Wuzzy
54de66b3e1
Add pitch variations for most noteblock sounds ( #535 )
2023-03-18 16:42:20 +03:00
jolesh
2ede29df9c
Add Esperanto translation ( #625 )
2022-12-01 18:33:19 +01:00
Jude Melton-Houghton
dfa43d6c0c
Make modpack mostly independent from MTG ( #607 )
2022-05-05 16:57:53 +02:00
auouymous
397d449f1e
Use empty string for protection check if puncher or clicker is nil.
2020-12-19 23:11:20 +03:00
auouymous
0d86f2c45e
Prevent unauthorized players from changing the noteblock sound. ( #547 )
2020-11-12 19:26:02 +01:00
Wuzzy
fedbf49372
Noteblock: Fade out fire sound ( #527 )
2020-09-17 19:30:03 +02:00
Wuzzy
16836b16d6
Make more nodes trigger special noteblock sounds ( #506 )
2020-08-08 12:22:51 +03:00
Vitaliy
c1eccba247
Make sounds ephemeral ( #521 )
...
The handles were never used anyway
2020-08-01 16:10:14 +03:00
DS
9ff2329253
Noteblock: use new fire sounds ( #385 )
2018-08-26 23:13:47 +03:00
DS
ff0bd76efe
Set is_ground_content to false ( #386 )
2017-11-01 00:50:39 +03:00
DS
905260c8db
Handle blasts ( #356 )
2017-10-07 01:44:49 +03:00
Jeija
7865d42834
Always use minetest.set_node instead of minetest.add_node for consistency
2016-02-14 21:00:37 +01:00
HybridDog
0ec503f32c
Noteblock: Code cleanup
2016-01-02 22:58:08 +01:00
C1ff
11cf727bfb
Added more sounds to noteblocks, see the documentation on http://mesecons.net for more information
2015-02-04 19:45:17 +01:00
Jeija
87bfbb4de9
Fix #183 , noteblock now uses default drawtype
2014-11-21 22:07:21 +01:00
Uberi
16b4b79c51
Update code to standards of Minetest 0.4.8.
2013-11-30 22:13:00 -05:00
Vanessa Ezekowitz
669e3d0880
use 'wood' group for crafting pistons, pressure plates, and noteblocks
2013-11-30 19:07:12 -05:00
RealBadAngel
255e363b04
Fix all crafting recipes to use modern style
2013-04-28 12:40:08 +02:00
Anthony Zhang
3792b692aa
Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds.
2013-03-06 20:51:57 -05:00
Jeija
b37bdbf55c
Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires)
2012-12-09 00:42:30 +01:00
Jat
b312d73511
Update tile_images
2012-11-08 20:52:36 +01:00
Jeija
00ce2540c2
New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone)
2012-08-13 20:17:45 +02:00
Jeija
9829abc74d
HUGE speed improvement
2012-08-12 10:57:00 +02:00
Vanessa Ezekowitz
e12b297987
change all recipes to use group:mesecon_conductor_craftable
...
fixed deprecated/invalid recipes in lightstones.
fixed copy&paste error in one of the delayer textures
fixed recipe for player detector to rely on microcontroller instead of old IC
2012-08-11 20:53:47 -04:00
Jeija
1f6e1fa7ab
Mesecons only connect to blocks with group mesecon > 1
2012-08-11 23:39:28 +02:00
Vanessa Ezekowitz
39db9cf01c
Added "mesecon = 1" to the groups setting for most objects, so that they'll
...
visibly connect to neighboring wires.
2012-08-10 17:35:54 -04:00
Jeija
4db24333f5
Add craft recipe for noteblock
2012-08-10 21:31:52 +02:00
Anthony Zhang
4200757ba3
Remove deprecated API functions "register_on_placenode" and "register_on_dignode" where possible.
2012-06-04 22:20:04 -04:00
Jeija
a359022cc4
Fix Bug: Noteblocks now play the same sound when punching & being powered by mesecons
2012-04-08 09:47:26 +02:00
Jeija
312f95b659
Add Noteblock
2012-04-06 20:05:36 +02:00