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4 Commits
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meshes
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78782c9b2b | |||
51cf528732 |
2
.gitignore
vendored
@ -1,3 +1 @@
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*~
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*~
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*.patch
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*.diff
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30
COPYING.txt
@ -1,30 +0,0 @@
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|||||||
The Mesecons Mod for Minetest is
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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||||||
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See the version control system log for information about other authors.
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License of source code
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||||||
----------------------
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||||||
Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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||||||
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This program is free software; you can redistribute the Mesecons Mod and/or
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modify it under the terms of the GNU Lesser General Public License version 3
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published by the Free Software Foundation.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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||||||
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You should have received a copy of the GNU Library General Public
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||||||
License along with this library; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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||||||
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License of media (textures, sounds and documentation)
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||||||
-----------------------------------------------------
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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All textures, sounds and documentation files are licensed under the
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by-sa/3.0/
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11
README.md
@ -22,9 +22,9 @@ OK, I want in.
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--------------
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--------------
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Go get it!
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Go get it!
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||||||
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[DOWNLOAD IT NOW](https://github.com/minetest-mods/mesecons/archive/master.zip)
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[DOWNLOADS PAGE](http://mesecons.net/downloads.php)
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Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](https://wiki.minetest.net/Mods) over at the official Minetest Wiki. For your convenience, here's a quick summary:
|
Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](http://wiki.minetest.com/wiki/Mods) over at the Minetest Wiki. For your convenience, here's a quick summary:
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1. If Mesecons is still in a ZIP file, extract the folder inside to somewhere on the computer.
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1. If Mesecons is still in a ZIP file, extract the folder inside to somewhere on the computer.
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2. Make sure that when you open the folder, you can directly find `README.md` in the listing. If you just see another folder, move that folder up one level and delete the old one.
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2. Make sure that when you open the folder, you can directly find `README.md` in the listing. If you just see another folder, move that folder up one level and delete the old one.
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@ -39,15 +39,13 @@ How do I use this thing?
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------------------------
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------------------------
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How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)?
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How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)?
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Or maybe a [comprehensive reference](http://mesecons.net/items.html) is your style?
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Or maybe a [comprehensive reference](http://mesecons.net/items.php) is your style?
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An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look?
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An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look?
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There is also a [wiki page](https://wiki.minetest.net/Mods/Mesecons) dedicated to this mod.
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Want to get more into building? Why not check out the [Mesecons Laboratory](http://uberi.mesecons.net/), a website dedicated to advanced Mesecons builders?
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Want to get more into building? Why not check out the [Mesecons Laboratory](http://uberi.mesecons.net/), a website dedicated to advanced Mesecons builders?
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Want to contribute to Mesecons itself? Check out the [source code](https://github.com/minetest-mods/mesecons)!
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Want to contribute to Mesecons itself? Check out the [source code](https://github.com/Jeija/minetest-mod-mesecons)!
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Who wrote it anyways?
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Who wrote it anyways?
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---------------------
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---------------------
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@ -55,7 +53,6 @@ These awesome people made Mesecons possible!
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| Contributor | Contribution |
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| Contributor | Contribution |
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| --------------- | -------------------------------- |
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| --------------- | -------------------------------- |
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| Hawk777 | Code for VoxelManip caching |
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| Jat15 | Various tweaks. |
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| Jat15 | Various tweaks. |
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| Jeija | **Main developer! Everything.** |
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| Jeija | **Main developer! Everything.** |
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| Jordach | Noteblock sounds. |
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| Jordach | Noteblock sounds. |
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12
bower.json
@ -1,12 +0,0 @@
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{
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"name": "mesecons",
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"description": "Mesecons is a mod for Minetest that implements items related to digital circuitry: wires, buttons, lights, and programmable controllers.",
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"homepage": "http://mesecons.net",
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"authors": "Jeija",
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"license": "LGPL-3.0+",
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"keywords": [
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"mesecons",
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"minetest",
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"mod"
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]
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}
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@ -1,64 +0,0 @@
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{
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"Conductors" : {
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"Mesecon" : "mesecons_wires/doc/mesecon",
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"Insulated Wire" : "mesecons_insulated/doc/insulated",
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"T-Junction" : "mesecons_extrawires/doc/tjunction",
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"Crossing" : "mesecons_extrawires/doc/crossing",
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"Corner" : "mesecons_extrawires/doc/corner",
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"Vertical Wire" : "mesecons_extrawires/doc/vertical",
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"Mese" : "mesecons_extrawires/doc/mese"
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},
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"Receptors" : {
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"Power Plant" : "mesecons_powerplant/doc/powerplant",
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"Blinky Plant" : "mesecons_blinkyplant/doc/blinkyplant",
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"Switch" : "mesecons_switch/doc/switch",
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"Object Detector" : "mesecons_detector/doc/objectdetector",
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"Node Detector" : "mesecons_detector/doc/nodedetector",
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"Wall Lever" : "mesecons_walllever/doc/walllever",
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"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_wood",
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"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_stone",
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"Water Turbine" : "mesecons_hydroturbine/doc/waterturbine",
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"Solar Panel" : "mesecons_solarpanel/doc/solarpanel",
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"Wall Button" : "mesecons_button/doc/button"
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},
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"Effectors" : {
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"Noteblock" : "mesecons_noteblock/doc/noteblock",
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"Lamp" : "mesecons_lamp/doc/lamp",
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"Piston" : "mesecons_pistons/doc/piston",
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"Sticky Piston" : "mesecons_pistons/doc/piston_sticky",
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"Movestone" : "mesecons_movestones/doc/movestone",
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"Sticky Movestone" : "mesecons_movestones/doc/movestone_sticky",
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"Removestone" : "mesecons_random/doc/removestone",
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"Ghoststone" : "mesecons_random/doc/ghoststone",
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"Command Block" : "mesecons_commandblock/doc/commandblock",
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"Lightstones" : {
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"Dark Grey" : "mesecons_lightstone/doc/lightstone_darkgrey",
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"Light Grey" : "mesecons_lightstone/doc/lightstone_lightgrey",
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"Green" : "mesecons_lightstone/doc/lightstone_green",
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"Red" : "mesecons_lightstone/doc/lightstone_red",
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"Blue" : "mesecons_lightstone/doc/lightstone_blue",
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"Yellow" : "mesecons_lightstone/doc/lightstone_yellow"
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}
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},
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"Logic" : {
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"Luacontroller" : "mesecons_luacontroller/doc/luacontroller",
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"FPGA" : "mesecons_fpga/doc/fpga",
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"FPGA Programmer" : "mesecons_fpga/doc/programmer",
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"Torch" : "mesecons_torch/doc/torch",
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"Delayer" : "mesecons_delayer/doc/delayer",
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"Gates" : {
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"Diode" : "mesecons_gates/doc/diode",
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"NOT Gate" : "mesecons_gates/doc/not",
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"AND Gate" : "mesecons_gates/doc/and",
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"NAND Gate" : "mesecons_gates/doc/nand",
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"OR Gate" : "mesecons_gates/doc/or",
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"NOR Gate" : "mesecons_gates/doc/nor",
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"XOR Gate" : "mesecons_gates/doc/xor"
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}
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},
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"Crafts" : {
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"Silicon" : "mesecons_materials/doc/silicon",
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"Glue" : "mesecons_materials/doc/glue",
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"Fiber" : "mesecons_materials/doc/fiber"
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}
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}
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1
mesecons/VERSION
Normal file
@ -0,0 +1 @@
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0.41 DEV
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@ -1,149 +1,118 @@
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--[[
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mesecon.queue.actions={} -- contains all ActionQueue actions
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Mesecons uses something it calls an ActionQueue.
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The ActionQueue holds functions and actions.
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function mesecon.queue:add_function(name, func)
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Functions are added on load time with a specified name.
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mesecon.queue.funcs[name] = func
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Actions are preserved over server restarts.
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Each action consists of a position, the name of an added function to be called,
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the params that should be used in this function call (additionally to the pos),
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the time after which it should be executed, an optional overwritecheck and a
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priority.
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If time = 0, the action will be executed in the next globalstep, otherwise the
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earliest globalstep when it will be executed is the after next globalstep.
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It is guaranteed, that for two actions ac1, ac2 where ac1 ~= ac2,
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ac1.time == ac2.time, ac1.priority == ac2.priority and ac1 was added earlier
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||||||
than ac2, ac1 will be executed before ac2 (but in the same globalstep).
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||||||
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||||||
Note: Do not pass references in params, as they can not be preserved.
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||||||
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|
||||||
Also note: Some of the guarantees here might be dropped at some time.
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||||||
]]
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-- localize for speed
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local queue = mesecon.queue
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queue.actions = {} -- contains all ActionQueue actions
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||||||
function queue:add_function(name, func)
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||||||
queue.funcs[name] = func
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|
||||||
end
|
end
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||||||
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||||||
-- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten
|
-- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten
|
||||||
-- use overwritecheck nil to never overwrite, but just add the event to the queue
|
-- use overwritecheck nil to never overwrite, but just add the event to the queue
|
||||||
-- priority specifies the order actions are executed within one globalstep, highest first
|
-- priority specifies the order actions are executed within one globalstep, highest first
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-- should be between 0 and 1
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-- should be between 0 and 1
|
||||||
function queue:add_action(pos, func, params, time, overwritecheck, priority)
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function mesecon.queue:add_action(pos, func, params, time, overwritecheck, priority)
|
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-- Create Action Table:
|
-- Create Action Table:
|
||||||
time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
|
time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
|
||||||
priority = priority or 1
|
priority = priority or 1
|
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local action = {
|
local action = { pos=mesecon.tablecopy(pos),
|
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pos = mesecon.tablecopy(pos),
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func=func,
|
func=func,
|
||||||
params=mesecon.tablecopy(params or {}),
|
params=mesecon.tablecopy(params or {}),
|
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time=time,
|
time=time,
|
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owcheck=(overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
|
owcheck=(overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
|
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priority = priority
|
priority=priority}
|
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}
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|
||||||
|
|
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-- check if old action has to be overwritten / removed:
|
local toremove = nil
|
||||||
if overwritecheck then
|
-- Otherwise, add the action to the queue
|
||||||
for i, ac in ipairs(queue.actions) do
|
if overwritecheck then -- check if old action has to be overwritten / removed:
|
||||||
if vector.equals(pos, ac.pos)
|
for i, ac in ipairs(mesecon.queue.actions) do
|
||||||
and mesecon.cmpAny(overwritecheck, ac.owcheck) then
|
if(mesecon.cmpPos(pos, ac.pos)
|
||||||
-- remove the old action
|
and mesecon.cmpAny(overwritecheck, ac.owcheck)) then
|
||||||
table.remove(queue.actions, i)
|
toremove = i
|
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break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
table.insert(queue.actions, action)
|
if (toremove ~= nil) then
|
||||||
|
table.remove(mesecon.queue.actions, toremove)
|
||||||
|
end
|
||||||
|
|
||||||
|
table.insert(mesecon.queue.actions, action)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- execute the stored functions on a globalstep
|
-- execute the stored functions on a globalstep
|
||||||
-- if however, the pos of a function is not loaded (get_node_or_nil == nil), do NOT execute the function
|
-- if however, the pos of a function is not loaded (get_node_or_nil == nil), do NOT execute the function
|
||||||
-- this makes sure that resuming mesecons circuits when restarting minetest works fine (hm, where do we do this?)
|
-- this makes sure that resuming mesecons circuits when restarting minetest works fine
|
||||||
-- However, even that does not work in some cases, that's why we delay the time the globalsteps
|
-- However, even that does not work in some cases, that's why we delay the time the globalsteps
|
||||||
-- start to be execute by 4 seconds
|
-- start to be execute by 5 seconds
|
||||||
|
local get_highest_priority = function (actions)
|
||||||
local function globalstep_func(dtime)
|
local highestp = -1
|
||||||
local actions = queue.actions
|
local highesti
|
||||||
-- split into two categories:
|
for i, ac in ipairs(actions) do
|
||||||
-- actions_now: actions to execute now
|
if ac.priority > highestp then
|
||||||
-- queue.actions: actions to execute later
|
highestp = ac.priority
|
||||||
local actions_now = {}
|
highesti = i
|
||||||
queue.actions = {}
|
|
||||||
|
|
||||||
for _, ac in ipairs(actions) do
|
|
||||||
if ac.time > 0 then
|
|
||||||
-- action ac is to be executed later
|
|
||||||
-- ~> insert into queue.actions
|
|
||||||
ac.time = ac.time - dtime
|
|
||||||
table.insert(queue.actions, ac)
|
|
||||||
else
|
|
||||||
-- action ac is to be executed now
|
|
||||||
-- ~> insert into actions_now
|
|
||||||
table.insert(actions_now, ac)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- stable-sort the executed actions after their priority
|
return highesti
|
||||||
-- some constructions might depend on the execution order, hence we first
|
|
||||||
-- execute the actions that had a lower index in actions_now
|
|
||||||
local old_action_order = {}
|
|
||||||
for i, ac in ipairs(actions_now) do
|
|
||||||
old_action_order[ac] = i
|
|
||||||
end
|
|
||||||
table.sort(actions_now, function(ac1, ac2)
|
|
||||||
if ac1.priority ~= ac2.priority then
|
|
||||||
return ac1.priority > ac2.priority
|
|
||||||
else
|
|
||||||
return old_action_order[ac1] < old_action_order[ac2]
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
-- execute highest priorities first, until all are executed
|
|
||||||
for _, ac in ipairs(actions_now) do
|
|
||||||
queue:execute(ac)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- delay the time the globalsteps start to be execute by 4 seconds
|
|
||||||
do
|
|
||||||
local m_time = 0
|
local m_time = 0
|
||||||
local resumetime = mesecon.setting("resumetime", 4)
|
local resumetime = mesecon.setting("resumetime", 4)
|
||||||
local globalstep_func_index = #minetest.registered_globalsteps + 1
|
|
||||||
|
|
||||||
minetest.register_globalstep(function (dtime)
|
minetest.register_globalstep(function (dtime)
|
||||||
m_time = m_time + dtime
|
m_time = m_time + dtime
|
||||||
-- don't even try if server has not been running for XY seconds; resumetime = time to wait
|
-- don't even try if server has not been running for XY seconds; resumetime = time to wait
|
||||||
-- after starting the server before processing the ActionQueue, don't set this too low
|
-- after starting the server before processing the ActionQueue, don't set this too low
|
||||||
if m_time < resumetime then
|
if (m_time < resumetime) then return end
|
||||||
return
|
local actions = mesecon.tablecopy(mesecon.queue.actions)
|
||||||
|
local actions_now={}
|
||||||
|
|
||||||
|
mesecon.queue.actions = {}
|
||||||
|
|
||||||
|
-- sort actions into two categories:
|
||||||
|
-- those toexecute now (actions_now) and those to execute later (mesecon.queue.actions)
|
||||||
|
for i, ac in ipairs(actions) do
|
||||||
|
if ac.time > 0 then
|
||||||
|
ac.time = ac.time - dtime -- executed later
|
||||||
|
table.insert(mesecon.queue.actions, ac)
|
||||||
|
else
|
||||||
|
table.insert(actions_now, ac)
|
||||||
end
|
end
|
||||||
-- replace this globalstep function
|
|
||||||
minetest.registered_globalsteps[globalstep_func_index] = globalstep_func
|
|
||||||
end)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function queue:execute(action)
|
while(#actions_now > 0) do -- execute highest priorities first, until all are executed
|
||||||
-- ignore if action queue function name doesn't exist,
|
local hp = get_highest_priority(actions_now)
|
||||||
-- (e.g. in case the action queue savegame was written by an old mesecons version)
|
mesecon.queue:execute(actions_now[hp])
|
||||||
if queue.funcs[action.func] then
|
table.remove(actions_now, hp)
|
||||||
queue.funcs[action.func](action.pos, unpack(action.params))
|
|
||||||
end
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
function mesecon.queue:execute(action)
|
||||||
|
mesecon.queue.funcs[action.func](action.pos, unpack(action.params))
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- Store and read the ActionQueue to / from a file
|
-- Store and read the ActionQueue to / from a file
|
||||||
-- so that upcoming actions are remembered when the game
|
-- so that upcoming actions are remembered when the game
|
||||||
-- is restarted
|
-- is restarted
|
||||||
queue.actions = mesecon.file2table("mesecon_actionqueue")
|
|
||||||
|
local wpath = minetest.get_worldpath()
|
||||||
|
local function file2table(filename)
|
||||||
|
local f = io.open(filename, "r")
|
||||||
|
if f==nil then return {} end
|
||||||
|
local t = f:read("*all")
|
||||||
|
f:close()
|
||||||
|
if t=="" or t==nil then return {} end
|
||||||
|
return minetest.deserialize(t)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function table2file(filename, table)
|
||||||
|
local f = io.open(filename, "w")
|
||||||
|
f:write(minetest.serialize(table))
|
||||||
|
f:close()
|
||||||
|
end
|
||||||
|
|
||||||
|
mesecon.queue.actions = file2table(wpath.."/mesecon_actionqueue")
|
||||||
|
|
||||||
minetest.register_on_shutdown(function()
|
minetest.register_on_shutdown(function()
|
||||||
mesecon.table2file("mesecon_actionqueue", queue.actions)
|
mesecon.queue.actions = table2file(wpath.."/mesecon_actionqueue", mesecon.queue.actions)
|
||||||
end)
|
end)
|
||||||
|
1
mesecons/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
default
|
@ -1,62 +0,0 @@
|
|||||||
|
|
||||||
-- a simple first-in-first-out queue
|
|
||||||
-- very similar to the one in https://github.com/minetest/minetest/pull/7683
|
|
||||||
|
|
||||||
local fifo_queue = {}
|
|
||||||
|
|
||||||
local metatable = {__index = fifo_queue}
|
|
||||||
|
|
||||||
-- creates a new empty queue
|
|
||||||
function fifo_queue.new()
|
|
||||||
local q = {n_in = 0, n_out = 0, i_out = 1, buf_in = {}, buf_out = {}}
|
|
||||||
setmetatable(q, metatable)
|
|
||||||
return q
|
|
||||||
end
|
|
||||||
|
|
||||||
-- adds an element to the queue
|
|
||||||
function fifo_queue.add(self, v)
|
|
||||||
local n = self.n_in + 1
|
|
||||||
self.n_in = n
|
|
||||||
self.buf_in[n] = v
|
|
||||||
end
|
|
||||||
|
|
||||||
-- removes and returns the next element, or nil of empty
|
|
||||||
function fifo_queue.take(self)
|
|
||||||
local i_out = self.i_out
|
|
||||||
if i_out <= self.n_out then
|
|
||||||
local v = self.buf_out[i_out]
|
|
||||||
self.i_out = i_out + 1
|
|
||||||
self.buf_out[i_out] = true
|
|
||||||
return v
|
|
||||||
end
|
|
||||||
|
|
||||||
-- buf_out is empty, try to swap
|
|
||||||
self.i_out = 1
|
|
||||||
self.n_out = 0
|
|
||||||
if self.n_in == 0 then
|
|
||||||
return nil -- empty
|
|
||||||
end
|
|
||||||
|
|
||||||
-- swap
|
|
||||||
self.n_out = self.n_in
|
|
||||||
self.n_in = 0
|
|
||||||
self.buf_out, self.buf_in = self.buf_in, self.buf_out
|
|
||||||
|
|
||||||
local v = self.buf_out[1]
|
|
||||||
self.i_out = 2
|
|
||||||
self.buf_out[1] = true
|
|
||||||
return v
|
|
||||||
end
|
|
||||||
|
|
||||||
-- returns whether the queue is empty
|
|
||||||
function fifo_queue.is_empty(self)
|
|
||||||
return self.n_out == self.i_out + 1 and self.n_in == 0
|
|
||||||
end
|
|
||||||
|
|
||||||
-- returns stuff for iteration in a for loop, like pairs
|
|
||||||
-- adding new elements while iterating is no problem
|
|
||||||
function fifo_queue.iter(self)
|
|
||||||
return fifo_queue.take, self, nil
|
|
||||||
end
|
|
||||||
|
|
||||||
return fifo_queue
|
|
@ -3,7 +3,7 @@
|
|||||||
-- | \/ | |___ ____ |___ | | | | \ | |____
|
-- | \/ | |___ ____ |___ | | | | \ | |____
|
||||||
-- | | | | | | | | | \ | |
|
-- | | | | | | | | | \ | |
|
||||||
-- | | |___ ____| |___ |____ |____| | \| ____|
|
-- | | |___ ____| |___ |____ |____| | \| ____|
|
||||||
-- by Jeija, Uberi (Temperest), sfan5, VanessaE, Hawk777 and contributors
|
-- by Jeija, Uberi (Temperest), sfan5, VanessaE
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
@ -11,7 +11,7 @@
|
|||||||
-- See the documentation on the forum for additional information, especially about crafting
|
-- See the documentation on the forum for additional information, especially about crafting
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
-- For basic development resources, see http://mesecons.net/developers.html
|
-- For developer documentation see the Developers' section on mesecons.TK
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
@ -70,20 +70,26 @@ dofile(minetest.get_modpath("mesecons").."/internal.lua");
|
|||||||
-- these are the only functions you need to remember
|
-- these are the only functions you need to remember
|
||||||
|
|
||||||
mesecon.queue:add_function("receptor_on", function (pos, rules)
|
mesecon.queue:add_function("receptor_on", function (pos, rules)
|
||||||
mesecon.vm_begin()
|
|
||||||
|
|
||||||
rules = rules or mesecon.rules.default
|
rules = rules or mesecon.rules.default
|
||||||
|
|
||||||
-- Call turnon on all linking positions
|
-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
||||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||||
local np = vector.add(pos, rule)
|
local np = mesecon.addPosRule(pos, rule)
|
||||||
|
-- if area is not loaded, keep trying
|
||||||
|
if minetest.get_node_or_nil(np) == nil then
|
||||||
|
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- execute action
|
||||||
|
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||||
|
local np = mesecon.addPosRule(pos, rule)
|
||||||
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
||||||
for _, rulename in ipairs(rulenames) do
|
for _, rulename in ipairs(rulenames) do
|
||||||
mesecon.turnon(np, rulename)
|
mesecon.turnon(np, rulename)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.vm_commit()
|
|
||||||
end)
|
end)
|
||||||
|
|
||||||
function mesecon.receptor_on(pos, rules)
|
function mesecon.receptor_on(pos, rules)
|
||||||
@ -93,21 +99,23 @@ end
|
|||||||
mesecon.queue:add_function("receptor_off", function (pos, rules)
|
mesecon.queue:add_function("receptor_off", function (pos, rules)
|
||||||
rules = rules or mesecon.rules.default
|
rules = rules or mesecon.rules.default
|
||||||
|
|
||||||
-- Call turnoff on all linking positions
|
-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
||||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||||
local np = vector.add(pos, rule)
|
local np = mesecon.addPosRule(pos, rule)
|
||||||
|
if minetest.get_node_or_nil(np) == nil then
|
||||||
|
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||||
|
local np = mesecon.addPosRule(pos, rule)
|
||||||
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
||||||
for _, rulename in ipairs(rulenames) do
|
for _, rulename in ipairs(rulenames) do
|
||||||
mesecon.vm_begin()
|
if not mesecon.connected_to_receptor(np, mesecon.invertRule(rule)) then
|
||||||
mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
|
mesecon.turnoff(np, rulename)
|
||||||
|
|
||||||
-- Turnoff returns true if turnoff process was successful, no onstate receptor
|
|
||||||
-- was found along the way. Commit changes that were made in voxelmanip. If turnoff
|
|
||||||
-- returns true, an onstate receptor was found, abort voxelmanip transaction.
|
|
||||||
if (mesecon.turnoff(np, rulename)) then
|
|
||||||
mesecon.vm_commit()
|
|
||||||
else
|
else
|
||||||
mesecon.vm_abort()
|
mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -124,5 +132,8 @@ print("[OK] Mesecons")
|
|||||||
-- To be removed in future releases
|
-- To be removed in future releases
|
||||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
||||||
|
|
||||||
|
--The actual wires
|
||||||
|
dofile(minetest.get_modpath("mesecons").."/wires.lua");
|
||||||
|
|
||||||
--Services like turnoff receptor on dignode and so on
|
--Services like turnoff receptor on dignode and so on
|
||||||
dofile(minetest.get_modpath("mesecons").."/services.lua");
|
dofile(minetest.get_modpath("mesecons").."/services.lua");
|
||||||
|
@ -11,7 +11,7 @@
|
|||||||
|
|
||||||
-- RECEPTORS
|
-- RECEPTORS
|
||||||
-- mesecon.is_receptor(nodename) --> Returns true if nodename is a receptor
|
-- mesecon.is_receptor(nodename) --> Returns true if nodename is a receptor
|
||||||
-- mesecon.is_receptor_on(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.on
|
-- mesecon.is_receptor_on(nodename --> Returns true if nodename is an receptor with state = mesecon.state.on
|
||||||
-- mesecon.is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
|
-- mesecon.is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
|
||||||
-- mesecon.receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified)
|
-- mesecon.receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified)
|
||||||
|
|
||||||
@ -37,6 +37,11 @@
|
|||||||
-- HIGH-LEVEL Internals
|
-- HIGH-LEVEL Internals
|
||||||
-- mesecon.is_power_on(pos) --> Returns true if pos emits power in any way
|
-- mesecon.is_power_on(pos) --> Returns true if pos emits power in any way
|
||||||
-- mesecon.is_power_off(pos) --> Returns true if pos does not emit power in any way
|
-- mesecon.is_power_off(pos) --> Returns true if pos does not emit power in any way
|
||||||
|
-- mesecon.turnon(pos, link) --> link is the input rule that caused calling turnon, turns on every connected node, iterative
|
||||||
|
-- mesecon.turnoff(pos, link) --> link is the input rule that caused calling turnoff, turns off every connected node, iterative
|
||||||
|
-- mesecon.connected_to_receptor(pos, link) --> Returns true if pos is connected to a receptor directly or via conductors, iterative
|
||||||
|
-- mesecon.rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
|
||||||
|
-- mesecon.rules_link_anydir(outp., inp., d_outpr.) --> Same as rules mesecon.rules_link but also returns true if output and input are swapped
|
||||||
-- mesecon.is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
|
-- mesecon.is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
|
||||||
|
|
||||||
-- RULES ROTATION helpers
|
-- RULES ROTATION helpers
|
||||||
@ -46,8 +51,6 @@
|
|||||||
-- mesecon.rotate_rules_down(rules)
|
-- mesecon.rotate_rules_down(rules)
|
||||||
-- These functions return rules that have been rotated in the specific direction
|
-- These functions return rules that have been rotated in the specific direction
|
||||||
|
|
||||||
local fifo_queue = dofile(minetest.get_modpath("mesecons").."/fifo_queue.lua")
|
|
||||||
|
|
||||||
-- General
|
-- General
|
||||||
function mesecon.get_effector(nodename)
|
function mesecon.get_effector(nodename)
|
||||||
if minetest.registered_nodes[nodename]
|
if minetest.registered_nodes[nodename]
|
||||||
@ -74,8 +77,6 @@ function mesecon.get_conductor(nodename)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_any_outputrules (node)
|
function mesecon.get_any_outputrules (node)
|
||||||
if not node then return nil end
|
|
||||||
|
|
||||||
if mesecon.is_conductor(node.name) then
|
if mesecon.is_conductor(node.name) then
|
||||||
return mesecon.conductor_get_rules(node)
|
return mesecon.conductor_get_rules(node)
|
||||||
elseif mesecon.is_receptor(node.name) then
|
elseif mesecon.is_receptor(node.name) then
|
||||||
@ -84,8 +85,6 @@ function mesecon.get_any_outputrules(node)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_any_inputrules (node)
|
function mesecon.get_any_inputrules (node)
|
||||||
if not node then return nil end
|
|
||||||
|
|
||||||
if mesecon.is_conductor(node.name) then
|
if mesecon.is_conductor(node.name) then
|
||||||
return mesecon.conductor_get_rules(node)
|
return mesecon.conductor_get_rules(node)
|
||||||
elseif mesecon.is_effector(node.name) then
|
elseif mesecon.is_effector(node.name) then
|
||||||
@ -94,8 +93,8 @@ function mesecon.get_any_inputrules(node)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_any_rules (node)
|
function mesecon.get_any_rules (node)
|
||||||
return mesecon.merge_rule_sets(mesecon.get_any_inputrules(node),
|
return mesecon.mergetable(mesecon.get_any_inputrules(node) or {},
|
||||||
mesecon.get_any_outputrules(node))
|
mesecon.get_any_outputrules(node) or {})
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Receptors
|
-- Receptors
|
||||||
@ -183,9 +182,7 @@ end
|
|||||||
|
|
||||||
-- Activation:
|
-- Activation:
|
||||||
mesecon.queue:add_function("activate", function (pos, rulename)
|
mesecon.queue:add_function("activate", function (pos, rulename)
|
||||||
local node = mesecon.get_node_force(pos)
|
local node = minetest.get_node(pos)
|
||||||
if not node then return end
|
|
||||||
|
|
||||||
local effector = mesecon.get_effector(node.name)
|
local effector = mesecon.get_effector(node.name)
|
||||||
|
|
||||||
if effector and effector.action_on then
|
if effector and effector.action_on then
|
||||||
@ -206,9 +203,7 @@ end
|
|||||||
|
|
||||||
-- Deactivation
|
-- Deactivation
|
||||||
mesecon.queue:add_function("deactivate", function (pos, rulename)
|
mesecon.queue:add_function("deactivate", function (pos, rulename)
|
||||||
local node = mesecon.get_node_force(pos)
|
local node = minetest.get_node(pos)
|
||||||
if not node then return end
|
|
||||||
|
|
||||||
local effector = mesecon.get_effector(node.name)
|
local effector = mesecon.get_effector(node.name)
|
||||||
|
|
||||||
if effector and effector.action_off then
|
if effector and effector.action_off then
|
||||||
@ -229,9 +224,7 @@ end
|
|||||||
|
|
||||||
-- Change
|
-- Change
|
||||||
mesecon.queue:add_function("change", function (pos, rulename, changetype)
|
mesecon.queue:add_function("change", function (pos, rulename, changetype)
|
||||||
local node = mesecon.get_node_force(pos)
|
local node = minetest.get_node(pos)
|
||||||
if not node then return end
|
|
||||||
|
|
||||||
local effector = mesecon.get_effector(node.name)
|
local effector = mesecon.get_effector(node.name)
|
||||||
|
|
||||||
if effector and effector.action_change then
|
if effector and effector.action_change then
|
||||||
@ -256,8 +249,6 @@ end
|
|||||||
-- Conductors
|
-- Conductors
|
||||||
|
|
||||||
function mesecon.is_conductor_on(node, rulename)
|
function mesecon.is_conductor_on(node, rulename)
|
||||||
if not node then return false end
|
|
||||||
|
|
||||||
local conductor = mesecon.get_conductor(node.name)
|
local conductor = mesecon.get_conductor(node.name)
|
||||||
if conductor then
|
if conductor then
|
||||||
if conductor.state then
|
if conductor.state then
|
||||||
@ -272,13 +263,10 @@ function mesecon.is_conductor_on(node, rulename)
|
|||||||
return mesecon.get_bit(binstate, bit)
|
return mesecon.get_bit(binstate, bit)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.is_conductor_off(node, rulename)
|
function mesecon.is_conductor_off(node, rulename)
|
||||||
if not node then return false end
|
|
||||||
|
|
||||||
local conductor = mesecon.get_conductor(node.name)
|
local conductor = mesecon.get_conductor(node.name)
|
||||||
if conductor then
|
if conductor then
|
||||||
if conductor.state then
|
if conductor.state then
|
||||||
@ -293,7 +281,6 @@ function mesecon.is_conductor_off(node, rulename)
|
|||||||
return not mesecon.get_bit(binstate, bit)
|
return not mesecon.get_bit(binstate, bit)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -353,145 +340,194 @@ end
|
|||||||
-- some more general high-level stuff
|
-- some more general high-level stuff
|
||||||
|
|
||||||
function mesecon.is_power_on(pos, rulename)
|
function mesecon.is_power_on(pos, rulename)
|
||||||
local node = mesecon.get_node_force(pos)
|
local node = minetest.get_node(pos)
|
||||||
if node and (mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name)) then
|
if mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name) then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.is_power_off(pos, rulename)
|
function mesecon.is_power_off(pos, rulename)
|
||||||
local node = mesecon.get_node_force(pos)
|
local node = minetest.get_node(pos)
|
||||||
if node and (mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name)) then
|
if mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name) then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Turn off an equipotential section starting at `pos`, which outputs in the direction of `link`.
|
|
||||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
|
|
||||||
-- Follow all all conductor paths replacing conductors that were already
|
|
||||||
-- looked at, activating / changing all effectors along the way.
|
|
||||||
function mesecon.turnon(pos, link)
|
function mesecon.turnon(pos, link)
|
||||||
local frontiers = fifo_queue.new()
|
local frontiers = {{pos = pos, link = link}}
|
||||||
frontiers:add({pos = pos, link = link})
|
|
||||||
local pos_can_be_skipped = {}
|
|
||||||
|
|
||||||
local depth = 1
|
local depth = 1
|
||||||
for f in frontiers:iter() do
|
while frontiers[depth] do
|
||||||
local node = mesecon.get_node_force(f.pos)
|
local f = frontiers[depth]
|
||||||
|
local node = minetest.get_node_or_nil(f.pos)
|
||||||
|
|
||||||
|
-- area not loaded, postpone action
|
||||||
if not node then
|
if not node then
|
||||||
-- Area does not exist; do nothing
|
mesecon.queue:add_action(f.pos, "turnon", {link}, nil, true)
|
||||||
pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
|
|
||||||
elseif mesecon.is_conductor_off(node, f.link) then
|
elseif mesecon.is_conductor_off(node, f.link) then
|
||||||
local rules = mesecon.conductor_get_rules(node)
|
local rules = mesecon.conductor_get_rules(node)
|
||||||
|
|
||||||
-- Call turnon on neighbors
|
minetest.swap_node(f.pos, {name = mesecon.get_conductor_on(node, f.link),
|
||||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
param2 = node.param2})
|
||||||
local np = vector.add(f.pos, r)
|
|
||||||
if not pos_can_be_skipped[minetest.hash_node_position(np)] then
|
|
||||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
|
||||||
frontiers:add({pos = np, link = l})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link))
|
-- call turnon on neighbors: normal rules
|
||||||
pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
|
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||||
|
local np = mesecon.addPosRule(f.pos, r)
|
||||||
|
|
||||||
|
-- area not loaded, postpone action
|
||||||
|
if not minetest.get_node_or_nil(np) then
|
||||||
|
mesecon.queue:add_action(np, "turnon", {rulename},
|
||||||
|
nil, true)
|
||||||
|
else
|
||||||
|
local links = mesecon.rules_link_rule_all(f.pos, r)
|
||||||
|
for _, l in ipairs(links) do
|
||||||
|
table.insert(frontiers, {pos = np, link = l})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
elseif mesecon.is_effector(node.name) then
|
elseif mesecon.is_effector(node.name) then
|
||||||
mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
|
mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
|
||||||
if mesecon.is_effector_off(node.name) then
|
if mesecon.is_effector_off(node.name) then
|
||||||
mesecon.activate(f.pos, node, f.link, depth)
|
mesecon.activate(f.pos, node, f.link, depth)
|
||||||
end
|
end
|
||||||
else
|
|
||||||
pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
|
|
||||||
end
|
end
|
||||||
depth = depth + 1
|
depth = depth + 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Turn on an equipotential section starting at `pos`, which outputs in the direction of `link`.
|
mesecon.queue:add_function("turnon", function (pos, rulename, recdepth)
|
||||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
|
mesecon.turnon(pos, rulename, recdepth)
|
||||||
-- Follow all all conductor paths replacing conductors that were already
|
end)
|
||||||
-- looked at, deactivating / changing all effectors along the way.
|
|
||||||
-- In case an onstate receptor is discovered, abort the process by returning false, which will
|
|
||||||
-- cause `receptor_off` to discard all changes made in the voxelmanip.
|
|
||||||
-- Contrary to turnon, turnoff has to cache all change and deactivate signals so that they will only
|
|
||||||
-- be called in the very end when we can be sure that no conductor was found along the path.
|
|
||||||
--
|
|
||||||
-- Signal table entry structure:
|
|
||||||
-- {
|
|
||||||
-- pos = position of effector,
|
|
||||||
-- node = node descriptor (name, param1 and param2),
|
|
||||||
-- link = link the effector is connected to,
|
|
||||||
-- depth = indicates order in which signals wire fired, higher is later
|
|
||||||
-- }
|
|
||||||
function mesecon.turnoff(pos, link)
|
function mesecon.turnoff(pos, link)
|
||||||
local frontiers = fifo_queue.new()
|
local frontiers = {{pos = pos, link = link}}
|
||||||
frontiers:add({pos = pos, link = link})
|
|
||||||
local signals = {}
|
|
||||||
local pos_can_be_skipped = {}
|
|
||||||
|
|
||||||
local depth = 1
|
local depth = 1
|
||||||
for f in frontiers:iter() do
|
while frontiers[depth] do
|
||||||
local node = mesecon.get_node_force(f.pos)
|
local f = frontiers[depth]
|
||||||
|
local node = minetest.get_node_or_nil(f.pos)
|
||||||
|
|
||||||
|
-- area not loaded, postpone action
|
||||||
if not node then
|
if not node then
|
||||||
-- Area does not exist; do nothing
|
mesecon.queue:add_action(f.pos, "turnoff", {link}, nil, true)
|
||||||
pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
|
|
||||||
elseif mesecon.is_conductor_on(node, f.link) then
|
elseif mesecon.is_conductor_on(node, f.link) then
|
||||||
local rules = mesecon.conductor_get_rules(node)
|
local rules = mesecon.conductor_get_rules(node)
|
||||||
|
|
||||||
|
minetest.swap_node(f.pos, {name = mesecon.get_conductor_off(node, f.link),
|
||||||
|
param2 = node.param2})
|
||||||
|
|
||||||
|
-- call turnoff on neighbors: normal rules
|
||||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||||
local np = vector.add(f.pos, r)
|
local np = mesecon.addPosRule(f.pos, r)
|
||||||
|
|
||||||
if not pos_can_be_skipped[minetest.hash_node_position(np)] then
|
-- area not loaded, postpone action
|
||||||
-- Check if an onstate receptor is connected. If that is the case,
|
if not minetest.get_node_or_nil(np) then
|
||||||
-- abort this turnoff process by returning false. `receptor_off` will
|
mesecon.queue:add_action(np, "turnoff", {rulename},
|
||||||
-- discard all the changes that we made in the voxelmanip:
|
nil, true)
|
||||||
if mesecon.rules_link_rule_all_inverted(f.pos, r)[1] then
|
|
||||||
if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Call turnoff on neighbors
|
|
||||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
|
||||||
frontiers:add({pos = np, link = l})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link))
|
|
||||||
pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
|
|
||||||
elseif mesecon.is_effector(node.name) then
|
|
||||||
table.insert(signals, {
|
|
||||||
pos = f.pos,
|
|
||||||
node = node,
|
|
||||||
link = f.link,
|
|
||||||
depth = depth
|
|
||||||
})
|
|
||||||
else
|
else
|
||||||
pos_can_be_skipped[minetest.hash_node_position(f.pos)] = true
|
local links = mesecon.rules_link_rule_all(f.pos, r)
|
||||||
|
for _, l in ipairs(links) do
|
||||||
|
table.insert(frontiers, {pos = np, link = l})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
elseif mesecon.is_effector(node.name) then
|
||||||
|
mesecon.changesignal(f.pos, node, f.link, mesecon.state.off, depth)
|
||||||
|
if mesecon.is_effector_on(node.name) and not mesecon.is_powered(f.pos) then
|
||||||
|
mesecon.deactivate(f.pos, node, f.link, depth)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
depth = depth + 1
|
depth = depth + 1
|
||||||
end
|
end
|
||||||
|
|
||||||
for _, sig in ipairs(signals) do
|
|
||||||
mesecon.changesignal(sig.pos, sig.node, sig.link, mesecon.state.off, sig.depth)
|
|
||||||
if mesecon.is_effector_on(sig.node.name) and not mesecon.is_powered(sig.pos) then
|
|
||||||
mesecon.deactivate(sig.pos, sig.node, sig.link, sig.depth)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
mesecon.queue:add_function("turnoff", function (pos, rulename, recdepth)
|
||||||
|
mesecon.turnoff(pos, rulename, recdepth)
|
||||||
|
end)
|
||||||
|
|
||||||
|
|
||||||
|
function mesecon.connected_to_receptor(pos, link)
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
|
||||||
|
-- Check if conductors around are connected
|
||||||
|
local rules = mesecon.get_any_inputrules(node)
|
||||||
|
if not rules then return false end
|
||||||
|
|
||||||
|
for _, rule in ipairs(mesecon.rule2meta(link, rules)) do
|
||||||
|
local links = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||||
|
for _, l in ipairs(links) do
|
||||||
|
local np = mesecon.addPosRule(pos, l)
|
||||||
|
if mesecon.find_receptor_on(np, mesecon.invertRule(l)) then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon.find_receptor_on(pos, link)
|
||||||
|
local frontiers = {{pos = pos, link = link}}
|
||||||
|
local checked = {}
|
||||||
|
|
||||||
|
-- List of positions that have been searched for onstate receptors
|
||||||
|
local depth = 1
|
||||||
|
while frontiers[depth] do
|
||||||
|
local f = frontiers[depth]
|
||||||
|
local node = minetest.get_node_or_nil(f.pos)
|
||||||
|
|
||||||
|
if not node then return false end
|
||||||
|
if mesecon.is_receptor_on(node.name) then return true end
|
||||||
|
if mesecon.is_conductor_on(node, f.link) then
|
||||||
|
local rules = mesecon.conductor_get_rules(node)
|
||||||
|
|
||||||
|
-- call turnoff on neighbors: normal rules
|
||||||
|
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||||
|
local np = mesecon.addPosRule(f.pos, r)
|
||||||
|
|
||||||
|
local links = mesecon.rules_link_rule_all_inverted(f.pos, r)
|
||||||
|
for _, l in ipairs(links) do
|
||||||
|
local checkedstring = np.x..np.y..np.z..l.x..l.y..l.z
|
||||||
|
if not checked[checkedstring] then
|
||||||
|
table.insert(frontiers, {pos = np, link = l})
|
||||||
|
checked[checkedstring] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
depth = depth + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon.rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule
|
||||||
|
local outputnode = minetest.get_node(output)
|
||||||
|
local inputnode = minetest.get_node(input)
|
||||||
|
local outputrules = dug_outputrules or mesecon.get_any_outputrules (outputnode)
|
||||||
|
local inputrules = mesecon.get_any_inputrules (inputnode)
|
||||||
|
if not outputrules or not inputrules then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
|
||||||
|
-- Check if output sends to input
|
||||||
|
if mesecon.cmpPos(mesecon.addPosRule(output, outputrule), input) then
|
||||||
|
for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
|
||||||
|
-- Check if input accepts from output
|
||||||
|
if mesecon.cmpPos(mesecon.addPosRule(input, inputrule), output) then
|
||||||
|
return true, inputrule
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
-- Get all linking inputrules of inputnode (effector or conductor) that is connected to
|
|
||||||
-- outputnode (receptor or conductor) at position `output` and has an output in direction `rule`
|
|
||||||
function mesecon.rules_link_rule_all(output, rule)
|
function mesecon.rules_link_rule_all(output, rule)
|
||||||
local input = vector.add(output, rule)
|
local input = mesecon.addPosRule(output, rule)
|
||||||
local inputnode = mesecon.get_node_force(input)
|
local inputnode = minetest.get_node(input)
|
||||||
local inputrules = mesecon.get_any_inputrules (inputnode)
|
local inputrules = mesecon.get_any_inputrules (inputnode)
|
||||||
if not inputrules then
|
if not inputrules then
|
||||||
return {}
|
return {}
|
||||||
@ -500,19 +536,17 @@ function mesecon.rules_link_rule_all(output, rule)
|
|||||||
|
|
||||||
for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
|
for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
|
||||||
-- Check if input accepts from output
|
-- Check if input accepts from output
|
||||||
if vector.equals(vector.add(input, inputrule), output) then
|
if mesecon.cmpPos(mesecon.addPosRule(input, inputrule), output) then
|
||||||
table.insert(rules, inputrule)
|
table.insert(rules, inputrule)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return rules
|
return rules
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Get all linking outputnodes of outputnode (receptor or conductor) that is connected to
|
|
||||||
-- inputnode (effector or conductor) at position `input` and has an input in direction `rule`
|
|
||||||
function mesecon.rules_link_rule_all_inverted(input, rule)
|
function mesecon.rules_link_rule_all_inverted(input, rule)
|
||||||
local output = vector.add(input, rule)
|
--local irule = mesecon.invertRule(rule)
|
||||||
local outputnode = mesecon.get_node_force(output)
|
local output = mesecon.addPosRule(input, rule)
|
||||||
|
local outputnode = minetest.get_node(output)
|
||||||
local outputrules = mesecon.get_any_outputrules (outputnode)
|
local outputrules = mesecon.get_any_outputrules (outputnode)
|
||||||
if not outputrules then
|
if not outputrules then
|
||||||
return {}
|
return {}
|
||||||
@ -520,15 +554,19 @@ function mesecon.rules_link_rule_all_inverted(input, rule)
|
|||||||
local rules = {}
|
local rules = {}
|
||||||
|
|
||||||
for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
|
for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
|
||||||
if vector.equals(vector.add(output, outputrule), input) then
|
if mesecon.cmpPos(mesecon.addPosRule(output, outputrule), input) then
|
||||||
table.insert(rules, mesecon.invertRule(outputrule))
|
table.insert(rules, mesecon.invertRule(outputrule))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return rules
|
return rules
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function mesecon.rules_link_anydir(pos1, pos2)
|
||||||
|
return mesecon.rules_link(pos1, pos2) or mesecon.rules_link(pos2, pos1)
|
||||||
|
end
|
||||||
|
|
||||||
function mesecon.is_powered(pos, rule)
|
function mesecon.is_powered(pos, rule)
|
||||||
local node = mesecon.get_node_force(pos)
|
local node = minetest.get_node(pos)
|
||||||
local rules = mesecon.get_any_inputrules(node)
|
local rules = mesecon.get_any_inputrules(node)
|
||||||
if not rules then return false end
|
if not rules then return false end
|
||||||
|
|
||||||
@ -539,9 +577,8 @@ function mesecon.is_powered(pos, rule)
|
|||||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||||
for _, rname in ipairs(rulenames) do
|
for _, rname in ipairs(rulenames) do
|
||||||
local np = vector.add(pos, rname)
|
local np = mesecon.addPosRule(pos, rname)
|
||||||
local nn = mesecon.get_node_force(np)
|
local nn = minetest.get_node(np)
|
||||||
|
|
||||||
if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
|
if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
|
||||||
or mesecon.is_receptor_on (nn.name)) then
|
or mesecon.is_receptor_on (nn.name)) then
|
||||||
table.insert(sourcepos, np)
|
table.insert(sourcepos, np)
|
||||||
@ -551,8 +588,8 @@ function mesecon.is_powered(pos, rule)
|
|||||||
else
|
else
|
||||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||||
for _, rname in ipairs(rulenames) do
|
for _, rname in ipairs(rulenames) do
|
||||||
local np = vector.add(pos, rname)
|
local np = mesecon.addPosRule(pos, rname)
|
||||||
local nn = mesecon.get_node_force(np)
|
local nn = minetest.get_node(np)
|
||||||
if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
|
if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
|
||||||
or mesecon.is_receptor_on (nn.name)) then
|
or mesecon.is_receptor_on (nn.name)) then
|
||||||
table.insert(sourcepos, np)
|
table.insert(sourcepos, np)
|
||||||
@ -564,3 +601,52 @@ function mesecon.is_powered(pos, rule)
|
|||||||
if (#sourcepos == 0) then return false
|
if (#sourcepos == 0) then return false
|
||||||
else return sourcepos end
|
else return sourcepos end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--Rules rotation Functions:
|
||||||
|
function mesecon.rotate_rules_right(rules)
|
||||||
|
local nr = {}
|
||||||
|
for i, rule in ipairs(rules) do
|
||||||
|
table.insert(nr, {
|
||||||
|
x = -rule.z,
|
||||||
|
y = rule.y,
|
||||||
|
z = rule.x,
|
||||||
|
name = rule.name})
|
||||||
|
end
|
||||||
|
return nr
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon.rotate_rules_left(rules)
|
||||||
|
local nr = {}
|
||||||
|
for i, rule in ipairs(rules) do
|
||||||
|
table.insert(nr, {
|
||||||
|
x = rule.z,
|
||||||
|
y = rule.y,
|
||||||
|
z = -rule.x,
|
||||||
|
name = rule.name})
|
||||||
|
end
|
||||||
|
return nr
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon.rotate_rules_down(rules)
|
||||||
|
local nr = {}
|
||||||
|
for i, rule in ipairs(rules) do
|
||||||
|
table.insert(nr, {
|
||||||
|
x = -rule.y,
|
||||||
|
y = rule.x,
|
||||||
|
z = rule.z,
|
||||||
|
name = rule.name})
|
||||||
|
end
|
||||||
|
return nr
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon.rotate_rules_up(rules)
|
||||||
|
local nr = {}
|
||||||
|
for i, rule in ipairs(rules) do
|
||||||
|
table.insert(nr, {
|
||||||
|
x = rule.y,
|
||||||
|
y = -rule.x,
|
||||||
|
z = rule.z,
|
||||||
|
name = rule.name})
|
||||||
|
end
|
||||||
|
return nr
|
||||||
|
end
|
||||||
|
@ -1,14 +1,30 @@
|
|||||||
-- Un-forceload any forceloaded mapblocks from older versions of Mesecons which
|
-- Ugly hack to prevent breaking compatibility with other mods
|
||||||
-- used forceloading instead of VoxelManipulators.
|
-- Just remove the following two functions to delete the hack, to be done when other mods have updated
|
||||||
local BLOCKSIZE = 16
|
function mesecon.receptor_on(self, pos, rules)
|
||||||
|
if (self.receptor_on) then
|
||||||
-- convert block hash --> node position
|
print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_on.")
|
||||||
local function unhash_blockpos(hash)
|
print("[Mesecons] If you are the programmer of this mod, please update it ")
|
||||||
return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
|
print("[Mesecons] to use mesecon.receptor_on instead. mesecon:* is deprecated")
|
||||||
|
print("[Mesecons] Otherwise, please make sure you're running the latest version")
|
||||||
|
print("[Mesecons] of that mod and inform the mod creator.")
|
||||||
|
else
|
||||||
|
rules = pos
|
||||||
|
pos = self
|
||||||
|
end
|
||||||
|
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||||
end
|
end
|
||||||
|
|
||||||
local old_forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
|
function mesecon.receptor_off(self, pos, rules)
|
||||||
for hash, _ in pairs(old_forceloaded_blocks) do
|
if (self.receptor_off) then
|
||||||
minetest.forceload_free_block(unhash_blockpos(hash))
|
print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_off.")
|
||||||
|
print("[Mesecons] If you are the programmer of this mod, please update it ")
|
||||||
|
print("[Mesecons] to use mesecon.receptor_off instead. mesecon:* is deprecated")
|
||||||
|
print("[Mesecons] Otherwise, please make sure you're running the latest version")
|
||||||
|
print("[Mesecons] of that mod and inform the mod creator.")
|
||||||
|
else
|
||||||
|
rules = pos
|
||||||
|
pos = self
|
||||||
end
|
end
|
||||||
os.remove(minetest.get_worldpath()..DIR_DELIM.."mesecon_forceloaded")
|
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||||
|
end
|
||||||
|
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons
|
|
||||||
depends = default
|
|
@ -4,7 +4,7 @@ minetest.register_node("mesecons:mesecon_off", {
|
|||||||
inventory_image = "jeija_mesecon_off.png",
|
inventory_image = "jeija_mesecon_off.png",
|
||||||
wield_image = "jeija_mesecon_off.png",
|
wield_image = "jeija_mesecon_off.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
is_ground_content = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -22,7 +22,7 @@ minetest.register_node("mesecons:mesecon_on", {
|
|||||||
drawtype = "raillike",
|
drawtype = "raillike",
|
||||||
tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
|
tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
is_ground_content = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -30,7 +30,7 @@ minetest.register_node("mesecons:mesecon_on", {
|
|||||||
},
|
},
|
||||||
groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
|
groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
|
||||||
drop = "mesecons:mesecon_off 1",
|
drop = "mesecons:mesecon_off 1",
|
||||||
light_source = minetest.LIGHT_MAX-11,
|
light_source = LIGHT_MAX-11,
|
||||||
mesecons = {conductor={
|
mesecons = {conductor={
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
offstate = "mesecons:mesecon_off"
|
offstate = "mesecons:mesecon_off"
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
mesecon.rules = {}
|
mesecon.rules = {}
|
||||||
mesecon.state = {}
|
mesecon.state = {}
|
||||||
|
|
||||||
mesecon.rules.default = {
|
mesecon.rules.default =
|
||||||
{x = 0, y = 0, z = -1},
|
{{x=0, y=0, z=-1},
|
||||||
{x=1, y=0, z=0},
|
{x=1, y=0, z=0},
|
||||||
{x=-1, y=0, z=0},
|
{x=-1, y=0, z=0},
|
||||||
{x=0, y=0, z=1},
|
{x=0, y=0, z=1},
|
||||||
@ -13,73 +13,34 @@ mesecon.rules.default = {
|
|||||||
{x=0, y=1, z=1},
|
{x=0, y=1, z=1},
|
||||||
{x=0, y=-1, z=1},
|
{x=0, y=-1, z=1},
|
||||||
{x=0, y=1, z=-1},
|
{x=0, y=1, z=-1},
|
||||||
{x = 0, y = -1, z = -1},
|
{x=0, y=-1, z=-1}}
|
||||||
}
|
|
||||||
|
|
||||||
mesecon.rules.floor = mesecon.merge_rule_sets(mesecon.rules.default, {{x = 0, y = -1, z = 0}})
|
mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.default, {{x=0, y=-2, z=0}})
|
||||||
|
|
||||||
mesecon.rules.pplate = mesecon.merge_rule_sets(mesecon.rules.floor, {{x = 0, y = -2, z = 0}})
|
mesecon.rules.buttonlike =
|
||||||
|
{{x = 1, y = 0, z = 0},
|
||||||
mesecon.rules.buttonlike = {
|
|
||||||
{x = 1, y = 0, z = 0},
|
|
||||||
{x = 1, y = 1, z = 0},
|
{x = 1, y = 1, z = 0},
|
||||||
{x = 1, y =-1, z = 0},
|
{x = 1, y =-1, z = 0},
|
||||||
{x = 1, y =-1, z = 1},
|
{x = 1, y =-1, z = 1},
|
||||||
{x = 1, y =-1, z =-1},
|
{x = 1, y =-1, z =-1},
|
||||||
{x = 2, y = 0, z = 0},
|
{x = 2, y = 0, z = 0}}
|
||||||
}
|
|
||||||
|
|
||||||
mesecon.rules.flat = {
|
mesecon.rules.flat =
|
||||||
{x = 1, y = 0, z = 0},
|
{{x = 1, y = 0, z = 0},
|
||||||
{x =-1, y = 0, z = 0},
|
{x =-1, y = 0, z = 0},
|
||||||
{x = 0, y = 0, z = 1},
|
{x = 0, y = 0, z = 1},
|
||||||
{x = 0, y = 0, z = -1},
|
{x = 0, y = 0, z =-1}}
|
||||||
}
|
|
||||||
|
|
||||||
mesecon.rules.alldirs = {
|
|
||||||
{x = 1, y = 0, z = 0},
|
|
||||||
{x = -1, y = 0, z = 0},
|
|
||||||
{x = 0, y = 1, z = 0},
|
|
||||||
{x = 0, y = -1, z = 0},
|
|
||||||
{x = 0, y = 0, z = 1},
|
|
||||||
{x = 0, y = 0, z = -1},
|
|
||||||
}
|
|
||||||
|
|
||||||
local rules_wallmounted = {
|
|
||||||
xp = mesecon.rotate_rules_down(mesecon.rules.floor),
|
|
||||||
xn = mesecon.rotate_rules_up(mesecon.rules.floor),
|
|
||||||
yp = mesecon.rotate_rules_up(mesecon.rotate_rules_up(mesecon.rules.floor)),
|
|
||||||
yn = mesecon.rules.floor,
|
|
||||||
zp = mesecon.rotate_rules_left(mesecon.rotate_rules_up(mesecon.rules.floor)),
|
|
||||||
zn = mesecon.rotate_rules_right(mesecon.rotate_rules_up(mesecon.rules.floor)),
|
|
||||||
}
|
|
||||||
|
|
||||||
local rules_buttonlike = {
|
|
||||||
xp = mesecon.rules.buttonlike,
|
|
||||||
xn = mesecon.rotate_rules_right(mesecon.rotate_rules_right(mesecon.rules.buttonlike)),
|
|
||||||
yp = mesecon.rotate_rules_down(mesecon.rules.buttonlike),
|
|
||||||
yn = mesecon.rotate_rules_up(mesecon.rules.buttonlike),
|
|
||||||
zp = mesecon.rotate_rules_right(mesecon.rules.buttonlike),
|
|
||||||
zn = mesecon.rotate_rules_left(mesecon.rules.buttonlike),
|
|
||||||
}
|
|
||||||
|
|
||||||
local function rules_from_dir(ruleset, dir)
|
|
||||||
if dir.x == 1 then return ruleset.xp end
|
|
||||||
if dir.y == 1 then return ruleset.yp end
|
|
||||||
if dir.z == 1 then return ruleset.zp end
|
|
||||||
if dir.x == -1 then return ruleset.xn end
|
|
||||||
if dir.y == -1 then return ruleset.yn end
|
|
||||||
if dir.z == -1 then return ruleset.zn end
|
|
||||||
end
|
|
||||||
|
|
||||||
mesecon.rules.wallmounted_get = function(node)
|
|
||||||
local dir = minetest.wallmounted_to_dir(node.param2)
|
|
||||||
return rules_from_dir(rules_wallmounted, dir)
|
|
||||||
end
|
|
||||||
|
|
||||||
mesecon.rules.buttonlike_get = function(node)
|
mesecon.rules.buttonlike_get = function(node)
|
||||||
local dir = minetest.facedir_to_dir(node.param2)
|
local rules = mesecon.rules.buttonlike
|
||||||
return rules_from_dir(rules_buttonlike, dir)
|
if node.param2 == 2 then
|
||||||
|
rules=mesecon.rotate_rules_left(rules)
|
||||||
|
elseif node.param2 == 3 then
|
||||||
|
rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
|
||||||
|
elseif node.param2 == 0 then
|
||||||
|
rules=mesecon.rotate_rules_right(rules)
|
||||||
|
end
|
||||||
|
return rules
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.state.on = "on"
|
mesecon.state.on = "on"
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
-- Dig and place services
|
-- Dig and place services
|
||||||
|
|
||||||
mesecon.on_placenode = function (pos, node)
|
mesecon.on_placenode = function (pos, node)
|
||||||
mesecon.execute_autoconnect_hooks_now(pos, node)
|
mesecon.update_autoconnect(pos, node)
|
||||||
|
|
||||||
-- Receptors: Send on signal when active
|
-- Receptors: Send on signal when active
|
||||||
if mesecon.is_receptor_on(node.name) then
|
if mesecon.is_receptor_on(node.name) then
|
||||||
@ -16,26 +16,23 @@ mesecon.on_placenode = function(pos, node)
|
|||||||
-- also call receptor_on if itself is powered already, so that neighboring
|
-- also call receptor_on if itself is powered already, so that neighboring
|
||||||
-- conductors will be activated (when pushing an on-conductor with a piston)
|
-- conductors will be activated (when pushing an on-conductor with a piston)
|
||||||
for _, s in ipairs(sources) do
|
for _, s in ipairs(sources) do
|
||||||
local rule = vector.subtract(s, pos)
|
local rule = {x = pos.x - s.x, y = pos.y - s.y, z = pos.z - s.z}
|
||||||
mesecon.turnon(pos, rule)
|
mesecon.turnon(pos, rule)
|
||||||
end
|
end
|
||||||
--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
|
--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
|
||||||
elseif mesecon.is_conductor_on(node) then
|
elseif mesecon.is_conductor_on(node) then
|
||||||
node.name = mesecon.get_conductor_off(node)
|
minetest.swap_node(pos, {name = mesecon.get_conductor_off(node)})
|
||||||
minetest.swap_node(pos, node)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Effectors: Send changesignal and activate or deactivate
|
-- Effectors: Send changesignal and activate or deactivate
|
||||||
if mesecon.is_effector(node.name) then
|
if mesecon.is_effector(node.name) then
|
||||||
local powered_rules = {}
|
local powered_rules = {}
|
||||||
local unpowered_rules = {}
|
|
||||||
|
|
||||||
-- for each input rule, check if powered
|
-- for each input rule, check if powered
|
||||||
for _, r in ipairs(mesecon.effector_get_rules(node)) do
|
for _, r in ipairs(mesecon.effector_get_rules(node)) do
|
||||||
local powered = mesecon.is_powered(pos, r)
|
local powered = mesecon.is_powered(pos, r)
|
||||||
if powered then table.insert(powered_rules, r)
|
if powered then table.insert(powered_rules, r) end
|
||||||
else table.insert(unpowered_rules, r) end
|
|
||||||
|
|
||||||
local state = powered and mesecon.state.on or mesecon.state.off
|
local state = powered and mesecon.state.on or mesecon.state.off
|
||||||
mesecon.changesignal(pos, node, r, state, 1)
|
mesecon.changesignal(pos, node, r, state, 1)
|
||||||
@ -45,10 +42,6 @@ mesecon.on_placenode = function(pos, node)
|
|||||||
for _, r in ipairs(powered_rules) do
|
for _, r in ipairs(powered_rules) do
|
||||||
mesecon.activate(pos, node, r, 1)
|
mesecon.activate(pos, node, r, 1)
|
||||||
end
|
end
|
||||||
else
|
|
||||||
for _, r in ipairs(unpowered_rules) do
|
|
||||||
mesecon.deactivate(pos, node, r, 1)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -59,78 +52,43 @@ mesecon.on_dignode = function(pos, node)
|
|||||||
elseif mesecon.is_receptor_on(node.name) then
|
elseif mesecon.is_receptor_on(node.name) then
|
||||||
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
||||||
end
|
end
|
||||||
|
mesecon.queue:add_action(pos, "update_autoconnect", {node})
|
||||||
mesecon.execute_autoconnect_hooks_queue(pos, node)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.on_blastnode(pos, intensity)
|
mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect)
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
minetest.remove_node(pos)
|
|
||||||
mesecon.on_dignode(pos, node)
|
|
||||||
return minetest.get_node_drops(node.name, "")
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_on_placenode(mesecon.on_placenode)
|
minetest.register_on_placenode(mesecon.on_placenode)
|
||||||
minetest.register_on_dignode(mesecon.on_dignode)
|
minetest.register_on_dignode(mesecon.on_dignode)
|
||||||
|
|
||||||
-- Overheating service for fast circuits
|
-- Overheating service for fast circuits
|
||||||
local OVERHEAT_MAX = mesecon.setting("overheat_max", 20)
|
|
||||||
local COOLDOWN_TIME = mesecon.setting("cooldown_time", 2.0)
|
|
||||||
local COOLDOWN_STEP = mesecon.setting("cooldown_granularity", 0.5)
|
|
||||||
local COOLDOWN_MULTIPLIER = OVERHEAT_MAX / COOLDOWN_TIME
|
|
||||||
local cooldown_timer = 0.0
|
|
||||||
local object_heat = {}
|
|
||||||
|
|
||||||
-- returns true if heat is too high
|
-- returns true if heat is too high
|
||||||
function mesecon.do_overheat(pos)
|
mesecon.do_overheat = function(pos)
|
||||||
local id = minetest.hash_node_position(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local heat = (object_heat[id] or 0) + 1
|
local heat = meta:get_int("heat") or 0
|
||||||
object_heat[id] = heat
|
|
||||||
if heat >= OVERHEAT_MAX then
|
heat = heat + 1
|
||||||
minetest.log("action", "Node overheats at " .. minetest.pos_to_string(pos))
|
meta:set_int("heat", heat)
|
||||||
object_heat[id] = nil
|
|
||||||
|
if heat < mesecon.setting("overheat_max", 20) then
|
||||||
|
mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
|
||||||
|
else
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.do_cooldown(pos)
|
|
||||||
local id = minetest.hash_node_position(pos)
|
mesecon.queue:add_function("cooldown", function (pos)
|
||||||
object_heat[id] = nil
|
if minetest.get_item_group(minetest.get_node(pos).name, "overheat") == 0 then
|
||||||
|
return -- node has been moved, this one does not use overheating - ignore
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_heat(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local id = minetest.hash_node_position(pos)
|
local heat = meta:get_int("heat")
|
||||||
return object_heat[id] or 0
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.move_hot_nodes(moved_nodes)
|
if (heat > 0) then
|
||||||
local new_heat = {}
|
meta:set_int("heat", heat - 1)
|
||||||
for _, n in ipairs(moved_nodes) do
|
|
||||||
local old_id = minetest.hash_node_position(n.oldpos)
|
|
||||||
local new_id = minetest.hash_node_position(n.pos)
|
|
||||||
new_heat[new_id] = object_heat[old_id]
|
|
||||||
object_heat[old_id] = nil
|
|
||||||
end
|
end
|
||||||
for id, heat in pairs(new_heat) do
|
end)
|
||||||
object_heat[id] = heat
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function global_cooldown(dtime)
|
|
||||||
cooldown_timer = cooldown_timer + dtime
|
|
||||||
if cooldown_timer < COOLDOWN_STEP then
|
|
||||||
return -- don't overload the CPU
|
|
||||||
end
|
|
||||||
local cooldown = COOLDOWN_MULTIPLIER * cooldown_timer
|
|
||||||
cooldown_timer = 0
|
|
||||||
for id, heat in pairs(object_heat) do
|
|
||||||
heat = heat - cooldown
|
|
||||||
if heat <= 0 then
|
|
||||||
object_heat[id] = nil -- free some RAM
|
|
||||||
else
|
|
||||||
object_heat[id] = heat
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
minetest.register_globalstep(global_cooldown)
|
|
||||||
|
@ -1,15 +1,10 @@
|
|||||||
-- SETTINGS
|
-- SETTINGS
|
||||||
function mesecon.setting(setting, default)
|
function mesecon.setting(setting, default)
|
||||||
if type(default) == "boolean" then
|
if type(default) == "bool" then
|
||||||
local read = minetest.settings:get_bool("mesecon."..setting)
|
return minetest.setting_getbool("mesecon."..setting) or default
|
||||||
if read == nil then
|
|
||||||
return default
|
|
||||||
else
|
|
||||||
return read
|
|
||||||
end
|
|
||||||
elseif type(default) == "string" then
|
elseif type(default) == "string" then
|
||||||
return minetest.settings:get("mesecon."..setting) or default
|
return minetest.setting_get("mesecon."..setting) or default
|
||||||
elseif type(default) == "number" then
|
elseif type(default) == "number" then
|
||||||
return tonumber(minetest.settings:get("mesecon."..setting) or default)
|
return tonumber(minetest.setting_get("mesecon."..setting) or default)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
Before Width: | Height: | Size: 191 B |
BIN
mesecons/textures/jeija_fiber.png
Normal file
After Width: | Height: | Size: 592 B |
BIN
mesecons/textures/jeija_glue.png
Normal file
After Width: | Height: | Size: 487 B |
BIN
mesecons/textures/jeija_mesecon_switch_off.png
Normal file
After Width: | Height: | Size: 598 B |
BIN
mesecons/textures/jeija_mesecon_switch_on.png
Normal file
After Width: | Height: | Size: 692 B |
BIN
mesecons/textures/jeija_mesecon_switch_side.png
Normal file
After Width: | Height: | Size: 553 B |
Before Width: | Height: | Size: 844 B |
Before Width: | Height: | Size: 838 B |
Before Width: | Height: | Size: 851 B |
Before Width: | Height: | Size: 846 B |
Before Width: | Height: | Size: 222 B |
Before Width: | Height: | Size: 504 B |
BIN
mesecons/textures/jeija_silicon.png
Normal file
After Width: | Height: | Size: 867 B |
Before Width: | Height: | Size: 144 B After Width: | Height: | Size: 204 B |
Before Width: | Height: | Size: 377 B After Width: | Height: | Size: 465 B |
Before Width: | Height: | Size: 362 B After Width: | Height: | Size: 464 B |
@ -2,60 +2,10 @@ function mesecon.move_node(pos, newpos)
|
|||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
local meta = minetest.get_meta(pos):to_table()
|
local meta = minetest.get_meta(pos):to_table()
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
minetest.set_node(newpos, node)
|
minetest.add_node(newpos, node)
|
||||||
minetest.get_meta(pos):from_table(meta)
|
minetest.get_meta(pos):from_table(meta)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Rules rotation Functions:
|
|
||||||
function mesecon.rotate_rules_right(rules)
|
|
||||||
local nr = {}
|
|
||||||
for i, rule in ipairs(rules) do
|
|
||||||
table.insert(nr, {
|
|
||||||
x = -rule.z,
|
|
||||||
y = rule.y,
|
|
||||||
z = rule.x,
|
|
||||||
name = rule.name})
|
|
||||||
end
|
|
||||||
return nr
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.rotate_rules_left(rules)
|
|
||||||
local nr = {}
|
|
||||||
for i, rule in ipairs(rules) do
|
|
||||||
table.insert(nr, {
|
|
||||||
x = rule.z,
|
|
||||||
y = rule.y,
|
|
||||||
z = -rule.x,
|
|
||||||
name = rule.name})
|
|
||||||
end
|
|
||||||
return nr
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.rotate_rules_down(rules)
|
|
||||||
local nr = {}
|
|
||||||
for i, rule in ipairs(rules) do
|
|
||||||
table.insert(nr, {
|
|
||||||
x = -rule.y,
|
|
||||||
y = rule.x,
|
|
||||||
z = rule.z,
|
|
||||||
name = rule.name})
|
|
||||||
end
|
|
||||||
return nr
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.rotate_rules_up(rules)
|
|
||||||
local nr = {}
|
|
||||||
for i, rule in ipairs(rules) do
|
|
||||||
table.insert(nr, {
|
|
||||||
x = rule.y,
|
|
||||||
y = -rule.x,
|
|
||||||
z = rule.z,
|
|
||||||
name = rule.name})
|
|
||||||
end
|
|
||||||
return nr
|
|
||||||
end
|
|
||||||
--
|
|
||||||
|
|
||||||
function mesecon.flattenrules(allrules)
|
function mesecon.flattenrules(allrules)
|
||||||
--[[
|
--[[
|
||||||
{
|
{
|
||||||
@ -100,7 +50,7 @@ function mesecon.rule2bit(findrule, allrules)
|
|||||||
end
|
end
|
||||||
for m,metarule in ipairs( allrules) do
|
for m,metarule in ipairs( allrules) do
|
||||||
for _, rule in ipairs(metarule ) do
|
for _, rule in ipairs(metarule ) do
|
||||||
if vector.equals(findrule, rule) then
|
if mesecon.cmpPos(findrule, rule) then
|
||||||
return m
|
return m
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -119,7 +69,7 @@ function mesecon.rule2metaindex(findrule, allrules)
|
|||||||
|
|
||||||
for m, metarule in ipairs( allrules) do
|
for m, metarule in ipairs( allrules) do
|
||||||
for _, rule in ipairs(metarule ) do
|
for _, rule in ipairs(metarule ) do
|
||||||
if vector.equals(findrule, rule) then
|
if mesecon.cmpPos(findrule, rule) then
|
||||||
return m
|
return m
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -164,9 +114,7 @@ end
|
|||||||
|
|
||||||
function mesecon.get_bit(binary,bit)
|
function mesecon.get_bit(binary,bit)
|
||||||
bit = bit or 1
|
bit = bit or 1
|
||||||
local len = binary:len()
|
local c = binary:len()-(bit-1)
|
||||||
if bit > len then return false end
|
|
||||||
local c = len-(bit-1)
|
|
||||||
return binary:sub(c,c) == "1"
|
return binary:sub(c,c) == "1"
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -185,39 +133,45 @@ function mesecon.set_bit(binary,bit,value)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.invertRule(r)
|
function mesecon.invertRule(r)
|
||||||
return vector.multiply(r, -1)
|
return {x = -r.x, y = -r.y, z = -r.z}
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.tablecopy(obj) -- deep copy
|
function mesecon.addPosRule(p, r)
|
||||||
if type(obj) == "table" then
|
return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
|
||||||
return table.copy(obj)
|
end
|
||||||
end
|
|
||||||
return obj
|
function mesecon.cmpPos(p1, p2)
|
||||||
|
return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon.tablecopy(table) -- deep table copy
|
||||||
|
if type(table) ~= "table" then return table end -- no need to copy
|
||||||
|
local newtable = {}
|
||||||
|
|
||||||
|
for idx, item in pairs(table) do
|
||||||
|
if type(item) == "table" then
|
||||||
|
newtable[idx] = mesecon.tablecopy(item)
|
||||||
|
else
|
||||||
|
newtable[idx] = item
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return newtable
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Returns whether two values are equal.
|
|
||||||
-- In tables, keys are compared for identity but values are compared recursively.
|
|
||||||
-- There is no protection from infinite recursion.
|
|
||||||
function mesecon.cmpAny(t1, t2)
|
function mesecon.cmpAny(t1, t2)
|
||||||
if type(t1) ~= type(t2) then return false end
|
if type(t1) ~= type(t2) then return false end
|
||||||
if type(t1) ~= "table" then return t1 == t2 end
|
if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
|
||||||
|
|
||||||
-- Check that for each key of `t1` both tables have the same value
|
|
||||||
for i, e in pairs(t1) do
|
for i, e in pairs(t1) do
|
||||||
if not mesecon.cmpAny(e, t2[i]) then return false end
|
if not mesecon.cmpAny(e, t2[i]) then return false end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Check that all keys of `t2` are also keys of `t1` so were checked in the previous loop
|
|
||||||
for i, _ in pairs(t2) do
|
|
||||||
if t1[i] == nil then return false end
|
|
||||||
end
|
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Deprecated. Use `merge_tables` or `merge_rule_sets` as appropriate.
|
-- does not overwrite values; number keys (ipairs) are appended, not overwritten
|
||||||
function mesecon.mergetable(source, dest)
|
function mesecon.mergetable(source, dest)
|
||||||
minetest.log("warning", debug.traceback("Deprecated call to mesecon.mergetable"))
|
|
||||||
local rval = mesecon.tablecopy(dest)
|
local rval = mesecon.tablecopy(dest)
|
||||||
|
|
||||||
for k, v in pairs(source) do
|
for k, v in pairs(source) do
|
||||||
@ -230,41 +184,14 @@ function mesecon.mergetable(source, dest)
|
|||||||
return rval
|
return rval
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Merges several rule sets in one. Order may not be preserved. Nil arguments
|
|
||||||
-- are ignored.
|
|
||||||
-- The rule sets must be of the same kind (either all single-level or all two-level).
|
|
||||||
-- The function may be changed to normalize the resulting set in some way.
|
|
||||||
function mesecon.merge_rule_sets(...)
|
|
||||||
local rval = {}
|
|
||||||
for _, t in pairs({...}) do -- ignores nils automatically
|
|
||||||
table.insert_all(rval, mesecon.tablecopy(t))
|
|
||||||
end
|
|
||||||
return rval
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Merges two tables, with entries from `replacements` taking precedence over
|
|
||||||
-- those from `base`. Returns the new table.
|
|
||||||
-- Values are deep-copied from either table, keys are referenced.
|
|
||||||
-- Numerical indices aren’t handled specially.
|
|
||||||
function mesecon.merge_tables(base, replacements)
|
|
||||||
local ret = mesecon.tablecopy(replacements) -- these are never overriden so have to be copied in any case
|
|
||||||
for k, v in pairs(base) do
|
|
||||||
if ret[k] == nil then -- it could be `false`
|
|
||||||
ret[k] = mesecon.tablecopy(v)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return ret
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.register_node(name, spec_common, spec_off, spec_on)
|
function mesecon.register_node(name, spec_common, spec_off, spec_on)
|
||||||
spec_common.drop = spec_common.drop or name .. "_off"
|
spec_common.drop = spec_common.drop or name .. "_off"
|
||||||
spec_common.on_blast = spec_common.on_blast or mesecon.on_blastnode
|
|
||||||
spec_common.__mesecon_basename = name
|
spec_common.__mesecon_basename = name
|
||||||
spec_on.__mesecon_state = "on"
|
spec_on.__mesecon_state = "on"
|
||||||
spec_off.__mesecon_state = "off"
|
spec_off.__mesecon_state = "off"
|
||||||
|
|
||||||
spec_on = mesecon.merge_tables(spec_common, spec_on);
|
spec_on = mesecon.mergetable(spec_common, spec_on);
|
||||||
spec_off = mesecon.merge_tables(spec_common, spec_off);
|
spec_off = mesecon.mergetable(spec_common, spec_off);
|
||||||
|
|
||||||
minetest.register_node(name .. "_on", spec_on)
|
minetest.register_node(name .. "_on", spec_on)
|
||||||
minetest.register_node(name .. "_off", spec_off)
|
minetest.register_node(name .. "_off", spec_off)
|
||||||
@ -282,190 +209,3 @@ function mesecon.flipstate(pos, node)
|
|||||||
|
|
||||||
return newstate
|
return newstate
|
||||||
end
|
end
|
||||||
|
|
||||||
-- File writing / reading utilities
|
|
||||||
local wpath = minetest.get_worldpath()
|
|
||||||
function mesecon.file2table(filename)
|
|
||||||
local f = io.open(wpath..DIR_DELIM..filename, "r")
|
|
||||||
if f == nil then return {} end
|
|
||||||
local t = f:read("*all")
|
|
||||||
f:close()
|
|
||||||
if t == "" or t == nil then return {} end
|
|
||||||
return minetest.deserialize(t)
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.table2file(filename, table)
|
|
||||||
local f = io.open(wpath..DIR_DELIM..filename, "w")
|
|
||||||
f:write(minetest.serialize(table))
|
|
||||||
f:close()
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Block position "hashing" (convert to integer) functions for voxelmanip cache
|
|
||||||
local BLOCKSIZE = 16
|
|
||||||
|
|
||||||
-- convert node position --> block hash
|
|
||||||
local function hash_blockpos(pos)
|
|
||||||
return minetest.hash_node_position({
|
|
||||||
x = math.floor(pos.x/BLOCKSIZE),
|
|
||||||
y = math.floor(pos.y/BLOCKSIZE),
|
|
||||||
z = math.floor(pos.z/BLOCKSIZE)
|
|
||||||
})
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Maps from a hashed mapblock position (as returned by hash_blockpos) to a
|
|
||||||
-- table.
|
|
||||||
--
|
|
||||||
-- Contents of the table are:
|
|
||||||
-- “vm” → the VoxelManipulator
|
|
||||||
-- “va” → the VoxelArea
|
|
||||||
-- “data” → the data array
|
|
||||||
-- “param1” → the param1 array
|
|
||||||
-- “param2” → the param2 array
|
|
||||||
-- “dirty” → true if data has been modified
|
|
||||||
--
|
|
||||||
-- Nil if no VM-based transaction is in progress.
|
|
||||||
local vm_cache = nil
|
|
||||||
|
|
||||||
-- Starts a VoxelManipulator-based transaction.
|
|
||||||
--
|
|
||||||
-- During a VM transaction, calls to vm_get_node and vm_swap_node operate on a
|
|
||||||
-- cached copy of the world loaded via VoxelManipulators. That cache can later
|
|
||||||
-- be committed to the real map by means of vm_commit or discarded by means of
|
|
||||||
-- vm_abort.
|
|
||||||
function mesecon.vm_begin()
|
|
||||||
vm_cache = {}
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and map data
|
|
||||||
-- and writing back any modified areas.
|
|
||||||
function mesecon.vm_commit()
|
|
||||||
for hash, tbl in pairs(vm_cache) do
|
|
||||||
if tbl.dirty then
|
|
||||||
local vm = tbl.vm
|
|
||||||
vm:set_data(tbl.data)
|
|
||||||
vm:write_to_map()
|
|
||||||
vm:update_map()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
vm_cache = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and throwing
|
|
||||||
-- away any modified areas.
|
|
||||||
function mesecon.vm_abort()
|
|
||||||
vm_cache = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Gets the cache entry covering a position, populating it if necessary.
|
|
||||||
local function vm_get_or_create_entry(pos)
|
|
||||||
local hash = hash_blockpos(pos)
|
|
||||||
local tbl = vm_cache[hash]
|
|
||||||
if not tbl then
|
|
||||||
local vm = minetest.get_voxel_manip(pos, pos)
|
|
||||||
local min_pos, max_pos = vm:get_emerged_area()
|
|
||||||
local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos}
|
|
||||||
tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false}
|
|
||||||
vm_cache[hash] = tbl
|
|
||||||
end
|
|
||||||
return tbl
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Gets the node at a given position during a VoxelManipulator-based
|
|
||||||
-- transaction.
|
|
||||||
function mesecon.vm_get_node(pos)
|
|
||||||
local tbl = vm_get_or_create_entry(pos)
|
|
||||||
local index = tbl.va:indexp(pos)
|
|
||||||
local node_value = tbl.data[index]
|
|
||||||
if node_value == core.CONTENT_IGNORE then
|
|
||||||
return nil
|
|
||||||
else
|
|
||||||
local node_param1 = tbl.param1[index]
|
|
||||||
local node_param2 = tbl.param2[index]
|
|
||||||
return {name = minetest.get_name_from_content_id(node_value), param1 = node_param1, param2 = node_param2}
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Sets a node’s name during a VoxelManipulator-based transaction.
|
|
||||||
--
|
|
||||||
-- Existing param1, param2, and metadata are left alone.
|
|
||||||
function mesecon.vm_swap_node(pos, name)
|
|
||||||
local tbl = vm_get_or_create_entry(pos)
|
|
||||||
local index = tbl.va:indexp(pos)
|
|
||||||
tbl.data[index] = minetest.get_content_id(name)
|
|
||||||
tbl.dirty = true
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Gets the node at a given position, regardless of whether it is loaded or
|
|
||||||
-- not, respecting a transaction if one is in progress.
|
|
||||||
--
|
|
||||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
|
||||||
-- the server’s main map data cache and then accessed from there.
|
|
||||||
--
|
|
||||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
|
||||||
function mesecon.get_node_force(pos)
|
|
||||||
if vm_cache then
|
|
||||||
return mesecon.vm_get_node(pos)
|
|
||||||
else
|
|
||||||
local node = minetest.get_node_or_nil(pos)
|
|
||||||
if node == nil then
|
|
||||||
-- Node is not currently loaded; use a VoxelManipulator to prime
|
|
||||||
-- the mapblock cache and try again.
|
|
||||||
minetest.get_voxel_manip(pos, pos)
|
|
||||||
node = minetest.get_node_or_nil(pos)
|
|
||||||
end
|
|
||||||
return node
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Swaps the node at a given position, regardless of whether it is loaded or
|
|
||||||
-- not, respecting a transaction if one is in progress.
|
|
||||||
--
|
|
||||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
|
||||||
-- the server’s main map data cache and then accessed from there.
|
|
||||||
--
|
|
||||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
|
||||||
--
|
|
||||||
-- This function can only be used to change the node’s name, not its parameters
|
|
||||||
-- or metadata.
|
|
||||||
function mesecon.swap_node_force(pos, name)
|
|
||||||
if vm_cache then
|
|
||||||
return mesecon.vm_swap_node(pos, name)
|
|
||||||
else
|
|
||||||
-- This serves to both ensure the mapblock is loaded and also hand us
|
|
||||||
-- the old node table so we can preserve param2.
|
|
||||||
local node = mesecon.get_node_force(pos)
|
|
||||||
node.name = name
|
|
||||||
minetest.swap_node(pos, node)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Autoconnect Hooks
|
|
||||||
-- Nodes like conductors may change their appearance and their connection rules
|
|
||||||
-- right after being placed or after being dug, e.g. the default wires use this
|
|
||||||
-- to automatically connect to linking nodes after placement.
|
|
||||||
-- After placement, the update function will be executed immediately so that the
|
|
||||||
-- possibly changed rules can be taken into account when recalculating the circuit.
|
|
||||||
-- After digging, the update function will be queued and executed after
|
|
||||||
-- recalculating the circuit. The update function must take care of updating the
|
|
||||||
-- node at the given position itself, but also all of the other nodes the given
|
|
||||||
-- position may have (had) a linking connection to.
|
|
||||||
mesecon.autoconnect_hooks = {}
|
|
||||||
|
|
||||||
-- name: A unique name for the hook, e.g. "foowire". Used to name the actionqueue function.
|
|
||||||
-- fct: The update function with parameters function(pos, node)
|
|
||||||
function mesecon.register_autoconnect_hook(name, fct)
|
|
||||||
mesecon.autoconnect_hooks[name] = fct
|
|
||||||
mesecon.queue:add_function("autoconnect_hook_"..name, fct)
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.execute_autoconnect_hooks_now(pos, node)
|
|
||||||
for _, fct in pairs(mesecon.autoconnect_hooks) do
|
|
||||||
fct(pos, node)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.execute_autoconnect_hooks_queue(pos, node)
|
|
||||||
for name in pairs(mesecon.autoconnect_hooks) do
|
|
||||||
mesecon.queue:add_action(pos, "autoconnect_hook_"..name, {node})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
@ -22,7 +22,7 @@ local wire_getconnect = function (from_pos, self_pos)
|
|||||||
end
|
end
|
||||||
|
|
||||||
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
||||||
if (vector.equals(vector.add(self_pos, r), from_pos)) then
|
if (mesecon.cmpPos(mesecon.addPosRule(self_pos, r), from_pos)) then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -35,7 +35,7 @@ local wire_updateconnect = function (pos)
|
|||||||
local connections = {}
|
local connections = {}
|
||||||
|
|
||||||
for _, r in ipairs(mesecon.rules.default) do
|
for _, r in ipairs(mesecon.rules.default) do
|
||||||
if wire_getconnect(pos, vector.add(pos, r)) then
|
if wire_getconnect(pos, mesecon.addPosRule(pos, r)) then
|
||||||
table.insert(connections, r)
|
table.insert(connections, r)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -83,7 +83,7 @@ local update_on_place_dig = function (pos, node)
|
|||||||
if (not rules) then return end
|
if (not rules) then return end
|
||||||
|
|
||||||
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
||||||
local np = vector.add(pos, r)
|
local np = mesecon.addPosRule(pos, r)
|
||||||
if minetest.registered_nodes[minetest.get_node(np).name]
|
if minetest.registered_nodes[minetest.get_node(np).name]
|
||||||
and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
|
and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
|
||||||
wire_updateconnect(np)
|
wire_updateconnect(np)
|
||||||
@ -91,7 +91,10 @@ local update_on_place_dig = function (pos, node)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.register_autoconnect_hook("wire", update_on_place_dig)
|
function mesecon.update_autoconnect(pos, node)
|
||||||
|
if (not node) then node = minetest.get_node(pos) end
|
||||||
|
update_on_place_dig(pos, node)
|
||||||
|
end
|
||||||
|
|
||||||
-- ############################
|
-- ############################
|
||||||
-- ## Wire node registration ##
|
-- ## Wire node registration ##
|
||||||
@ -140,7 +143,7 @@ nid_inc = function (nid)
|
|||||||
return i <= 8
|
return i <= 8
|
||||||
end
|
end
|
||||||
|
|
||||||
local function register_wires()
|
register_wires = function()
|
||||||
local nid = {}
|
local nid = {}
|
||||||
while true do
|
while true do
|
||||||
-- Create group specifiction and nodeid string (see note above for details)
|
-- Create group specifiction and nodeid string (see note above for details)
|
||||||
@ -195,29 +198,25 @@ local function register_wires()
|
|||||||
}}
|
}}
|
||||||
|
|
||||||
local groups_on = {dig_immediate = 3, mesecon_conductor_craftable = 1,
|
local groups_on = {dig_immediate = 3, mesecon_conductor_craftable = 1,
|
||||||
not_in_creative_inventory = 1, not_in_craft_guide = 1}
|
not_in_creative_inventory = 1}
|
||||||
local groups_off = {dig_immediate = 3, mesecon_conductor_craftable = 1}
|
local groups_off = {dig_immediate = 3, mesecon_conductor_craftable = 1}
|
||||||
if nodeid ~= "00000000" then
|
if nodeid ~= "00000000" then
|
||||||
groups_off["not_in_creative_inventory"] = 1
|
groups_off["not_in_creative_inventory"] = 1
|
||||||
groups_off["not_in_craft_guide"] = 1
|
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.register_node(":mesecons:wire_"..nodeid, {
|
mesecon.register_node("mesecons:wire_"..nodeid, {
|
||||||
description = "Mesecon",
|
description = "Mesecon",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
inventory_image = "mesecons_wire_inv.png",
|
inventory_image = "mesecons_wire_inv.png",
|
||||||
wield_image = "mesecons_wire_inv.png",
|
wield_image = "mesecons_wire_inv.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = selectionbox,
|
selection_box = selectionbox,
|
||||||
node_box = nodebox,
|
node_box = nodebox,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
drop = "mesecons:wire_00000000_off",
|
drop = "mesecons:wire_00000000_off",
|
||||||
mesecon_wire = true,
|
mesecon_wire = true
|
||||||
sounds = default.node_sound_defaults(),
|
|
||||||
on_rotate = false,
|
|
||||||
}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
|
}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
|
||||||
{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})
|
{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})
|
||||||
|
|
1
mesecons_alias/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
mesecons
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons_alias
|
|
||||||
depends = mesecons
|
|
1
mesecons_blinkyplant/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
mesecons
|
@ -1,2 +0,0 @@
|
|||||||
The blinky plants toggles between on and off state every three seconds. Can be used to make clocks. Also works after having restarted the game.
|
|
||||||
It stops blinking in an inactive block, then starts again when the block becomes active.
|
|
Before Width: | Height: | Size: 54 KiB |
Before Width: | Height: | Size: 1.7 KiB |
@ -24,7 +24,6 @@ mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
|
|||||||
drawtype = "plantlike",
|
drawtype = "plantlike",
|
||||||
inventory_image = "jeija_blinky_plant_off.png",
|
inventory_image = "jeija_blinky_plant_off.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
selection_box = {
|
selection_box = {
|
||||||
@ -32,13 +31,7 @@ mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
|
|||||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||||
},
|
},
|
||||||
on_timer = on_timer,
|
on_timer = on_timer,
|
||||||
on_rightclick = function(pos, node, clicker)
|
on_rightclick = toggle_timer,
|
||||||
if minetest.is_protected(pos, clicker and clicker:get_player_name() or "") then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
toggle_timer(pos)
|
|
||||||
end,
|
|
||||||
on_construct = toggle_timer
|
on_construct = toggle_timer
|
||||||
},{
|
},{
|
||||||
tiles = {"jeija_blinky_plant_off.png"},
|
tiles = {"jeija_blinky_plant_off.png"},
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons_blinkyplant
|
|
||||||
depends = mesecons
|
|
Before Width: | Height: | Size: 367 B After Width: | Height: | Size: 454 B |
Before Width: | Height: | Size: 394 B After Width: | Height: | Size: 463 B |
2
mesecons_button/depends.txt
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
mesecons
|
||||||
|
mesecons_receiver
|
@ -1 +0,0 @@
|
|||||||
This receptor can be attached to walls. It turns on for 1 second if it's punched.
|
|
Before Width: | Height: | Size: 68 KiB |
Before Width: | Height: | Size: 4.3 KiB |
@ -4,16 +4,13 @@
|
|||||||
|
|
||||||
mesecon.button_turnoff = function (pos)
|
mesecon.button_turnoff = function (pos)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
if node.name ~= "mesecons_button:button_on" then -- has been dug
|
if node.name=="mesecons_button:button_on" then --has not been dug
|
||||||
return
|
|
||||||
end
|
|
||||||
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
|
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
|
||||||
minetest.sound_play("mesecons_button_pop", { pos = pos }, true)
|
minetest.sound_play("mesecons_button_pop", {pos=pos})
|
||||||
local rules = mesecon.rules.buttonlike_get(node)
|
local rules = mesecon.rules.buttonlike_get(node)
|
||||||
mesecon.receptor_off(pos, rules)
|
mesecon.receptor_off(pos, rules)
|
||||||
end
|
end
|
||||||
|
end
|
||||||
local use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil
|
|
||||||
|
|
||||||
minetest.register_node("mesecons_button:button_off", {
|
minetest.register_node("mesecons_button:button_off", {
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
@ -25,13 +22,10 @@ minetest.register_node("mesecons_button:button_off", {
|
|||||||
"jeija_wall_button_sides.png",
|
"jeija_wall_button_sides.png",
|
||||||
"jeija_wall_button_off.png"
|
"jeija_wall_button_off.png"
|
||||||
},
|
},
|
||||||
use_texture_alpha = use_texture_alpha,
|
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
|
||||||
legacy_wallmounted = true,
|
legacy_wallmounted = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
on_rotate = mesecon.buttonlike_onrotate,
|
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -46,18 +40,17 @@ minetest.register_node("mesecons_button:button_off", {
|
|||||||
},
|
},
|
||||||
groups = {dig_immediate=2, mesecon_needs_receiver = 1},
|
groups = {dig_immediate=2, mesecon_needs_receiver = 1},
|
||||||
description = "Button",
|
description = "Button",
|
||||||
on_rightclick = function (pos, node)
|
on_punch = function (pos, node)
|
||||||
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
|
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
|
||||||
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||||
minetest.sound_play("mesecons_button_push", { pos = pos }, true)
|
minetest.sound_play("mesecons_button_push", {pos=pos})
|
||||||
minetest.get_node_timer(pos):start(1)
|
minetest.after(1, mesecon.button_turnoff, pos)
|
||||||
end,
|
end,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
mesecons = {receptor = {
|
mesecons = {receptor = {
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
rules = mesecon.rules.buttonlike_get
|
rules = mesecon.rules.buttonlike_get
|
||||||
}},
|
}}
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("mesecons_button:button_on", {
|
minetest.register_node("mesecons_button:button_on", {
|
||||||
@ -70,14 +63,11 @@ minetest.register_node("mesecons_button:button_on", {
|
|||||||
"jeija_wall_button_sides.png",
|
"jeija_wall_button_sides.png",
|
||||||
"jeija_wall_button_on.png"
|
"jeija_wall_button_on.png"
|
||||||
},
|
},
|
||||||
use_texture_alpha = use_texture_alpha,
|
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
|
||||||
legacy_wallmounted = true,
|
legacy_wallmounted = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
on_rotate = false,
|
light_source = LIGHT_MAX-7,
|
||||||
light_source = minetest.LIGHT_MAX-7,
|
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -97,9 +87,7 @@ minetest.register_node("mesecons_button:button_on", {
|
|||||||
mesecons = {receptor = {
|
mesecons = {receptor = {
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
rules = mesecon.rules.buttonlike_get
|
rules = mesecon.rules.buttonlike_get
|
||||||
}},
|
}}
|
||||||
on_timer = mesecon.button_turnoff,
|
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons_button
|
|
||||||
depends = mesecons, mesecons_receiver
|
|
Before Width: | Height: | Size: 371 B After Width: | Height: | Size: 411 B |
Before Width: | Height: | Size: 409 B After Width: | Height: | Size: 449 B |
Before Width: | Height: | Size: 220 B After Width: | Height: | Size: 434 B |
1
mesecons_commandblock/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
mesecons
|
@ -1,2 +0,0 @@
|
|||||||
There is no crafting recipe as this should only be available for server admins. Quite similar to the Minecraft counterpart. Executes server commands.
|
|
||||||
It works in inactive blocks.
|
|
Before Width: | Height: | Size: 33 KiB |
@ -10,7 +10,6 @@ minetest.register_chatcommand("say", {
|
|||||||
minetest.register_chatcommand("tell", {
|
minetest.register_chatcommand("tell", {
|
||||||
params = "<name> <text>",
|
params = "<name> <text>",
|
||||||
description = "Say <text> to <name> privately",
|
description = "Say <text> to <name> privately",
|
||||||
privs = {shout=true},
|
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
local found, _, target, message = param:find("^([^%s]+)%s+(.*)$")
|
local found, _, target, message = param:find("^([^%s]+)%s+(.*)$")
|
||||||
if found == nil then
|
if found == nil then
|
||||||
@ -44,7 +43,7 @@ minetest.register_chatcommand("hp", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
local function initialize_data(meta)
|
local function initialize_data(meta)
|
||||||
local commands = minetest.formspec_escape(meta:get_string("commands"))
|
local commands = meta:get_string("commands")
|
||||||
meta:set_string("formspec",
|
meta:set_string("formspec",
|
||||||
"invsize[9,5;]" ..
|
"invsize[9,5;]" ..
|
||||||
"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
|
"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
|
||||||
@ -94,24 +93,11 @@ local function receive_fields(pos, formname, fields, sender)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function resolve_commands(commands, pos)
|
local function resolve_commands(commands, pos)
|
||||||
local players = minetest.get_connected_players()
|
|
||||||
|
|
||||||
-- No players online: remove all commands containing
|
|
||||||
-- @nearest, @farthest and @random
|
|
||||||
if #players == 0 then
|
|
||||||
commands = commands:gsub("[^\r\n]+", function (line)
|
|
||||||
if line:find("@nearest") then return "" end
|
|
||||||
if line:find("@farthest") then return "" end
|
|
||||||
if line:find("@random") then return "" end
|
|
||||||
return line
|
|
||||||
end)
|
|
||||||
return commands
|
|
||||||
end
|
|
||||||
|
|
||||||
local nearest, farthest = nil, nil
|
local nearest, farthest = nil, nil
|
||||||
local min_distance, max_distance = math.huge, -1
|
local min_distance, max_distance = math.huge, -1
|
||||||
|
local players = minetest.get_connected_players()
|
||||||
for index, player in pairs(players) do
|
for index, player in pairs(players) do
|
||||||
local distance = vector.distance(pos, player:get_pos())
|
local distance = vector.distance(pos, player:getpos())
|
||||||
if distance < min_distance then
|
if distance < min_distance then
|
||||||
min_distance = distance
|
min_distance = distance
|
||||||
nearest = player:get_player_name()
|
nearest = player:get_player_name()
|
||||||
@ -175,15 +161,13 @@ end
|
|||||||
local function can_dig(pos, player)
|
local function can_dig(pos, player)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local owner = meta:get_string("owner")
|
local owner = meta:get_string("owner")
|
||||||
return owner == "" or owner == player:get_player_name() or
|
return owner == "" or owner == player:get_player_name()
|
||||||
minetest.check_player_privs(player, "protection_bypass")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node("mesecons_commandblock:commandblock_off", {
|
minetest.register_node("mesecons_commandblock:commandblock_off", {
|
||||||
description = "Command Block",
|
description = "Command Block",
|
||||||
tiles = {"jeija_commandblock_off.png"},
|
tiles = {"jeija_commandblock_off.png"},
|
||||||
inventory_image = minetest.inventorycube("jeija_commandblock_off.png"),
|
inventory_image = minetest.inventorycube("jeija_commandblock_off.png"),
|
||||||
is_ground_content = false,
|
|
||||||
groups = {cracky=2, mesecon_effector_off=1},
|
groups = {cracky=2, mesecon_effector_off=1},
|
||||||
on_construct = construct,
|
on_construct = construct,
|
||||||
after_place_node = after_place,
|
after_place_node = after_place,
|
||||||
@ -192,13 +176,11 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
|
|||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
mesecons = {effector = {
|
mesecons = {effector = {
|
||||||
action_on = commandblock_action_on
|
action_on = commandblock_action_on
|
||||||
}},
|
}}
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("mesecons_commandblock:commandblock_on", {
|
minetest.register_node("mesecons_commandblock:commandblock_on", {
|
||||||
tiles = {"jeija_commandblock_on.png"},
|
tiles = {"jeija_commandblock_on.png"},
|
||||||
is_ground_content = false,
|
|
||||||
groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1},
|
groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1},
|
||||||
light_source = 10,
|
light_source = 10,
|
||||||
drop = "mesecons_commandblock:commandblock_off",
|
drop = "mesecons_commandblock:commandblock_off",
|
||||||
@ -209,6 +191,5 @@ minetest.register_node("mesecons_commandblock:commandblock_on", {
|
|||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
mesecons = {effector = {
|
mesecons = {effector = {
|
||||||
action_off = commandblock_action_off
|
action_off = commandblock_action_off
|
||||||
}},
|
}}
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons_commandblock
|
|
||||||
depends = mesecons
|
|
BIN
mesecons_commandblock/textures/jeija_close_window.png
Normal file
After Width: | Height: | Size: 323 B |
Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 282 B |
Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 278 B |
1
mesecons_delayer/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
mesecons
|
@ -1 +0,0 @@
|
|||||||
The delayer delays the signal from the input for a determined time. The time can be set by punching the delayer. Possible delays are: 0.1 seconds, 0.3 seconds, 0.5 seconds and 1 second. You may try to use it for creating songs with the noteblock. It works in unloaded blocks.
|
|
Before Width: | Height: | Size: 50 KiB |
Before Width: | Height: | Size: 4.2 KiB |
@ -33,12 +33,21 @@ end
|
|||||||
|
|
||||||
-- Register the 2 (states) x 4 (delay times) delayers
|
-- Register the 2 (states) x 4 (delay times) delayers
|
||||||
|
|
||||||
local delaytime = { 0.1, 0.3, 0.5, 1.0 }
|
|
||||||
|
|
||||||
for i = 1, 4 do
|
for i = 1, 4 do
|
||||||
|
local groups = {}
|
||||||
|
if i == 1 then
|
||||||
|
groups = {bendy=2,snappy=1,dig_immediate=2}
|
||||||
|
else
|
||||||
|
groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}
|
||||||
|
end
|
||||||
|
|
||||||
local boxes = {
|
local delaytime
|
||||||
{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
|
if i == 1 then delaytime = 0.1
|
||||||
|
elseif i == 2 then delaytime = 0.3
|
||||||
|
elseif i == 3 then delaytime = 0.5
|
||||||
|
elseif i == 4 then delaytime = 1.0 end
|
||||||
|
|
||||||
|
boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
|
||||||
|
|
||||||
{ -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
|
{ -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
|
||||||
{ -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
|
{ -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
|
||||||
@ -48,40 +57,11 @@ local boxes = {
|
|||||||
|
|
||||||
{ -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator
|
{ -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator
|
||||||
{ -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
|
{ -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
|
||||||
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }
|
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
|
||||||
}
|
|
||||||
|
|
||||||
-- Delayer definition defaults
|
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||||
local def = {
|
|
||||||
drawtype = "nodebox",
|
|
||||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil,
|
|
||||||
walkable = true,
|
|
||||||
selection_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
|
|
||||||
},
|
|
||||||
node_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = boxes
|
|
||||||
},
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
sunlight_propagates = true,
|
|
||||||
is_ground_content = false,
|
|
||||||
delayer_time = delaytime[i],
|
|
||||||
sounds = default.node_sound_stone_defaults(),
|
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
drop = "mesecons_delayer:delayer_off_1",
|
|
||||||
}
|
|
||||||
|
|
||||||
-- Deactivated delayer definition defaults
|
|
||||||
local off_groups = {bendy=2,snappy=1,dig_immediate=2}
|
|
||||||
if i > 1 then
|
|
||||||
off_groups.not_in_creative_inventory = 1
|
|
||||||
end
|
|
||||||
|
|
||||||
local off_state = {
|
|
||||||
description = "Delayer",
|
description = "Delayer",
|
||||||
|
drawtype = "nodebox",
|
||||||
tiles = {
|
tiles = {
|
||||||
"mesecons_delayer_off_"..tostring(i)..".png",
|
"mesecons_delayer_off_"..tostring(i)..".png",
|
||||||
"mesecons_delayer_bottom.png",
|
"mesecons_delayer_bottom.png",
|
||||||
@ -92,18 +72,35 @@ local off_state = {
|
|||||||
},
|
},
|
||||||
inventory_image = "mesecons_delayer_off_1.png",
|
inventory_image = "mesecons_delayer_off_1.png",
|
||||||
wield_image = "mesecons_delayer_off_1.png",
|
wield_image = "mesecons_delayer_off_1.png",
|
||||||
groups = off_groups,
|
walkable = true,
|
||||||
on_punch = function(pos, node, puncher)
|
selection_box = {
|
||||||
if minetest.is_protected(pos, puncher and puncher:get_player_name() or "") then
|
type = "fixed",
|
||||||
return
|
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
|
||||||
|
},
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = boxes
|
||||||
|
},
|
||||||
|
groups = groups,
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = true,
|
||||||
|
drop = 'mesecons_delayer:delayer_off_1',
|
||||||
|
on_punch = function (pos, node)
|
||||||
|
if node.name=="mesecons_delayer:delayer_off_1" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_2", param2=node.param2})
|
||||||
|
elseif node.name=="mesecons_delayer:delayer_off_2" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_3", param2=node.param2})
|
||||||
|
elseif node.name=="mesecons_delayer:delayer_off_3" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_4", param2=node.param2})
|
||||||
|
elseif node.name=="mesecons_delayer:delayer_off_4" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_1", param2=node.param2})
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.swap_node(pos, {
|
|
||||||
name = "mesecons_delayer:delayer_off_"..tostring(i % 4 + 1),
|
|
||||||
param2 = node.param2
|
|
||||||
})
|
|
||||||
end,
|
end,
|
||||||
|
delayer_time = delaytime,
|
||||||
delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
|
delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
mesecons = {
|
mesecons = {
|
||||||
receptor =
|
receptor =
|
||||||
{
|
{
|
||||||
@ -115,16 +112,13 @@ local off_state = {
|
|||||||
rules = delayer_get_input_rules,
|
rules = delayer_get_input_rules,
|
||||||
action_on = delayer_activate
|
action_on = delayer_activate
|
||||||
}
|
}
|
||||||
},
|
|
||||||
}
|
}
|
||||||
for k, v in pairs(def) do
|
})
|
||||||
off_state[k] = off_state[k] or v
|
|
||||||
end
|
|
||||||
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), off_state)
|
|
||||||
|
|
||||||
-- Activated delayer definition defaults
|
|
||||||
local on_state = {
|
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||||
description = "You hacker you",
|
description = "You hacker you",
|
||||||
|
drawtype = "nodebox",
|
||||||
tiles = {
|
tiles = {
|
||||||
"mesecons_delayer_on_"..tostring(i)..".png",
|
"mesecons_delayer_on_"..tostring(i)..".png",
|
||||||
"mesecons_delayer_bottom.png",
|
"mesecons_delayer_bottom.png",
|
||||||
@ -133,17 +127,33 @@ local on_state = {
|
|||||||
"mesecons_delayer_sides_on.png",
|
"mesecons_delayer_sides_on.png",
|
||||||
"mesecons_delayer_sides_on.png"
|
"mesecons_delayer_sides_on.png"
|
||||||
},
|
},
|
||||||
|
walkable = true,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
|
||||||
|
},
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = boxes
|
||||||
|
},
|
||||||
groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
|
groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
|
||||||
on_punch = function(pos, node, puncher)
|
paramtype = "light",
|
||||||
if minetest.is_protected(pos, puncher and puncher:get_player_name() or "") then
|
paramtype2 = "facedir",
|
||||||
return
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = true,
|
||||||
|
drop = 'mesecons_delayer:delayer_off_1',
|
||||||
|
on_punch = function (pos, node)
|
||||||
|
if node.name=="mesecons_delayer:delayer_on_1" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_2", param2=node.param2})
|
||||||
|
elseif node.name=="mesecons_delayer:delayer_on_2" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_3", param2=node.param2})
|
||||||
|
elseif node.name=="mesecons_delayer:delayer_on_3" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_4", param2=node.param2})
|
||||||
|
elseif node.name=="mesecons_delayer:delayer_on_4" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_1", param2=node.param2})
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.swap_node(pos, {
|
|
||||||
name = "mesecons_delayer:delayer_on_"..tostring(i % 4 + 1),
|
|
||||||
param2 = node.param2
|
|
||||||
})
|
|
||||||
end,
|
end,
|
||||||
|
delayer_time = delaytime,
|
||||||
delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
|
delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
|
||||||
mesecons = {
|
mesecons = {
|
||||||
receptor =
|
receptor =
|
||||||
@ -156,13 +166,8 @@ local on_state = {
|
|||||||
rules = delayer_get_input_rules,
|
rules = delayer_get_input_rules,
|
||||||
action_off = delayer_deactivate
|
action_off = delayer_deactivate
|
||||||
}
|
}
|
||||||
},
|
|
||||||
}
|
}
|
||||||
for k, v in pairs(def) do
|
})
|
||||||
on_state[k] = on_state[k] or v
|
|
||||||
end
|
|
||||||
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), on_state)
|
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons_delayer
|
|
||||||
depends = mesecons
|
|
Before Width: | Height: | Size: 221 B After Width: | Height: | Size: 438 B |
Before Width: | Height: | Size: 176 B After Width: | Height: | Size: 226 B |
Before Width: | Height: | Size: 187 B After Width: | Height: | Size: 228 B |
Before Width: | Height: | Size: 448 B After Width: | Height: | Size: 562 B |
Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 558 B |
Before Width: | Height: | Size: 448 B After Width: | Height: | Size: 561 B |
Before Width: | Height: | Size: 446 B After Width: | Height: | Size: 556 B |
Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 635 B |
Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 632 B |
Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 635 B |
Before Width: | Height: | Size: 538 B After Width: | Height: | Size: 630 B |
Before Width: | Height: | Size: 173 B After Width: | Height: | Size: 229 B |
Before Width: | Height: | Size: 181 B After Width: | Height: | Size: 234 B |
2
mesecons_detector/depends.txt
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
mesecons
|
||||||
|
mesecons_materials
|
@ -1,11 +0,0 @@
|
|||||||
The node detector is a receptor. It changes its state when either any node
|
|
||||||
or a specific node is detected. Right-click it to set a nodename to scan for.
|
|
||||||
It can also receive digiline signals. For example, you can send
|
|
||||||
<code>{distance=4, scanname="default:dirt"}</code>
|
|
||||||
to set distance to 4 and scan for dirt. You can omit either parameter.
|
|
||||||
There is also a command parameter: <code>{command="get"}</code> will respond
|
|
||||||
with the detected nodename and <code>{command="scan"}</code> will respond with
|
|
||||||
a boolean using the distance and nodename of the detector.
|
|
||||||
Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt.
|
|
||||||
The distance parameter specifies how many blocks are between the node detector and the node to detect.
|
|
||||||
Automatic scanning with Mesecons output only works when the detector is in an active block, but Digilines queries always work.
|
|
Before Width: | Height: | Size: 43 KiB |
Before Width: | Height: | Size: 7.3 KiB |
@ -1,5 +0,0 @@
|
|||||||
The object detector is a receptor. It changes its state when a player approaches.
|
|
||||||
Right-click it to set a name to scan for.
|
|
||||||
You can also search for comma-separated lists of players where the detector gets activated if any of the names in the list are found.
|
|
||||||
It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu.
|
|
||||||
Automatic scanning with Mesecons output only works when the detector is in an active block, but Digilines queries always work.
|
|
Before Width: | Height: | Size: 78 KiB |
Before Width: | Height: | Size: 7.1 KiB |
@ -4,7 +4,7 @@ local GET_COMMAND = "GET"
|
|||||||
-- Detects players in a certain radius
|
-- Detects players in a certain radius
|
||||||
-- The radius can be specified in mesecons/settings.lua
|
-- The radius can be specified in mesecons/settings.lua
|
||||||
|
|
||||||
local function object_detector_make_formspec(pos)
|
local object_detector_make_formspec = function (pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
meta:set_string("formspec", "size[9,2.5]" ..
|
meta:set_string("formspec", "size[9,2.5]" ..
|
||||||
"field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
|
"field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
|
||||||
@ -12,10 +12,8 @@ local function object_detector_make_formspec(pos)
|
|||||||
"button_exit[7,0.75;2,3;;Save]")
|
"button_exit[7,0.75;2,3;;Save]")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function object_detector_on_receive_fields(pos, formname, fields, sender)
|
local object_detector_on_receive_fields = function(pos, formname, fields)
|
||||||
if not fields.scanname or not fields.digiline_channel then return end
|
if not fields.scanname or not fields.digiline_channel then return end;
|
||||||
|
|
||||||
if minetest.is_protected(pos, sender:get_player_name()) then return end
|
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
meta:set_string("scanname", fields.scanname)
|
meta:set_string("scanname", fields.scanname)
|
||||||
@ -24,29 +22,15 @@ local function object_detector_on_receive_fields(pos, formname, fields, sender)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- returns true if player was found, false if not
|
-- returns true if player was found, false if not
|
||||||
local function object_detector_scan(pos)
|
local object_detector_scan = function (pos)
|
||||||
local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
|
local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
|
||||||
|
for k, obj in pairs(objs) do
|
||||||
-- abort if no scan results were found
|
local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil!
|
||||||
if next(objs) == nil then return false end
|
|
||||||
|
|
||||||
local scanname = minetest.get_meta(pos):get_string("scanname")
|
local scanname = minetest.get_meta(pos):get_string("scanname")
|
||||||
local scan_for = {}
|
if (isname == scanname and isname ~= "") or (isname ~= "" and scanname == "") then -- player with scanname found or not scanname specified
|
||||||
for _, str in pairs(string.split(scanname:gsub(" ", ""), ",")) do
|
|
||||||
scan_for[str] = true
|
|
||||||
end
|
|
||||||
|
|
||||||
local every_player = scanname == ""
|
|
||||||
for _, obj in pairs(objs) do
|
|
||||||
-- "" is returned if it is not a player; "" ~= nil; so only handle objects with foundname ~= ""
|
|
||||||
local foundname = obj:get_player_name()
|
|
||||||
if foundname ~= "" then
|
|
||||||
if every_player or scan_for[foundname] then
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -55,7 +39,8 @@ local object_detector_digiline = {
|
|||||||
effector = {
|
effector = {
|
||||||
action = function (pos, node, channel, msg)
|
action = function (pos, node, channel, msg)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
if channel == meta:get_string("digiline_channel") then
|
local active_channel = meta:get_string("digiline_channel")
|
||||||
|
if channel == active_channel then
|
||||||
meta:set_string("scanname", msg)
|
meta:set_string("scanname", msg)
|
||||||
object_detector_make_formspec(pos)
|
object_detector_make_formspec(pos)
|
||||||
end
|
end
|
||||||
@ -66,7 +51,6 @@ local object_detector_digiline = {
|
|||||||
minetest.register_node("mesecons_detector:object_detector_off", {
|
minetest.register_node("mesecons_detector:object_detector_off", {
|
||||||
tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"},
|
tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
|
||||||
walkable = true,
|
walkable = true,
|
||||||
groups = {cracky=3},
|
groups = {cracky=3},
|
||||||
description="Player Detector",
|
description="Player Detector",
|
||||||
@ -77,14 +61,12 @@ minetest.register_node("mesecons_detector:object_detector_off", {
|
|||||||
on_construct = object_detector_make_formspec,
|
on_construct = object_detector_make_formspec,
|
||||||
on_receive_fields = object_detector_on_receive_fields,
|
on_receive_fields = object_detector_on_receive_fields,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
digiline = object_detector_digiline,
|
digiline = object_detector_digiline
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("mesecons_detector:object_detector_on", {
|
minetest.register_node("mesecons_detector:object_detector_on", {
|
||||||
tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"},
|
tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
|
||||||
walkable = true,
|
walkable = true,
|
||||||
groups = {cracky=3,not_in_creative_inventory=1},
|
groups = {cracky=3,not_in_creative_inventory=1},
|
||||||
drop = 'mesecons_detector:object_detector_off',
|
drop = 'mesecons_detector:object_detector_off',
|
||||||
@ -95,8 +77,7 @@ minetest.register_node("mesecons_detector:object_detector_on", {
|
|||||||
on_construct = object_detector_make_formspec,
|
on_construct = object_detector_make_formspec,
|
||||||
on_receive_fields = object_detector_on_receive_fields,
|
on_receive_fields = object_detector_on_receive_fields,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
digiline = object_detector_digiline,
|
digiline = object_detector_digiline
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
@ -108,97 +89,58 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_abm(
|
||||||
output = 'mesecons_detector:object_detector_off',
|
{nodenames = {"mesecons_detector:object_detector_off"},
|
||||||
recipe = {
|
interval = 1.0,
|
||||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_abm({
|
|
||||||
nodenames = {"mesecons_detector:object_detector_off"},
|
|
||||||
interval = 1,
|
|
||||||
chance = 1,
|
chance = 1,
|
||||||
action = function(pos, node)
|
action = function(pos)
|
||||||
if not object_detector_scan(pos) then return end
|
if object_detector_scan(pos) then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"})
|
||||||
node.name = "mesecons_detector:object_detector_on"
|
|
||||||
minetest.swap_node(pos, node)
|
|
||||||
mesecon.receptor_on(pos, mesecon.rules.pplate)
|
mesecon.receptor_on(pos, mesecon.rules.pplate)
|
||||||
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm(
|
||||||
nodenames = {"mesecons_detector:object_detector_on"},
|
{nodenames = {"mesecons_detector:object_detector_on"},
|
||||||
interval = 1,
|
interval = 1.0,
|
||||||
chance = 1,
|
chance = 1,
|
||||||
action = function(pos, node)
|
action = function(pos)
|
||||||
if object_detector_scan(pos) then return end
|
if not object_detector_scan(pos) then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"})
|
||||||
node.name = "mesecons_detector:object_detector_off"
|
|
||||||
minetest.swap_node(pos, node)
|
|
||||||
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
||||||
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Node detector
|
-- Node detector
|
||||||
-- Detects the node in front of it
|
-- Detects the node in front of it
|
||||||
|
|
||||||
local function node_detector_make_formspec(pos)
|
local node_detector_make_formspec = function (pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
if meta:get_string("distance") == "" then meta:set_string("distance", "0") end
|
|
||||||
meta:set_string("formspec", "size[9,2.5]" ..
|
meta:set_string("formspec", "size[9,2.5]" ..
|
||||||
"field[0.3, 0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]"..
|
"field[0.3, 0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]"..
|
||||||
"field[0.3,1.5;2.5,2;distance;Distance (0-"..mesecon.setting("node_detector_distance_max", 10).."):;${distance}]"..
|
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
||||||
"field[3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
|
||||||
"button_exit[7,0.75;2,3;;Save]")
|
"button_exit[7,0.75;2,3;;Save]")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function node_detector_on_receive_fields(pos, fieldname, fields, sender)
|
local node_detector_on_receive_fields = function(pos, formname, fields)
|
||||||
if not fields.scanname or not fields.digiline_channel then return end
|
if not fields.scanname or not fields.digiline_channel then return end;
|
||||||
|
|
||||||
if minetest.is_protected(pos, sender:get_player_name()) then return end
|
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
meta:set_string("scanname", fields.scanname)
|
meta:set_string("scanname", fields.scanname)
|
||||||
meta:set_string("distance", fields.distance or "0")
|
|
||||||
meta:set_string("digiline_channel", fields.digiline_channel)
|
meta:set_string("digiline_channel", fields.digiline_channel)
|
||||||
node_detector_make_formspec(pos)
|
node_detector_make_formspec(pos)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- returns true if node was found, false if not
|
-- returns true if player was found, false if not
|
||||||
local function node_detector_scan(pos)
|
local node_detector_scan = function (pos)
|
||||||
local node = minetest.get_node_or_nil(pos)
|
local node = minetest.get_node(pos)
|
||||||
if not node then return end
|
local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2))
|
||||||
|
local frontnode = minetest.get_node(frontpos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
|
return (frontnode.name == meta:get_string("scanname")) or
|
||||||
local distance = meta:get_int("distance")
|
(frontnode.name ~= "air" and frontnode.name ~= "ignore" and meta:get_string("scanname") == "")
|
||||||
local distance_max = mesecon.setting("node_detector_distance_max", 10)
|
|
||||||
if distance < 0 then distance = 0 end
|
|
||||||
if distance > distance_max then distance = distance_max end
|
|
||||||
|
|
||||||
local frontname = minetest.get_node(
|
|
||||||
vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1))
|
|
||||||
).name
|
|
||||||
local scanname = meta:get_string("scanname")
|
|
||||||
|
|
||||||
return (frontname == scanname) or
|
|
||||||
(frontname ~= "air" and frontname ~= "ignore" and scanname == "")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function node_detector_send_node_name(pos, node, channel, meta)
|
|
||||||
local distance = meta:get_int("distance")
|
|
||||||
local distance_max = mesecon.setting("node_detector_distance_max", 10)
|
|
||||||
if distance < 0 then distance = 0 end
|
|
||||||
if distance > distance_max then distance = distance_max end
|
|
||||||
local nodename = minetest.get_node(
|
|
||||||
vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1))
|
|
||||||
).name
|
|
||||||
|
|
||||||
digiline:receptor_send(pos, digiline.rules.default, channel, nodename)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- set player name when receiving a digiline signal on a specific channel
|
-- set player name when receiving a digiline signal on a specific channel
|
||||||
@ -206,28 +148,12 @@ local node_detector_digiline = {
|
|||||||
effector = {
|
effector = {
|
||||||
action = function (pos, node, channel, msg)
|
action = function (pos, node, channel, msg)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
|
local active_channel = meta:get_string("digiline_channel")
|
||||||
if channel ~= meta:get_string("digiline_channel") then return end
|
if channel == active_channel then
|
||||||
|
|
||||||
if type(msg) == "table" then
|
|
||||||
if msg.distance or msg.scanname then
|
|
||||||
if msg.distance then
|
|
||||||
meta:set_string("distance", msg.distance)
|
|
||||||
end
|
|
||||||
if msg.scanname then
|
|
||||||
meta:set_string("scanname", msg.scanname)
|
|
||||||
end
|
|
||||||
node_detector_make_formspec(pos)
|
|
||||||
end
|
|
||||||
if msg.command == "get" then
|
|
||||||
node_detector_send_node_name(pos, node, channel, meta)
|
|
||||||
elseif msg.command == "scan" then
|
|
||||||
local result = node_detector_scan(pos)
|
|
||||||
digiline:receptor_send(pos, digiline.rules.default, channel, result)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if msg == GET_COMMAND then
|
if msg == GET_COMMAND then
|
||||||
node_detector_send_node_name(pos, node, channel, meta)
|
local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2))
|
||||||
|
local name = minetest.get_node(frontpos).name
|
||||||
|
digiline:receptor_send(pos, digiline.rules.default, channel, name)
|
||||||
else
|
else
|
||||||
meta:set_string("scanname", msg)
|
meta:set_string("scanname", msg)
|
||||||
node_detector_make_formspec(pos)
|
node_detector_make_formspec(pos)
|
||||||
@ -238,28 +164,10 @@ local node_detector_digiline = {
|
|||||||
receptor = {}
|
receptor = {}
|
||||||
}
|
}
|
||||||
|
|
||||||
local function after_place_node_detector(pos, placer)
|
|
||||||
local placer_pos = placer:get_pos()
|
|
||||||
if not placer_pos then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
--correct for the player's height
|
|
||||||
if placer:is_player() then
|
|
||||||
placer_pos.y = placer_pos.y + 1.625
|
|
||||||
end
|
|
||||||
|
|
||||||
--correct for 6d facedir
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
node.param2 = minetest.dir_to_facedir(vector.subtract(pos, placer_pos), true)
|
|
||||||
minetest.set_node(pos, node)
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_node("mesecons_detector:node_detector_off", {
|
minetest.register_node("mesecons_detector:node_detector_off", {
|
||||||
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
|
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
|
||||||
walkable = true,
|
walkable = true,
|
||||||
groups = {cracky=3},
|
groups = {cracky=3},
|
||||||
description="Node Detector",
|
description="Node Detector",
|
||||||
@ -268,16 +176,33 @@ minetest.register_node("mesecons_detector:node_detector_off", {
|
|||||||
}},
|
}},
|
||||||
on_construct = node_detector_make_formspec,
|
on_construct = node_detector_make_formspec,
|
||||||
on_receive_fields = node_detector_on_receive_fields,
|
on_receive_fields = node_detector_on_receive_fields,
|
||||||
|
after_place_node = function (pos, placer)
|
||||||
|
local placer_pos = placer:getpos()
|
||||||
|
|
||||||
|
--correct for the player's height
|
||||||
|
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
|
||||||
|
|
||||||
|
--correct for 6d facedir
|
||||||
|
if placer_pos then
|
||||||
|
local dir = {
|
||||||
|
x = pos.x - placer_pos.x,
|
||||||
|
y = pos.y - placer_pos.y,
|
||||||
|
z = pos.z - placer_pos.z
|
||||||
|
}
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||||
|
minetest.set_node(pos, node)
|
||||||
|
minetest.log("action", "real (6d) facedir: " .. node.param2)
|
||||||
|
end
|
||||||
|
end,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
digiline = node_detector_digiline,
|
digiline = node_detector_digiline
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("mesecons_detector:node_detector_on", {
|
minetest.register_node("mesecons_detector:node_detector_on", {
|
||||||
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"},
|
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
|
||||||
walkable = true,
|
walkable = true,
|
||||||
groups = {cracky=3,not_in_creative_inventory=1},
|
groups = {cracky=3,not_in_creative_inventory=1},
|
||||||
drop = 'mesecons_detector:node_detector_off',
|
drop = 'mesecons_detector:node_detector_off',
|
||||||
@ -286,9 +211,27 @@ minetest.register_node("mesecons_detector:node_detector_on", {
|
|||||||
}},
|
}},
|
||||||
on_construct = node_detector_make_formspec,
|
on_construct = node_detector_make_formspec,
|
||||||
on_receive_fields = node_detector_on_receive_fields,
|
on_receive_fields = node_detector_on_receive_fields,
|
||||||
|
after_place_node = function (pos, placer)
|
||||||
|
local placer_pos = placer:getpos()
|
||||||
|
|
||||||
|
--correct for the player's height
|
||||||
|
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
|
||||||
|
|
||||||
|
--correct for 6d facedir
|
||||||
|
if placer_pos then
|
||||||
|
local dir = {
|
||||||
|
x = pos.x - placer_pos.x,
|
||||||
|
y = pos.y - placer_pos.y,
|
||||||
|
z = pos.z - placer_pos.z
|
||||||
|
}
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||||
|
minetest.set_node(pos, node)
|
||||||
|
minetest.log("action", "real (6d) facedir: " .. node.param2)
|
||||||
|
end
|
||||||
|
end,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
digiline = node_detector_digiline,
|
digiline = node_detector_digiline
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
@ -300,37 +243,26 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_abm(
|
||||||
output = 'mesecons_detector:node_detector_off',
|
{nodenames = {"mesecons_detector:node_detector_off"},
|
||||||
recipe = {
|
interval = 1.0,
|
||||||
{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_abm({
|
|
||||||
nodenames = {"mesecons_detector:node_detector_off"},
|
|
||||||
interval = 1,
|
|
||||||
chance = 1,
|
chance = 1,
|
||||||
action = function(pos, node)
|
action = function(pos, node)
|
||||||
if not node_detector_scan(pos) then return end
|
if node_detector_scan(pos) then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_detector:node_detector_on", param2 = node.param2})
|
||||||
node.name = "mesecons_detector:node_detector_on"
|
|
||||||
minetest.swap_node(pos, node)
|
|
||||||
mesecon.receptor_on(pos)
|
mesecon.receptor_on(pos)
|
||||||
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm(
|
||||||
nodenames = {"mesecons_detector:node_detector_on"},
|
{nodenames = {"mesecons_detector:node_detector_on"},
|
||||||
interval = 1,
|
interval = 1.0,
|
||||||
chance = 1,
|
chance = 1,
|
||||||
action = function(pos, node)
|
action = function(pos, node)
|
||||||
if node_detector_scan(pos) then return end
|
if not node_detector_scan(pos) then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_detector:node_detector_off", param2 = node.param2})
|
||||||
node.name = "mesecons_detector:node_detector_off"
|
|
||||||
minetest.swap_node(pos, node)
|
|
||||||
mesecon.receptor_off(pos)
|
mesecon.receptor_off(pos)
|
||||||
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons_detector
|
|
||||||
depends = mesecons, mesecons_materials
|
|
Before Width: | Height: | Size: 640 B After Width: | Height: | Size: 717 B |
Before Width: | Height: | Size: 687 B After Width: | Height: | Size: 727 B |
Before Width: | Height: | Size: 655 B After Width: | Height: | Size: 712 B |
Before Width: | Height: | Size: 693 B After Width: | Height: | Size: 735 B |
2
mesecons_doors/depends.txt
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
mesecons
|
||||||
|
doors
|
@ -13,15 +13,13 @@ local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
|||||||
minetest.swap_node(pos, {name = replace, param2 = p2})
|
minetest.swap_node(pos, {name = replace, param2 = p2})
|
||||||
|
|
||||||
if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then
|
if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then
|
||||||
minetest.sound_play("doors_door_close", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true)
|
minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||||
else
|
else
|
||||||
minetest.sound_play("doors_door_open", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true)
|
minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function meseconify_door(name)
|
local function meseconify_door(name)
|
||||||
if minetest.registered_items[name .. "_b_1"] then
|
|
||||||
-- old style double-node doors
|
|
||||||
local function toggle_state1 (pos, node)
|
local function toggle_state1 (pos, node)
|
||||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||||
end
|
end
|
||||||
@ -35,7 +33,7 @@ local function meseconify_door(name)
|
|||||||
action_on = toggle_state1,
|
action_on = toggle_state1,
|
||||||
action_off = toggle_state1,
|
action_off = toggle_state1,
|
||||||
rules = mesecon.rules.pplate
|
rules = mesecon.rules.pplate
|
||||||
}}
|
}},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.override_item(name.."_b_2", {
|
minetest.override_item(name.."_b_2", {
|
||||||
@ -43,82 +41,30 @@ local function meseconify_door(name)
|
|||||||
action_on = toggle_state2,
|
action_on = toggle_state2,
|
||||||
action_off = toggle_state2,
|
action_off = toggle_state2,
|
||||||
rules = mesecon.rules.pplate
|
rules = mesecon.rules.pplate
|
||||||
}}
|
}},
|
||||||
})
|
})
|
||||||
elseif minetest.registered_items[name .. "_a"] then
|
|
||||||
-- new style mesh node based doors
|
|
||||||
local override = {
|
|
||||||
mesecons = {effector = {
|
|
||||||
action_on = function(pos, node)
|
|
||||||
local door = doors.get(pos)
|
|
||||||
if door then
|
|
||||||
door:open()
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
action_off = function(pos, node)
|
|
||||||
local door = doors.get(pos)
|
|
||||||
if door then
|
|
||||||
door:close()
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
rules = mesecon.rules.pplate
|
|
||||||
}}
|
|
||||||
}
|
|
||||||
minetest.override_item(name .. "_a", override)
|
|
||||||
minetest.override_item(name .. "_b", override)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
meseconify_door("doors:door_wood")
|
meseconify_door("doors:door_wood")
|
||||||
meseconify_door("doors:door_steel")
|
meseconify_door("doors:door_steel")
|
||||||
meseconify_door("doors:door_glass")
|
meseconify_door("doors:door_glass")
|
||||||
meseconify_door("doors:door_obsidian_glass")
|
meseconify_door("doors:door_obsidian_glass")
|
||||||
meseconify_door("xpanes:door_steel_bar")
|
|
||||||
|
|
||||||
-- Trapdoor
|
-- Trapdoor
|
||||||
local function trapdoor_switch(pos, node)
|
local function trapdoor_switch(pos, node)
|
||||||
local state = minetest.get_meta(pos):get_int("state")
|
local state = minetest.get_meta(pos):get_int("state")
|
||||||
|
|
||||||
if state == 1 then
|
if state == 1 then
|
||||||
minetest.sound_play("doors_door_close", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true)
|
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||||
minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
|
minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
|
||||||
else
|
else
|
||||||
minetest.sound_play("doors_door_open", { pos = pos, gain = 0.3, max_hear_distance = 10 }, true)
|
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||||
minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
|
minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1)
|
minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1)
|
||||||
end
|
end
|
||||||
|
|
||||||
if doors and doors.get then
|
|
||||||
local override = {
|
|
||||||
mesecons = {effector = {
|
|
||||||
action_on = function(pos, node)
|
|
||||||
local door = doors.get(pos)
|
|
||||||
if door then
|
|
||||||
door:open()
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
action_off = function(pos, node)
|
|
||||||
local door = doors.get(pos)
|
|
||||||
if door then
|
|
||||||
door:close()
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
}},
|
|
||||||
}
|
|
||||||
minetest.override_item("doors:trapdoor", override)
|
|
||||||
minetest.override_item("doors:trapdoor_open", override)
|
|
||||||
minetest.override_item("doors:trapdoor_steel", override)
|
|
||||||
minetest.override_item("doors:trapdoor_steel_open", override)
|
|
||||||
|
|
||||||
if minetest.registered_items["xpanes:trapdoor_steel_bar"] then
|
|
||||||
minetest.override_item("xpanes:trapdoor_steel_bar", override)
|
|
||||||
minetest.override_item("xpanes:trapdoor_steel_bar_open", override)
|
|
||||||
end
|
|
||||||
|
|
||||||
else
|
|
||||||
if minetest.registered_nodes["doors:trapdoor"] then
|
|
||||||
minetest.override_item("doors:trapdoor", {
|
minetest.override_item("doors:trapdoor", {
|
||||||
mesecons = {effector = {
|
mesecons = {effector = {
|
||||||
action_on = trapdoor_switch,
|
action_on = trapdoor_switch,
|
||||||
@ -132,5 +78,3 @@ else
|
|||||||
action_off = trapdoor_switch
|
action_off = trapdoor_switch
|
||||||
}},
|
}},
|
||||||
})
|
})
|
||||||
end
|
|
||||||
end
|
|
||||||
|
@ -1,3 +0,0 @@
|
|||||||
name = mesecons_doors
|
|
||||||
depends = mesecons, doors
|
|
||||||
optional_depends = xpanes
|
|
@ -1,8 +1,12 @@
|
|||||||
local screwdriver_exists = minetest.global_exists("screwdriver")
|
local corner_nodebox = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {{ -16/32-0.001, -17/32, -3/32, 0, -13/32, 3/32 },
|
||||||
|
{ -3/32, -17/32, -16/32+0.001, 3/32, -13/32, 3/32}}
|
||||||
|
}
|
||||||
|
|
||||||
local corner_selectionbox = {
|
local corner_selectionbox = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = { -16/32, -16/32, -16/32, 5/32, -12/32, 5/32 },
|
fixed = { -16/32-0.001, -18/32, -16/32, 5/32, -12/32, 5/32 },
|
||||||
}
|
}
|
||||||
|
|
||||||
local corner_get_rules = function (node)
|
local corner_get_rules = function (node)
|
||||||
@ -18,61 +22,62 @@ local corner_get_rules = function (node)
|
|||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node("mesecons_extrawires:corner_on", {
|
minetest.register_node("mesecons_extrawires:corner_on", {
|
||||||
drawtype = "mesh",
|
drawtype = "nodebox",
|
||||||
mesh = "mesecons_extrawires_corner.obj",
|
|
||||||
tiles = {
|
tiles = {
|
||||||
{ name = "jeija_insulated_wire_sides_on.png", backface_culling = true },
|
"jeija_insulated_wire_curved_tb_on.png",
|
||||||
{ name = "jeija_insulated_wire_ends_on.png", backface_culling = true },
|
"jeija_insulated_wire_curved_tb_on.png^[transformR270",
|
||||||
|
"jeija_insulated_wire_sides_on.png",
|
||||||
|
"jeija_insulated_wire_ends_on.png",
|
||||||
|
"jeija_insulated_wire_sides_on.png",
|
||||||
|
"jeija_insulated_wire_ends_on.png"
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = corner_selectionbox,
|
selection_box = corner_selectionbox,
|
||||||
|
node_box = corner_nodebox,
|
||||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||||
drop = "mesecons_extrawires:corner_off",
|
drop = "mesecons_extrawires:corner_off",
|
||||||
sounds = default.node_sound_defaults(),
|
|
||||||
mesecons = {conductor =
|
mesecons = {conductor =
|
||||||
{
|
{
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
rules = corner_get_rules,
|
rules = corner_get_rules,
|
||||||
offstate = "mesecons_extrawires:corner_off"
|
offstate = "mesecons_extrawires:corner_off"
|
||||||
}},
|
}}
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
on_rotate = screwdriver_exists and screwdriver.rotate_simple,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("mesecons_extrawires:corner_off", {
|
minetest.register_node("mesecons_extrawires:corner_off", {
|
||||||
drawtype = "mesh",
|
drawtype = "nodebox",
|
||||||
description = "Insulated Mesecon Corner",
|
description = "Mesecon Corner",
|
||||||
mesh = "mesecons_extrawires_corner.obj",
|
|
||||||
tiles = {
|
tiles = {
|
||||||
{ name = "jeija_insulated_wire_sides_off.png", backface_culling = true },
|
"jeija_insulated_wire_curved_tb_off.png",
|
||||||
{ name = "jeija_insulated_wire_ends_off.png", backface_culling = true },
|
"jeija_insulated_wire_curved_tb_off.png^[transformR270",
|
||||||
|
"jeija_insulated_wire_sides_off.png",
|
||||||
|
"jeija_insulated_wire_ends_off.png",
|
||||||
|
"jeija_insulated_wire_sides_off.png",
|
||||||
|
"jeija_insulated_wire_ends_off.png"
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = corner_selectionbox,
|
selection_box = corner_selectionbox,
|
||||||
|
node_box = corner_nodebox,
|
||||||
groups = {dig_immediate = 3},
|
groups = {dig_immediate = 3},
|
||||||
sounds = default.node_sound_defaults(),
|
|
||||||
mesecons = {conductor =
|
mesecons = {conductor =
|
||||||
{
|
{
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
rules = corner_get_rules,
|
rules = corner_get_rules,
|
||||||
onstate = "mesecons_extrawires:corner_on"
|
onstate = "mesecons_extrawires:corner_on"
|
||||||
}},
|
}}
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
on_rotate = screwdriver_exists and screwdriver.rotate_simple,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "mesecons_extrawires:corner_off 3",
|
output = "mesecons_extrawires:corner_off 3",
|
||||||
recipe = {
|
recipe = {
|
||||||
{"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off"},
|
{"", "", ""},
|
||||||
{"", "mesecons_insulated:insulated_off"},
|
{"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off", ""},
|
||||||
|
{"", "mesecons_insulated:insulated_off", ""},
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
local function crossover_get_rules(node)
|
function crossover_get_rules(node)
|
||||||
return {
|
return {
|
||||||
{--first wire
|
{--first wire
|
||||||
{x=-1,y=0,z=0},
|
{x=-1,y=0,z=0},
|
||||||
@ -19,110 +19,143 @@ local crossover_states = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
minetest.register_node("mesecons_extrawires:crossover_off", {
|
minetest.register_node("mesecons_extrawires:crossover_off", {
|
||||||
description = "Insulated Mesecon Crossover",
|
description = "Insulated Crossover",
|
||||||
drawtype = "mesh",
|
drawtype = "nodebox",
|
||||||
mesh = "mesecons_extrawires_crossover.b3d",
|
|
||||||
tiles = {
|
tiles = {
|
||||||
"jeija_insulated_wire_ends_off.png",
|
"jeija_insulated_wire_crossing_tb_off.png",
|
||||||
"jeija_insulated_wire_sides_off.png",
|
"jeija_insulated_wire_crossing_tb_off.png",
|
||||||
"jeija_insulated_wire_sides_off.png",
|
|
||||||
"jeija_insulated_wire_ends_off.png"
|
"jeija_insulated_wire_ends_off.png"
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
stack_max = 99,
|
stack_max = 99,
|
||||||
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
|
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||||
groups = {dig_immediate=3, mesecon=3},
|
node_box = {
|
||||||
sounds = default.node_sound_defaults(),
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||||
|
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
|
||||||
|
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
|
||||||
|
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
|
||||||
|
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
|
||||||
|
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||||
|
},
|
||||||
|
},
|
||||||
|
groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1},
|
||||||
mesecons = {
|
mesecons = {
|
||||||
conductor = {
|
conductor = {
|
||||||
states = crossover_states,
|
states = crossover_states,
|
||||||
rules = crossover_get_rules(),
|
rules = crossover_get_rules(),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("mesecons_extrawires:crossover_01", {
|
minetest.register_node("mesecons_extrawires:crossover_01", {
|
||||||
description = "You hacker you!",
|
description = "You hacker you!",
|
||||||
drop = "mesecons_extrawires:crossover_off",
|
drop = "mesecons_extrawires:crossover_off",
|
||||||
drawtype = "mesh",
|
drawtype = "nodebox",
|
||||||
mesh = "mesecons_extrawires_crossover.b3d",
|
|
||||||
tiles = {
|
tiles = {
|
||||||
"jeija_insulated_wire_ends_on.png",
|
"jeija_insulated_wire_crossing_tb_01.png",
|
||||||
"jeija_insulated_wire_sides_on.png",
|
"jeija_insulated_wire_crossing_tb_01.png",
|
||||||
"jeija_insulated_wire_sides_off.png",
|
"jeija_insulated_wire_ends_01x.png",
|
||||||
"jeija_insulated_wire_ends_off.png"
|
"jeija_insulated_wire_ends_01x.png",
|
||||||
|
"jeija_insulated_wire_ends_01z.png",
|
||||||
|
"jeija_insulated_wire_ends_01z.png"
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
stack_max = 99,
|
stack_max = 99,
|
||||||
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
|
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||||
|
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
|
||||||
|
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
|
||||||
|
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
|
||||||
|
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
|
||||||
|
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||||
|
},
|
||||||
|
},
|
||||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||||
sounds = default.node_sound_defaults(),
|
|
||||||
mesecons = {
|
mesecons = {
|
||||||
conductor = {
|
conductor = {
|
||||||
states = crossover_states,
|
states = crossover_states,
|
||||||
rules = crossover_get_rules(),
|
rules = crossover_get_rules(),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("mesecons_extrawires:crossover_10", {
|
minetest.register_node("mesecons_extrawires:crossover_10", {
|
||||||
description = "You hacker you!",
|
description = "You hacker you!",
|
||||||
drop = "mesecons_extrawires:crossover_off",
|
drop = "mesecons_extrawires:crossover_off",
|
||||||
drawtype = "mesh",
|
drawtype = "nodebox",
|
||||||
mesh = "mesecons_extrawires_crossover.b3d",
|
|
||||||
tiles = {
|
tiles = {
|
||||||
"jeija_insulated_wire_ends_off.png",
|
"jeija_insulated_wire_crossing_tb_10.png",
|
||||||
"jeija_insulated_wire_sides_off.png",
|
"jeija_insulated_wire_crossing_tb_10.png",
|
||||||
"jeija_insulated_wire_sides_on.png",
|
"jeija_insulated_wire_ends_10x.png",
|
||||||
"jeija_insulated_wire_ends_on.png"
|
"jeija_insulated_wire_ends_10x.png",
|
||||||
|
"jeija_insulated_wire_ends_10z.png",
|
||||||
|
"jeija_insulated_wire_ends_10z.png"
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
stack_max = 99,
|
stack_max = 99,
|
||||||
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
|
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||||
|
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
|
||||||
|
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
|
||||||
|
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
|
||||||
|
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
|
||||||
|
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||||
|
},
|
||||||
|
},
|
||||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||||
sounds = default.node_sound_defaults(),
|
|
||||||
mesecons = {
|
mesecons = {
|
||||||
conductor = {
|
conductor = {
|
||||||
states = crossover_states,
|
states = crossover_states,
|
||||||
rules = crossover_get_rules(),
|
rules = crossover_get_rules(),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("mesecons_extrawires:crossover_on", {
|
minetest.register_node("mesecons_extrawires:crossover_on", {
|
||||||
description = "You hacker you!",
|
description = "You hacker you!",
|
||||||
drop = "mesecons_extrawires:crossover_off",
|
drop = "mesecons_extrawires:crossover_off",
|
||||||
drawtype = "mesh",
|
drawtype = "nodebox",
|
||||||
mesh = "mesecons_extrawires_crossover.b3d",
|
|
||||||
tiles = {
|
tiles = {
|
||||||
|
"jeija_insulated_wire_crossing_tb_on.png",
|
||||||
|
"jeija_insulated_wire_crossing_tb_on.png",
|
||||||
|
"jeija_insulated_wire_ends_on.png",
|
||||||
|
"jeija_insulated_wire_ends_on.png",
|
||||||
"jeija_insulated_wire_ends_on.png",
|
"jeija_insulated_wire_ends_on.png",
|
||||||
"jeija_insulated_wire_sides_on.png",
|
|
||||||
"jeija_insulated_wire_sides_on.png",
|
|
||||||
"jeija_insulated_wire_ends_on.png"
|
"jeija_insulated_wire_ends_on.png"
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
stack_max = 99,
|
stack_max = 99,
|
||||||
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
|
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||||
|
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
|
||||||
|
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
|
||||||
|
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
|
||||||
|
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
|
||||||
|
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||||
|
},
|
||||||
|
},
|
||||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||||
sounds = default.node_sound_defaults(),
|
|
||||||
mesecons = {
|
mesecons = {
|
||||||
conductor = {
|
conductor = {
|
||||||
states = crossover_states,
|
states = crossover_states,
|
||||||
rules = crossover_get_rules(),
|
rules = crossover_get_rules(),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
2
mesecons_extrawires/depends.txt
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
default
|
||||||
|
mesecons
|