Commit Graph

75 Commits

Author SHA1 Message Date
sfan5
7667e7d8c5 Fix Lua error with microcontrollers
caused by an oversight in ececf525b6
2017-01-19 16:31:36 +01:00
sfan5
ececf525b6 Fix remaining namespace pollutions (closes #311) 2017-01-15 23:12:13 +01:00
Carter Kolwey
4816dee396 Move shared textures into base mod (fixes a few LuaC issues) 2016-08-23 11:02:12 +02:00
Jeija
ed3964da80 Remove microcontroller documentation files from the source tree
The files are still available for download in a GitHub release
2016-05-15 19:04:18 +02:00
Jeija
97f7b5745f Remove trailing whitespace 2015-10-04 13:30:34 +02:00
Jeija
5be179bf11 Replace mesecon:<some_function> with mesecon.<some_function> for greater
flexibility and because it was never inteded to be OOP in the first
place.

mesecon.receptor_on and mesecon.receptor_off are provided by wrappers
(mesecon:receptor_on/off) for compatibility, but will be removed. Mod
programmers that use mesecons: Please update!

Also, fix microcontroller polluting the global namespace and remove some
deprecated stuff.
2014-11-22 15:42:22 +01:00
Jeija
194155fff8 Rewrite mesecon wires. This should increase the efficiency and speed of
large machines.

It also makes the wires.lua code easier to understand and more
maintainable. In case any other mod depends on
mesecon:update_autoconnect, please update it to use
mesecon.update_autoconnect. This should also fix some other minor bugs.
Please report bugs if this commit creates new ones.

This commit changes wire looks and removes some unneccesary textures.
2014-11-22 11:40:58 +01:00
Zefram
f1eaee2281 fix programming microcontroller through form
The handling of the "quit" pseudo-field meant that the microcontroller
couldn't be programmed with explicit code, only with the examples.
The "quit" can actually be ignored: what matters for programming the
controller is whether the "code" field was supplied.
2014-04-25 18:30:59 +02:00
Jeija
300abcb587 Fix #155 (option 2 used). Remove non-ActionQueue system. Enable overheat for more than 20 actions per second on lua- / microcontrollers and gates.
Fix a bug where a burnt luacontroller didn't have the correct pin-states as the burnt controller does not register any changes from outside.
2014-04-20 21:51:17 +02:00
Jeija
8a71f51b26 Merge branch 'actionqueue'
This introduces the ActionQueue, a new kind of MESECONS_GLOBALSTEP.
Circuits using delayers will now resume when restarting the server.
Also, large circuits should automatically resume if parts of them are
in unloaded chunks.
Old circuits e.g. using gates will not resume when mesecons is updated,
which means you have to restart them once. But after that, it should work
just like it used to.
This will fix a lot of stuff but may also introduce some new bugs.
So please report them!
2014-01-19 13:59:22 +01:00
Novatux
f1ae54ed12 Try to fix gateswith serverstep code. 2014-01-11 07:24:42 +01:00
ShadowNinja
de6dd30745 Move textures into their mods 2014-01-10 13:13:02 -05:00
Uberi
e8d31c3e5a Change field receipt handling to work properly with Minetest 0.4.8. 2013-12-18 14:54:46 -05:00
Uberi
16b4b79c51 Update code to standards of Minetest 0.4.8. 2013-11-30 22:13:00 -05:00
Vanessa Ezekowitz
f46bc329de Use minetest.swap_node() instead of mesecons' version, Minor code changes
here and there to facilitate this.
2013-11-30 20:34:55 -05:00
Jeija
9ab0d9deb2 Update Microcontroller Tutorial and add .odt source for the .pdf 2013-09-08 11:38:01 +02:00
khonkhortisan
75ca00f51e Escape microcontroller code in formspec 2013-08-29 14:14:04 -07:00
khonkhortisan
913e355a71 Merge pull request #112 from khonkhortisan/multi_rules
Multi rules
Merged for near-future textures to be merged cleanly.
2013-08-27 22:22:30 -07:00
khonkhortisan
885899cbaf Crossover 2013-06-20 09:30:26 -07:00
Novatux
afad592783 Change mesecons signals so that they update effectors only after a globalstep, configurable to be on/off 2013-06-05 15:37:55 -04:00
Novatux
edc10dac47 Add an ABM function which resets heat to 0, since gates/controllers won't be cooled normally if they are moved (piston, etc...) during the cooling delay. 2013-06-05 06:45:19 +02:00
RealBadAngel
255e363b04 Fix all crafting recipes to use modern style 2013-04-28 12:40:08 +02:00
Anthony Zhang
3792b692aa Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds. 2013-03-06 20:51:57 -05:00
Jeija
6b1bfe6391 Add rule-name system. Every input rule can now have a name, that could help e.g. the microcontroller to know where a signal comes from. 2012-12-19 17:34:05 +01:00
Jeija
c0d3bd2abb Include experimental vertical wires (needs textures) 2012-12-13 18:42:45 +01:00
Jeija
05def1540a Fix microcontroller digging 2012-12-09 15:32:29 +01:00
Jeija
b37bdbf55c Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires) 2012-12-09 00:42:30 +01:00
cornernote
931ac23ff3 Improve T-FF code and add a reset pin on C. 2012-10-07 13:08:01 -04:00
Jeija
500e95c331 Fix Microcontroller bug in a different way, define offstate ports as inputs only 2012-09-09 13:07:59 +02:00
Jeija
f959c16763 Fix Microcontroller bug (discovered by Fenris) and some others that propably noone found 2012-09-08 15:10:31 +02:00
Vanessa Ezekowitz
34737f62e9 oops, that last commit broke something - evidently 'code' is not consistent.
This restores the previous behavior when code=nil, and shows the code when not.
2012-09-01 17:42:42 -04:00
Vanessa Ezekowitz
1d29037d8b fix missing code display when after() is involved 2012-09-01 17:32:49 -04:00
Vanessa Ezekowitz
f641a0cc9c prevent crash with malformed sbi code.
just inserting "sbi(A, C!=D)" into a µC without connecting it to anything
causes 'b' at line 510 to become nil, crashing the server.
2012-09-01 17:28:04 -04:00
Kyle
d399162fc1 Reduced the number of µC images. Instead of 16 top images, there is one
off image, then four port images that can be overlaid on top of the
blank.
2012-08-24 23:23:44 -07:00
Vanessa Ezekowitz
d0ae1b56e8 added proper bottom image to microcontroller 2012-08-25 01:32:24 -04:00
Kyle
9cfb13d60c pressing enter will reprogram the µC instead of acting like escape 2012-08-24 20:59:26 -07:00
khonkhortisan
68b99fed76 display µc programming like a sign
I had a grid that mapped buttons to pixels so pressing a button displayed a letter. I had one programming that was a positive match so the pixel turned on, and another programming that was negative and just passed the signal on to the next pixel. If I had to right-click on each µc to see its programming, it would take me longer to find a problem. If I can see the programming just by looking at it, I could find a typo much easier.
I'm not sure about the \n \n\r thing.
2012-08-21 10:35:34 -07:00
Jeija
b2c5a672e7 Remove obsolete digprop_constanttime 2012-08-20 09:51:19 +02:00
Jeija
c103aa6b23 Fix some bug that occurs when placing microcontrollers directly next to each other 2012-08-18 11:06:24 +02:00
Jeija
b346d89594 Update microcontroller tutorial to include after() 2012-08-13 23:33:53 +02:00
Jeija
67dfa93c2e Finish after() command: works now 2012-08-13 23:20:29 +02:00
Jeija
5ede8f370c Bugfix for microcontroller's after(): Make sure that microcontroller the code runs on is the same that sends the code 2012-08-13 22:55:14 +02:00
Jeija
9f16e4fcaa Add not-yet-working after(time, code) function to the microcontroller 2012-08-13 22:33:25 +02:00
Jeija
00ce2540c2 New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) 2012-08-13 20:17:45 +02:00
Jeija
3ea68a6eae Fix mesecon delayer bugs and other non-functional changes 2012-08-12 21:28:53 +02:00
Jeija
9829abc74d HUGE speed improvement 2012-08-12 10:57:00 +02:00
Vanessa Ezekowitz
5d1c184941 thinned the microcontroller down a bit to fit the style of the other floor objects. 2012-08-11 21:04:05 -04:00
Vanessa Ezekowitz
e12b297987 change all recipes to use group:mesecon_conductor_craftable
fixed deprecated/invalid recipes in lightstones.

fixed copy&paste error in one of the delayer textures

fixed recipe for player detector to rely on microcontroller instead of old IC
2012-08-11 20:53:47 -04:00
Jeija
1f6e1fa7ab Mesecons only connect to blocks with group mesecon > 1 2012-08-11 23:39:28 +02:00
Vanessa Ezekowitz
39db9cf01c Added "mesecon = 1" to the groups setting for most objects, so that they'll
visibly connect to neighboring wires.
2012-08-10 17:35:54 -04:00