0}}
|
||||
local rules = (node.param2 == 0 or node.param2 == 1)
|
||||
and torch_input_rules_unrotated_vertical
|
||||
or torch_input_rules_unrotated_horizontal
|
||||
|
||||
return rotate_torch_rules(rules, node.param2)
|
||||
end
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_torch
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_walllever
|
||||
depends = mesecons, mesecons_receiver
|
||||
depends = default, mesecons, mesecons_receiver
|
||||
|
@ -14,7 +14,7 @@ local wire_getconnect = function (from_pos, self_pos)
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].mesecons then
|
||||
-- rules of node to possibly connect to
|
||||
local rules = {}
|
||||
local rules
|
||||
if (minetest.registered_nodes[node.name].mesecon_wire) then
|
||||
rules = mesecon.rules.default
|
||||
else
|
||||
@ -73,7 +73,7 @@ local update_on_place_dig = function (pos, node)
|
||||
end
|
||||
|
||||
-- Update nodes around it
|
||||
local rules = {}
|
||||
local rules
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].mesecon_wire then
|
||||
rules = mesecon.rules.default
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_wires
|
||||
depends = mesecons
|
||||
depends = default, mesecons
|
||||
|
Loading…
Reference in New Issue
Block a user