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			...
			meshes
		
	
	| Author | SHA1 | Date | |
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					966f9a56a6 | ||
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					30c28d882f | ||
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					78782c9b2b | ||
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					51cf528732 | 
							
								
								
									
										2
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						@@ -1,3 +1 @@
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		||||
*~
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*.patch
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		||||
*.diff
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		||||
 
 | 
			
		||||
							
								
								
									
										30
									
								
								COPYING.txt
									
									
									
									
									
								
							
							
						
						@@ -1,30 +0,0 @@
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		||||
The Mesecons Mod for Minetest is
 | 
			
		||||
	Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
 | 
			
		||||
 | 
			
		||||
See the version control system log for information about other authors.
 | 
			
		||||
 | 
			
		||||
License of source code
 | 
			
		||||
----------------------
 | 
			
		||||
Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
 | 
			
		||||
 | 
			
		||||
This program is free software; you can redistribute the Mesecons Mod and/or
 | 
			
		||||
modify it under the terms of the GNU Lesser General Public License version 3
 | 
			
		||||
published by the Free Software Foundation.
 | 
			
		||||
 | 
			
		||||
This library is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
Library General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU Library General Public
 | 
			
		||||
License along with this library; if not, write to the
 | 
			
		||||
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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		||||
Boston, MA  02110-1301, USA.
 | 
			
		||||
 | 
			
		||||
License of media (textures, sounds and documentation)
 | 
			
		||||
-----------------------------------------------------
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		||||
Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
 | 
			
		||||
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		||||
All textures, sounds and documentation files are licensed under the
 | 
			
		||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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		||||
http://creativecommons.org/licenses/by-sa/3.0/
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		||||
							
								
								
									
										11
									
								
								README.md
									
									
									
									
									
								
							
							
						
						@@ -22,9 +22,9 @@ OK, I want in.
 | 
			
		||||
--------------
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		||||
Go get it!
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		||||
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		||||
[DOWNLOAD IT NOW](https://github.com/minetest-mods/mesecons/archive/master.zip)
 | 
			
		||||
[DOWNLOADS PAGE](http://mesecons.net/downloads.php)
 | 
			
		||||
 | 
			
		||||
Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](https://wiki.minetest.net/Mods) over at the official Minetest Wiki. For your convenience, here's a quick summary:
 | 
			
		||||
Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](http://wiki.minetest.com/wiki/Mods) over at the Minetest Wiki. For your convenience, here's a quick summary:
 | 
			
		||||
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		||||
1. If Mesecons is still in a ZIP file, extract the folder inside to somewhere on the computer.
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		||||
2. Make sure that when you open the folder, you can directly find `README.md` in the listing. If you just see another folder, move that folder up one level and delete the old one.
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@@ -39,15 +39,13 @@ How do I use this thing?
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		||||
------------------------
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		||||
How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)?
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		||||
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		||||
Or maybe a [comprehensive reference](http://mesecons.net/items.html) is your style?
 | 
			
		||||
Or maybe a [comprehensive reference](http://mesecons.net/items.php) is your style?
 | 
			
		||||
 | 
			
		||||
An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look?
 | 
			
		||||
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		||||
There is also a [wiki page](https://wiki.minetest.net/Mods/Mesecons) dedicated to this mod.
 | 
			
		||||
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		||||
Want to get more into building? Why not check out the [Mesecons Laboratory](http://uberi.mesecons.net/), a website dedicated to advanced Mesecons builders?
 | 
			
		||||
 | 
			
		||||
Want to contribute to Mesecons itself? Check out the [source code](https://github.com/minetest-mods/mesecons)!
 | 
			
		||||
Want to contribute to Mesecons itself? Check out the [source code](https://github.com/Jeija/minetest-mod-mesecons)!
 | 
			
		||||
 | 
			
		||||
Who wrote it anyways?
 | 
			
		||||
---------------------
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		||||
@@ -55,7 +53,6 @@ These awesome people made Mesecons possible!
 | 
			
		||||
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		||||
| Contributor     | Contribution                     |
 | 
			
		||||
| --------------- | -------------------------------- |
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		||||
| Hawk777         | Code for VoxelManip caching      |
 | 
			
		||||
| Jat15           | Various tweaks.                  |
 | 
			
		||||
| Jeija           | **Main developer! Everything.**  |
 | 
			
		||||
| Jordach         | Noteblock sounds.                |
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										12
									
								
								bower.json
									
									
									
									
									
								
							
							
						
						@@ -1,12 +0,0 @@
 | 
			
		||||
{
 | 
			
		||||
    "name": "mesecons",
 | 
			
		||||
    "description": "Mesecons is a mod for Minetest that implements items related to digital circuitry: wires, buttons, lights, and programmable controllers.",
 | 
			
		||||
    "homepage": "http://mesecons.net",
 | 
			
		||||
    "authors": "Jeija",
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		||||
    "license": "LGPL-3.0+",
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		||||
    "keywords": [
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		||||
        "mesecons",
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		||||
        "minetest",
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		||||
        "mod"
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		||||
    ]
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		||||
}
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		||||
@@ -1,64 +0,0 @@
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		||||
{
 | 
			
		||||
	"Conductors" : {
 | 
			
		||||
		"Mesecon" : "mesecons_wires/doc/mesecon",
 | 
			
		||||
		"Insulated Wire" : "mesecons_insulated/doc/insulated",
 | 
			
		||||
		"T-Junction" : "mesecons_extrawires/doc/tjunction",
 | 
			
		||||
		"Crossing" : "mesecons_extrawires/doc/crossing",
 | 
			
		||||
		"Corner" : "mesecons_extrawires/doc/corner",
 | 
			
		||||
		"Vertical Wire" : "mesecons_extrawires/doc/vertical",
 | 
			
		||||
		"Mese" : "mesecons_extrawires/doc/mese"
 | 
			
		||||
	},
 | 
			
		||||
	"Receptors" : {
 | 
			
		||||
		"Power Plant" : "mesecons_powerplant/doc/powerplant",
 | 
			
		||||
		"Blinky Plant" : "mesecons_blinkyplant/doc/blinkyplant",
 | 
			
		||||
		"Switch" : "mesecons_switch/doc/switch",
 | 
			
		||||
		"Object Detector" : "mesecons_detector/doc/objectdetector",
 | 
			
		||||
		"Node Detector" : "mesecons_detector/doc/nodedetector",
 | 
			
		||||
		"Wall Lever" : "mesecons_walllever/doc/walllever",
 | 
			
		||||
		"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_wood",
 | 
			
		||||
		"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_stone",
 | 
			
		||||
		"Water Turbine" : "mesecons_hydroturbine/doc/waterturbine",
 | 
			
		||||
		"Solar Panel" : "mesecons_solarpanel/doc/solarpanel",
 | 
			
		||||
		"Wall Button" : "mesecons_button/doc/button"
 | 
			
		||||
	},
 | 
			
		||||
	"Effectors" : {
 | 
			
		||||
		"Noteblock" : "mesecons_noteblock/doc/noteblock",
 | 
			
		||||
		"Lamp" : "mesecons_lamp/doc/lamp",
 | 
			
		||||
		"Piston" : "mesecons_pistons/doc/piston",
 | 
			
		||||
		"Sticky Piston" : "mesecons_pistons/doc/piston_sticky",
 | 
			
		||||
		"Movestone" : "mesecons_movestones/doc/movestone",
 | 
			
		||||
		"Sticky Movestone" : "mesecons_movestones/doc/movestone_sticky",
 | 
			
		||||
		"Removestone" : "mesecons_random/doc/removestone",
 | 
			
		||||
		"Ghoststone" : "mesecons_random/doc/ghoststone",
 | 
			
		||||
		"Command Block" : "mesecons_commandblock/doc/commandblock",
 | 
			
		||||
		"Lightstones" : {
 | 
			
		||||
			"Dark Grey" : "mesecons_lightstone/doc/lightstone_darkgrey",
 | 
			
		||||
			"Light Grey" : "mesecons_lightstone/doc/lightstone_lightgrey",
 | 
			
		||||
			"Green" : "mesecons_lightstone/doc/lightstone_green",
 | 
			
		||||
			"Red" : "mesecons_lightstone/doc/lightstone_red",
 | 
			
		||||
			"Blue" : "mesecons_lightstone/doc/lightstone_blue",
 | 
			
		||||
			"Yellow" : "mesecons_lightstone/doc/lightstone_yellow"
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	"Logic" : {
 | 
			
		||||
		"Luacontroller" : "mesecons_luacontroller/doc/luacontroller",
 | 
			
		||||
		"FPGA" : "mesecons_fpga/doc/fpga",
 | 
			
		||||
		"FPGA Programmer" : "mesecons_fpga/doc/programmer",
 | 
			
		||||
		"Torch" : "mesecons_torch/doc/torch",
 | 
			
		||||
		"Delayer" : "mesecons_delayer/doc/delayer",
 | 
			
		||||
		"Gates" : {
 | 
			
		||||
			"Diode" : "mesecons_gates/doc/diode",
 | 
			
		||||
			"NOT Gate" : "mesecons_gates/doc/not",
 | 
			
		||||
			"AND Gate" : "mesecons_gates/doc/and",
 | 
			
		||||
			"NAND Gate" : "mesecons_gates/doc/nand",
 | 
			
		||||
			"OR Gate" : "mesecons_gates/doc/or",
 | 
			
		||||
			"NOR Gate" : "mesecons_gates/doc/nor",
 | 
			
		||||
			"XOR Gate" : "mesecons_gates/doc/xor"
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	"Crafts" : {
 | 
			
		||||
		"Silicon" : "mesecons_materials/doc/silicon",
 | 
			
		||||
		"Glue" : "mesecons_materials/doc/glue",
 | 
			
		||||
		"Fiber" : "mesecons_materials/doc/fiber"
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										1
									
								
								mesecons/VERSION
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
0.41 DEV
 | 
			
		||||
@@ -1,149 +1,118 @@
 | 
			
		||||
--[[
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		||||
Mesecons uses something it calls an ActionQueue.
 | 
			
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mesecon.queue.actions={} -- contains all ActionQueue actions
 | 
			
		||||
 | 
			
		||||
The ActionQueue holds functions and actions.
 | 
			
		||||
Functions are added on load time with a specified name.
 | 
			
		||||
Actions are preserved over server restarts.
 | 
			
		||||
 | 
			
		||||
Each action consists of a position, the name of an added function to be called,
 | 
			
		||||
the params that should be used in this function call (additionally to the pos),
 | 
			
		||||
the time after which it should be executed, an optional overwritecheck and a
 | 
			
		||||
priority.
 | 
			
		||||
 | 
			
		||||
If time = 0, the action will be executed in the next globalstep, otherwise the
 | 
			
		||||
earliest globalstep when it will be executed is the after next globalstep.
 | 
			
		||||
 | 
			
		||||
It is guaranteed, that for two actions ac1, ac2 where ac1 ~= ac2,
 | 
			
		||||
ac1.time == ac2.time, ac1.priority == ac2.priority and ac1 was added earlier
 | 
			
		||||
than ac2, ac1 will be executed before ac2 (but in the same globalstep).
 | 
			
		||||
 | 
			
		||||
Note: Do not pass references in params, as they can not be preserved.
 | 
			
		||||
 | 
			
		||||
Also note: Some of the guarantees here might be dropped at some time.
 | 
			
		||||
]]
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- localize for speed
 | 
			
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local queue = mesecon.queue
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 | 
			
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queue.actions = {} -- contains all ActionQueue actions
 | 
			
		||||
 | 
			
		||||
function queue:add_function(name, func)
 | 
			
		||||
	queue.funcs[name] = func
 | 
			
		||||
function mesecon.queue:add_function(name, func)
 | 
			
		||||
	mesecon.queue.funcs[name] = func
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten
 | 
			
		||||
-- use overwritecheck nil to never overwrite, but just add the event to the queue
 | 
			
		||||
-- priority specifies the order actions are executed within one globalstep, highest first
 | 
			
		||||
-- should be between 0 and 1
 | 
			
		||||
function queue:add_action(pos, func, params, time, overwritecheck, priority)
 | 
			
		||||
function mesecon.queue:add_action(pos, func, params, time, overwritecheck, priority)
 | 
			
		||||
	-- Create Action Table:
 | 
			
		||||
	time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
 | 
			
		||||
	priority = priority or 1
 | 
			
		||||
	local action = {
 | 
			
		||||
		pos = mesecon.tablecopy(pos),
 | 
			
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		func = func,
 | 
			
		||||
		params = mesecon.tablecopy(params or {}),
 | 
			
		||||
		time = time,
 | 
			
		||||
		owcheck = (overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
 | 
			
		||||
		priority = priority
 | 
			
		||||
	}
 | 
			
		||||
	local action = {	pos=mesecon.tablecopy(pos),
 | 
			
		||||
				func=func,
 | 
			
		||||
				params=mesecon.tablecopy(params or {}),
 | 
			
		||||
				time=time,
 | 
			
		||||
				owcheck=(overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
 | 
			
		||||
				priority=priority}
 | 
			
		||||
 | 
			
		||||
	 -- check if old action has to be overwritten / removed:
 | 
			
		||||
	if overwritecheck then
 | 
			
		||||
		for i, ac in ipairs(queue.actions) do
 | 
			
		||||
			if vector.equals(pos, ac.pos)
 | 
			
		||||
					and mesecon.cmpAny(overwritecheck, ac.owcheck) then
 | 
			
		||||
				-- remove the old action
 | 
			
		||||
				table.remove(queue.actions, i)
 | 
			
		||||
	local toremove = nil
 | 
			
		||||
	-- Otherwise, add the action to the queue
 | 
			
		||||
	if overwritecheck then -- check if old action has to be overwritten / removed:
 | 
			
		||||
		for i, ac in ipairs(mesecon.queue.actions) do
 | 
			
		||||
			if(mesecon.cmpPos(pos, ac.pos)
 | 
			
		||||
			and mesecon.cmpAny(overwritecheck, ac.owcheck)) then
 | 
			
		||||
				toremove = i
 | 
			
		||||
				break
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	table.insert(queue.actions, action)
 | 
			
		||||
	if (toremove ~= nil) then
 | 
			
		||||
		table.remove(mesecon.queue.actions, toremove)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	table.insert(mesecon.queue.actions, action)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- execute the stored functions on a globalstep
 | 
			
		||||
-- if however, the pos of a function is not loaded (get_node_or_nil == nil), do NOT execute the function
 | 
			
		||||
-- this makes sure that resuming mesecons circuits when restarting minetest works fine (hm, where do we do this?)
 | 
			
		||||
-- this makes sure that resuming mesecons circuits when restarting minetest works fine
 | 
			
		||||
-- However, even that does not work in some cases, that's why we delay the time the globalsteps
 | 
			
		||||
-- start to be execute by 4 seconds
 | 
			
		||||
-- start to be execute by 5 seconds
 | 
			
		||||
local get_highest_priority = function (actions)
 | 
			
		||||
	local highestp = -1
 | 
			
		||||
	local highesti
 | 
			
		||||
	for i, ac in ipairs(actions) do
 | 
			
		||||
		if ac.priority > highestp then
 | 
			
		||||
			highestp = ac.priority
 | 
			
		||||
			highesti = i
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
local function globalstep_func(dtime)
 | 
			
		||||
	local actions = queue.actions
 | 
			
		||||
	-- split into two categories:
 | 
			
		||||
	-- actions_now: actions to execute now
 | 
			
		||||
	-- queue.actions: actions to execute later
 | 
			
		||||
	local actions_now = {}
 | 
			
		||||
	queue.actions = {}
 | 
			
		||||
	return highesti
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
	for _, ac in ipairs(actions) do
 | 
			
		||||
local m_time = 0
 | 
			
		||||
local resumetime = mesecon.setting("resumetime", 4)
 | 
			
		||||
minetest.register_globalstep(function (dtime)
 | 
			
		||||
	m_time = m_time + dtime
 | 
			
		||||
	-- don't even try if server has not been running for XY seconds; resumetime = time to wait
 | 
			
		||||
	-- after starting the server before processing the ActionQueue, don't set this too low
 | 
			
		||||
	if (m_time < resumetime) then return end
 | 
			
		||||
	local actions = mesecon.tablecopy(mesecon.queue.actions)
 | 
			
		||||
	local actions_now={}
 | 
			
		||||
 | 
			
		||||
	mesecon.queue.actions = {}
 | 
			
		||||
 | 
			
		||||
	-- sort actions into two categories:
 | 
			
		||||
	-- those toexecute now (actions_now) and those to execute later (mesecon.queue.actions)
 | 
			
		||||
	for i, ac in ipairs(actions) do
 | 
			
		||||
		if ac.time > 0 then
 | 
			
		||||
			-- action ac is to be executed later
 | 
			
		||||
			-- ~> insert into queue.actions
 | 
			
		||||
			ac.time = ac.time - dtime
 | 
			
		||||
			table.insert(queue.actions, ac)
 | 
			
		||||
			ac.time = ac.time - dtime -- executed later
 | 
			
		||||
			table.insert(mesecon.queue.actions, ac)
 | 
			
		||||
		else
 | 
			
		||||
			-- action ac is to be executed now
 | 
			
		||||
			-- ~> insert into actions_now
 | 
			
		||||
			table.insert(actions_now, ac)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- stable-sort the executed actions after their priority
 | 
			
		||||
	-- some constructions might depend on the execution order, hence we first
 | 
			
		||||
	-- execute the actions that had a lower index in actions_now
 | 
			
		||||
	local old_action_order = {}
 | 
			
		||||
	for i, ac in ipairs(actions_now) do
 | 
			
		||||
		old_action_order[ac] = i
 | 
			
		||||
	while(#actions_now > 0) do -- execute highest priorities first, until all are executed
 | 
			
		||||
		local hp = get_highest_priority(actions_now)
 | 
			
		||||
		mesecon.queue:execute(actions_now[hp])
 | 
			
		||||
		table.remove(actions_now, hp)
 | 
			
		||||
	end
 | 
			
		||||
	table.sort(actions_now, function(ac1, ac2)
 | 
			
		||||
		if ac1.priority ~= ac2.priority then
 | 
			
		||||
			return ac1.priority > ac2.priority
 | 
			
		||||
		else
 | 
			
		||||
			return old_action_order[ac1] < old_action_order[ac2]
 | 
			
		||||
		end
 | 
			
		||||
	end)
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
	-- execute highest priorities first, until all are executed
 | 
			
		||||
	for _, ac in ipairs(actions_now) do
 | 
			
		||||
		queue:execute(ac)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- delay the time the globalsteps start to be execute by 4 seconds
 | 
			
		||||
do
 | 
			
		||||
	local m_time = 0
 | 
			
		||||
	local resumetime = mesecon.setting("resumetime", 4)
 | 
			
		||||
	local globalstep_func_index = #minetest.registered_globalsteps + 1
 | 
			
		||||
 | 
			
		||||
	minetest.register_globalstep(function(dtime)
 | 
			
		||||
		m_time = m_time + dtime
 | 
			
		||||
		-- don't even try if server has not been running for XY seconds; resumetime = time to wait
 | 
			
		||||
		-- after starting the server before processing the ActionQueue, don't set this too low
 | 
			
		||||
		if m_time < resumetime then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		-- replace this globalstep function
 | 
			
		||||
		minetest.registered_globalsteps[globalstep_func_index] = globalstep_func
 | 
			
		||||
	end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function queue:execute(action)
 | 
			
		||||
	-- ignore if action queue function name doesn't exist,
 | 
			
		||||
	-- (e.g. in case the action queue savegame was written by an old mesecons version)
 | 
			
		||||
	if queue.funcs[action.func] then
 | 
			
		||||
		queue.funcs[action.func](action.pos, unpack(action.params))
 | 
			
		||||
	end
 | 
			
		||||
function mesecon.queue:execute(action)
 | 
			
		||||
	mesecon.queue.funcs[action.func](action.pos, unpack(action.params))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Store and read the ActionQueue to / from a file
 | 
			
		||||
-- so that upcoming actions are remembered when the game
 | 
			
		||||
-- is restarted
 | 
			
		||||
queue.actions = mesecon.file2table("mesecon_actionqueue")
 | 
			
		||||
 | 
			
		||||
local wpath = minetest.get_worldpath()
 | 
			
		||||
local function file2table(filename)
 | 
			
		||||
	local f = io.open(filename, "r")
 | 
			
		||||
	if f==nil then return {} end
 | 
			
		||||
	local t = f:read("*all")
 | 
			
		||||
	f:close()
 | 
			
		||||
	if t=="" or t==nil then return {} end
 | 
			
		||||
	return minetest.deserialize(t)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function table2file(filename, table)
 | 
			
		||||
	local f = io.open(filename, "w")
 | 
			
		||||
	f:write(minetest.serialize(table))
 | 
			
		||||
	f:close()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.queue.actions = file2table(wpath.."/mesecon_actionqueue")
 | 
			
		||||
 | 
			
		||||
minetest.register_on_shutdown(function()
 | 
			
		||||
	mesecon.table2file("mesecon_actionqueue", queue.actions)
 | 
			
		||||
	mesecon.queue.actions = table2file(wpath.."/mesecon_actionqueue", mesecon.queue.actions)
 | 
			
		||||
end)
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										1
									
								
								mesecons/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
default
 | 
			
		||||
@@ -1,62 +0,0 @@
 | 
			
		||||
 | 
			
		||||
-- a simple first-in-first-out queue
 | 
			
		||||
-- very similar to the one in https://github.com/minetest/minetest/pull/7683
 | 
			
		||||
 | 
			
		||||
local fifo_queue = {}
 | 
			
		||||
 | 
			
		||||
local metatable = {__index = fifo_queue}
 | 
			
		||||
 | 
			
		||||
-- creates a new empty queue
 | 
			
		||||
function fifo_queue.new()
 | 
			
		||||
	local q = {n_in = 0, n_out = 0, i_out = 1, buf_in = {}, buf_out = {}}
 | 
			
		||||
	setmetatable(q, metatable)
 | 
			
		||||
	return q
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- adds an element to the queue
 | 
			
		||||
function fifo_queue.add(self, v)
 | 
			
		||||
	local n = self.n_in + 1
 | 
			
		||||
	self.n_in = n
 | 
			
		||||
	self.buf_in[n] = v
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- removes and returns the next element, or nil of empty
 | 
			
		||||
function fifo_queue.take(self)
 | 
			
		||||
	local i_out = self.i_out
 | 
			
		||||
	if i_out <= self.n_out then
 | 
			
		||||
		local v = self.buf_out[i_out]
 | 
			
		||||
		self.i_out = i_out + 1
 | 
			
		||||
		self.buf_out[i_out] = true
 | 
			
		||||
		return v
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- buf_out is empty, try to swap
 | 
			
		||||
	self.i_out = 1
 | 
			
		||||
	self.n_out = 0
 | 
			
		||||
	if self.n_in == 0 then
 | 
			
		||||
		return nil -- empty
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- swap
 | 
			
		||||
	self.n_out = self.n_in
 | 
			
		||||
	self.n_in = 0
 | 
			
		||||
	self.buf_out, self.buf_in = self.buf_in, self.buf_out
 | 
			
		||||
 | 
			
		||||
	local v = self.buf_out[1]
 | 
			
		||||
	self.i_out = 2
 | 
			
		||||
	self.buf_out[1] = true
 | 
			
		||||
	return v
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- returns whether the queue is empty
 | 
			
		||||
function fifo_queue.is_empty(self)
 | 
			
		||||
	return self.n_out == self.i_out + 1 and self.n_in == 0
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- returns stuff for iteration in a for loop, like pairs
 | 
			
		||||
-- adding new elements while iterating is no problem
 | 
			
		||||
function fifo_queue.iter(self)
 | 
			
		||||
	return fifo_queue.take, self, nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
return fifo_queue
 | 
			
		||||
@@ -3,7 +3,7 @@
 | 
			
		||||
-- |  \/  | |___ ____  |___ |      |    | | \  | |____
 | 
			
		||||
-- |      | |        | |    |      |    | |  \ |     |
 | 
			
		||||
-- |      | |___ ____| |___ |____  |____| |   \| ____|
 | 
			
		||||
-- by Jeija, Uberi (Temperest), sfan5, VanessaE, Hawk777 and contributors
 | 
			
		||||
-- by Jeija, Uberi (Temperest), sfan5, VanessaE
 | 
			
		||||
--
 | 
			
		||||
--
 | 
			
		||||
--
 | 
			
		||||
@@ -11,7 +11,7 @@
 | 
			
		||||
-- See the documentation on the forum for additional information, especially about crafting
 | 
			
		||||
--
 | 
			
		||||
--
 | 
			
		||||
-- For basic development resources, see http://mesecons.net/developers.html
 | 
			
		||||
-- For developer documentation see the Developers' section on mesecons.TK
 | 
			
		||||
--
 | 
			
		||||
--
 | 
			
		||||
--
 | 
			
		||||
@@ -70,20 +70,26 @@ dofile(minetest.get_modpath("mesecons").."/internal.lua");
 | 
			
		||||
-- these are the only functions you need to remember
 | 
			
		||||
 | 
			
		||||
mesecon.queue:add_function("receptor_on", function (pos, rules)
 | 
			
		||||
	mesecon.vm_begin()
 | 
			
		||||
 | 
			
		||||
	rules = rules or mesecon.rules.default
 | 
			
		||||
 | 
			
		||||
	-- Call turnon on all linking positions
 | 
			
		||||
	-- if area (any of the rule targets) is not loaded, keep trying and call this again later
 | 
			
		||||
	for _, rule in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
		local np = vector.add(pos, rule)
 | 
			
		||||
		local np = mesecon.addPosRule(pos, rule)
 | 
			
		||||
		-- if area is not loaded, keep trying
 | 
			
		||||
		if minetest.get_node_or_nil(np) == nil then
 | 
			
		||||
			mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- execute action
 | 
			
		||||
	for _, rule in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
		local np = mesecon.addPosRule(pos, rule)
 | 
			
		||||
		local rulenames = mesecon.rules_link_rule_all(pos, rule)
 | 
			
		||||
		for _, rulename in ipairs(rulenames) do
 | 
			
		||||
			mesecon.turnon(np, rulename)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	mesecon.vm_commit()
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
function mesecon.receptor_on(pos, rules)
 | 
			
		||||
@@ -93,21 +99,23 @@ end
 | 
			
		||||
mesecon.queue:add_function("receptor_off", function (pos, rules)
 | 
			
		||||
	rules = rules or mesecon.rules.default
 | 
			
		||||
 | 
			
		||||
	-- Call turnoff on all linking positions
 | 
			
		||||
	-- if area (any of the rule targets) is not loaded, keep trying and call this again later
 | 
			
		||||
	for _, rule in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
		local np = vector.add(pos, rule)
 | 
			
		||||
		local np = mesecon.addPosRule(pos, rule)
 | 
			
		||||
		if minetest.get_node_or_nil(np) == nil then
 | 
			
		||||
			mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for _, rule in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
		local np = mesecon.addPosRule(pos, rule)
 | 
			
		||||
		local rulenames = mesecon.rules_link_rule_all(pos, rule)
 | 
			
		||||
		for _, rulename in ipairs(rulenames) do
 | 
			
		||||
			mesecon.vm_begin()
 | 
			
		||||
			mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
 | 
			
		||||
 | 
			
		||||
			-- Turnoff returns true if turnoff process was successful, no onstate receptor
 | 
			
		||||
			-- was found along the way. Commit changes that were made in voxelmanip. If turnoff
 | 
			
		||||
			-- returns true, an onstate receptor was found, abort voxelmanip transaction.
 | 
			
		||||
			if (mesecon.turnoff(np, rulename)) then
 | 
			
		||||
				mesecon.vm_commit()
 | 
			
		||||
			if not mesecon.connected_to_receptor(np, mesecon.invertRule(rule)) then
 | 
			
		||||
				mesecon.turnoff(np, rulename)
 | 
			
		||||
			else
 | 
			
		||||
				mesecon.vm_abort()
 | 
			
		||||
				mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
@@ -124,5 +132,8 @@ print("[OK] Mesecons")
 | 
			
		||||
-- To be removed in future releases
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
 | 
			
		||||
 | 
			
		||||
--The actual wires
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/wires.lua");
 | 
			
		||||
 | 
			
		||||
--Services like turnoff receptor on dignode and so on
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/services.lua");
 | 
			
		||||
 
 | 
			
		||||
@@ -11,7 +11,7 @@
 | 
			
		||||
 | 
			
		||||
-- RECEPTORS
 | 
			
		||||
-- mesecon.is_receptor(nodename)	--> Returns true if nodename is a receptor
 | 
			
		||||
-- mesecon.is_receptor_on(nodename)	--> Returns true if nodename is an receptor with state = mesecon.state.on
 | 
			
		||||
-- mesecon.is_receptor_on(nodename	--> Returns true if nodename is an receptor with state = mesecon.state.on
 | 
			
		||||
-- mesecon.is_receptor_off(nodename)	--> Returns true if nodename is an receptor with state = mesecon.state.off
 | 
			
		||||
-- mesecon.receptor_get_rules(node)	--> Returns the rules of the receptor (mesecon.rules.default if none specified)
 | 
			
		||||
 | 
			
		||||
@@ -37,6 +37,11 @@
 | 
			
		||||
-- HIGH-LEVEL Internals
 | 
			
		||||
-- mesecon.is_power_on(pos)				--> Returns true if pos emits power in any way
 | 
			
		||||
-- mesecon.is_power_off(pos)				--> Returns true if pos does not emit power in any way
 | 
			
		||||
-- mesecon.turnon(pos, link) 				--> link is the input rule that caused calling turnon, turns on every connected node, iterative
 | 
			
		||||
-- mesecon.turnoff(pos, link)				--> link is the input rule that caused calling turnoff, turns off every connected node, iterative
 | 
			
		||||
-- mesecon.connected_to_receptor(pos, link)		--> Returns true if pos is connected to a receptor directly or via conductors, iterative
 | 
			
		||||
-- mesecon.rules_link(output, input, dug_outputrules)	--> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
 | 
			
		||||
-- mesecon.rules_link_anydir(outp., inp., d_outpr.)	--> Same as rules mesecon.rules_link but also returns true if output and input are swapped
 | 
			
		||||
-- mesecon.is_powered(pos)				--> Returns true if pos is powered by a receptor or a conductor
 | 
			
		||||
 | 
			
		||||
-- RULES ROTATION helpers
 | 
			
		||||
@@ -46,8 +51,6 @@
 | 
			
		||||
-- mesecon.rotate_rules_down(rules)
 | 
			
		||||
-- These functions return rules that have been rotated in the specific direction
 | 
			
		||||
 | 
			
		||||
local fifo_queue = dofile(minetest.get_modpath("mesecons").."/fifo_queue.lua")
 | 
			
		||||
 | 
			
		||||
-- General
 | 
			
		||||
function mesecon.get_effector(nodename)
 | 
			
		||||
	if  minetest.registered_nodes[nodename]
 | 
			
		||||
@@ -73,9 +76,7 @@ function mesecon.get_conductor(nodename)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.get_any_outputrules(node)
 | 
			
		||||
	if not node then return nil end
 | 
			
		||||
 | 
			
		||||
function mesecon.get_any_outputrules (node)
 | 
			
		||||
	if mesecon.is_conductor(node.name) then
 | 
			
		||||
		return mesecon.conductor_get_rules(node)
 | 
			
		||||
	elseif mesecon.is_receptor(node.name) then
 | 
			
		||||
@@ -83,9 +84,7 @@ function mesecon.get_any_outputrules(node)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.get_any_inputrules(node)
 | 
			
		||||
	if not node then return nil end
 | 
			
		||||
 | 
			
		||||
function mesecon.get_any_inputrules (node)
 | 
			
		||||
	if mesecon.is_conductor(node.name) then
 | 
			
		||||
		return mesecon.conductor_get_rules(node)
 | 
			
		||||
	elseif mesecon.is_effector(node.name) then
 | 
			
		||||
@@ -93,9 +92,9 @@ function mesecon.get_any_inputrules(node)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.get_any_rules(node)
 | 
			
		||||
	return mesecon.merge_rule_sets(mesecon.get_any_inputrules(node),
 | 
			
		||||
		mesecon.get_any_outputrules(node))
 | 
			
		||||
function mesecon.get_any_rules (node)
 | 
			
		||||
	return mesecon.mergetable(mesecon.get_any_inputrules(node) or {},
 | 
			
		||||
		mesecon.get_any_outputrules(node) or {})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Receptors
 | 
			
		||||
@@ -183,9 +182,7 @@ end
 | 
			
		||||
 | 
			
		||||
-- Activation:
 | 
			
		||||
mesecon.queue:add_function("activate", function (pos, rulename)
 | 
			
		||||
	local node = mesecon.get_node_force(pos)
 | 
			
		||||
	if not node then return end
 | 
			
		||||
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	local effector = mesecon.get_effector(node.name)
 | 
			
		||||
 | 
			
		||||
	if effector and effector.action_on then
 | 
			
		||||
@@ -206,9 +203,7 @@ end
 | 
			
		||||
 | 
			
		||||
-- Deactivation
 | 
			
		||||
mesecon.queue:add_function("deactivate", function (pos, rulename)
 | 
			
		||||
	local node = mesecon.get_node_force(pos)
 | 
			
		||||
	if not node then return end
 | 
			
		||||
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	local effector = mesecon.get_effector(node.name)
 | 
			
		||||
 | 
			
		||||
	if effector and effector.action_off then
 | 
			
		||||
@@ -229,9 +224,7 @@ end
 | 
			
		||||
 | 
			
		||||
-- Change
 | 
			
		||||
mesecon.queue:add_function("change", function (pos, rulename, changetype)
 | 
			
		||||
	local node = mesecon.get_node_force(pos)
 | 
			
		||||
	if not node then return end
 | 
			
		||||
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	local effector = mesecon.get_effector(node.name)
 | 
			
		||||
 | 
			
		||||
	if effector and effector.action_change then
 | 
			
		||||
@@ -256,8 +249,6 @@ end
 | 
			
		||||
-- Conductors
 | 
			
		||||
 | 
			
		||||
function mesecon.is_conductor_on(node, rulename)
 | 
			
		||||
	if not node then return false end
 | 
			
		||||
 | 
			
		||||
	local conductor = mesecon.get_conductor(node.name)
 | 
			
		||||
	if conductor then
 | 
			
		||||
		if conductor.state then
 | 
			
		||||
@@ -272,13 +263,10 @@ function mesecon.is_conductor_on(node, rulename)
 | 
			
		||||
			return mesecon.get_bit(binstate, bit)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.is_conductor_off(node, rulename)
 | 
			
		||||
	if not node then return false end
 | 
			
		||||
 | 
			
		||||
	local conductor = mesecon.get_conductor(node.name)
 | 
			
		||||
	if conductor then
 | 
			
		||||
		if conductor.state then
 | 
			
		||||
@@ -293,7 +281,6 @@ function mesecon.is_conductor_off(node, rulename)
 | 
			
		||||
			return not mesecon.get_bit(binstate, bit)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -353,146 +340,195 @@ end
 | 
			
		||||
-- some more general high-level stuff
 | 
			
		||||
 | 
			
		||||
function mesecon.is_power_on(pos, rulename)
 | 
			
		||||
	local node = mesecon.get_node_force(pos)
 | 
			
		||||
	if node and (mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name)) then
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	if mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name) then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.is_power_off(pos, rulename)
 | 
			
		||||
	local node = mesecon.get_node_force(pos)
 | 
			
		||||
	if node and (mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name)) then
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	if mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name) then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Turn off an equipotential section starting at `pos`, which outputs in the direction of `link`.
 | 
			
		||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
 | 
			
		||||
-- Follow all all conductor paths replacing conductors that were already
 | 
			
		||||
-- looked at, activating / changing all effectors along the way.
 | 
			
		||||
function mesecon.turnon(pos, link)
 | 
			
		||||
	local frontiers = fifo_queue.new()
 | 
			
		||||
	frontiers:add({pos = pos, link = link})
 | 
			
		||||
	local pos_can_be_skipped = {}
 | 
			
		||||
	local frontiers = {{pos = pos, link = link}}
 | 
			
		||||
 | 
			
		||||
	local depth = 1
 | 
			
		||||
	for f in frontiers:iter() do
 | 
			
		||||
		local node = mesecon.get_node_force(f.pos)
 | 
			
		||||
	while frontiers[depth] do
 | 
			
		||||
		local f = frontiers[depth]
 | 
			
		||||
		local node = minetest.get_node_or_nil(f.pos)
 | 
			
		||||
 | 
			
		||||
		-- area not loaded, postpone action
 | 
			
		||||
		if not node then
 | 
			
		||||
			-- Area does not exist; do nothing
 | 
			
		||||
			pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
 | 
			
		||||
			mesecon.queue:add_action(f.pos, "turnon", {link}, nil, true)
 | 
			
		||||
		elseif mesecon.is_conductor_off(node, f.link) then
 | 
			
		||||
			local rules = mesecon.conductor_get_rules(node)
 | 
			
		||||
 | 
			
		||||
			-- Call turnon on neighbors
 | 
			
		||||
			for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
 | 
			
		||||
				local np = vector.add(f.pos, r)
 | 
			
		||||
				if not pos_can_be_skipped[minetest.hash_node_position(np)] then
 | 
			
		||||
					for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
 | 
			
		||||
						frontiers:add({pos = np, link = l})
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			minetest.swap_node(f.pos, {name = mesecon.get_conductor_on(node, f.link),
 | 
			
		||||
				param2 = node.param2})
 | 
			
		||||
 | 
			
		||||
			mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link))
 | 
			
		||||
			pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
 | 
			
		||||
			-- call turnon on neighbors: normal rules
 | 
			
		||||
			for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
 | 
			
		||||
				local np = mesecon.addPosRule(f.pos, r)
 | 
			
		||||
 | 
			
		||||
				-- area not loaded, postpone action
 | 
			
		||||
				if not minetest.get_node_or_nil(np) then
 | 
			
		||||
					mesecon.queue:add_action(np, "turnon", {rulename},
 | 
			
		||||
						nil, true)
 | 
			
		||||
				else
 | 
			
		||||
					local links = mesecon.rules_link_rule_all(f.pos, r)
 | 
			
		||||
					for _, l in ipairs(links) do
 | 
			
		||||
						table.insert(frontiers, {pos = np, link = l})
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		elseif mesecon.is_effector(node.name) then
 | 
			
		||||
			mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
 | 
			
		||||
			if mesecon.is_effector_off(node.name) then
 | 
			
		||||
				mesecon.activate(f.pos, node, f.link, depth)
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
 | 
			
		||||
		end
 | 
			
		||||
		depth = depth + 1
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Turn on an equipotential section starting at `pos`, which outputs in the direction of `link`.
 | 
			
		||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
 | 
			
		||||
-- Follow all all conductor paths replacing conductors that were already
 | 
			
		||||
-- looked at, deactivating / changing all effectors along the way.
 | 
			
		||||
-- In case an onstate receptor is discovered, abort the process by returning false, which will
 | 
			
		||||
-- cause `receptor_off` to discard all changes made in the voxelmanip.
 | 
			
		||||
-- Contrary to turnon, turnoff has to cache all change and deactivate signals so that they will only
 | 
			
		||||
-- be called in the very end when we can be sure that no conductor was found along the path.
 | 
			
		||||
--
 | 
			
		||||
-- Signal table entry structure:
 | 
			
		||||
-- {
 | 
			
		||||
--	pos = position of effector,
 | 
			
		||||
--	node = node descriptor (name, param1 and param2),
 | 
			
		||||
--	link = link the effector is connected to,
 | 
			
		||||
--	depth = indicates order in which signals wire fired, higher is later
 | 
			
		||||
-- }
 | 
			
		||||
mesecon.queue:add_function("turnon", function (pos, rulename, recdepth)
 | 
			
		||||
	mesecon.turnon(pos, rulename, recdepth)
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
function mesecon.turnoff(pos, link)
 | 
			
		||||
	local frontiers = fifo_queue.new()
 | 
			
		||||
	frontiers:add({pos = pos, link = link})
 | 
			
		||||
	local signals = {}
 | 
			
		||||
	local pos_can_be_skipped = {}
 | 
			
		||||
	local frontiers = {{pos = pos, link = link}}
 | 
			
		||||
 | 
			
		||||
	local depth = 1
 | 
			
		||||
	for f in frontiers:iter() do
 | 
			
		||||
		local node = mesecon.get_node_force(f.pos)
 | 
			
		||||
	while frontiers[depth] do
 | 
			
		||||
		local f = frontiers[depth]
 | 
			
		||||
		local node = minetest.get_node_or_nil(f.pos)
 | 
			
		||||
 | 
			
		||||
		-- area not loaded, postpone action
 | 
			
		||||
		if not node then
 | 
			
		||||
			-- Area does not exist; do nothing
 | 
			
		||||
			pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
 | 
			
		||||
			mesecon.queue:add_action(f.pos, "turnoff", {link}, nil, true)
 | 
			
		||||
		elseif mesecon.is_conductor_on(node, f.link) then
 | 
			
		||||
			local rules = mesecon.conductor_get_rules(node)
 | 
			
		||||
 | 
			
		||||
			minetest.swap_node(f.pos, {name = mesecon.get_conductor_off(node, f.link),
 | 
			
		||||
				param2 = node.param2})
 | 
			
		||||
 | 
			
		||||
			-- call turnoff on neighbors: normal rules
 | 
			
		||||
			for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
 | 
			
		||||
				local np = vector.add(f.pos, r)
 | 
			
		||||
				local np = mesecon.addPosRule(f.pos, r)
 | 
			
		||||
 | 
			
		||||
				if not pos_can_be_skipped[minetest.hash_node_position(np)] then
 | 
			
		||||
					-- Check if an onstate receptor is connected. If that is the case,
 | 
			
		||||
					-- abort this turnoff process by returning false. `receptor_off` will
 | 
			
		||||
					-- discard all the changes that we made in the voxelmanip:
 | 
			
		||||
					if mesecon.rules_link_rule_all_inverted(f.pos, r)[1] then
 | 
			
		||||
						if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then
 | 
			
		||||
							return false
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
 | 
			
		||||
					-- Call turnoff on neighbors
 | 
			
		||||
					for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
 | 
			
		||||
						frontiers:add({pos = np, link = l})
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link))
 | 
			
		||||
			pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
 | 
			
		||||
		elseif mesecon.is_effector(node.name) then
 | 
			
		||||
			table.insert(signals, {
 | 
			
		||||
				pos = f.pos,
 | 
			
		||||
				node = node,
 | 
			
		||||
				link = f.link,
 | 
			
		||||
				depth = depth
 | 
			
		||||
			})
 | 
			
		||||
				-- area not loaded, postpone action
 | 
			
		||||
				if not minetest.get_node_or_nil(np) then
 | 
			
		||||
					mesecon.queue:add_action(np, "turnoff", {rulename},
 | 
			
		||||
						nil, true)
 | 
			
		||||
				else
 | 
			
		||||
			pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
 | 
			
		||||
					local links = mesecon.rules_link_rule_all(f.pos, r)
 | 
			
		||||
					for _, l in ipairs(links) do
 | 
			
		||||
						table.insert(frontiers, {pos = np, link = l})
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		elseif mesecon.is_effector(node.name) then
 | 
			
		||||
			mesecon.changesignal(f.pos, node, f.link, mesecon.state.off, depth)
 | 
			
		||||
			if mesecon.is_effector_on(node.name) and not mesecon.is_powered(f.pos) then
 | 
			
		||||
				mesecon.deactivate(f.pos, node, f.link, depth)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		depth = depth + 1
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for _, sig in ipairs(signals) do
 | 
			
		||||
		mesecon.changesignal(sig.pos, sig.node, sig.link, mesecon.state.off, sig.depth)
 | 
			
		||||
		if mesecon.is_effector_on(sig.node.name) and not mesecon.is_powered(sig.pos) then
 | 
			
		||||
			mesecon.deactivate(sig.pos, sig.node, sig.link, sig.depth)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Get all linking inputrules of inputnode (effector or conductor) that is connected to
 | 
			
		||||
-- outputnode (receptor or conductor) at position `output` and has an output in direction `rule`
 | 
			
		||||
mesecon.queue:add_function("turnoff", function (pos, rulename, recdepth)
 | 
			
		||||
	mesecon.turnoff(pos, rulename, recdepth)
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function mesecon.connected_to_receptor(pos, link)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
 | 
			
		||||
	-- Check if conductors around are connected
 | 
			
		||||
	local rules = mesecon.get_any_inputrules(node)
 | 
			
		||||
	if not rules then return false end
 | 
			
		||||
 | 
			
		||||
	for _, rule in ipairs(mesecon.rule2meta(link, rules)) do
 | 
			
		||||
		local links = mesecon.rules_link_rule_all_inverted(pos, rule)
 | 
			
		||||
		for _, l in ipairs(links) do
 | 
			
		||||
			local np = mesecon.addPosRule(pos, l)
 | 
			
		||||
			if mesecon.find_receptor_on(np, mesecon.invertRule(l)) then
 | 
			
		||||
				return true
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.find_receptor_on(pos, link)
 | 
			
		||||
	local frontiers = {{pos = pos, link = link}}
 | 
			
		||||
	local checked = {}
 | 
			
		||||
 | 
			
		||||
	-- List of positions that have been searched for onstate receptors
 | 
			
		||||
	local depth = 1
 | 
			
		||||
	while frontiers[depth] do
 | 
			
		||||
		local f = frontiers[depth]
 | 
			
		||||
		local node = minetest.get_node_or_nil(f.pos)
 | 
			
		||||
 | 
			
		||||
		if not node then return false end
 | 
			
		||||
		if mesecon.is_receptor_on(node.name) then return true end
 | 
			
		||||
		if mesecon.is_conductor_on(node, f.link) then
 | 
			
		||||
			local rules = mesecon.conductor_get_rules(node)
 | 
			
		||||
 | 
			
		||||
			-- call turnoff on neighbors: normal rules
 | 
			
		||||
			for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
 | 
			
		||||
				local np = mesecon.addPosRule(f.pos, r)
 | 
			
		||||
 | 
			
		||||
				local links = mesecon.rules_link_rule_all_inverted(f.pos, r)
 | 
			
		||||
				for _, l in ipairs(links) do
 | 
			
		||||
					local checkedstring = np.x..np.y..np.z..l.x..l.y..l.z
 | 
			
		||||
					if not checked[checkedstring] then
 | 
			
		||||
						table.insert(frontiers, {pos = np, link = l})
 | 
			
		||||
						checked[checkedstring] = true
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			
 | 
			
		||||
		end
 | 
			
		||||
		depth = depth + 1
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule
 | 
			
		||||
	local outputnode = minetest.get_node(output)
 | 
			
		||||
	local inputnode = minetest.get_node(input)
 | 
			
		||||
	local outputrules = dug_outputrules or mesecon.get_any_outputrules (outputnode)
 | 
			
		||||
	local inputrules = mesecon.get_any_inputrules (inputnode)
 | 
			
		||||
	if not outputrules or not inputrules then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
 | 
			
		||||
		-- Check if output sends to input
 | 
			
		||||
		if mesecon.cmpPos(mesecon.addPosRule(output, outputrule), input) then
 | 
			
		||||
			for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
 | 
			
		||||
				-- Check if input accepts from output
 | 
			
		||||
				if  mesecon.cmpPos(mesecon.addPosRule(input, inputrule), output) then
 | 
			
		||||
					return true, inputrule
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.rules_link_rule_all(output, rule)
 | 
			
		||||
	local input = vector.add(output, rule)
 | 
			
		||||
	local inputnode = mesecon.get_node_force(input)
 | 
			
		||||
	local inputrules = mesecon.get_any_inputrules(inputnode)
 | 
			
		||||
	local input = mesecon.addPosRule(output, rule)
 | 
			
		||||
	local inputnode = minetest.get_node(input)
 | 
			
		||||
	local inputrules = mesecon.get_any_inputrules (inputnode)
 | 
			
		||||
	if not inputrules then
 | 
			
		||||
		return {}
 | 
			
		||||
	end
 | 
			
		||||
@@ -500,35 +536,37 @@ function mesecon.rules_link_rule_all(output, rule)
 | 
			
		||||
	
 | 
			
		||||
	for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
 | 
			
		||||
		-- Check if input accepts from output
 | 
			
		||||
		if  vector.equals(vector.add(input, inputrule), output) then
 | 
			
		||||
		if  mesecon.cmpPos(mesecon.addPosRule(input, inputrule), output) then
 | 
			
		||||
			table.insert(rules, inputrule)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return rules
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Get all linking outputnodes of outputnode (receptor or conductor) that is connected to
 | 
			
		||||
-- inputnode (effector or conductor) at position `input` and has an input in direction `rule`
 | 
			
		||||
function mesecon.rules_link_rule_all_inverted(input, rule)
 | 
			
		||||
	local output = vector.add(input, rule)
 | 
			
		||||
	local outputnode = mesecon.get_node_force(output)
 | 
			
		||||
	local outputrules = mesecon.get_any_outputrules(outputnode)
 | 
			
		||||
	--local irule = mesecon.invertRule(rule)
 | 
			
		||||
	local output = mesecon.addPosRule(input, rule)
 | 
			
		||||
	local outputnode = minetest.get_node(output)
 | 
			
		||||
	local outputrules = mesecon.get_any_outputrules (outputnode)
 | 
			
		||||
	if not outputrules then
 | 
			
		||||
		return {}
 | 
			
		||||
	end
 | 
			
		||||
	local rules = {}
 | 
			
		||||
	
 | 
			
		||||
	for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
 | 
			
		||||
		if  vector.equals(vector.add(output, outputrule), input) then
 | 
			
		||||
		if  mesecon.cmpPos(mesecon.addPosRule(output, outputrule), input) then
 | 
			
		||||
			table.insert(rules, mesecon.invertRule(outputrule))
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return rules
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.rules_link_anydir(pos1, pos2)
 | 
			
		||||
	return mesecon.rules_link(pos1, pos2) or mesecon.rules_link(pos2, pos1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.is_powered(pos, rule)
 | 
			
		||||
	local node = mesecon.get_node_force(pos)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	local rules = mesecon.get_any_inputrules(node)
 | 
			
		||||
	if not rules then return false end
 | 
			
		||||
 | 
			
		||||
@@ -539,11 +577,10 @@ function mesecon.is_powered(pos, rule)
 | 
			
		||||
		for _, rule in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
			local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
 | 
			
		||||
			for _, rname in ipairs(rulenames) do
 | 
			
		||||
				local np = vector.add(pos, rname)
 | 
			
		||||
				local nn = mesecon.get_node_force(np)
 | 
			
		||||
 | 
			
		||||
				if (mesecon.is_conductor_on(nn, mesecon.invertRule(rname))
 | 
			
		||||
				or mesecon.is_receptor_on(nn.name)) then
 | 
			
		||||
				local np = mesecon.addPosRule(pos, rname)
 | 
			
		||||
				local nn = minetest.get_node(np)
 | 
			
		||||
				if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
 | 
			
		||||
				or mesecon.is_receptor_on (nn.name)) then
 | 
			
		||||
					table.insert(sourcepos, np)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
@@ -551,8 +588,8 @@ function mesecon.is_powered(pos, rule)
 | 
			
		||||
	else
 | 
			
		||||
		local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
 | 
			
		||||
		for _, rname in ipairs(rulenames) do
 | 
			
		||||
			local np = vector.add(pos, rname)
 | 
			
		||||
			local nn = mesecon.get_node_force(np)
 | 
			
		||||
			local np = mesecon.addPosRule(pos, rname)
 | 
			
		||||
			local nn = minetest.get_node(np)
 | 
			
		||||
			if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
 | 
			
		||||
			or mesecon.is_receptor_on (nn.name)) then
 | 
			
		||||
				table.insert(sourcepos, np)
 | 
			
		||||
@@ -564,3 +601,52 @@ function mesecon.is_powered(pos, rule)
 | 
			
		||||
	if (#sourcepos == 0) then return false
 | 
			
		||||
	else return sourcepos end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--Rules rotation Functions:
 | 
			
		||||
function mesecon.rotate_rules_right(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		table.insert(nr, {
 | 
			
		||||
			x = -rule.z, 
 | 
			
		||||
			y =  rule.y, 
 | 
			
		||||
			z =  rule.x,
 | 
			
		||||
			name = rule.name})
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.rotate_rules_left(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		table.insert(nr, {
 | 
			
		||||
			x =  rule.z, 
 | 
			
		||||
			y =  rule.y, 
 | 
			
		||||
			z = -rule.x,
 | 
			
		||||
			name = rule.name})
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.rotate_rules_down(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		table.insert(nr, {
 | 
			
		||||
			x = -rule.y, 
 | 
			
		||||
			y =  rule.x, 
 | 
			
		||||
			z =  rule.z,
 | 
			
		||||
			name = rule.name})
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.rotate_rules_up(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		table.insert(nr, {
 | 
			
		||||
			x =  rule.y, 
 | 
			
		||||
			y = -rule.x, 
 | 
			
		||||
			z =  rule.z,
 | 
			
		||||
			name = rule.name})
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
@@ -1,14 +1,30 @@
 | 
			
		||||
-- Un-forceload any forceloaded mapblocks from older versions of Mesecons which
 | 
			
		||||
-- used forceloading instead of VoxelManipulators.
 | 
			
		||||
local BLOCKSIZE = 16
 | 
			
		||||
 | 
			
		||||
-- convert block hash --> node position
 | 
			
		||||
local function unhash_blockpos(hash)
 | 
			
		||||
	return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
 | 
			
		||||
-- Ugly hack to prevent breaking compatibility with other mods
 | 
			
		||||
-- Just remove the following two functions to delete the hack, to be done when other mods have updated
 | 
			
		||||
function mesecon.receptor_on(self, pos, rules)
 | 
			
		||||
	if (self.receptor_on) then
 | 
			
		||||
		print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_on.")
 | 
			
		||||
		print("[Mesecons]          If you are the programmer of this mod, please update it ")
 | 
			
		||||
		print("[Mesecons]          to use mesecon.receptor_on instead. mesecon:* is deprecated")
 | 
			
		||||
		print("[Mesecons]          Otherwise, please make sure you're running the latest version")
 | 
			
		||||
		print("[Mesecons]          of that mod and inform the mod creator.")
 | 
			
		||||
	else
 | 
			
		||||
		rules = pos
 | 
			
		||||
		pos = self
 | 
			
		||||
	end
 | 
			
		||||
	mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local old_forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
 | 
			
		||||
for hash, _ in pairs(old_forceloaded_blocks) do
 | 
			
		||||
	minetest.forceload_free_block(unhash_blockpos(hash))
 | 
			
		||||
function mesecon.receptor_off(self, pos, rules)
 | 
			
		||||
	if (self.receptor_off) then
 | 
			
		||||
		print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_off.")
 | 
			
		||||
		print("[Mesecons]          If you are the programmer of this mod, please update it ")
 | 
			
		||||
		print("[Mesecons]          to use mesecon.receptor_off instead. mesecon:* is deprecated")
 | 
			
		||||
		print("[Mesecons]          Otherwise, please make sure you're running the latest version")
 | 
			
		||||
		print("[Mesecons]          of that mod and inform the mod creator.")
 | 
			
		||||
	else
 | 
			
		||||
		rules = pos
 | 
			
		||||
		pos = self
 | 
			
		||||
	end
 | 
			
		||||
	mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
 | 
			
		||||
end
 | 
			
		||||
os.remove(minetest.get_worldpath()..DIR_DELIM.."mesecon_forceloaded")
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,2 +0,0 @@
 | 
			
		||||
name = mesecons
 | 
			
		||||
depends = default
 | 
			
		||||
@@ -4,7 +4,7 @@ minetest.register_node("mesecons:mesecon_off", {
 | 
			
		||||
	inventory_image = "jeija_mesecon_off.png",
 | 
			
		||||
	wield_image = "jeija_mesecon_off.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
@@ -22,7 +22,7 @@ minetest.register_node("mesecons:mesecon_on", {
 | 
			
		||||
	drawtype = "raillike",
 | 
			
		||||
	tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
@@ -30,7 +30,7 @@ minetest.register_node("mesecons:mesecon_on", {
 | 
			
		||||
	},
 | 
			
		||||
	groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
 | 
			
		||||
	drop = "mesecons:mesecon_off 1",
 | 
			
		||||
	light_source = minetest.LIGHT_MAX-11,
 | 
			
		||||
	light_source = LIGHT_MAX-11,
 | 
			
		||||
	mesecons = {conductor={
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		offstate = "mesecons:mesecon_off"
 | 
			
		||||
 
 | 
			
		||||
@@ -1,85 +1,46 @@
 | 
			
		||||
mesecon.rules = {}
 | 
			
		||||
mesecon.state = {}
 | 
			
		||||
 | 
			
		||||
mesecon.rules.default = {
 | 
			
		||||
	{x =  0, y =  0, z = -1},
 | 
			
		||||
	{x =  1, y =  0, z =  0},
 | 
			
		||||
	{x = -1, y =  0, z =  0},
 | 
			
		||||
	{x =  0, y =  0, z =  1},
 | 
			
		||||
mesecon.rules.default =
 | 
			
		||||
{{x=0,  y=0,  z=-1},
 | 
			
		||||
 {x=1,  y=0,  z=0},
 | 
			
		||||
 {x=-1, y=0,  z=0},
 | 
			
		||||
 {x=0,  y=0,  z=1},
 | 
			
		||||
 {x=1,  y=1,  z=0},
 | 
			
		||||
 {x=1,  y=-1, z=0},
 | 
			
		||||
 {x=-1, y=1,  z=0},
 | 
			
		||||
 {x=-1, y=-1, z=0},
 | 
			
		||||
 {x=0,  y=1,  z=1},
 | 
			
		||||
 {x=0,  y=-1, z=1},
 | 
			
		||||
 {x=0,  y=1,  z=-1},
 | 
			
		||||
 {x=0,  y=-1, z=-1}}
 | 
			
		||||
 | 
			
		||||
mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.default, {{x=0, y=-2, z=0}})
 | 
			
		||||
 | 
			
		||||
mesecon.rules.buttonlike =
 | 
			
		||||
{{x = 1,  y = 0, z = 0},
 | 
			
		||||
 {x = 1,  y = 1, z = 0},
 | 
			
		||||
	{x =  1, y = -1, z =  0},
 | 
			
		||||
	{x = -1, y =  1, z =  0},
 | 
			
		||||
	{x = -1, y = -1, z =  0},
 | 
			
		||||
	{x =  0, y =  1, z =  1},
 | 
			
		||||
	{x =  0, y = -1, z =  1},
 | 
			
		||||
	{x =  0, y =  1, z = -1},
 | 
			
		||||
	{x =  0, y = -1, z = -1},
 | 
			
		||||
}
 | 
			
		||||
 {x = 1,  y =-1, z = 0},
 | 
			
		||||
 {x = 1,  y =-1, z = 1}, 
 | 
			
		||||
 {x = 1,  y =-1, z =-1},
 | 
			
		||||
 {x = 2,  y = 0, z = 0}}
 | 
			
		||||
 | 
			
		||||
mesecon.rules.floor = mesecon.merge_rule_sets(mesecon.rules.default, {{x = 0, y = -1, z = 0}})
 | 
			
		||||
 | 
			
		||||
mesecon.rules.pplate = mesecon.merge_rule_sets(mesecon.rules.floor, {{x = 0, y = -2, z = 0}})
 | 
			
		||||
 | 
			
		||||
mesecon.rules.buttonlike = {
 | 
			
		||||
	{x = 1,  y =  0, z =  0},
 | 
			
		||||
	{x = 1,  y =  1, z =  0},
 | 
			
		||||
	{x = 1,  y = -1, z =  0},
 | 
			
		||||
	{x = 1,  y = -1, z =  1},
 | 
			
		||||
	{x = 1,  y = -1, z = -1},
 | 
			
		||||
	{x = 2,  y =  0, z =  0},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
mesecon.rules.flat = {
 | 
			
		||||
	{x =  1, y = 0, z =  0},
 | 
			
		||||
	{x = -1, y = 0, z =  0},
 | 
			
		||||
mesecon.rules.flat =
 | 
			
		||||
{{x = 1, y = 0, z = 0},
 | 
			
		||||
 {x =-1, y = 0, z = 0},
 | 
			
		||||
 {x = 0, y = 0, z = 1},
 | 
			
		||||
	{x =  0, y = 0, z = -1},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
mesecon.rules.alldirs = {
 | 
			
		||||
	{x =  1, y =  0,  z =  0},
 | 
			
		||||
	{x = -1, y =  0,  z =  0},
 | 
			
		||||
	{x =  0, y =  1,  z =  0},
 | 
			
		||||
	{x =  0, y = -1,  z =  0},
 | 
			
		||||
	{x =  0, y =  0,  z =  1},
 | 
			
		||||
	{x =  0, y =  0,  z = -1},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local rules_wallmounted = {
 | 
			
		||||
	xp = mesecon.rotate_rules_down(mesecon.rules.floor),
 | 
			
		||||
	xn = mesecon.rotate_rules_up(mesecon.rules.floor),
 | 
			
		||||
	yp = mesecon.rotate_rules_up(mesecon.rotate_rules_up(mesecon.rules.floor)),
 | 
			
		||||
	yn = mesecon.rules.floor,
 | 
			
		||||
	zp = mesecon.rotate_rules_left(mesecon.rotate_rules_up(mesecon.rules.floor)),
 | 
			
		||||
	zn = mesecon.rotate_rules_right(mesecon.rotate_rules_up(mesecon.rules.floor)),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local rules_buttonlike = {
 | 
			
		||||
	xp = mesecon.rules.buttonlike,
 | 
			
		||||
	xn = mesecon.rotate_rules_right(mesecon.rotate_rules_right(mesecon.rules.buttonlike)),
 | 
			
		||||
	yp = mesecon.rotate_rules_down(mesecon.rules.buttonlike),
 | 
			
		||||
	yn = mesecon.rotate_rules_up(mesecon.rules.buttonlike),
 | 
			
		||||
	zp = mesecon.rotate_rules_right(mesecon.rules.buttonlike),
 | 
			
		||||
	zn = mesecon.rotate_rules_left(mesecon.rules.buttonlike),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local function rules_from_dir(ruleset, dir)
 | 
			
		||||
	if dir.x ==  1 then return ruleset.xp end
 | 
			
		||||
	if dir.y ==  1 then return ruleset.yp end
 | 
			
		||||
	if dir.z ==  1 then return ruleset.zp end
 | 
			
		||||
	if dir.x == -1 then return ruleset.xn end
 | 
			
		||||
	if dir.y == -1 then return ruleset.yn end
 | 
			
		||||
	if dir.z == -1 then return ruleset.zn end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.rules.wallmounted_get = function(node)
 | 
			
		||||
	local dir = minetest.wallmounted_to_dir(node.param2)
 | 
			
		||||
	return rules_from_dir(rules_wallmounted, dir)
 | 
			
		||||
end
 | 
			
		||||
 {x = 0, y = 0, z =-1}}
 | 
			
		||||
 
 | 
			
		||||
mesecon.rules.buttonlike_get = function(node)
 | 
			
		||||
	local dir = minetest.facedir_to_dir(node.param2)
 | 
			
		||||
	return rules_from_dir(rules_buttonlike, dir)
 | 
			
		||||
	local rules = mesecon.rules.buttonlike
 | 
			
		||||
	if node.param2 == 2 then
 | 
			
		||||
		rules=mesecon.rotate_rules_left(rules)
 | 
			
		||||
	elseif node.param2 == 3 then
 | 
			
		||||
		rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
 | 
			
		||||
	elseif node.param2 == 0 then
 | 
			
		||||
		rules=mesecon.rotate_rules_right(rules)
 | 
			
		||||
	end
 | 
			
		||||
	return rules
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.state.on = "on"
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
-- Dig and place services
 | 
			
		||||
 | 
			
		||||
mesecon.on_placenode = function(pos, node)
 | 
			
		||||
	mesecon.execute_autoconnect_hooks_now(pos, node)
 | 
			
		||||
mesecon.on_placenode = function (pos, node)
 | 
			
		||||
	mesecon.update_autoconnect(pos, node)
 | 
			
		||||
 | 
			
		||||
	-- Receptors: Send on signal when active
 | 
			
		||||
	if mesecon.is_receptor_on(node.name) then
 | 
			
		||||
@@ -16,26 +16,23 @@ mesecon.on_placenode = function(pos, node)
 | 
			
		||||
			-- also call receptor_on if itself is powered already, so that neighboring
 | 
			
		||||
			-- conductors will be activated (when pushing an on-conductor with a piston)
 | 
			
		||||
			for _, s in ipairs(sources) do
 | 
			
		||||
				local rule = vector.subtract(pos, s)
 | 
			
		||||
				local rule = {x = pos.x - s.x, y = pos.y - s.y, z = pos.z - s.z}
 | 
			
		||||
				mesecon.turnon(pos, rule)
 | 
			
		||||
			end
 | 
			
		||||
			--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
 | 
			
		||||
		elseif mesecon.is_conductor_on(node) then
 | 
			
		||||
			node.name = mesecon.get_conductor_off(node)
 | 
			
		||||
			minetest.swap_node(pos, node)
 | 
			
		||||
			minetest.swap_node(pos, {name = mesecon.get_conductor_off(node)})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Effectors: Send changesignal and activate or deactivate
 | 
			
		||||
	if mesecon.is_effector(node.name) then
 | 
			
		||||
		local powered_rules = {}
 | 
			
		||||
		local unpowered_rules = {}
 | 
			
		||||
 | 
			
		||||
		-- for each input rule, check if powered
 | 
			
		||||
		for _, r in ipairs(mesecon.effector_get_rules(node)) do
 | 
			
		||||
			local powered = mesecon.is_powered(pos, r)
 | 
			
		||||
			if powered then table.insert(powered_rules, r)
 | 
			
		||||
			else table.insert(unpowered_rules, r) end
 | 
			
		||||
			if powered then table.insert(powered_rules, r) end
 | 
			
		||||
 | 
			
		||||
			local state = powered and mesecon.state.on or mesecon.state.off
 | 
			
		||||
			mesecon.changesignal(pos, node, r, state, 1)
 | 
			
		||||
@@ -45,92 +42,53 @@ mesecon.on_placenode = function(pos, node)
 | 
			
		||||
			for _, r in ipairs(powered_rules) do
 | 
			
		||||
				mesecon.activate(pos, node, r, 1)
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			for _, r in ipairs(unpowered_rules) do
 | 
			
		||||
				mesecon.deactivate(pos, node, r, 1)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.on_dignode = function(pos, node)
 | 
			
		||||
mesecon.on_dignode = function (pos, node)
 | 
			
		||||
	if mesecon.is_conductor_on(node) then
 | 
			
		||||
		mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
 | 
			
		||||
	elseif mesecon.is_receptor_on(node.name) then
 | 
			
		||||
		mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	mesecon.execute_autoconnect_hooks_queue(pos, node)
 | 
			
		||||
	mesecon.queue:add_action(pos, "update_autoconnect", {node})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.on_blastnode(pos, intensity)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	minetest.remove_node(pos)
 | 
			
		||||
	mesecon.on_dignode(pos, node)
 | 
			
		||||
	return minetest.get_node_drops(node.name, "")
 | 
			
		||||
end
 | 
			
		||||
mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect)
 | 
			
		||||
 | 
			
		||||
minetest.register_on_placenode(mesecon.on_placenode)
 | 
			
		||||
minetest.register_on_dignode(mesecon.on_dignode)
 | 
			
		||||
 | 
			
		||||
-- Overheating service for fast circuits
 | 
			
		||||
local OVERHEAT_MAX = mesecon.setting("overheat_max", 20)
 | 
			
		||||
local COOLDOWN_TIME = mesecon.setting("cooldown_time", 2.0)
 | 
			
		||||
local COOLDOWN_STEP = mesecon.setting("cooldown_granularity", 0.5)
 | 
			
		||||
local COOLDOWN_MULTIPLIER = OVERHEAT_MAX / COOLDOWN_TIME
 | 
			
		||||
local cooldown_timer = 0.0
 | 
			
		||||
local object_heat = {}
 | 
			
		||||
 | 
			
		||||
-- returns true if heat is too high
 | 
			
		||||
function mesecon.do_overheat(pos)
 | 
			
		||||
	local id = minetest.hash_node_position(pos)
 | 
			
		||||
	local heat = (object_heat[id] or 0) + 1
 | 
			
		||||
	object_heat[id] = heat
 | 
			
		||||
	if heat >= OVERHEAT_MAX then
 | 
			
		||||
		minetest.log("action", "Node overheats at " .. minetest.pos_to_string(pos))
 | 
			
		||||
		object_heat[id] = nil
 | 
			
		||||
mesecon.do_overheat = function(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local heat = meta:get_int("heat") or 0
 | 
			
		||||
 | 
			
		||||
	heat = heat + 1
 | 
			
		||||
	meta:set_int("heat", heat)
 | 
			
		||||
 | 
			
		||||
	if heat < mesecon.setting("overheat_max", 20) then
 | 
			
		||||
		mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
 | 
			
		||||
	else
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.do_cooldown(pos)
 | 
			
		||||
	local id = minetest.hash_node_position(pos)
 | 
			
		||||
	object_heat[id] = nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.get_heat(pos)
 | 
			
		||||
	local id = minetest.hash_node_position(pos)
 | 
			
		||||
	return object_heat[id] or 0
 | 
			
		||||
end
 | 
			
		||||
mesecon.queue:add_function("cooldown", function (pos)
 | 
			
		||||
	if minetest.get_item_group(minetest.get_node(pos).name, "overheat") == 0 then
 | 
			
		||||
		return -- node has been moved, this one does not use overheating - ignore
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
function mesecon.move_hot_nodes(moved_nodes)
 | 
			
		||||
	local new_heat = {}
 | 
			
		||||
	for _, n in ipairs(moved_nodes) do
 | 
			
		||||
		local old_id = minetest.hash_node_position(n.oldpos)
 | 
			
		||||
		local new_id = minetest.hash_node_position(n.pos)
 | 
			
		||||
		new_heat[new_id] = object_heat[old_id]
 | 
			
		||||
		object_heat[old_id] = nil
 | 
			
		||||
	end
 | 
			
		||||
	for id, heat in pairs(new_heat) do
 | 
			
		||||
		object_heat[id] = heat
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local heat = meta:get_int("heat")
 | 
			
		||||
 | 
			
		||||
local function global_cooldown(dtime)
 | 
			
		||||
	cooldown_timer = cooldown_timer + dtime
 | 
			
		||||
	if cooldown_timer < COOLDOWN_STEP then
 | 
			
		||||
		return -- don't overload the CPU
 | 
			
		||||
	if (heat > 0) then
 | 
			
		||||
		meta:set_int("heat", heat - 1)
 | 
			
		||||
	end
 | 
			
		||||
	local cooldown = COOLDOWN_MULTIPLIER * cooldown_timer
 | 
			
		||||
	cooldown_timer = 0
 | 
			
		||||
	for id, heat in pairs(object_heat) do
 | 
			
		||||
		heat = heat - cooldown
 | 
			
		||||
		if heat <= 0 then
 | 
			
		||||
			object_heat[id] = nil -- free some RAM
 | 
			
		||||
		else
 | 
			
		||||
			object_heat[id] = heat
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
minetest.register_globalstep(global_cooldown)
 | 
			
		||||
end)
 | 
			
		||||
 
 | 
			
		||||
@@ -1,15 +1,10 @@
 | 
			
		||||
-- SETTINGS
 | 
			
		||||
function mesecon.setting(setting, default)
 | 
			
		||||
	if type(default) == "boolean" then
 | 
			
		||||
		local read = minetest.settings:get_bool("mesecon."..setting)
 | 
			
		||||
		if read == nil then
 | 
			
		||||
			return default
 | 
			
		||||
		else
 | 
			
		||||
			return read
 | 
			
		||||
		end
 | 
			
		||||
	if type(default) == "bool" then
 | 
			
		||||
		return minetest.setting_getbool("mesecon."..setting) or default
 | 
			
		||||
	elseif type(default) == "string" then
 | 
			
		||||
		return minetest.settings:get("mesecon."..setting) or default
 | 
			
		||||
		return minetest.setting_get("mesecon."..setting) or default
 | 
			
		||||
	elseif type(default) == "number" then
 | 
			
		||||
		return tonumber(minetest.settings:get("mesecon."..setting) or default)
 | 
			
		||||
		return tonumber(minetest.setting_get("mesecon."..setting) or default)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 191 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_fiber.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 592 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_glue.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 487 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_mesecon_switch_off.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 598 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_mesecon_switch_on.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 692 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_mesecon_switch_side.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 553 B  | 
| 
		 Before Width: | Height: | Size: 844 B  | 
| 
		 Before Width: | Height: | Size: 838 B  | 
| 
		 Before Width: | Height: | Size: 851 B  | 
| 
		 Before Width: | Height: | Size: 846 B  | 
| 
		 Before Width: | Height: | Size: 222 B  | 
| 
		 Before Width: | Height: | Size: 504 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_silicon.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 867 B  | 
| 
		 Before Width: | Height: | Size: 144 B After Width: | Height: | Size: 204 B  | 
| 
		 Before Width: | Height: | Size: 377 B After Width: | Height: | Size: 465 B  | 
| 
		 Before Width: | Height: | Size: 362 B After Width: | Height: | Size: 464 B  | 
@@ -2,60 +2,10 @@ function mesecon.move_node(pos, newpos)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos):to_table()
 | 
			
		||||
	minetest.remove_node(pos)
 | 
			
		||||
	minetest.set_node(newpos, node)
 | 
			
		||||
	minetest.add_node(newpos, node)
 | 
			
		||||
	minetest.get_meta(pos):from_table(meta)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Rules rotation Functions:
 | 
			
		||||
function mesecon.rotate_rules_right(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		table.insert(nr, {
 | 
			
		||||
			x = -rule.z,
 | 
			
		||||
			y =  rule.y,
 | 
			
		||||
			z =  rule.x,
 | 
			
		||||
			name = rule.name})
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.rotate_rules_left(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		table.insert(nr, {
 | 
			
		||||
			x =  rule.z,
 | 
			
		||||
			y =  rule.y,
 | 
			
		||||
			z = -rule.x,
 | 
			
		||||
			name = rule.name})
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.rotate_rules_down(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		table.insert(nr, {
 | 
			
		||||
			x = -rule.y,
 | 
			
		||||
			y =  rule.x,
 | 
			
		||||
			z =  rule.z,
 | 
			
		||||
			name = rule.name})
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.rotate_rules_up(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		table.insert(nr, {
 | 
			
		||||
			x =  rule.y,
 | 
			
		||||
			y = -rule.x,
 | 
			
		||||
			z =  rule.z,
 | 
			
		||||
			name = rule.name})
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
--
 | 
			
		||||
 | 
			
		||||
function mesecon.flattenrules(allrules)
 | 
			
		||||
--[[
 | 
			
		||||
	{
 | 
			
		||||
@@ -100,7 +50,7 @@ function mesecon.rule2bit(findrule, allrules)
 | 
			
		||||
	end
 | 
			
		||||
	for m,metarule in ipairs( allrules) do
 | 
			
		||||
	for _,    rule in ipairs(metarule ) do
 | 
			
		||||
		if vector.equals(findrule, rule) then
 | 
			
		||||
		if mesecon.cmpPos(findrule, rule) then
 | 
			
		||||
			return m
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
@@ -119,7 +69,7 @@ function mesecon.rule2metaindex(findrule, allrules)
 | 
			
		||||
 | 
			
		||||
	for m, metarule in ipairs( allrules) do
 | 
			
		||||
	for _,     rule in ipairs(metarule ) do
 | 
			
		||||
		if vector.equals(findrule, rule) then
 | 
			
		||||
		if mesecon.cmpPos(findrule, rule) then
 | 
			
		||||
			return m
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
@@ -183,39 +133,45 @@ function mesecon.set_bit(binary,bit,value)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.invertRule(r)
 | 
			
		||||
	return vector.multiply(r, -1)
 | 
			
		||||
	return {x = -r.x, y = -r.y, z = -r.z}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.tablecopy(obj) -- deep copy
 | 
			
		||||
	if type(obj) == "table" then
 | 
			
		||||
		return table.copy(obj)
 | 
			
		||||
function mesecon.addPosRule(p, r)
 | 
			
		||||
	return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.cmpPos(p1, p2)
 | 
			
		||||
	return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.tablecopy(table) -- deep table copy
 | 
			
		||||
	if type(table) ~= "table" then return table end -- no need to copy
 | 
			
		||||
	local newtable = {}
 | 
			
		||||
 | 
			
		||||
	for idx, item in pairs(table) do
 | 
			
		||||
		if type(item) == "table" then
 | 
			
		||||
			newtable[idx] = mesecon.tablecopy(item)
 | 
			
		||||
		else
 | 
			
		||||
			newtable[idx] = item
 | 
			
		||||
		end
 | 
			
		||||
	return obj
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return newtable
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Returns whether two values are equal.
 | 
			
		||||
-- In tables, keys are compared for identity but values are compared recursively.
 | 
			
		||||
-- There is no protection from infinite recursion.
 | 
			
		||||
function mesecon.cmpAny(t1, t2)
 | 
			
		||||
	if type(t1) ~= type(t2) then return false end
 | 
			
		||||
	if type(t1) ~= "table" then return t1 == t2 end
 | 
			
		||||
	if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
 | 
			
		||||
 | 
			
		||||
	-- Check that for each key of `t1` both tables have the same value
 | 
			
		||||
	for i, e in pairs(t1) do
 | 
			
		||||
		if not mesecon.cmpAny(e, t2[i]) then return false end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Check that all keys of `t2` are also keys of `t1` so were checked in the previous loop
 | 
			
		||||
	for i, _ in pairs(t2) do
 | 
			
		||||
		if t1[i] == nil then return false end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Deprecated. Use `merge_tables` or `merge_rule_sets` as appropriate.
 | 
			
		||||
-- does not overwrite values; number keys (ipairs) are appended, not overwritten
 | 
			
		||||
function mesecon.mergetable(source, dest)
 | 
			
		||||
	minetest.log("warning", debug.traceback("Deprecated call to mesecon.mergetable"))
 | 
			
		||||
	local rval = mesecon.tablecopy(dest)
 | 
			
		||||
 | 
			
		||||
	for k, v in pairs(source) do
 | 
			
		||||
@@ -228,41 +184,14 @@ function mesecon.mergetable(source, dest)
 | 
			
		||||
	return rval
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Merges several rule sets in one. Order may not be preserved. Nil arguments
 | 
			
		||||
-- are ignored.
 | 
			
		||||
-- The rule sets must be of the same kind (either all single-level or all two-level).
 | 
			
		||||
-- The function may be changed to normalize the resulting set in some way.
 | 
			
		||||
function mesecon.merge_rule_sets(...)
 | 
			
		||||
	local rval = {}
 | 
			
		||||
	for _, t in pairs({...}) do -- ignores nils automatically
 | 
			
		||||
		table.insert_all(rval, mesecon.tablecopy(t))
 | 
			
		||||
	end
 | 
			
		||||
	return rval
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Merges two tables, with entries from `replacements` taking precedence over
 | 
			
		||||
-- those from `base`. Returns the new table.
 | 
			
		||||
-- Values are deep-copied from either table, keys are referenced.
 | 
			
		||||
-- Numerical indices aren’t handled specially.
 | 
			
		||||
function mesecon.merge_tables(base, replacements)
 | 
			
		||||
	local ret = mesecon.tablecopy(replacements) -- these are never overriden so have to be copied in any case
 | 
			
		||||
	for k, v in pairs(base) do
 | 
			
		||||
		if ret[k] == nil then -- it could be `false`
 | 
			
		||||
			ret[k] = mesecon.tablecopy(v)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return ret
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.register_node(name, spec_common, spec_off, spec_on)
 | 
			
		||||
	spec_common.drop = spec_common.drop or name .. "_off"
 | 
			
		||||
	spec_common.on_blast = spec_common.on_blast or mesecon.on_blastnode
 | 
			
		||||
	spec_common.__mesecon_basename = name
 | 
			
		||||
	spec_on.__mesecon_state = "on"
 | 
			
		||||
	spec_off.__mesecon_state = "off"
 | 
			
		||||
 | 
			
		||||
	spec_on = mesecon.merge_tables(spec_common, spec_on);
 | 
			
		||||
	spec_off = mesecon.merge_tables(spec_common, spec_off);
 | 
			
		||||
	spec_on = mesecon.mergetable(spec_common, spec_on);
 | 
			
		||||
	spec_off = mesecon.mergetable(spec_common, spec_off);
 | 
			
		||||
 | 
			
		||||
	minetest.register_node(name .. "_on", spec_on)
 | 
			
		||||
	minetest.register_node(name .. "_off", spec_off)
 | 
			
		||||
@@ -280,190 +209,3 @@ function mesecon.flipstate(pos, node)
 | 
			
		||||
 | 
			
		||||
	return newstate
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- File writing / reading utilities
 | 
			
		||||
local wpath = minetest.get_worldpath()
 | 
			
		||||
function mesecon.file2table(filename)
 | 
			
		||||
	local f = io.open(wpath..DIR_DELIM..filename, "r")
 | 
			
		||||
	if f == nil then return {} end
 | 
			
		||||
	local t = f:read("*all")
 | 
			
		||||
	f:close()
 | 
			
		||||
	if t == "" or t == nil then return {} end
 | 
			
		||||
	return minetest.deserialize(t)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.table2file(filename, table)
 | 
			
		||||
	local f = io.open(wpath..DIR_DELIM..filename, "w")
 | 
			
		||||
	f:write(minetest.serialize(table))
 | 
			
		||||
	f:close()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Block position "hashing" (convert to integer) functions for voxelmanip cache
 | 
			
		||||
local BLOCKSIZE = 16
 | 
			
		||||
 | 
			
		||||
-- convert node position --> block hash
 | 
			
		||||
local function hash_blockpos(pos)
 | 
			
		||||
	return minetest.hash_node_position({
 | 
			
		||||
		x = math.floor(pos.x/BLOCKSIZE),
 | 
			
		||||
		y = math.floor(pos.y/BLOCKSIZE),
 | 
			
		||||
		z = math.floor(pos.z/BLOCKSIZE)
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Maps from a hashed mapblock position (as returned by hash_blockpos) to a
 | 
			
		||||
-- table.
 | 
			
		||||
--
 | 
			
		||||
-- Contents of the table are:
 | 
			
		||||
-- “vm” → the VoxelManipulator
 | 
			
		||||
-- “va” → the VoxelArea
 | 
			
		||||
-- “data” → the data array
 | 
			
		||||
-- “param1” → the param1 array
 | 
			
		||||
-- “param2” → the param2 array
 | 
			
		||||
-- “dirty” → true if data has been modified
 | 
			
		||||
--
 | 
			
		||||
-- Nil if no VM-based transaction is in progress.
 | 
			
		||||
local vm_cache = nil
 | 
			
		||||
 | 
			
		||||
-- Starts a VoxelManipulator-based transaction.
 | 
			
		||||
--
 | 
			
		||||
-- During a VM transaction, calls to vm_get_node and vm_swap_node operate on a
 | 
			
		||||
-- cached copy of the world loaded via VoxelManipulators. That cache can later
 | 
			
		||||
-- be committed to the real map by means of vm_commit or discarded by means of
 | 
			
		||||
-- vm_abort.
 | 
			
		||||
function mesecon.vm_begin()
 | 
			
		||||
	vm_cache = {}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and map data
 | 
			
		||||
-- and writing back any modified areas.
 | 
			
		||||
function mesecon.vm_commit()
 | 
			
		||||
	for hash, tbl in pairs(vm_cache) do
 | 
			
		||||
		if tbl.dirty then
 | 
			
		||||
			local vm = tbl.vm
 | 
			
		||||
			vm:set_data(tbl.data)
 | 
			
		||||
			vm:write_to_map()
 | 
			
		||||
			vm:update_map()
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	vm_cache = nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and throwing
 | 
			
		||||
-- away any modified areas.
 | 
			
		||||
function mesecon.vm_abort()
 | 
			
		||||
	vm_cache = nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Gets the cache entry covering a position, populating it if necessary.
 | 
			
		||||
local function vm_get_or_create_entry(pos)
 | 
			
		||||
	local hash = hash_blockpos(pos)
 | 
			
		||||
	local tbl = vm_cache[hash]
 | 
			
		||||
	if not tbl then
 | 
			
		||||
		local vm = minetest.get_voxel_manip(pos, pos)
 | 
			
		||||
		local min_pos, max_pos = vm:get_emerged_area()
 | 
			
		||||
		local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos}
 | 
			
		||||
		tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false}
 | 
			
		||||
		vm_cache[hash] = tbl
 | 
			
		||||
	end
 | 
			
		||||
	return tbl
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Gets the node at a given position during a VoxelManipulator-based
 | 
			
		||||
-- transaction.
 | 
			
		||||
function mesecon.vm_get_node(pos)
 | 
			
		||||
	local tbl = vm_get_or_create_entry(pos)
 | 
			
		||||
	local index = tbl.va:indexp(pos)
 | 
			
		||||
	local node_value = tbl.data[index]
 | 
			
		||||
	if node_value == core.CONTENT_IGNORE then
 | 
			
		||||
		return nil
 | 
			
		||||
	else
 | 
			
		||||
		local node_param1 = tbl.param1[index]
 | 
			
		||||
		local node_param2 = tbl.param2[index]
 | 
			
		||||
		return {name = minetest.get_name_from_content_id(node_value), param1 = node_param1, param2 = node_param2}
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Sets a node’s name during a VoxelManipulator-based transaction.
 | 
			
		||||
--
 | 
			
		||||
-- Existing param1, param2, and metadata are left alone.
 | 
			
		||||
function mesecon.vm_swap_node(pos, name)
 | 
			
		||||
	local tbl = vm_get_or_create_entry(pos)
 | 
			
		||||
	local index = tbl.va:indexp(pos)
 | 
			
		||||
	tbl.data[index] = minetest.get_content_id(name)
 | 
			
		||||
	tbl.dirty = true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Gets the node at a given position, regardless of whether it is loaded or
 | 
			
		||||
-- not, respecting a transaction if one is in progress.
 | 
			
		||||
--
 | 
			
		||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
 | 
			
		||||
-- the server’s main map data cache and then accessed from there.
 | 
			
		||||
--
 | 
			
		||||
-- Inside a VM transaction, the transaction’s VM cache is used.
 | 
			
		||||
function mesecon.get_node_force(pos)
 | 
			
		||||
	if vm_cache then
 | 
			
		||||
		return mesecon.vm_get_node(pos)
 | 
			
		||||
	else
 | 
			
		||||
		local node = minetest.get_node_or_nil(pos)
 | 
			
		||||
		if node == nil then
 | 
			
		||||
			-- Node is not currently loaded; use a VoxelManipulator to prime
 | 
			
		||||
			-- the mapblock cache and try again.
 | 
			
		||||
			minetest.get_voxel_manip(pos, pos)
 | 
			
		||||
			node = minetest.get_node_or_nil(pos)
 | 
			
		||||
		end
 | 
			
		||||
		return node
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Swaps the node at a given position, regardless of whether it is loaded or
 | 
			
		||||
-- not, respecting a transaction if one is in progress.
 | 
			
		||||
--
 | 
			
		||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
 | 
			
		||||
-- the server’s main map data cache and then accessed from there.
 | 
			
		||||
--
 | 
			
		||||
-- Inside a VM transaction, the transaction’s VM cache is used.
 | 
			
		||||
--
 | 
			
		||||
-- This function can only be used to change the node’s name, not its parameters
 | 
			
		||||
-- or metadata.
 | 
			
		||||
function mesecon.swap_node_force(pos, name)
 | 
			
		||||
	if vm_cache then
 | 
			
		||||
		return mesecon.vm_swap_node(pos, name)
 | 
			
		||||
	else
 | 
			
		||||
		-- This serves to both ensure the mapblock is loaded and also hand us
 | 
			
		||||
		-- the old node table so we can preserve param2.
 | 
			
		||||
		local node = mesecon.get_node_force(pos)
 | 
			
		||||
		node.name = name
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Autoconnect Hooks
 | 
			
		||||
-- Nodes like conductors may change their appearance and their connection rules
 | 
			
		||||
-- right after being placed or after being dug, e.g. the default wires use this
 | 
			
		||||
-- to automatically connect to linking nodes after placement.
 | 
			
		||||
-- After placement, the update function will be executed immediately so that the
 | 
			
		||||
-- possibly changed rules can be taken into account when recalculating the circuit.
 | 
			
		||||
-- After digging, the update function will be queued and executed after
 | 
			
		||||
-- recalculating the circuit. The update function must take care of updating the
 | 
			
		||||
-- node at the given position itself, but also all of the other nodes the given
 | 
			
		||||
-- position may have (had) a linking connection to.
 | 
			
		||||
mesecon.autoconnect_hooks = {}
 | 
			
		||||
 | 
			
		||||
-- name: A unique name for the hook, e.g. "foowire". Used to name the actionqueue function.
 | 
			
		||||
-- fct: The update function with parameters function(pos, node)
 | 
			
		||||
function mesecon.register_autoconnect_hook(name, fct)
 | 
			
		||||
	mesecon.autoconnect_hooks[name] = fct
 | 
			
		||||
	mesecon.queue:add_function("autoconnect_hook_"..name, fct)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.execute_autoconnect_hooks_now(pos, node)
 | 
			
		||||
	for _, fct in pairs(mesecon.autoconnect_hooks) do
 | 
			
		||||
		fct(pos, node)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.execute_autoconnect_hooks_queue(pos, node)
 | 
			
		||||
	for name in pairs(mesecon.autoconnect_hooks) do
 | 
			
		||||
		mesecon.queue:add_action(pos, "autoconnect_hook_"..name, {node})
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
@@ -22,7 +22,7 @@ local wire_getconnect = function (from_pos, self_pos)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		for _, r in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
			if (vector.equals(vector.add(self_pos, r), from_pos)) then
 | 
			
		||||
			if (mesecon.cmpPos(mesecon.addPosRule(self_pos, r), from_pos)) then
 | 
			
		||||
				return true
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
@@ -35,7 +35,7 @@ local wire_updateconnect = function (pos)
 | 
			
		||||
	local connections = {}
 | 
			
		||||
 | 
			
		||||
	for _, r in ipairs(mesecon.rules.default) do
 | 
			
		||||
		if wire_getconnect(pos, vector.add(pos, r)) then
 | 
			
		||||
		if wire_getconnect(pos, mesecon.addPosRule(pos, r)) then
 | 
			
		||||
			table.insert(connections, r)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
@@ -83,7 +83,7 @@ local update_on_place_dig = function (pos, node)
 | 
			
		||||
	if (not rules) then return end
 | 
			
		||||
 | 
			
		||||
	for _, r in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
		local np = vector.add(pos, r)
 | 
			
		||||
		local np = mesecon.addPosRule(pos, r)
 | 
			
		||||
		if minetest.registered_nodes[minetest.get_node(np).name]
 | 
			
		||||
		and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
 | 
			
		||||
			wire_updateconnect(np)
 | 
			
		||||
@@ -91,7 +91,10 @@ local update_on_place_dig = function (pos, node)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.register_autoconnect_hook("wire", update_on_place_dig)
 | 
			
		||||
function mesecon.update_autoconnect(pos, node)
 | 
			
		||||
	if (not node) then node = minetest.get_node(pos) end
 | 
			
		||||
	update_on_place_dig(pos, node)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- ############################
 | 
			
		||||
-- ## Wire node registration ##
 | 
			
		||||
@@ -140,7 +143,7 @@ nid_inc = function (nid)
 | 
			
		||||
	return i <= 8
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function register_wires()
 | 
			
		||||
register_wires = function()
 | 
			
		||||
	local nid = {}
 | 
			
		||||
	while true do
 | 
			
		||||
		-- Create group specifiction and nodeid string (see note above for details)
 | 
			
		||||
@@ -195,29 +198,25 @@ local function register_wires()
 | 
			
		||||
		}}
 | 
			
		||||
 | 
			
		||||
		local groups_on = {dig_immediate = 3, mesecon_conductor_craftable = 1,
 | 
			
		||||
			not_in_creative_inventory = 1, not_in_craft_guide = 1}
 | 
			
		||||
			not_in_creative_inventory = 1}
 | 
			
		||||
		local groups_off = {dig_immediate = 3, mesecon_conductor_craftable = 1}
 | 
			
		||||
		if nodeid ~= "00000000" then
 | 
			
		||||
			groups_off["not_in_creative_inventory"] = 1
 | 
			
		||||
			groups_off["not_in_craft_guide"] = 1
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		mesecon.register_node(":mesecons:wire_"..nodeid, {
 | 
			
		||||
		mesecon.register_node("mesecons:wire_"..nodeid, {
 | 
			
		||||
			description = "Mesecon",
 | 
			
		||||
			drawtype = "nodebox",
 | 
			
		||||
			inventory_image = "mesecons_wire_inv.png",
 | 
			
		||||
			wield_image = "mesecons_wire_inv.png",
 | 
			
		||||
			paramtype = "light",
 | 
			
		||||
			paramtype2 = "facedir",
 | 
			
		||||
			is_ground_content = false,
 | 
			
		||||
			sunlight_propagates = true,
 | 
			
		||||
			selection_box = selectionbox,
 | 
			
		||||
			node_box = nodebox,
 | 
			
		||||
			walkable = false,
 | 
			
		||||
			drop = "mesecons:wire_00000000_off",
 | 
			
		||||
			mesecon_wire = true,
 | 
			
		||||
			sounds = default.node_sound_defaults(),
 | 
			
		||||
			on_rotate = false,
 | 
			
		||||
			mesecon_wire = true
 | 
			
		||||
		}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
 | 
			
		||||
		{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										1
									
								
								mesecons_alias/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
mesecons
 | 
			
		||||
@@ -1,2 +0,0 @@
 | 
			
		||||
name = mesecons_alias
 | 
			
		||||
depends = mesecons
 | 
			
		||||
							
								
								
									
										1
									
								
								mesecons_blinkyplant/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
mesecons
 | 
			
		||||
@@ -1,2 +0,0 @@
 | 
			
		||||
The blinky plants toggles between on and off state every three seconds. Can be used to make clocks. Also works after having restarted the game.
 | 
			
		||||
It stops blinking in an inactive block, then starts again when the block becomes active.
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 54 KiB  | 
| 
		 Before Width: | Height: | Size: 1.7 KiB  | 
@@ -24,7 +24,6 @@ mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	inventory_image = "jeija_blinky_plant_off.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
@@ -32,13 +31,7 @@ mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
 | 
			
		||||
	},
 | 
			
		||||
	on_timer = on_timer,
 | 
			
		||||
	on_rightclick = function(pos, node, clicker)
 | 
			
		||||
		if minetest.is_protected(pos, clicker and clicker:get_player_name() or "") then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		toggle_timer(pos)
 | 
			
		||||
	end,
 | 
			
		||||
	on_rightclick = toggle_timer,
 | 
			
		||||
	on_construct = toggle_timer
 | 
			
		||||
},{
 | 
			
		||||
	tiles = {"jeija_blinky_plant_off.png"},
 | 
			
		||||
 
 | 
			
		||||
@@ -1,2 +0,0 @@
 | 
			
		||||
name = mesecons_blinkyplant
 | 
			
		||||
depends = mesecons
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 367 B After Width: | Height: | Size: 454 B  | 
| 
		 Before Width: | Height: | Size: 394 B After Width: | Height: | Size: 463 B  | 
							
								
								
									
										2
									
								
								mesecons_button/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,2 @@
 | 
			
		||||
mesecons
 | 
			
		||||
mesecons_receiver
 | 
			
		||||
@@ -1 +0,0 @@
 | 
			
		||||
This receptor can be attached to walls. It turns on for 1 second if it's punched.
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 68 KiB  | 
| 
		 Before Width: | Height: | Size: 4.3 KiB  | 
@@ -4,17 +4,14 @@
 | 
			
		||||
 | 
			
		||||
mesecon.button_turnoff = function (pos)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	if node.name ~= "mesecons_button:button_on" then -- has been dug
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	minetest.swap_node(pos, {name = "mesecons_button:button_off", param2 = node.param2})
 | 
			
		||||
	minetest.sound_play("mesecons_button_pop", { pos = pos }, true)
 | 
			
		||||
	if node.name=="mesecons_button:button_on" then --has not been dug
 | 
			
		||||
		minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
 | 
			
		||||
		minetest.sound_play("mesecons_button_pop", {pos=pos})
 | 
			
		||||
		local rules = mesecon.rules.buttonlike_get(node)
 | 
			
		||||
		mesecon.receptor_off(pos, rules)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_button:button_off", {
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
@@ -25,13 +22,10 @@ minetest.register_node("mesecons_button:button_off", {
 | 
			
		||||
	"jeija_wall_button_sides.png",
 | 
			
		||||
	"jeija_wall_button_off.png"
 | 
			
		||||
	},
 | 
			
		||||
	use_texture_alpha = use_texture_alpha,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	legacy_wallmounted = true,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	on_rotate = mesecon.buttonlike_onrotate,
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
@@ -46,18 +40,17 @@ minetest.register_node("mesecons_button:button_off", {
 | 
			
		||||
	},
 | 
			
		||||
	groups = {dig_immediate=2, mesecon_needs_receiver = 1},
 | 
			
		||||
	description = "Button",
 | 
			
		||||
	on_rightclick = function (pos, node)
 | 
			
		||||
	on_punch = function (pos, node)
 | 
			
		||||
		minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
 | 
			
		||||
		mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
 | 
			
		||||
		minetest.sound_play("mesecons_button_push", { pos = pos }, true)
 | 
			
		||||
		minetest.get_node_timer(pos):start(1)
 | 
			
		||||
		minetest.sound_play("mesecons_button_push", {pos=pos})
 | 
			
		||||
		minetest.after(1, mesecon.button_turnoff, pos)
 | 
			
		||||
	end,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.off,
 | 
			
		||||
		rules = mesecon.rules.buttonlike_get
 | 
			
		||||
	}},
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
	}}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_button:button_on", {
 | 
			
		||||
@@ -70,14 +63,11 @@ minetest.register_node("mesecons_button:button_on", {
 | 
			
		||||
		"jeija_wall_button_sides.png",
 | 
			
		||||
		"jeija_wall_button_on.png"
 | 
			
		||||
		},
 | 
			
		||||
	use_texture_alpha = use_texture_alpha,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	legacy_wallmounted = true,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	on_rotate = false,
 | 
			
		||||
	light_source = minetest.LIGHT_MAX-7,
 | 
			
		||||
	light_source = LIGHT_MAX-7,
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
@@ -97,9 +87,7 @@ minetest.register_node("mesecons_button:button_on", {
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		rules = mesecon.rules.buttonlike_get
 | 
			
		||||
	}},
 | 
			
		||||
	on_timer = mesecon.button_turnoff,
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
	}}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
 
 | 
			
		||||
@@ -1,2 +0,0 @@
 | 
			
		||||
name = mesecons_button
 | 
			
		||||
depends = mesecons, mesecons_receiver
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 371 B After Width: | Height: | Size: 411 B  | 
| 
		 Before Width: | Height: | Size: 409 B After Width: | Height: | Size: 449 B  | 
| 
		 Before Width: | Height: | Size: 220 B After Width: | Height: | Size: 434 B  | 
							
								
								
									
										1
									
								
								mesecons_commandblock/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
mesecons
 | 
			
		||||
@@ -1,2 +0,0 @@
 | 
			
		||||
There is no crafting recipe as this should only be available for server admins. Quite similar to the Minecraft counterpart. Executes server commands.
 | 
			
		||||
It works in inactive blocks.
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 33 KiB  | 
@@ -10,7 +10,6 @@ minetest.register_chatcommand("say", {
 | 
			
		||||
minetest.register_chatcommand("tell", {
 | 
			
		||||
	params = "<name> <text>",
 | 
			
		||||
	description = "Say <text> to <name> privately",
 | 
			
		||||
	privs = {shout=true},
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local found, _, target, message = param:find("^([^%s]+)%s+(.*)$")
 | 
			
		||||
		if found == nil then
 | 
			
		||||
@@ -44,7 +43,7 @@ minetest.register_chatcommand("hp", {
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
local function initialize_data(meta)
 | 
			
		||||
	local commands = minetest.formspec_escape(meta:get_string("commands"))
 | 
			
		||||
	local commands = meta:get_string("commands")
 | 
			
		||||
	meta:set_string("formspec",
 | 
			
		||||
		"invsize[9,5;]" ..
 | 
			
		||||
		"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
 | 
			
		||||
@@ -94,24 +93,11 @@ local function receive_fields(pos, formname, fields, sender)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function resolve_commands(commands, pos)
 | 
			
		||||
	local players = minetest.get_connected_players()
 | 
			
		||||
 | 
			
		||||
	-- No players online: remove all commands containing
 | 
			
		||||
	-- @nearest, @farthest and @random
 | 
			
		||||
	if #players == 0 then
 | 
			
		||||
		commands = commands:gsub("[^\r\n]+", function (line)
 | 
			
		||||
			if line:find("@nearest") then return "" end
 | 
			
		||||
			if line:find("@farthest") then return "" end
 | 
			
		||||
			if line:find("@random") then return "" end
 | 
			
		||||
			return line
 | 
			
		||||
		end)
 | 
			
		||||
		return commands
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local nearest, farthest = nil, nil
 | 
			
		||||
	local min_distance, max_distance = math.huge, -1
 | 
			
		||||
	local players = minetest.get_connected_players()
 | 
			
		||||
	for index, player in pairs(players) do
 | 
			
		||||
		local distance = vector.distance(pos, player:get_pos())
 | 
			
		||||
		local distance = vector.distance(pos, player:getpos())
 | 
			
		||||
		if distance < min_distance then
 | 
			
		||||
			min_distance = distance
 | 
			
		||||
			nearest = player:get_player_name()
 | 
			
		||||
@@ -175,15 +161,13 @@ end
 | 
			
		||||
local function can_dig(pos, player)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local owner = meta:get_string("owner")
 | 
			
		||||
	return owner == "" or owner == player:get_player_name() or
 | 
			
		||||
		minetest.check_player_privs(player, "protection_bypass")
 | 
			
		||||
	return owner == "" or owner == player:get_player_name()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_commandblock:commandblock_off", {
 | 
			
		||||
	description = "Command Block",
 | 
			
		||||
	tiles = {"jeija_commandblock_off.png"},
 | 
			
		||||
	inventory_image = minetest.inventorycube("jeija_commandblock_off.png"),
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {cracky=2, mesecon_effector_off=1},
 | 
			
		||||
	on_construct = construct,
 | 
			
		||||
	after_place_node = after_place,
 | 
			
		||||
@@ -192,13 +176,11 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	mesecons = {effector = {
 | 
			
		||||
		action_on = commandblock_action_on
 | 
			
		||||
	}},
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
	}}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_commandblock:commandblock_on", {
 | 
			
		||||
	tiles = {"jeija_commandblock_on.png"},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1},
 | 
			
		||||
	light_source = 10,
 | 
			
		||||
	drop = "mesecons_commandblock:commandblock_off",
 | 
			
		||||
@@ -209,6 +191,5 @@ minetest.register_node("mesecons_commandblock:commandblock_on", {
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	mesecons = {effector = {
 | 
			
		||||
		action_off = commandblock_action_off
 | 
			
		||||
	}},
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
	}}
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
@@ -1,2 +0,0 @@
 | 
			
		||||
name = mesecons_commandblock
 | 
			
		||||
depends = mesecons
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								mesecons_commandblock/textures/jeija_close_window.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 323 B  | 
| 
		 Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 282 B  | 
| 
		 Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 278 B  | 
							
								
								
									
										1
									
								
								mesecons_delayer/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
mesecons
 | 
			
		||||
@@ -1 +0,0 @@
 | 
			
		||||
The delayer delays the signal from the input for a determined time. The time can be set by punching the delayer. Possible delays are: 0.1 seconds, 0.3 seconds, 0.5 seconds and 1 second. You may try to use it for creating songs with the noteblock. It works in unloaded blocks.
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 50 KiB  | 
| 
		 Before Width: | Height: | Size: 4.2 KiB  | 
@@ -33,12 +33,21 @@ end
 | 
			
		||||
 | 
			
		||||
-- Register the 2 (states) x 4 (delay times) delayers
 | 
			
		||||
 | 
			
		||||
local delaytime = { 0.1, 0.3, 0.5, 1.0 }
 | 
			
		||||
 | 
			
		||||
for i = 1, 4 do
 | 
			
		||||
local groups = {}
 | 
			
		||||
if i == 1 then 
 | 
			
		||||
	groups = {bendy=2,snappy=1,dig_immediate=2}
 | 
			
		||||
else
 | 
			
		||||
	groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local boxes = {
 | 
			
		||||
	 { -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 },		-- the main slab
 | 
			
		||||
local delaytime
 | 
			
		||||
if 		i == 1 then delaytime = 0.1
 | 
			
		||||
elseif	i == 2 then delaytime = 0.3
 | 
			
		||||
elseif	i == 3 then delaytime = 0.5
 | 
			
		||||
elseif	i == 4 then delaytime = 1.0 end
 | 
			
		||||
 | 
			
		||||
boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 },		-- the main slab
 | 
			
		||||
 | 
			
		||||
	 { -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 },		-- the jeweled "on" indicator
 | 
			
		||||
	 { -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
 | 
			
		||||
@@ -48,40 +57,11 @@ local boxes = {
 | 
			
		||||
 | 
			
		||||
	 { -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 },		-- the timer indicator
 | 
			
		||||
	 { -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 },		-- the two wire stubs
 | 
			
		||||
	 { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }
 | 
			
		||||
}
 | 
			
		||||
	 { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
 | 
			
		||||
 | 
			
		||||
-- Delayer definition defaults
 | 
			
		||||
local def = {
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil,
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
 | 
			
		||||
	},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = boxes
 | 
			
		||||
	},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	delayer_time = delaytime[i],
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
	drop = "mesecons_delayer:delayer_off_1",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
-- Deactivated delayer definition defaults
 | 
			
		||||
local off_groups = {bendy=2,snappy=1,dig_immediate=2}
 | 
			
		||||
if i > 1 then
 | 
			
		||||
	off_groups.not_in_creative_inventory = 1
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local off_state = {
 | 
			
		||||
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
 | 
			
		||||
	description = "Delayer",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"mesecons_delayer_off_"..tostring(i)..".png",
 | 
			
		||||
		"mesecons_delayer_bottom.png",
 | 
			
		||||
@@ -92,18 +72,35 @@ local off_state = {
 | 
			
		||||
		},
 | 
			
		||||
	inventory_image = "mesecons_delayer_off_1.png",
 | 
			
		||||
	wield_image = "mesecons_delayer_off_1.png",
 | 
			
		||||
	groups = off_groups,
 | 
			
		||||
	on_punch = function(pos, node, puncher)
 | 
			
		||||
		if minetest.is_protected(pos, puncher and puncher:get_player_name() or "") then
 | 
			
		||||
			return
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
 | 
			
		||||
	},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = boxes
 | 
			
		||||
	},
 | 
			
		||||
	groups = groups,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	drop = 'mesecons_delayer:delayer_off_1',
 | 
			
		||||
	on_punch = function (pos, node)
 | 
			
		||||
		if node.name=="mesecons_delayer:delayer_off_1" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_2", param2=node.param2})
 | 
			
		||||
		elseif node.name=="mesecons_delayer:delayer_off_2" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_3", param2=node.param2})
 | 
			
		||||
		elseif node.name=="mesecons_delayer:delayer_off_3" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_4", param2=node.param2})
 | 
			
		||||
		elseif node.name=="mesecons_delayer:delayer_off_4" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_1", param2=node.param2})
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.swap_node(pos, {
 | 
			
		||||
			name = "mesecons_delayer:delayer_off_"..tostring(i % 4 + 1),
 | 
			
		||||
			param2 = node.param2
 | 
			
		||||
		})
 | 
			
		||||
	end,
 | 
			
		||||
	delayer_time = delaytime,
 | 
			
		||||
	delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	mesecons = {
 | 
			
		||||
		receptor =
 | 
			
		||||
		{
 | 
			
		||||
@@ -115,16 +112,13 @@ local off_state = {
 | 
			
		||||
			rules = delayer_get_input_rules,
 | 
			
		||||
			action_on = delayer_activate
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
}
 | 
			
		||||
for k, v in pairs(def) do
 | 
			
		||||
	off_state[k] = off_state[k] or v
 | 
			
		||||
end
 | 
			
		||||
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), off_state)
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Activated delayer definition defaults
 | 
			
		||||
local on_state = {
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
 | 
			
		||||
	description = "You hacker you",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"mesecons_delayer_on_"..tostring(i)..".png",
 | 
			
		||||
		"mesecons_delayer_bottom.png",
 | 
			
		||||
@@ -133,17 +127,33 @@ local on_state = {
 | 
			
		||||
		"mesecons_delayer_sides_on.png",
 | 
			
		||||
		"mesecons_delayer_sides_on.png"
 | 
			
		||||
		},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
 | 
			
		||||
	},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = boxes
 | 
			
		||||
	},
 | 
			
		||||
	groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
 | 
			
		||||
	on_punch = function(pos, node, puncher)
 | 
			
		||||
		if minetest.is_protected(pos, puncher and puncher:get_player_name() or "") then
 | 
			
		||||
			return
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	drop = 'mesecons_delayer:delayer_off_1',
 | 
			
		||||
	on_punch = function (pos, node)
 | 
			
		||||
		if node.name=="mesecons_delayer:delayer_on_1" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_2", param2=node.param2})
 | 
			
		||||
		elseif node.name=="mesecons_delayer:delayer_on_2" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_3", param2=node.param2})
 | 
			
		||||
		elseif node.name=="mesecons_delayer:delayer_on_3" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_4", param2=node.param2})
 | 
			
		||||
		elseif node.name=="mesecons_delayer:delayer_on_4" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_1", param2=node.param2})
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.swap_node(pos, {
 | 
			
		||||
			name = "mesecons_delayer:delayer_on_"..tostring(i % 4 + 1),
 | 
			
		||||
			param2 = node.param2
 | 
			
		||||
		})
 | 
			
		||||
	end,
 | 
			
		||||
	delayer_time = delaytime,
 | 
			
		||||
	delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
 | 
			
		||||
	mesecons = {
 | 
			
		||||
		receptor =
 | 
			
		||||
@@ -156,13 +166,8 @@ local on_state = {
 | 
			
		||||
			rules = delayer_get_input_rules,
 | 
			
		||||
			action_off = delayer_deactivate
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
}
 | 
			
		||||
for k, v in pairs(def) do
 | 
			
		||||
	on_state[k] = on_state[k] or v
 | 
			
		||||
end
 | 
			
		||||
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), on_state)
 | 
			
		||||
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
 
 | 
			
		||||
@@ -1,2 +0,0 @@
 | 
			
		||||
name = mesecons_delayer
 | 
			
		||||
depends = mesecons
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 221 B After Width: | Height: | Size: 438 B  | 
| 
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| 
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| 
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| 
		 Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 558 B  | 
| 
		 Before Width: | Height: | Size: 448 B After Width: | Height: | Size: 561 B  | 
| 
		 Before Width: | Height: | Size: 446 B After Width: | Height: | Size: 556 B  | 
| 
		 Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 635 B  | 
| 
		 Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 632 B  | 
| 
		 Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 635 B  | 
| 
		 Before Width: | Height: | Size: 538 B After Width: | Height: | Size: 630 B  | 
| 
		 Before Width: | Height: | Size: 173 B After Width: | Height: | Size: 229 B  | 
| 
		 Before Width: | Height: | Size: 181 B After Width: | Height: | Size: 234 B  | 
							
								
								
									
										2
									
								
								mesecons_detector/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,2 @@
 | 
			
		||||
mesecons
 | 
			
		||||
mesecons_materials
 | 
			
		||||
@@ -1,11 +0,0 @@
 | 
			
		||||
The node detector is a receptor. It changes its state when either any node
 | 
			
		||||
or a specific node is detected. Right-click it to set a nodename to scan for.
 | 
			
		||||
It can also receive digiline signals. For example, you can send
 | 
			
		||||
<code>{distance=4, scanname="default:dirt"}</code>
 | 
			
		||||
to set distance to 4 and scan for dirt. You can omit either parameter.
 | 
			
		||||
There is also a command parameter: <code>{command="get"}</code> will respond
 | 
			
		||||
with the detected nodename and <code>{command="scan"}</code> will respond with
 | 
			
		||||
a boolean using the distance and nodename of the detector.
 | 
			
		||||
Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt.
 | 
			
		||||
The distance parameter specifies how many blocks are between the node detector and the node to detect.
 | 
			
		||||
Automatic scanning with Mesecons output only works when the detector is in an active block, but Digilines queries always work.
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 43 KiB  | 
| 
		 Before Width: | Height: | Size: 7.3 KiB  | 
@@ -1,5 +0,0 @@
 | 
			
		||||
The object detector is a receptor. It changes its state when a player approaches.
 | 
			
		||||
Right-click it to set a name to scan for.
 | 
			
		||||
You can also search for comma-separated lists of players where the detector gets activated if any of the names in the list are found.
 | 
			
		||||
It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu.
 | 
			
		||||
Automatic scanning with Mesecons output only works when the detector is in an active block, but Digilines queries always work.
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 78 KiB  | 
| 
		 Before Width: | Height: | Size: 7.1 KiB  | 
@@ -4,7 +4,7 @@ local GET_COMMAND = "GET"
 | 
			
		||||
-- Detects players in a certain radius
 | 
			
		||||
-- The radius can be specified in mesecons/settings.lua
 | 
			
		||||
 | 
			
		||||
local function object_detector_make_formspec(pos)
 | 
			
		||||
local object_detector_make_formspec = function (pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	meta:set_string("formspec", "size[9,2.5]" ..
 | 
			
		||||
		"field[0.3,  0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
 | 
			
		||||
@@ -12,10 +12,8 @@ local function object_detector_make_formspec(pos)
 | 
			
		||||
		"button_exit[7,0.75;2,3;;Save]")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function object_detector_on_receive_fields(pos, formname, fields, sender)
 | 
			
		||||
	if not fields.scanname or not fields.digiline_channel then return end
 | 
			
		||||
 | 
			
		||||
	if minetest.is_protected(pos, sender:get_player_name()) then return end
 | 
			
		||||
local object_detector_on_receive_fields = function(pos, formname, fields)
 | 
			
		||||
	if not fields.scanname or not fields.digiline_channel then return end;
 | 
			
		||||
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	meta:set_string("scanname", fields.scanname)
 | 
			
		||||
@@ -24,38 +22,25 @@ local function object_detector_on_receive_fields(pos, formname, fields, sender)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- returns true if player was found, false if not
 | 
			
		||||
local function object_detector_scan(pos)
 | 
			
		||||
local object_detector_scan = function (pos)
 | 
			
		||||
	local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
 | 
			
		||||
 | 
			
		||||
	-- abort if no scan results were found
 | 
			
		||||
	if next(objs) == nil then return false end
 | 
			
		||||
 | 
			
		||||
	for k, obj in pairs(objs) do
 | 
			
		||||
		local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil!
 | 
			
		||||
		local scanname = minetest.get_meta(pos):get_string("scanname")
 | 
			
		||||
	local scan_for = {}
 | 
			
		||||
	for _, str in pairs(string.split(scanname:gsub(" ", ""), ",")) do
 | 
			
		||||
		scan_for[str] = true
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local every_player = scanname == ""
 | 
			
		||||
	for _, obj in pairs(objs) do
 | 
			
		||||
		-- "" is returned if it is not a player; "" ~= nil; so only handle objects with foundname ~= ""
 | 
			
		||||
		local foundname = obj:get_player_name()
 | 
			
		||||
		if foundname ~= "" then
 | 
			
		||||
			if every_player or scan_for[foundname] then
 | 
			
		||||
		if (isname == scanname and isname ~= "") or (isname  ~= "" and scanname == "") then -- player with scanname found or not scanname specified
 | 
			
		||||
			return true
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- set player name when receiving a digiline signal on a specific channel
 | 
			
		||||
local object_detector_digiline = {
 | 
			
		||||
	effector = {
 | 
			
		||||
		action = function(pos, node, channel, msg)
 | 
			
		||||
		action = function (pos, node, channel, msg)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			if channel == meta:get_string("digiline_channel") then
 | 
			
		||||
			local active_channel = meta:get_string("digiline_channel")
 | 
			
		||||
			if channel == active_channel then
 | 
			
		||||
				meta:set_string("scanname", msg)
 | 
			
		||||
				object_detector_make_formspec(pos)
 | 
			
		||||
			end
 | 
			
		||||
@@ -66,7 +51,6 @@ local object_detector_digiline = {
 | 
			
		||||
minetest.register_node("mesecons_detector:object_detector_off", {
 | 
			
		||||
	tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	groups = {cracky=3},
 | 
			
		||||
	description="Player Detector",
 | 
			
		||||
@@ -77,14 +61,12 @@ minetest.register_node("mesecons_detector:object_detector_off", {
 | 
			
		||||
	on_construct = object_detector_make_formspec,
 | 
			
		||||
	on_receive_fields = object_detector_on_receive_fields,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	digiline = object_detector_digiline,
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
	digiline = object_detector_digiline
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_detector:object_detector_on", {
 | 
			
		||||
	tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	groups = {cracky=3,not_in_creative_inventory=1},
 | 
			
		||||
	drop = 'mesecons_detector:object_detector_off',
 | 
			
		||||
@@ -95,8 +77,7 @@ minetest.register_node("mesecons_detector:object_detector_on", {
 | 
			
		||||
	on_construct = object_detector_make_formspec,
 | 
			
		||||
	on_receive_fields = object_detector_on_receive_fields,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	digiline = object_detector_digiline,
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
	digiline = object_detector_digiline
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
@@ -108,126 +89,71 @@ minetest.register_craft({
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'mesecons_detector:object_detector_off',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"mesecons_detector:object_detector_off"},
 | 
			
		||||
	interval = 1,
 | 
			
		||||
minetest.register_abm(
 | 
			
		||||
	{nodenames = {"mesecons_detector:object_detector_off"},
 | 
			
		||||
	interval = 1.0,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node)
 | 
			
		||||
		if not object_detector_scan(pos) then return end
 | 
			
		||||
 | 
			
		||||
		node.name = "mesecons_detector:object_detector_on"
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
	action = function(pos)
 | 
			
		||||
		if object_detector_scan(pos) then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"})
 | 
			
		||||
			mesecon.receptor_on(pos, mesecon.rules.pplate)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"mesecons_detector:object_detector_on"},
 | 
			
		||||
	interval = 1,
 | 
			
		||||
minetest.register_abm(
 | 
			
		||||
	{nodenames = {"mesecons_detector:object_detector_on"},
 | 
			
		||||
	interval = 1.0,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node)
 | 
			
		||||
		if object_detector_scan(pos) then return end
 | 
			
		||||
 | 
			
		||||
		node.name = "mesecons_detector:object_detector_off"
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
	action = function(pos)
 | 
			
		||||
		if not object_detector_scan(pos) then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"})
 | 
			
		||||
			mesecon.receptor_off(pos, mesecon.rules.pplate)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Node detector
 | 
			
		||||
-- Detects the node in front of it
 | 
			
		||||
 | 
			
		||||
local function node_detector_make_formspec(pos)
 | 
			
		||||
local node_detector_make_formspec = function (pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	if meta:get_string("distance") == ""  then meta:set_string("distance", "0") end
 | 
			
		||||
	meta:set_string("formspec", "size[9,2.5]" ..
 | 
			
		||||
		"field[0.3,  0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]"..
 | 
			
		||||
		"field[0.3,1.5;2.5,2;distance;Distance (0-"..mesecon.setting("node_detector_distance_max", 10).."):;${distance}]"..
 | 
			
		||||
		"field[3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
 | 
			
		||||
		"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
 | 
			
		||||
		"button_exit[7,0.75;2,3;;Save]")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function node_detector_on_receive_fields(pos, fieldname, fields, sender)
 | 
			
		||||
	if not fields.scanname or not fields.digiline_channel then return end
 | 
			
		||||
 | 
			
		||||
	if minetest.is_protected(pos, sender:get_player_name()) then return end
 | 
			
		||||
local node_detector_on_receive_fields = function(pos, formname, fields)
 | 
			
		||||
	if not fields.scanname or not fields.digiline_channel then return end;
 | 
			
		||||
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	meta:set_string("scanname", fields.scanname)
 | 
			
		||||
	meta:set_string("distance", fields.distance or "0")
 | 
			
		||||
	meta:set_string("digiline_channel", fields.digiline_channel)
 | 
			
		||||
	node_detector_make_formspec(pos)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- returns true if node was found, false if not
 | 
			
		||||
local function node_detector_scan(pos)
 | 
			
		||||
	local node = minetest.get_node_or_nil(pos)
 | 
			
		||||
	if not node then return end
 | 
			
		||||
 | 
			
		||||
-- returns true if player was found, false if not
 | 
			
		||||
local node_detector_scan = function (pos)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2))
 | 
			
		||||
	local frontnode = minetest.get_node(frontpos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
 | 
			
		||||
	local distance = meta:get_int("distance")
 | 
			
		||||
	local distance_max = mesecon.setting("node_detector_distance_max", 10)
 | 
			
		||||
	if distance < 0 then distance = 0 end
 | 
			
		||||
	if distance > distance_max then distance = distance_max end
 | 
			
		||||
 | 
			
		||||
	local frontname = minetest.get_node(
 | 
			
		||||
		vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1))
 | 
			
		||||
	).name
 | 
			
		||||
	local scanname = meta:get_string("scanname")
 | 
			
		||||
 | 
			
		||||
	return (frontname == scanname) or
 | 
			
		||||
		(frontname ~= "air" and frontname ~= "ignore" and scanname == "")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function node_detector_send_node_name(pos, node, channel, meta)
 | 
			
		||||
	local distance = meta:get_int("distance")
 | 
			
		||||
	local distance_max = mesecon.setting("node_detector_distance_max", 10)
 | 
			
		||||
	if distance < 0 then distance = 0 end
 | 
			
		||||
	if distance > distance_max then distance = distance_max end
 | 
			
		||||
	local nodename = minetest.get_node(
 | 
			
		||||
		vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1))
 | 
			
		||||
	).name
 | 
			
		||||
 | 
			
		||||
	digiline:receptor_send(pos, digiline.rules.default, channel, nodename)
 | 
			
		||||
	return (frontnode.name == meta:get_string("scanname")) or
 | 
			
		||||
		(frontnode.name ~= "air" and frontnode.name ~= "ignore" and meta:get_string("scanname") == "")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- set player name when receiving a digiline signal on a specific channel
 | 
			
		||||
local node_detector_digiline = {
 | 
			
		||||
	effector = {
 | 
			
		||||
		action = function(pos, node, channel, msg)
 | 
			
		||||
		action = function (pos, node, channel, msg)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
 | 
			
		||||
			if channel ~= meta:get_string("digiline_channel") then return end
 | 
			
		||||
 | 
			
		||||
			if type(msg) == "table" then
 | 
			
		||||
				if msg.distance or msg.scanname then
 | 
			
		||||
					if msg.distance then
 | 
			
		||||
						meta:set_string("distance", msg.distance)
 | 
			
		||||
					end
 | 
			
		||||
					if msg.scanname then
 | 
			
		||||
						meta:set_string("scanname", msg.scanname)
 | 
			
		||||
					end
 | 
			
		||||
					node_detector_make_formspec(pos)
 | 
			
		||||
				end
 | 
			
		||||
				if msg.command == "get" then
 | 
			
		||||
					node_detector_send_node_name(pos, node, channel, meta)
 | 
			
		||||
				elseif msg.command == "scan" then
 | 
			
		||||
					local result = node_detector_scan(pos)
 | 
			
		||||
					digiline:receptor_send(pos, digiline.rules.default, channel, result)
 | 
			
		||||
				end
 | 
			
		||||
			else
 | 
			
		||||
			local active_channel = meta:get_string("digiline_channel")
 | 
			
		||||
			if channel == active_channel then
 | 
			
		||||
				if msg == GET_COMMAND then
 | 
			
		||||
					node_detector_send_node_name(pos, node, channel, meta)
 | 
			
		||||
					local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2))
 | 
			
		||||
					local name = minetest.get_node(frontpos).name
 | 
			
		||||
					digiline:receptor_send(pos, digiline.rules.default, channel, name)
 | 
			
		||||
				else
 | 
			
		||||
					meta:set_string("scanname", msg)
 | 
			
		||||
					node_detector_make_formspec(pos)
 | 
			
		||||
@@ -238,28 +164,10 @@ local node_detector_digiline = {
 | 
			
		||||
	receptor = {}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local function after_place_node_detector(pos, placer)
 | 
			
		||||
	local placer_pos = placer:get_pos()
 | 
			
		||||
	if not placer_pos then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	--correct for the player's height
 | 
			
		||||
	if placer:is_player() then
 | 
			
		||||
		placer_pos.y = placer_pos.y + 1.625
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	--correct for 6d facedir
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	node.param2 = minetest.dir_to_facedir(vector.subtract(pos, placer_pos), true)
 | 
			
		||||
	minetest.set_node(pos, node)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_detector:node_detector_off", {
 | 
			
		||||
	tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	groups = {cracky=3},
 | 
			
		||||
	description="Node Detector",
 | 
			
		||||
@@ -268,16 +176,33 @@ minetest.register_node("mesecons_detector:node_detector_off", {
 | 
			
		||||
	}},
 | 
			
		||||
	on_construct = node_detector_make_formspec,
 | 
			
		||||
	on_receive_fields = node_detector_on_receive_fields,
 | 
			
		||||
	after_place_node = function (pos, placer)
 | 
			
		||||
		local placer_pos = placer:getpos()
 | 
			
		||||
		
 | 
			
		||||
		--correct for the player's height
 | 
			
		||||
		if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
 | 
			
		||||
		
 | 
			
		||||
		--correct for 6d facedir
 | 
			
		||||
		if placer_pos then
 | 
			
		||||
			local dir = {
 | 
			
		||||
				x = pos.x - placer_pos.x,
 | 
			
		||||
				y = pos.y - placer_pos.y,
 | 
			
		||||
				z = pos.z - placer_pos.z
 | 
			
		||||
			}
 | 
			
		||||
			local node = minetest.get_node(pos)
 | 
			
		||||
			node.param2 = minetest.dir_to_facedir(dir, true)
 | 
			
		||||
			minetest.set_node(pos, node)
 | 
			
		||||
			minetest.log("action", "real (6d) facedir: " .. node.param2)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	digiline = node_detector_digiline,
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
	digiline = node_detector_digiline
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_detector:node_detector_on", {
 | 
			
		||||
	tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	groups = {cracky=3,not_in_creative_inventory=1},
 | 
			
		||||
	drop = 'mesecons_detector:node_detector_off',
 | 
			
		||||
@@ -286,9 +211,27 @@ minetest.register_node("mesecons_detector:node_detector_on", {
 | 
			
		||||
	}},
 | 
			
		||||
	on_construct = node_detector_make_formspec,
 | 
			
		||||
	on_receive_fields = node_detector_on_receive_fields,
 | 
			
		||||
	after_place_node = function (pos, placer)
 | 
			
		||||
		local placer_pos = placer:getpos()
 | 
			
		||||
		
 | 
			
		||||
		--correct for the player's height
 | 
			
		||||
		if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
 | 
			
		||||
		
 | 
			
		||||
		--correct for 6d facedir
 | 
			
		||||
		if placer_pos then
 | 
			
		||||
			local dir = {
 | 
			
		||||
				x = pos.x - placer_pos.x,
 | 
			
		||||
				y = pos.y - placer_pos.y,
 | 
			
		||||
				z = pos.z - placer_pos.z
 | 
			
		||||
			}
 | 
			
		||||
			local node = minetest.get_node(pos)
 | 
			
		||||
			node.param2 = minetest.dir_to_facedir(dir, true)
 | 
			
		||||
			minetest.set_node(pos, node)
 | 
			
		||||
			minetest.log("action", "real (6d) facedir: " .. node.param2)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	digiline = node_detector_digiline,
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
	digiline = node_detector_digiline
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
@@ -300,37 +243,26 @@ minetest.register_craft({
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'mesecons_detector:node_detector_off',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"mesecons_detector:node_detector_off"},
 | 
			
		||||
	interval = 1,
 | 
			
		||||
minetest.register_abm(
 | 
			
		||||
	{nodenames = {"mesecons_detector:node_detector_off"},
 | 
			
		||||
	interval = 1.0,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node)
 | 
			
		||||
		if not node_detector_scan(pos) then return end
 | 
			
		||||
 | 
			
		||||
		node.name = "mesecons_detector:node_detector_on"
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
		if node_detector_scan(pos) then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_detector:node_detector_on", param2 = node.param2})
 | 
			
		||||
			mesecon.receptor_on(pos)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"mesecons_detector:node_detector_on"},
 | 
			
		||||
	interval = 1,
 | 
			
		||||
minetest.register_abm(
 | 
			
		||||
	{nodenames = {"mesecons_detector:node_detector_on"},
 | 
			
		||||
	interval = 1.0,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node)
 | 
			
		||||
		if node_detector_scan(pos) then return end
 | 
			
		||||
 | 
			
		||||
		node.name = "mesecons_detector:node_detector_off"
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
		if not node_detector_scan(pos) then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_detector:node_detector_off", param2 = node.param2})
 | 
			
		||||
			mesecon.receptor_off(pos)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
@@ -1,2 +0,0 @@
 | 
			
		||||
name = mesecons_detector
 | 
			
		||||
depends = mesecons, mesecons_materials
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 640 B After Width: | Height: | Size: 717 B  | 
| 
		 Before Width: | Height: | Size: 687 B After Width: | Height: | Size: 727 B  | 
| 
		 Before Width: | Height: | Size: 655 B After Width: | Height: | Size: 712 B  | 
| 
		 Before Width: | Height: | Size: 693 B After Width: | Height: | Size: 735 B  | 
							
								
								
									
										2
									
								
								mesecons_doors/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,2 @@
 | 
			
		||||
mesecons
 | 
			
		||||
doors
 | 
			
		||||
@@ -13,15 +13,13 @@ local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
 | 
			
		||||
	minetest.swap_node(pos, {name = replace, param2 = p2})
 | 
			
		||||
 | 
			
		||||
	if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then
 | 
			
		||||
		minetest.sound_play("doors_door_close", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true)
 | 
			
		||||
		minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
 | 
			
		||||
	else
 | 
			
		||||
		minetest.sound_play("doors_door_open", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true)
 | 
			
		||||
		minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function meseconify_door(name)
 | 
			
		||||
	if minetest.registered_items[name .. "_b_1"] then
 | 
			
		||||
		-- old style double-node doors
 | 
			
		||||
	local function toggle_state1 (pos, node)
 | 
			
		||||
		on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
 | 
			
		||||
	end
 | 
			
		||||
@@ -35,7 +33,7 @@ local function meseconify_door(name)
 | 
			
		||||
			action_on = toggle_state1,
 | 
			
		||||
			action_off = toggle_state1,
 | 
			
		||||
			rules = mesecon.rules.pplate
 | 
			
		||||
			}}
 | 
			
		||||
		}},
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.override_item(name.."_b_2", {
 | 
			
		||||
@@ -43,94 +41,40 @@ local function meseconify_door(name)
 | 
			
		||||
			action_on = toggle_state2,
 | 
			
		||||
			action_off = toggle_state2,
 | 
			
		||||
			rules = mesecon.rules.pplate
 | 
			
		||||
			}}
 | 
			
		||||
		}},
 | 
			
		||||
	})
 | 
			
		||||
	elseif minetest.registered_items[name .. "_a"] then
 | 
			
		||||
		-- new style mesh node based doors
 | 
			
		||||
		local override = {
 | 
			
		||||
			mesecons = {effector = {
 | 
			
		||||
				action_on = function(pos, node)
 | 
			
		||||
					local door = doors.get(pos)
 | 
			
		||||
					if door then
 | 
			
		||||
						door:open()
 | 
			
		||||
					end
 | 
			
		||||
				end,
 | 
			
		||||
				action_off = function(pos, node)
 | 
			
		||||
					local door = doors.get(pos)
 | 
			
		||||
					if door then
 | 
			
		||||
						door:close()
 | 
			
		||||
					end
 | 
			
		||||
				end,
 | 
			
		||||
				rules = mesecon.rules.pplate
 | 
			
		||||
			}}
 | 
			
		||||
		}
 | 
			
		||||
		minetest.override_item(name .. "_a", override)
 | 
			
		||||
		minetest.override_item(name .. "_b", override)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
meseconify_door("doors:door_wood")
 | 
			
		||||
meseconify_door("doors:door_steel")
 | 
			
		||||
meseconify_door("doors:door_glass")
 | 
			
		||||
meseconify_door("doors:door_obsidian_glass")
 | 
			
		||||
meseconify_door("xpanes:door_steel_bar")
 | 
			
		||||
 | 
			
		||||
-- Trapdoor
 | 
			
		||||
local function trapdoor_switch(pos, node)
 | 
			
		||||
	local state = minetest.get_meta(pos):get_int("state")
 | 
			
		||||
 | 
			
		||||
	if state == 1 then
 | 
			
		||||
		minetest.sound_play("doors_door_close", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true)
 | 
			
		||||
		minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
 | 
			
		||||
		minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
 | 
			
		||||
	else
 | 
			
		||||
		minetest.sound_play("doors_door_open", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true)
 | 
			
		||||
		minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
 | 
			
		||||
		minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if doors and doors.get then
 | 
			
		||||
	local override = {
 | 
			
		||||
		mesecons = {effector = {
 | 
			
		||||
			action_on = function(pos, node)
 | 
			
		||||
				local door = doors.get(pos)
 | 
			
		||||
				if door then
 | 
			
		||||
					door:open()
 | 
			
		||||
				end
 | 
			
		||||
			end,
 | 
			
		||||
			action_off = function(pos, node)
 | 
			
		||||
				local door = doors.get(pos)
 | 
			
		||||
				if door then
 | 
			
		||||
					door:close()
 | 
			
		||||
				end
 | 
			
		||||
			end,
 | 
			
		||||
		}},
 | 
			
		||||
	}
 | 
			
		||||
	minetest.override_item("doors:trapdoor", override)
 | 
			
		||||
	minetest.override_item("doors:trapdoor_open", override)
 | 
			
		||||
	minetest.override_item("doors:trapdoor_steel", override)
 | 
			
		||||
	minetest.override_item("doors:trapdoor_steel_open", override)
 | 
			
		||||
 | 
			
		||||
	if minetest.registered_items["xpanes:trapdoor_steel_bar"] then
 | 
			
		||||
		minetest.override_item("xpanes:trapdoor_steel_bar", override)
 | 
			
		||||
		minetest.override_item("xpanes:trapdoor_steel_bar_open", override)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
else
 | 
			
		||||
	if minetest.registered_nodes["doors:trapdoor"] then
 | 
			
		||||
		minetest.override_item("doors:trapdoor", {
 | 
			
		||||
minetest.override_item("doors:trapdoor", {
 | 
			
		||||
	mesecons = {effector = {
 | 
			
		||||
		action_on = trapdoor_switch,
 | 
			
		||||
		action_off = trapdoor_switch
 | 
			
		||||
	}},
 | 
			
		||||
		})
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
		minetest.override_item("doors:trapdoor_open", {
 | 
			
		||||
minetest.override_item("doors:trapdoor_open", {
 | 
			
		||||
	mesecons = {effector = {
 | 
			
		||||
		action_on = trapdoor_switch,
 | 
			
		||||
		action_off = trapdoor_switch
 | 
			
		||||
	}},
 | 
			
		||||
		})
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
@@ -1,3 +0,0 @@
 | 
			
		||||
name = mesecons_doors
 | 
			
		||||
depends = mesecons, doors
 | 
			
		||||
optional_depends = xpanes
 | 
			
		||||
@@ -1,8 +1,12 @@
 | 
			
		||||
local screwdriver_exists = minetest.global_exists("screwdriver")
 | 
			
		||||
local corner_nodebox = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
	fixed = {{ -16/32-0.001, -17/32, -3/32, 0, -13/32, 3/32 },
 | 
			
		||||
		   { -3/32, -17/32, -16/32+0.001, 3/32, -13/32, 3/32}}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local corner_selectionbox = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = { -16/32, -16/32, -16/32, 5/32, -12/32, 5/32 },
 | 
			
		||||
		fixed = { -16/32-0.001, -18/32, -16/32, 5/32, -12/32, 5/32 },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local corner_get_rules = function (node)
 | 
			
		||||
@@ -18,61 +22,62 @@ local corner_get_rules = function (node)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_extrawires:corner_on", {
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "mesecons_extrawires_corner.obj",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		{ name = "jeija_insulated_wire_sides_on.png", backface_culling = true },
 | 
			
		||||
		{ name = "jeija_insulated_wire_ends_on.png", backface_culling = true },
 | 
			
		||||
		"jeija_insulated_wire_curved_tb_on.png",
 | 
			
		||||
		"jeija_insulated_wire_curved_tb_on.png^[transformR270",
 | 
			
		||||
		"jeija_insulated_wire_sides_on.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_on.png",
 | 
			
		||||
		"jeija_insulated_wire_sides_on.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_on.png"
 | 
			
		||||
	},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	selection_box = corner_selectionbox,
 | 
			
		||||
	node_box = corner_nodebox,
 | 
			
		||||
	groups = {dig_immediate = 3, not_in_creative_inventory = 1},
 | 
			
		||||
	drop = "mesecons_extrawires:corner_off",
 | 
			
		||||
	sounds = default.node_sound_defaults(),
 | 
			
		||||
	mesecons = {conductor = 
 | 
			
		||||
	{
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		rules = corner_get_rules,
 | 
			
		||||
		offstate = "mesecons_extrawires:corner_off"
 | 
			
		||||
	}},
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
	on_rotate = screwdriver_exists and screwdriver.rotate_simple,
 | 
			
		||||
	}}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_extrawires:corner_off", {
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	description = "Insulated Mesecon Corner",
 | 
			
		||||
	mesh = "mesecons_extrawires_corner.obj",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	description = "Mesecon Corner",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		{ name = "jeija_insulated_wire_sides_off.png", backface_culling = true },
 | 
			
		||||
		{ name = "jeija_insulated_wire_ends_off.png", backface_culling = true },
 | 
			
		||||
		"jeija_insulated_wire_curved_tb_off.png",
 | 
			
		||||
		"jeija_insulated_wire_curved_tb_off.png^[transformR270",
 | 
			
		||||
		"jeija_insulated_wire_sides_off.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_off.png",
 | 
			
		||||
		"jeija_insulated_wire_sides_off.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_off.png"
 | 
			
		||||
	},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	selection_box = corner_selectionbox,
 | 
			
		||||
	node_box = corner_nodebox,
 | 
			
		||||
	groups = {dig_immediate = 3},
 | 
			
		||||
	sounds = default.node_sound_defaults(),
 | 
			
		||||
	mesecons = {conductor = 
 | 
			
		||||
	{
 | 
			
		||||
		state = mesecon.state.off,
 | 
			
		||||
		rules = corner_get_rules,
 | 
			
		||||
		onstate = "mesecons_extrawires:corner_on"
 | 
			
		||||
	}},
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
	on_rotate = screwdriver_exists and screwdriver.rotate_simple,
 | 
			
		||||
	}}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "mesecons_extrawires:corner_off 3",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off"},
 | 
			
		||||
		{"", "mesecons_insulated:insulated_off"},
 | 
			
		||||
		{"", "", ""},
 | 
			
		||||
		{"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off", ""},
 | 
			
		||||
		{"", "mesecons_insulated:insulated_off", ""},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
local function crossover_get_rules(node)
 | 
			
		||||
function crossover_get_rules(node)
 | 
			
		||||
	return {
 | 
			
		||||
		{--first wire
 | 
			
		||||
			{x=-1,y=0,z=0},
 | 
			
		||||
@@ -19,110 +19,143 @@ local crossover_states = {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_extrawires:crossover_off", {
 | 
			
		||||
	description = "Insulated Mesecon Crossover",
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "mesecons_extrawires_crossover.b3d",
 | 
			
		||||
	description = "Insulated Crossover",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"jeija_insulated_wire_ends_off.png",
 | 
			
		||||
		"jeija_insulated_wire_sides_off.png",
 | 
			
		||||
		"jeija_insulated_wire_sides_off.png",
 | 
			
		||||
		"jeija_insulated_wire_crossing_tb_off.png",
 | 
			
		||||
		"jeija_insulated_wire_crossing_tb_off.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_off.png"
 | 
			
		||||
	},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	stack_max = 99,
 | 
			
		||||
	selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=3},
 | 
			
		||||
	sounds = default.node_sound_defaults(),
 | 
			
		||||
	selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
 | 
			
		||||
			{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
 | 
			
		||||
			{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
 | 
			
		||||
			{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
 | 
			
		||||
			{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
 | 
			
		||||
			{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1},
 | 
			
		||||
	mesecons = {
 | 
			
		||||
		conductor = {
 | 
			
		||||
			states = crossover_states,
 | 
			
		||||
			rules = crossover_get_rules(),
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_extrawires:crossover_01", {
 | 
			
		||||
	description = "You hacker you!",
 | 
			
		||||
	drop = "mesecons_extrawires:crossover_off",
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "mesecons_extrawires_crossover.b3d",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"jeija_insulated_wire_ends_on.png",
 | 
			
		||||
		"jeija_insulated_wire_sides_on.png",
 | 
			
		||||
		"jeija_insulated_wire_sides_off.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_off.png"
 | 
			
		||||
		"jeija_insulated_wire_crossing_tb_01.png",
 | 
			
		||||
		"jeija_insulated_wire_crossing_tb_01.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_01x.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_01x.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_01z.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_01z.png"
 | 
			
		||||
	},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	stack_max = 99,
 | 
			
		||||
	selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
 | 
			
		||||
	selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
 | 
			
		||||
			{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
 | 
			
		||||
			{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
 | 
			
		||||
			{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
 | 
			
		||||
			{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
 | 
			
		||||
			{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
 | 
			
		||||
	sounds = default.node_sound_defaults(),
 | 
			
		||||
	mesecons = {
 | 
			
		||||
		conductor = {
 | 
			
		||||
			states = crossover_states,
 | 
			
		||||
			rules = crossover_get_rules(),
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_extrawires:crossover_10", {
 | 
			
		||||
	description = "You hacker you!",
 | 
			
		||||
	drop = "mesecons_extrawires:crossover_off",
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "mesecons_extrawires_crossover.b3d",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"jeija_insulated_wire_ends_off.png",
 | 
			
		||||
		"jeija_insulated_wire_sides_off.png",
 | 
			
		||||
		"jeija_insulated_wire_sides_on.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_on.png"
 | 
			
		||||
		"jeija_insulated_wire_crossing_tb_10.png",
 | 
			
		||||
		"jeija_insulated_wire_crossing_tb_10.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_10x.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_10x.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_10z.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_10z.png"
 | 
			
		||||
	},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	stack_max = 99,
 | 
			
		||||
	selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
 | 
			
		||||
	selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
 | 
			
		||||
			{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
 | 
			
		||||
			{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
 | 
			
		||||
			{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
 | 
			
		||||
			{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
 | 
			
		||||
			{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
 | 
			
		||||
	sounds = default.node_sound_defaults(),
 | 
			
		||||
	mesecons = {
 | 
			
		||||
		conductor = {
 | 
			
		||||
			states = crossover_states,
 | 
			
		||||
			rules = crossover_get_rules(),
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_extrawires:crossover_on", {
 | 
			
		||||
	description = "You hacker you!",
 | 
			
		||||
	drop = "mesecons_extrawires:crossover_off",
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "mesecons_extrawires_crossover.b3d",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"jeija_insulated_wire_crossing_tb_on.png",
 | 
			
		||||
		"jeija_insulated_wire_crossing_tb_on.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_on.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_on.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_on.png",
 | 
			
		||||
		"jeija_insulated_wire_sides_on.png",
 | 
			
		||||
		"jeija_insulated_wire_sides_on.png",
 | 
			
		||||
		"jeija_insulated_wire_ends_on.png"
 | 
			
		||||
	},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	stack_max = 99,
 | 
			
		||||
	selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
 | 
			
		||||
	selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
 | 
			
		||||
			{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
 | 
			
		||||
			{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
 | 
			
		||||
			{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
 | 
			
		||||
			{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
 | 
			
		||||
			{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
 | 
			
		||||
	sounds = default.node_sound_defaults(),
 | 
			
		||||
	mesecons = {
 | 
			
		||||
		conductor = {
 | 
			
		||||
			states = crossover_states,
 | 
			
		||||
			rules = crossover_get_rules(),
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										2
									
								
								mesecons_extrawires/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,2 @@
 | 
			
		||||
default
 | 
			
		||||
mesecons
 | 
			
		||||