forked from minetest-mods/mesecons
Fix compatibility with not yet updated mods that use mesecon:receptor_*
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@ -66,11 +66,6 @@ dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
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-- like calling action_on/off/change
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-- like calling action_on/off/change
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dofile(minetest.get_modpath("mesecons").."/internal.lua");
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dofile(minetest.get_modpath("mesecons").."/internal.lua");
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-- Deprecated stuff
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-- To be removed in future releases
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-- Currently there is nothing here
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dofile(minetest.get_modpath("mesecons").."/legacy.lua");
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-- API
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-- API
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-- these are the only functions you need to remember
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-- these are the only functions you need to remember
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@ -133,6 +128,10 @@ end
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print("[OK] Mesecons")
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print("[OK] Mesecons")
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-- Deprecated stuff
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-- To be removed in future releases
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dofile(minetest.get_modpath("mesecons").."/legacy.lua");
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--The actual wires
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--The actual wires
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dofile(minetest.get_modpath("mesecons").."/wires.lua");
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dofile(minetest.get_modpath("mesecons").."/wires.lua");
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@ -1,7 +1,29 @@
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function mesecon:receptor_on(pos, rules)
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-- Ugly hack to prevent breaking compatibility with other mods
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mesecon.receptor_on(pos, rules)
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-- Just remove the following two functions to delete the hack, to be done when other mods have updated
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function mesecon.receptor_on(self, pos, rules)
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if (self.receptor_on) then
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print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_on.")
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print("[Mesecons] If you are the programmer of this mod, please update it ")
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print("[Mesecons] to use mesecon.receptor_on instead. mesecon:* is deprecated")
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print("[Mesecons] Otherwise, please make sure you're running the latest version")
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print("[Mesecons] of that mod and inform the mod creator.")
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else
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rules = pos
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pos = self
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end
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mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
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end
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end
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function mesecon:receptor_off(pos, rules)
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function mesecon.receptor_off(self, pos, rules)
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mesecon.receptor_off(pos, rules)
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if (self.receptor_off) then
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print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_off.")
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print("[Mesecons] If you are the programmer of this mod, please update it ")
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print("[Mesecons] to use mesecon.receptor_off instead. mesecon:* is deprecated")
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print("[Mesecons] Otherwise, please make sure you're running the latest version")
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print("[Mesecons] of that mod and inform the mod creator.")
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else
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rules = pos
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pos = self
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end
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mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
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end
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end
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@ -11,7 +11,7 @@ minetest.register_node("mesecons_switch:mesecon_switch_off", {
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}},
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}},
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on_punch = function(pos, node)
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on_punch = function(pos, node)
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minetest.swap_node(pos, {name = "mesecons_switch:mesecon_switch_on", param2 = node.param2})
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minetest.swap_node(pos, {name = "mesecons_switch:mesecon_switch_on", param2 = node.param2})
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mesecon.receptor_on(pos)
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mesecon:receptor_on(pos)
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minetest.sound_play("mesecons_switch", {pos=pos})
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minetest.sound_play("mesecons_switch", {pos=pos})
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end
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end
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})
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})
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@ -27,7 +27,7 @@ minetest.register_node("mesecons_switch:mesecon_switch_on", {
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}},
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}},
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on_punch = function(pos, node)
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on_punch = function(pos, node)
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minetest.swap_node(pos, {name = "mesecons_switch:mesecon_switch_off", param2 = node.param2})
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minetest.swap_node(pos, {name = "mesecons_switch:mesecon_switch_off", param2 = node.param2})
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mesecon.receptor_off(pos)
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mesecon:receptor_off(pos)
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minetest.sound_play("mesecons_switch", {pos=pos})
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minetest.sound_play("mesecons_switch", {pos=pos})
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end
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end
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})
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})
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