Disable JIT optimization for user code and allow string.find in plain mode

Disabling LuaJIT for user code enables normal working of debug.sethook() even for loops. The drawback is that that code will run more slowly.

The fourth parameter of string.find indicates whether the second parameter should be interpreted literally (true) or as a pattern (false). Allowing patterns enables DoS attacks, but it's possible to
allow literal matching with little effort, by disallowing the function only if the fourth parameter (plain mode) is not `true`.
This commit is contained in:
Pedro Gimeno 2016-03-14 14:29:34 +01:00 committed by Jeija
parent 72e513ecbd
commit b487783c23
1 changed files with 21 additions and 35 deletions

View File

@ -216,6 +216,17 @@ local function safe_string_rep(str, n)
return string.rep(str, n) return string.rep(str, n)
end end
-- string.find with a pattern can be used to DoS the server.
-- Therefore, limit string.find to patternless matching.
local function safe_string_find(...)
if (select(4, ...)) ~= true then
debug.sethook() -- Clear hook
error("string.find: 'plain' (fourth parameter) must always be true in a LuaController")
end
return string.find(...)
end
local function remove_functions(x) local function remove_functions(x)
local tp = type(x) local tp = type(x)
if tp == "table" then if tp == "table" then
@ -292,6 +303,7 @@ local function create_environment(pos, mem, event)
rep = safe_string_rep, rep = safe_string_rep,
reverse = string.reverse, reverse = string.reverse,
sub = string.sub, sub = string.sub,
find = safe_string_find,
}, },
math = { math = {
abs = math.abs, abs = math.abs,
@ -354,22 +366,6 @@ local function timeout()
end end
local function code_prohibited(code)
-- LuaJIT doesn't increment the instruction counter when running
-- loops, so we have to sanitize inputs if we're using LuaJIT.
if not rawget(_G, "jit") then
return false
end
local prohibited = {"while", "for", "repeat", "until", "goto"}
code = " "..code.." "
for _, p in ipairs(prohibited) do
if string.find(code, "[^%w_]"..p.."[^%w_]") then
return "Prohibited command: "..p
end
end
end
local function create_sandbox(code, env) local function create_sandbox(code, env)
if code:byte(1) == 27 then if code:byte(1) == 27 then
return nil, "Binary code prohibited." return nil, "Binary code prohibited."
@ -378,24 +374,17 @@ local function create_sandbox(code, env)
if not f then return nil, msg end if not f then return nil, msg end
setfenv(f, env) setfenv(f, env)
-- Turn off JIT optimization for user code so that count
-- events are generated when adding debug hooks
if rawget(_G, "jit") then
jit.off(f, true)
end
return function(...) return function(...)
-- Normal Lua: Use instruction counter to stop execution -- Use instruction counter to stop execution
-- after luacontroller_maxevents. -- after luacontroller_maxevents
-- LuaJIT: Count function calls instead of instructions, allows usage
-- of function keyword. However, LuaJIT still doesn't trigger
-- lines events when using infinite loops.
local maxevents = mesecon.setting("luacontroller_maxevents", 10000) local maxevents = mesecon.setting("luacontroller_maxevents", 10000)
if not rawget(_G, "jit") then debug.sethook(timeout, "", maxevents)
debug.sethook(timeout, "", maxevents)
else
local events = 0
debug.sethook(function ()
events = events + 1
if events > maxevents then
timeout()
end
end, "c")
end
local ok, ret = pcall(f, ...) local ok, ret = pcall(f, ...)
debug.sethook() -- Clear hook debug.sethook() -- Clear hook
if not ok then error(ret, 0) end if not ok then error(ret, 0) end
@ -432,9 +421,6 @@ local function run(pos, event)
local mem = load_memory(meta) local mem = load_memory(meta)
local code = meta:get_string("code") local code = meta:get_string("code")
local err = code_prohibited(code)
if err then return err end
-- Create environment -- Create environment
local env = create_environment(pos, mem, event) local env = create_environment(pos, mem, event)