Commit Graph

378 Commits

Author SHA1 Message Date
Kyle
6f1296198c simplified effector rules 2012-09-01 18:53:31 -07:00
Kyle
dc3fc4deb5 cut set_gate in half 2012-09-01 18:26:15 -07:00
Kyle
9af83593ac added recipes 2012-09-01 17:07:00 -07:00
Kyle
efd06143b1 gates overheat 2012-09-01 16:10:23 -07:00
VanessaE
544dfb9e0b Merge pull request #46 from VanessaE/master
Fix previous commit
2012-09-01 14:44:40 -07:00
Vanessa Ezekowitz
34737f62e9 oops, that last commit broke something - evidently 'code' is not consistent.
This restores the previous behavior when code=nil, and shows the code when not.
2012-09-01 17:42:42 -04:00
VanessaE
00d797ae0f Merge pull request #45 from VanessaE/master
fix missing code display in after() in µC
2012-09-01 14:33:29 -07:00
Vanessa Ezekowitz
1d29037d8b fix missing code display when after() is involved 2012-09-01 17:32:49 -04:00
VanessaE
6fec23a5f2 Merge pull request #44 from VanessaE/master
prevent crash in µC sbi
2012-09-01 14:30:25 -07:00
Vanessa Ezekowitz
f641a0cc9c prevent crash with malformed sbi code.
just inserting "sbi(A, C!=D)" into a µC without connecting it to anything
causes 'b' at line 510 to become nil, crashing the server.
2012-09-01 17:28:04 -04:00
Kyle
b44f443fb2 nodeboxes 2012-09-01 13:48:16 -07:00
Kyle
f93930a478 gate output works 2012-09-01 13:07:18 -07:00
VanessaE
65f614f9e1 Merge pull request #43 from VanessaE/master
receivers are now visibly insulated
2012-09-01 11:38:51 -07:00
Vanessa Ezekowitz
98b8c8da76 Receiver now looks insulated, since it behaves that way anyways. 2012-09-01 14:37:32 -04:00
Kyle
6147c385cc initial gates commit, logic behind gates works, more work to do. 2012-09-01 01:23:15 -07:00
Anthony
5cc18d8fbd Merge pull request #42 from Jat15/master
Modified pistons, movestone, mvps for all liquid
2012-08-30 09:43:56 -07:00
Jat
b7553145b0 Actuator ignored liquid (all) 2012-08-30 14:20:18 +02:00
VanessaE
bcd6634811 Merge pull request #38 from VanessaE/master
gave receiver objects their own textures.
2012-08-28 11:19:19 -07:00
Vanessa Ezekowitz
8206ac70f1 Gave receivers their own textures. Needed so that they can be textured
separately, plus the nodeboxes were a little glitchy with the wires textures.
2012-08-28 14:17:18 -04:00
VanessaE
decdfdb362 Merge pull request #36 from khonkhortisan/master
blue lightstone recipe
2012-08-25 01:34:09 -07:00
Kyle
c228861c1f recipe for blue lightstone from fiber, missing texture 2012-08-25 01:33:48 -07:00
VanessaE
4070300acc Merge pull request #35 from VanessaE/master
images for blue lightstone
2012-08-25 01:33:33 -07:00
Vanessa Ezekowitz
73474e1bb5 added images for blue lightstone 2012-08-25 04:33:00 -04:00
sfan5
9966017f27 Merge pull request #34 from khonkhortisan/master
Reduced the number of µC images.
2012-08-24 23:29:26 -07:00
Kyle
d399162fc1 Reduced the number of µC images. Instead of 16 top images, there is one
off image, then four port images that can be overlaid on top of the
blank.
2012-08-24 23:23:44 -07:00
VanessaE
c0e7d42863 Merge pull request #33 from VanessaE/master
uC bottom
2012-08-24 22:33:03 -07:00
Vanessa Ezekowitz
d0ae1b56e8 added proper bottom image to microcontroller 2012-08-25 01:32:24 -04:00
VanessaE
950ecbc407 Merge pull request #32 from khonkhortisan/master
pressing enter will reprogram the µC instead of acting like escape
2012-08-24 21:33:45 -07:00
Kyle
9cfb13d60c pressing enter will reprogram the µC instead of acting like escape 2012-08-24 20:59:26 -07:00
sfan5
86a588e3ed Merge pull request #30 from khonkhortisan/patch-1
Display yC Code in Infotexts
2012-08-21 11:54:07 -07:00
sfan5
9ebe65fe7b Merge pull request #31 from VanessaE/master
Tweak vertical wire stubs to help with Z-Fighting
2012-08-21 11:52:20 -07:00
Vanessa Ezekowitz
bca93e8287 minor tweak to vertical mesecons wire stubs to help with z-fighting objects
above them
2012-08-21 14:19:28 -04:00
khonkhortisan
68b99fed76 display µc programming like a sign
I had a grid that mapped buttons to pixels so pressing a button displayed a letter. I had one programming that was a positive match so the pixel turned on, and another programming that was negative and just passed the signal on to the next pixel. If I had to right-click on each µc to see its programming, it would take me longer to find a problem. If I can see the programming just by looking at it, I could find a typo much easier.
I'm not sure about the \n \n\r thing.
2012-08-21 10:35:34 -07:00
Jeija
15fa38b848 Switch from tile_images to tiles = {...} 2012-08-20 10:12:10 +02:00
Jeija
b2c5a672e7 Remove obsolete digprop_constanttime 2012-08-20 09:51:19 +02:00
Jeija
48337a4df8 Fix bug when placing a wire (receiver) to an onstate-walllever/button 2012-08-19 10:38:44 +02:00
Jeija
d95fb26ca5 Merge pull request #29 from VanessaE/master
fiber
2012-08-18 07:17:02 -07:00
Vanessa Ezekowitz
59eded4918 added texture for fiber craft item 2012-08-18 10:16:20 -04:00
Jeija
08095cc323 Merge pull request #28 from VanessaE/master
receivers
2012-08-18 06:52:21 -07:00
Vanessa Ezekowitz
a941f4ebd8 new nodeboxes for receiver objects opposite wall levers etc 2012-08-18 09:46:26 -04:00
Jeija
c103aa6b23 Fix some bug that occurs when placing microcontrollers directly next to each other 2012-08-18 11:06:24 +02:00
Jeija
c5bf95f79d Some fix for walllever/button receiver digging 2012-08-17 23:48:09 +02:00
Jeija
fe1606eb31 Add fiber and craft recipe for insulated mesecon 2012-08-17 21:32:21 +02:00
Jeija
f65d092267 Remove some useless code 2012-08-17 16:33:18 +02:00
Jeija
3c2d0ba325 Re-enable button + Wall lever, bugfix that adds a 'receiver' node (not yet designed) 2012-08-17 16:28:59 +02:00
Jeija
863ef26b63 Make isolated wires depend on facedir, rename them to 'insulated' 2012-08-17 11:59:06 +02:00
Jeija
d0c4fc012f Merge pull request #27 from VanessaE/master
tweak select box
2012-08-17 02:39:02 -07:00
Vanessa Ezekowitz
b8e99106b4 tweaked the selection box a bit 2012-08-17 05:38:21 -04:00
Jeija
64cbdb9af2 Merge pull request #26 from VanessaE/master
isolated wires
2012-08-17 02:27:40 -07:00
Vanessa Ezekowitz
11f91bfdd6 new nodeboxes+textures for isolated mesecons 2012-08-17 05:26:18 -04:00