Jeija
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d91e0b66cb
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Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause too many new ones.
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2012-12-26 22:54:28 +01:00 |
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Jeija
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c508bfaea6
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Merge branch 'nextgen' of https://github.com/Jeija/minetest-mod-mesecons into nextgen
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2012-12-23 17:21:34 +01:00 |
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Jeija
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af8fd75fa4
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Fix sticky piston up
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2012-12-23 17:20:59 +01:00 |
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Jeija
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e2ec7b5b04
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Fix pressure plates (forgot to add mesecons field to some of the nodedefs)
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2012-12-22 23:39:17 +01:00 |
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Jeija
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5e8e003b8c
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Merge pull request #65 from montyoso/nextgen
now the insulated wires change their color when are turned on
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2012-12-21 21:21:39 -08:00 |
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Anthony
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6fab716f3e
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Fix up piston retraction.
The node property is_sticky_piston was applied to piston_up_normal rather than piston_up_sticky.
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2012-12-21 20:46:57 -05:00 |
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Andres Eduardo Montoya Cruz
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34fa8a1167
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now the insulated wires change their color when they are turn on
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2012-12-21 20:24:43 -05:00 |
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Jeija
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23bebfc054
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Merge branch 'master' into nextgen
Conflicts:
mesecons/internal.lua
mesecons/wires.lua
mesecons_pistons/init.lua
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2012-12-21 16:22:25 +01:00 |
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Jeija
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973a9c650f
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Add new crafting recipe for mesecons: Cook a mese crystal
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2012-12-21 16:19:38 +01:00 |
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Jeija
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9019a4aff7
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Bugfix, wires sometimes turned off for no reason
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2012-12-21 16:04:19 +01:00 |
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Jeija
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f114cb8ddc
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Fix movestone crash bug
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2012-12-20 20:16:07 +01:00 |
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Jeija
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5aa0815ffb
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hopefully fix http://minetest.net/forum/viewtopic.php?pid=58093#p58093
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2012-12-19 18:20:21 +01:00 |
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Jeija
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6b1bfe6391
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Add rule-name system. Every input rule can now have a name, that could help e.g. the microcontroller to know where a signal comes from.
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2012-12-19 17:34:05 +01:00 |
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Jeija
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f6ef7b005d
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Same for sticky piston
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2012-12-18 16:21:41 +01:00 |
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Jeija
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5cdf23fb00
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Fix bug reported here: http://bit.ly/VOF35X
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2012-12-18 16:20:24 +01:00 |
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Jeija
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e9e1006656
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Merge branch 'master' of https://github.com/Jeija/minetest-mod-mesecons
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2012-12-18 16:14:47 +01:00 |
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Jeija
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313b9adcd5
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Should fix this bug: bit.ly/XEy94j
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2012-12-18 15:59:23 +01:00 |
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Anthony Zhang
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313a137675
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Merge remote-tracking branch 'origin/master'
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2012-12-16 15:13:03 -05:00 |
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Anthony Zhang
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c50b68cf83
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Use a simpler way of detecting up/down piston placement (thanks Jeija).
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2012-12-16 15:12:24 -05:00 |
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Jeija
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13befe3bba
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Fix #62 (Hopefully this time)
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2012-12-16 19:03:46 +01:00 |
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Jeija
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2c4a46a557
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Minor cleanup, use addPosRule
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2012-12-16 16:29:03 +01:00 |
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Jeija
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0aab812487
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Fix addPosRule without mesecon: in vertical wires (issue #62)
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2012-12-16 13:02:05 +01:00 |
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Jeija
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c76c274cc0
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Remove mesecons:updatenode
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2012-12-16 12:00:11 +01:00 |
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Jeija
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a1852204fb
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Cleanup and improve piston code
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2012-12-16 11:58:43 +01:00 |
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Jeija
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ae4bd1e21c
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Merge branch 'master' into nextgen
Conflicts:
mesecons_pistons/init.lua
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2012-12-16 08:59:06 +01:00 |
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Anthony Zhang
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9dee0c020c
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Fix placing while facing diagonally.
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2012-12-15 19:16:59 -05:00 |
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Anthony Zhang
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aab0d4d943
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Place up/down pistons automatically depending on the player look direction, remove the craft recipes for up/down pistons, and unify all the pushing/pulling behaviors into mesecon:piston_push(pos) and mesecon:piston_pull(pos).
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2012-12-15 19:12:20 -05:00 |
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Anthony Zhang
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b5f5beeb3d
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Attempt to update the wire crossing.
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2012-12-15 17:53:03 -05:00 |
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Jeija
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5fb5df446c
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Bugfix, use param2 for conductors when turning them on/off
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2012-12-15 21:23:38 +01:00 |
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Jeija
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18731cbc8a
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Bugfix, param2 for conductors
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2012-12-15 21:21:54 +01:00 |
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Jeija
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44dc1a128c
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Upload cleaned up mesecons to nextgen branch
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2012-12-15 18:45:51 +01:00 |
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Jeija
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c0d3bd2abb
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Include experimental vertical wires (needs textures)
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2012-12-13 18:42:45 +01:00 |
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Jeija
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594d061d6d
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Fix sticky piston retraction not working
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2012-12-12 03:14:57 +01:00 |
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Jeija
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659060ddcd
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Fix a bug that occured when placing an effector next to a receptor
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2012-12-11 19:54:53 +01:00 |
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Jeija
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de46729b97
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Merge branch 'mesecons_in_nodedef'
Conflicts:
mesecons/internal.lua
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2012-12-11 19:49:55 +01:00 |
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Jeija
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5540fcbcb3
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Fix a bug reported here: http://minetest.net/forum/viewtopic.php?pid=56152#p56152
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2012-12-11 18:15:44 +01:00 |
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Jeija
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a55874b5d2
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Fix blinky plant bug (crash when placing mesecon next to it)
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2012-12-10 22:05:13 +01:00 |
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Jeija
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192b9eca4f
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Fix crash when digging unknown nodes
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2012-12-10 21:14:03 +01:00 |
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Jeija
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59a39204a9
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Remove dead parts of the mod/dead textures/wireless mesecons
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2012-12-10 20:55:13 +01:00 |
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Jeija
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e9f2beb2c6
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Slightly change wire look (may be reverted?)
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2012-12-10 20:39:12 +01:00 |
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Jeija
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5904abbd79
|
Port gates (finally)
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2012-12-10 19:46:24 +01:00 |
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Jeija
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d5825f9602
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Fix insulated mesecon
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2012-12-10 17:19:30 +01:00 |
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Jeija
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05def1540a
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Fix microcontroller digging
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2012-12-09 15:32:29 +01:00 |
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Jeija
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961b955f2d
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Port door, fix button/lever bug, new visual style for receiver
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2012-12-09 13:28:32 +01:00 |
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Jeija
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31f3c99288
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Fix microcontroller alias
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2012-12-09 11:16:48 +01:00 |
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Jeija
|
a0a3328f7c
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Fix microcontroller alias
|
2012-12-09 11:13:32 +01:00 |
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Jeija
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b37bdbf55c
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Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires)
|
2012-12-09 00:42:30 +01:00 |
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Jeija
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cf6080f723
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Port more blocks to nodedef system: object detector, extrawires, water turbine, insulated wire
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2012-12-08 22:28:46 +01:00 |
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Jeija
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00e071b695
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Cleanup, make and use util.lua, port command block and delayer to nodedef
|
2012-12-08 21:56:09 +01:00 |
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Jeija
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8578fd89c8
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Port lightstones (as reference for effectors) + blinky plant to the new nodedef system
|
2012-12-08 19:02:34 +01:00 |
|