Compare commits
1 Commits
mvps-ignor
...
zefram_doo
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77b8f6514a |
2
.gitignore
vendored
@ -1,3 +1 @@
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*~
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*~
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*.patch
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*.diff
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30
COPYING.txt
@ -1,30 +0,0 @@
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The Mesecons Mod for Minetest is
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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See the version control system log for information about other authors.
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License of source code
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----------------------
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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This program is free software; you can redistribute the Mesecons Mod and/or
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modify it under the terms of the GNU Lesser General Public License version 3
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published by the Free Software Foundation.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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License of media (textures, sounds and documentation)
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-----------------------------------------------------
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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All textures, sounds and documentation files are licensed under the
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by-sa/3.0/
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11
README.md
@ -22,9 +22,9 @@ OK, I want in.
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--------------
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--------------
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Go get it!
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Go get it!
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[DOWNLOAD IT NOW](https://github.com/minetest-mods/mesecons/archive/master.zip)
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[DOWNLOADS PAGE](http://mesecons.net/downloads.php)
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Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](https://wiki.minetest.net/Mods) over at the official Minetest Wiki. For your convenience, here's a quick summary:
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Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](http://wiki.minetest.com/wiki/Mods) over at the Minetest Wiki. For your convenience, here's a quick summary:
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1. If Mesecons is still in a ZIP file, extract the folder inside to somewhere on the computer.
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1. If Mesecons is still in a ZIP file, extract the folder inside to somewhere on the computer.
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2. Make sure that when you open the folder, you can directly find `README.md` in the listing. If you just see another folder, move that folder up one level and delete the old one.
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2. Make sure that when you open the folder, you can directly find `README.md` in the listing. If you just see another folder, move that folder up one level and delete the old one.
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@ -39,15 +39,13 @@ How do I use this thing?
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------------------------
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------------------------
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How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)?
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How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)?
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Or maybe a [comprehensive reference](http://mesecons.net/items.html) is your style?
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Or maybe a [comprehensive reference](http://mesecons.net/items.php) is your style?
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An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look?
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An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look?
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There is also a [wiki page](https://wiki.minetest.net/Mods/Mesecons) dedicated to this mod.
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Want to get more into building? Why not check out the [Mesecons Laboratory](http://uberi.mesecons.net/), a website dedicated to advanced Mesecons builders?
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Want to get more into building? Why not check out the [Mesecons Laboratory](http://uberi.mesecons.net/), a website dedicated to advanced Mesecons builders?
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Want to contribute to Mesecons itself? Check out the [source code](https://github.com/minetest-mods/mesecons)!
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Want to contribute to Mesecons itself? Check out the [source code](https://github.com/Jeija/minetest-mod-mesecons)!
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Who wrote it anyways?
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Who wrote it anyways?
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---------------------
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---------------------
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@ -55,7 +53,6 @@ These awesome people made Mesecons possible!
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| Contributor | Contribution |
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| Contributor | Contribution |
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| --------------- | -------------------------------- |
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| --------------- | -------------------------------- |
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| Hawk777 | Code for VoxelManip caching |
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| Jat15 | Various tweaks. |
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| Jat15 | Various tweaks. |
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| Jeija | **Main developer! Everything.** |
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| Jeija | **Main developer! Everything.** |
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| Jordach | Noteblock sounds. |
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| Jordach | Noteblock sounds. |
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12
bower.json
@ -1,12 +0,0 @@
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{
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"name": "mesecons",
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"description": "Mesecons is a mod for Minetest that implements items related to digital circuitry: wires, buttons, lights, and programmable controllers.",
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"homepage": "http://mesecons.net",
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"authors": "Jeija",
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"license": "LGPL-3.0+",
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"keywords": [
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"mesecons",
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"minetest",
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"mod"
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]
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}
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@ -1,64 +0,0 @@
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{
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"Conductors" : {
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"Mesecon" : "mesecons_wires/doc/mesecon",
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"Insulated Wire" : "mesecons_insulated/doc/insulated",
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"T-Junction" : "mesecons_extrawires/doc/tjunction",
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"Crossing" : "mesecons_extrawires/doc/crossing",
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"Corner" : "mesecons_extrawires/doc/corner",
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"Vertical Wire" : "mesecons_extrawires/doc/vertical",
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"Mese" : "mesecons_extrawires/doc/mese"
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},
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"Receptors" : {
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"Power Plant" : "mesecons_powerplant/doc/powerplant",
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"Blinky Plant" : "mesecons_blinkyplant/doc/blinkyplant",
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"Switch" : "mesecons_switch/doc/switch",
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"Object Detector" : "mesecons_detector/doc/objectdetector",
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"Node Detector" : "mesecons_detector/doc/nodedetector",
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"Wall Lever" : "mesecons_walllever/doc/walllever",
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"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_wood",
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"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_stone",
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"Water Turbine" : "mesecons_hydroturbine/doc/waterturbine",
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"Solar Panel" : "mesecons_solarpanel/doc/solarpanel",
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"Wall Button" : "mesecons_button/doc/button"
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},
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"Effectors" : {
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"Noteblock" : "mesecons_noteblock/doc/noteblock",
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"Lamp" : "mesecons_lamp/doc/lamp",
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"Piston" : "mesecons_pistons/doc/piston",
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"Sticky Piston" : "mesecons_pistons/doc/piston_sticky",
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"Movestone" : "mesecons_movestones/doc/movestone",
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"Sticky Movestone" : "mesecons_movestones/doc/movestone_sticky",
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"Removestone" : "mesecons_random/doc/removestone",
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"Ghoststone" : "mesecons_random/doc/ghoststone",
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"Command Block" : "mesecons_commandblock/doc/commandblock",
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"Lightstones" : {
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"Dark Grey" : "mesecons_lightstone/doc/lightstone_darkgrey",
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"Light Grey" : "mesecons_lightstone/doc/lightstone_lightgrey",
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"Green" : "mesecons_lightstone/doc/lightstone_green",
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"Red" : "mesecons_lightstone/doc/lightstone_red",
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"Blue" : "mesecons_lightstone/doc/lightstone_blue",
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"Yellow" : "mesecons_lightstone/doc/lightstone_yellow"
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}
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},
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"Logic" : {
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"Luacontroller" : "mesecons_luacontroller/doc/luacontroller",
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"FPGA" : "mesecons_fpga/doc/fpga",
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"FPGA Programmer" : "mesecons_fpga/doc/programmer",
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"Torch" : "mesecons_torch/doc/torch",
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"Delayer" : "mesecons_delayer/doc/delayer",
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"Gates" : {
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"Diode" : "mesecons_gates/doc/diode",
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"NOT Gate" : "mesecons_gates/doc/not",
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"AND Gate" : "mesecons_gates/doc/and",
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"NAND Gate" : "mesecons_gates/doc/nand",
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"OR Gate" : "mesecons_gates/doc/or",
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"NOR Gate" : "mesecons_gates/doc/nor",
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"XOR Gate" : "mesecons_gates/doc/xor"
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}
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},
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"Crafts" : {
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"Silicon" : "mesecons_materials/doc/silicon",
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"Glue" : "mesecons_materials/doc/glue",
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"Fiber" : "mesecons_materials/doc/fiber"
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}
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}
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1
mesecons/VERSION
Normal file
@ -0,0 +1 @@
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0.41 DEV
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@ -1,149 +1,114 @@
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--[[
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mesecon.queue.actions={} -- contains all ActionQueue actions
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Mesecons uses something it calls an ActionQueue.
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The ActionQueue holds functions and actions.
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function mesecon.queue:add_function(name, func)
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Functions are added on load time with a specified name.
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mesecon.queue.funcs[name] = func
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Actions are preserved over server restarts.
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Each action consists of a position, the name of an added function to be called,
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the params that should be used in this function call (additionally to the pos),
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the time after which it should be executed, an optional overwritecheck and a
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priority.
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If time = 0, the action will be executed in the next globalstep, otherwise the
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earliest globalstep when it will be executed is the after next globalstep.
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It is guaranteed, that for two actions ac1, ac2 where ac1 ~= ac2,
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ac1.time == ac2.time, ac1.priority == ac2.priority and ac1 was added earlier
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than ac2, ac1 will be executed before ac2 (but in the same globalstep).
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Note: Do not pass references in params, as they can not be preserved.
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Also note: Some of the guarantees here might be dropped at some time.
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]]
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-- localize for speed
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local queue = mesecon.queue
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queue.actions = {} -- contains all ActionQueue actions
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function queue:add_function(name, func)
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queue.funcs[name] = func
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end
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end
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-- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten
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-- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten
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-- use overwritecheck nil to never overwrite, but just add the event to the queue
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-- use overwritecheck nil to never overwrite, but just add the event to the queue
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-- priority specifies the order actions are executed within one globalstep, highest first
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-- priority specifies the order actions are executed within one globalstep, highest first
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-- should be between 0 and 1
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-- should be between 0 and 1
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function queue:add_action(pos, func, params, time, overwritecheck, priority)
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function mesecon.queue:add_action(pos, func, params, time, overwritecheck, priority)
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-- Create Action Table:
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-- Create Action Table:
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time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
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time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
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priority = priority or 1
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priority = priority or 1
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local action = {
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local action = { pos=mesecon:tablecopy(pos),
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pos = mesecon.tablecopy(pos),
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func=func,
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func = func,
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params=mesecon:tablecopy(params),
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params = mesecon.tablecopy(params or {}),
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time=time,
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time = time,
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owcheck=(overwritecheck and mesecon:tablecopy(overwritecheck)) or nil,
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owcheck = (overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
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priority=priority}
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priority = priority
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}
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-- check if old action has to be overwritten / removed:
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local toremove = nil
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if overwritecheck then
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-- Otherwise, add the action to the queue
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for i, ac in ipairs(queue.actions) do
|
if overwritecheck then -- check if old action has to be overwritten / removed:
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if vector.equals(pos, ac.pos)
|
for i, ac in ipairs(mesecon.queue.actions) do
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and mesecon.cmpAny(overwritecheck, ac.owcheck) then
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if(mesecon:cmpPos(pos, ac.pos)
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-- remove the old action
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and mesecon:cmpAny(overwritecheck, ac.owcheck)) then
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table.remove(queue.actions, i)
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toremove = i
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break
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break
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end
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end
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end
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end
|
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end
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end
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table.insert(queue.actions, action)
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if (toremove ~= nil) then
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|
table.remove(mesecon.queue.actions, toremove)
|
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|
end
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|
table.insert(mesecon.queue.actions, action)
|
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end
|
end
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-- execute the stored functions on a globalstep
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-- execute the stored functions on a globalstep
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-- if however, the pos of a function is not loaded (get_node_or_nil == nil), do NOT execute the function
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-- if however, the pos of a function is not loaded (get_node_or_nil == nil), do NOT execute the function
|
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-- this makes sure that resuming mesecons circuits when restarting minetest works fine (hm, where do we do this?)
|
-- this makes sure that resuming mesecons circuits when restarting minetest works fine
|
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-- However, even that does not work in some cases, that's why we delay the time the globalsteps
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-- However, even that does not work in some cases, that's why we delay the time the globalsteps
|
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-- start to be execute by 4 seconds
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-- start to be execute by 5 seconds
|
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|
local get_highest_priority = function (actions)
|
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|
local highestp = -1, highesti
|
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|
for i, ac in ipairs(actions) do
|
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|
if ac.priority > highestp then
|
||||||
|
highestp = ac.priority
|
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|
highesti = i
|
||||||
|
end
|
||||||
|
end
|
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|
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local function globalstep_func(dtime)
|
return highesti
|
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local actions = queue.actions
|
end
|
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-- split into two categories:
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|
||||||
-- actions_now: actions to execute now
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|
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-- queue.actions: actions to execute later
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|
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local actions_now = {}
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|
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queue.actions = {}
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|
||||||
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|
||||||
for _, ac in ipairs(actions) do
|
local m_time = 0
|
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|
minetest.register_globalstep(function (dtime)
|
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|
m_time = m_time + dtime
|
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|
if (m_time < MESECONS_RESUMETIME) then return end -- don't even try if server has not been running for XY seconds
|
||||||
|
local actions = mesecon:tablecopy(mesecon.queue.actions)
|
||||||
|
local actions_now={}
|
||||||
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|
||||||
|
mesecon.queue.actions = {}
|
||||||
|
|
||||||
|
-- sort actions into two categories:
|
||||||
|
-- those toexecute now (actions_now) and those to execute later (mesecon.queue.actions)
|
||||||
|
for i, ac in ipairs(actions) do
|
||||||
if ac.time > 0 then
|
if ac.time > 0 then
|
||||||
-- action ac is to be executed later
|
ac.time = ac.time - dtime -- executed later
|
||||||
-- ~> insert into queue.actions
|
table.insert(mesecon.queue.actions, ac)
|
||||||
ac.time = ac.time - dtime
|
|
||||||
table.insert(queue.actions, ac)
|
|
||||||
else
|
else
|
||||||
-- action ac is to be executed now
|
|
||||||
-- ~> insert into actions_now
|
|
||||||
table.insert(actions_now, ac)
|
table.insert(actions_now, ac)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- stable-sort the executed actions after their priority
|
while(#actions_now > 0) do -- execute highest priorities first, until all are executed
|
||||||
-- some constructions might depend on the execution order, hence we first
|
local hp = get_highest_priority(actions_now)
|
||||||
-- execute the actions that had a lower index in actions_now
|
mesecon.queue:execute(actions_now[hp])
|
||||||
local old_action_order = {}
|
table.remove(actions_now, hp)
|
||||||
for i, ac in ipairs(actions_now) do
|
|
||||||
old_action_order[ac] = i
|
|
||||||
end
|
end
|
||||||
table.sort(actions_now, function(ac1, ac2)
|
end)
|
||||||
if ac1.priority ~= ac2.priority then
|
|
||||||
return ac1.priority > ac2.priority
|
|
||||||
else
|
|
||||||
return old_action_order[ac1] < old_action_order[ac2]
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
-- execute highest priorities first, until all are executed
|
function mesecon.queue:execute(action)
|
||||||
for _, ac in ipairs(actions_now) do
|
mesecon.queue.funcs[action.func](action.pos, unpack(action.params))
|
||||||
queue:execute(ac)
|
|
||||||
end
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|
||||||
end
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|
||||||
|
|
||||||
-- delay the time the globalsteps start to be execute by 4 seconds
|
|
||||||
do
|
|
||||||
local m_time = 0
|
|
||||||
local resumetime = mesecon.setting("resumetime", 4)
|
|
||||||
local globalstep_func_index = #minetest.registered_globalsteps + 1
|
|
||||||
|
|
||||||
minetest.register_globalstep(function(dtime)
|
|
||||||
m_time = m_time + dtime
|
|
||||||
-- don't even try if server has not been running for XY seconds; resumetime = time to wait
|
|
||||||
-- after starting the server before processing the ActionQueue, don't set this too low
|
|
||||||
if m_time < resumetime then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
-- replace this globalstep function
|
|
||||||
minetest.registered_globalsteps[globalstep_func_index] = globalstep_func
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
|
|
||||||
function queue:execute(action)
|
|
||||||
-- ignore if action queue function name doesn't exist,
|
|
||||||
-- (e.g. in case the action queue savegame was written by an old mesecons version)
|
|
||||||
if queue.funcs[action.func] then
|
|
||||||
queue.funcs[action.func](action.pos, unpack(action.params))
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- Store and read the ActionQueue to / from a file
|
-- Store and read the ActionQueue to / from a file
|
||||||
-- so that upcoming actions are remembered when the game
|
-- so that upcoming actions are remembered when the game
|
||||||
-- is restarted
|
-- is restarted
|
||||||
queue.actions = mesecon.file2table("mesecon_actionqueue")
|
|
||||||
|
local wpath = minetest.get_worldpath()
|
||||||
|
local function file2table(filename)
|
||||||
|
local f = io.open(filename, "r")
|
||||||
|
if f==nil then return {} end
|
||||||
|
local t = f:read("*all")
|
||||||
|
f:close()
|
||||||
|
if t=="" or t==nil then return {} end
|
||||||
|
return minetest.deserialize(t)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function table2file(filename, table)
|
||||||
|
local f = io.open(filename, "w")
|
||||||
|
f:write(minetest.serialize(table))
|
||||||
|
f:close()
|
||||||
|
end
|
||||||
|
|
||||||
|
mesecon.queue.actions = file2table(wpath.."/mesecon_actionqueue")
|
||||||
|
|
||||||
minetest.register_on_shutdown(function()
|
minetest.register_on_shutdown(function()
|
||||||
mesecon.table2file("mesecon_actionqueue", queue.actions)
|
mesecon.queue.actions = table2file(wpath.."/mesecon_actionqueue", mesecon.queue.actions)
|
||||||
end)
|
end)
|
||||||
|
1
mesecons/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
default
|
@ -3,7 +3,7 @@
|
|||||||
-- | \/ | |___ ____ |___ | | | | \ | |____
|
-- | \/ | |___ ____ |___ | | | | \ | |____
|
||||||
-- | | | | | | | | | \ | |
|
-- | | | | | | | | | \ | |
|
||||||
-- | | |___ ____| |___ |____ |____| | \| ____|
|
-- | | |___ ____| |___ |____ |____| | \| ____|
|
||||||
-- by Jeija, Uberi (Temperest), sfan5, VanessaE, Hawk777 and contributors
|
-- by Jeija, Uberi (Temperest), sfan5, VanessaE
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
@ -11,7 +11,7 @@
|
|||||||
-- See the documentation on the forum for additional information, especially about crafting
|
-- See the documentation on the forum for additional information, especially about crafting
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
-- For basic development resources, see http://mesecons.net/developers.html
|
-- For developer documentation see the Developers' section on mesecons.TK
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
@ -30,7 +30,7 @@
|
|||||||
-- action_change = function
|
-- action_change = function
|
||||||
-- rules = rules/get_rules
|
-- rules = rules/get_rules
|
||||||
-- },
|
-- },
|
||||||
-- conductor =
|
-- conductor =
|
||||||
-- {
|
-- {
|
||||||
-- state = mesecon.state.on/off
|
-- state = mesecon.state.on/off
|
||||||
-- offstate = opposite state (for state = on only)
|
-- offstate = opposite state (for state = on only)
|
||||||
@ -47,14 +47,15 @@ mesecon.queue.funcs={} -- contains all ActionQueue functions
|
|||||||
-- Settings
|
-- Settings
|
||||||
dofile(minetest.get_modpath("mesecons").."/settings.lua")
|
dofile(minetest.get_modpath("mesecons").."/settings.lua")
|
||||||
|
|
||||||
|
-- Presets (eg default rules)
|
||||||
|
dofile(minetest.get_modpath("mesecons").."/presets.lua");
|
||||||
|
|
||||||
|
|
||||||
-- Utilities like comparing positions,
|
-- Utilities like comparing positions,
|
||||||
-- adding positions and rules,
|
-- adding positions and rules,
|
||||||
-- mostly things that make the source look cleaner
|
-- mostly things that make the source look cleaner
|
||||||
dofile(minetest.get_modpath("mesecons").."/util.lua");
|
dofile(minetest.get_modpath("mesecons").."/util.lua");
|
||||||
|
|
||||||
-- Presets (eg default rules)
|
|
||||||
dofile(minetest.get_modpath("mesecons").."/presets.lua");
|
|
||||||
|
|
||||||
-- The ActionQueue
|
-- The ActionQueue
|
||||||
-- Saves all the actions that have to be execute in the future
|
-- Saves all the actions that have to be execute in the future
|
||||||
dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
|
dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
|
||||||
@ -66,63 +67,75 @@ dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
|
|||||||
-- like calling action_on/off/change
|
-- like calling action_on/off/change
|
||||||
dofile(minetest.get_modpath("mesecons").."/internal.lua");
|
dofile(minetest.get_modpath("mesecons").."/internal.lua");
|
||||||
|
|
||||||
|
-- Deprecated stuff
|
||||||
|
-- To be removed in future releases
|
||||||
|
-- Currently there is nothing here
|
||||||
|
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
||||||
|
|
||||||
-- API
|
-- API
|
||||||
-- these are the only functions you need to remember
|
-- these are the only functions you need to remember
|
||||||
|
|
||||||
mesecon.queue:add_function("receptor_on", function (pos, rules)
|
mesecon.queue:add_function("receptor_on", function (pos, rules)
|
||||||
mesecon.vm_begin()
|
|
||||||
|
|
||||||
rules = rules or mesecon.rules.default
|
rules = rules or mesecon.rules.default
|
||||||
|
|
||||||
-- Call turnon on all linking positions
|
-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
||||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||||
local np = vector.add(pos, rule)
|
local np = mesecon:addPosRule(pos, rule)
|
||||||
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
-- if area is not loaded, keep trying
|
||||||
for _, rulename in ipairs(rulenames) do
|
if minetest.get_node_or_nil(np) == nil then
|
||||||
mesecon.turnon(np, rulename)
|
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||||
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.vm_commit()
|
-- execute action
|
||||||
|
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||||
|
local np = mesecon:addPosRule(pos, rule)
|
||||||
|
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||||
|
for _, rulename in ipairs(rulenames) do
|
||||||
|
mesecon:turnon(np, rulename)
|
||||||
|
end
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
function mesecon.receptor_on(pos, rules)
|
function mesecon:receptor_on(pos, rules)
|
||||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.queue:add_function("receptor_off", function (pos, rules)
|
mesecon.queue:add_function("receptor_off", function (pos, rules)
|
||||||
rules = rules or mesecon.rules.default
|
rules = rules or mesecon.rules.default
|
||||||
|
|
||||||
-- Call turnoff on all linking positions
|
-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
||||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||||
local np = vector.add(pos, rule)
|
local np = mesecon:addPosRule(pos, rule)
|
||||||
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
if minetest.get_node_or_nil(np) == nil then
|
||||||
for _, rulename in ipairs(rulenames) do
|
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||||
mesecon.vm_begin()
|
return
|
||||||
mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Turnoff returns true if turnoff process was successful, no onstate receptor
|
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||||
-- was found along the way. Commit changes that were made in voxelmanip. If turnoff
|
local np = mesecon:addPosRule(pos, rule)
|
||||||
-- returns true, an onstate receptor was found, abort voxelmanip transaction.
|
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||||
if (mesecon.turnoff(np, rulename)) then
|
for _, rulename in ipairs(rulenames) do
|
||||||
mesecon.vm_commit()
|
if not mesecon:connected_to_receptor(np, mesecon:invertRule(rule)) then
|
||||||
|
mesecon:turnoff(np, rulename)
|
||||||
else
|
else
|
||||||
mesecon.vm_abort()
|
mesecon:changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
function mesecon.receptor_off(pos, rules)
|
function mesecon:receptor_off(pos, rules)
|
||||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
print("[OK] Mesecons")
|
print("[OK] Mesecons")
|
||||||
|
|
||||||
-- Deprecated stuff
|
--The actual wires
|
||||||
-- To be removed in future releases
|
dofile(minetest.get_modpath("mesecons").."/wires.lua");
|
||||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
|
||||||
|
|
||||||
--Services like turnoff receptor on dignode and so on
|
--Services like turnoff receptor on dignode and so on
|
||||||
dofile(minetest.get_modpath("mesecons").."/services.lua");
|
dofile(minetest.get_modpath("mesecons").."/services.lua");
|
||||||
|
@ -1,53 +1,62 @@
|
|||||||
-- Internal.lua - The core of mesecons
|
-- Internal.lua - The core of mesecons
|
||||||
--
|
--
|
||||||
-- For more practical developer resources see http://mesecons.net/developers.php
|
-- For more practical developer resources see mesecons.tk
|
||||||
--
|
--
|
||||||
-- Function overview
|
-- Function overview
|
||||||
-- mesecon.get_effector(nodename) --> Returns the mesecons.effector -specifictation in the nodedef by the nodename
|
-- mesecon:get_effector(nodename) --> Returns the mesecons.effector -specifictation in the nodedef by the nodename
|
||||||
-- mesecon.get_receptor(nodename) --> Returns the mesecons.receptor -specifictation in the nodedef by the nodename
|
-- mesecon:get_receptor(nodename) --> Returns the mesecons.receptor -specifictation in the nodedef by the nodename
|
||||||
-- mesecon.get_conductor(nodename) --> Returns the mesecons.conductor-specifictation in the nodedef by the nodename
|
-- mesecon:get_conductor(nodename) --> Returns the mesecons.conductor-specifictation in the nodedef by the nodename
|
||||||
-- mesecon.get_any_inputrules (node) --> Returns the rules of a node if it is a conductor or an effector
|
-- mesecon:get_any_inputrules (node) --> Returns the rules of a node if it is a conductor or an effector
|
||||||
-- mesecon.get_any_outputrules (node) --> Returns the rules of a node if it is a conductor or a receptor
|
-- mesecon:get_any_outputrules (node) --> Returns the rules of a node if it is a conductor or a receptor
|
||||||
|
|
||||||
-- RECEPTORS
|
-- RECEPTORS
|
||||||
-- mesecon.is_receptor(nodename) --> Returns true if nodename is a receptor
|
-- mesecon:is_receptor(nodename) --> Returns true if nodename is a receptor
|
||||||
-- mesecon.is_receptor_on(nodename --> Returns true if nodename is an receptor with state = mesecon.state.on
|
-- mesecon:is_receptor_on(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.on
|
||||||
-- mesecon.is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
|
-- mesecon:is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
|
||||||
-- mesecon.receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified)
|
-- mesecon:receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified)
|
||||||
|
|
||||||
-- EFFECTORS
|
-- EFFECTORS
|
||||||
-- mesecon.is_effector(nodename) --> Returns true if nodename is an effector
|
-- mesecon:is_effector(nodename) --> Returns true if nodename is an effector
|
||||||
-- mesecon.is_effector_on(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_off
|
-- mesecon:is_effector_on(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_off
|
||||||
-- mesecon.is_effector_off(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_on
|
-- mesecon:is_effector_off(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_on
|
||||||
-- mesecon.effector_get_rules(node) --> Returns the input rules of the effector (mesecon.rules.default if none specified)
|
-- mesecon:effector_get_rules(node) --> Returns the input rules of the effector (mesecon.rules.default if none specified)
|
||||||
|
|
||||||
-- SIGNALS
|
-- SIGNALS
|
||||||
-- mesecon.activate(pos, node, depth) --> Activates the effector node at the specific pos (calls nodedef.mesecons.effector.action_on), higher depths are executed later
|
-- mesecon:activate(pos, node, recdepth) --> Activates the effector node at the specific pos (calls nodedef.mesecons.effector.action_on), higher recdepths are executed later
|
||||||
-- mesecon.deactivate(pos, node, depth) --> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off), higher depths are executed later
|
-- mesecon:deactivate(pos, node, recdepth) --> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off), "
|
||||||
-- mesecon.changesignal(pos, node, rulename, newstate, depth) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change), higher depths are executed later
|
-- mesecon:changesignal(pos, node, rulename, newstate) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change), "
|
||||||
|
|
||||||
|
-- RULES
|
||||||
|
-- mesecon:add_rules(name, rules) | deprecated? --> Saves rules table by name
|
||||||
|
-- mesecon:get_rules(name, rules) | deprecated? --> Loads rules table with name
|
||||||
|
|
||||||
-- CONDUCTORS
|
-- CONDUCTORS
|
||||||
-- mesecon.is_conductor(nodename) --> Returns true if nodename is a conductor
|
-- mesecon:is_conductor(nodename) --> Returns true if nodename is a conductor
|
||||||
-- mesecon.is_conductor_on(node --> Returns true if node is a conductor with state = mesecon.state.on
|
-- mesecon:is_conductor_on(node) --> Returns true if node is a conductor with state = mesecon.state.on
|
||||||
-- mesecon.is_conductor_off(node) --> Returns true if node is a conductor with state = mesecon.state.off
|
-- mesecon:is_conductor_off(node) --> Returns true if node is a conductor with state = mesecon.state.off
|
||||||
-- mesecon.get_conductor_on(node_off) --> Returns the onstate nodename of the conductor
|
-- mesecon:get_conductor_on(node_off) --> Returns the onstate nodename of the conductor
|
||||||
-- mesecon.get_conductor_off(node_on) --> Returns the offstate nodename of the conductor
|
-- mesecon:get_conductor_off(node_on) --> Returns the offstate nodename of the conductor
|
||||||
-- mesecon.conductor_get_rules(node) --> Returns the input+output rules of a conductor (mesecon.rules.default if none specified)
|
-- mesecon:conductor_get_rules(node) --> Returns the input+output rules of a conductor (mesecon.rules.default if none specified)
|
||||||
|
|
||||||
-- HIGH-LEVEL Internals
|
-- HIGH-LEVEL Internals
|
||||||
-- mesecon.is_power_on(pos) --> Returns true if pos emits power in any way
|
-- mesecon:is_power_on(pos) --> Returns true if pos emits power in any way
|
||||||
-- mesecon.is_power_off(pos) --> Returns true if pos does not emit power in any way
|
-- mesecon:is_power_off(pos) --> Returns true if pos does not emit power in any way
|
||||||
-- mesecon.is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
|
-- mesecon:turnon(pos, rulename) --> Returns true whatever there is at pos. Calls itself for connected nodes (if pos is a conductor) --> recursive, the rulename is the name of the input rule that caused calling turnon; Uses third parameter recdepth internally to determine how far away the current node is from the initial pos as it uses recursion
|
||||||
|
-- mesecon:turnoff(pos, rulename) --> Turns off whatever there is at pos. Calls itself for connected nodes (if pos is a conductor) --> recursive, the rulename is the name of the input rule that caused calling turnoff; Uses third parameter recdepth internally to determine how far away the current node is from the initial pos as it uses recursion
|
||||||
|
-- mesecon:connected_to_receptor(pos) --> Returns true if pos is connected to a receptor directly or via conductors; calls itself if pos is a conductor --> recursive
|
||||||
|
-- mesecon:rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
|
||||||
|
-- mesecon:rules_link_anydir(outp., inp., d_outpr.) --> Same as rules mesecon:rules_link but also returns true if output and input are swapped
|
||||||
|
-- mesecon:is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
|
||||||
|
|
||||||
-- RULES ROTATION helpers
|
-- RULES ROTATION helpsers
|
||||||
-- mesecon.rotate_rules_right(rules)
|
-- mesecon:rotate_rules_right(rules)
|
||||||
-- mesecon.rotate_rules_left(rules)
|
-- mesecon:rotate_rules_left(rules)
|
||||||
-- mesecon.rotate_rules_up(rules)
|
-- mesecon:rotate_rules_up(rules)
|
||||||
-- mesecon.rotate_rules_down(rules)
|
-- mesecon:rotate_rules_down(rules)
|
||||||
-- These functions return rules that have been rotated in the specific direction
|
-- These functions return rules that have been rotated in the specific direction
|
||||||
|
|
||||||
-- General
|
-- General
|
||||||
function mesecon.get_effector(nodename)
|
function mesecon:get_effector(nodename)
|
||||||
if minetest.registered_nodes[nodename]
|
if minetest.registered_nodes[nodename]
|
||||||
and minetest.registered_nodes[nodename].mesecons
|
and minetest.registered_nodes[nodename].mesecons
|
||||||
and minetest.registered_nodes[nodename].mesecons.effector then
|
and minetest.registered_nodes[nodename].mesecons.effector then
|
||||||
@ -55,7 +64,7 @@ function mesecon.get_effector(nodename)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_receptor(nodename)
|
function mesecon:get_receptor(nodename)
|
||||||
if minetest.registered_nodes[nodename]
|
if minetest.registered_nodes[nodename]
|
||||||
and minetest.registered_nodes[nodename].mesecons
|
and minetest.registered_nodes[nodename].mesecons
|
||||||
and minetest.registered_nodes[nodename].mesecons.receptor then
|
and minetest.registered_nodes[nodename].mesecons.receptor then
|
||||||
@ -63,7 +72,7 @@ function mesecon.get_receptor(nodename)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_conductor(nodename)
|
function mesecon:get_conductor(nodename)
|
||||||
if minetest.registered_nodes[nodename]
|
if minetest.registered_nodes[nodename]
|
||||||
and minetest.registered_nodes[nodename].mesecons
|
and minetest.registered_nodes[nodename].mesecons
|
||||||
and minetest.registered_nodes[nodename].mesecons.conductor then
|
and minetest.registered_nodes[nodename].mesecons.conductor then
|
||||||
@ -71,59 +80,52 @@ function mesecon.get_conductor(nodename)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_any_outputrules(node)
|
function mesecon:get_any_outputrules (node)
|
||||||
if not node then return nil end
|
if mesecon:is_conductor(node.name) then
|
||||||
|
return mesecon:conductor_get_rules(node)
|
||||||
if mesecon.is_conductor(node.name) then
|
elseif mesecon:is_receptor(node.name) then
|
||||||
return mesecon.conductor_get_rules(node)
|
return mesecon:receptor_get_rules(node)
|
||||||
elseif mesecon.is_receptor(node.name) then
|
|
||||||
return mesecon.receptor_get_rules(node)
|
|
||||||
end
|
end
|
||||||
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_any_inputrules(node)
|
function mesecon:get_any_inputrules (node)
|
||||||
if not node then return nil end
|
if mesecon:is_conductor(node.name) then
|
||||||
|
return mesecon:conductor_get_rules(node)
|
||||||
if mesecon.is_conductor(node.name) then
|
elseif mesecon:is_effector(node.name) then
|
||||||
return mesecon.conductor_get_rules(node)
|
return mesecon:effector_get_rules(node)
|
||||||
elseif mesecon.is_effector(node.name) then
|
|
||||||
return mesecon.effector_get_rules(node)
|
|
||||||
end
|
end
|
||||||
end
|
return false
|
||||||
|
|
||||||
function mesecon.get_any_rules(node)
|
|
||||||
return mesecon.mergetable(mesecon.get_any_inputrules(node) or {},
|
|
||||||
mesecon.get_any_outputrules(node) or {})
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Receptors
|
-- Receptors
|
||||||
-- Nodes that can power mesecons
|
-- Nodes that can power mesecons
|
||||||
function mesecon.is_receptor_on(nodename)
|
function mesecon:is_receptor_on(nodename)
|
||||||
local receptor = mesecon.get_receptor(nodename)
|
local receptor = mesecon:get_receptor(nodename)
|
||||||
if receptor and receptor.state == mesecon.state.on then
|
if receptor and receptor.state == mesecon.state.on then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.is_receptor_off(nodename)
|
function mesecon:is_receptor_off(nodename)
|
||||||
local receptor = mesecon.get_receptor(nodename)
|
local receptor = mesecon:get_receptor(nodename)
|
||||||
if receptor and receptor.state == mesecon.state.off then
|
if receptor and receptor.state == mesecon.state.off then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.is_receptor(nodename)
|
function mesecon:is_receptor(nodename)
|
||||||
local receptor = mesecon.get_receptor(nodename)
|
local receptor = mesecon:get_receptor(nodename)
|
||||||
if receptor then
|
if receptor then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.receptor_get_rules(node)
|
function mesecon:receptor_get_rules(node)
|
||||||
local receptor = mesecon.get_receptor(node.name)
|
local receptor = mesecon:get_receptor(node.name)
|
||||||
if receptor then
|
if receptor then
|
||||||
local rules = receptor.rules
|
local rules = receptor.rules
|
||||||
if type(rules) == 'function' then
|
if type(rules) == 'function' then
|
||||||
@ -138,32 +140,32 @@ end
|
|||||||
|
|
||||||
-- Effectors
|
-- Effectors
|
||||||
-- Nodes that can be powered by mesecons
|
-- Nodes that can be powered by mesecons
|
||||||
function mesecon.is_effector_on(nodename)
|
function mesecon:is_effector_on(nodename)
|
||||||
local effector = mesecon.get_effector(nodename)
|
local effector = mesecon:get_effector(nodename)
|
||||||
if effector and effector.action_off then
|
if effector and effector.action_off then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.is_effector_off(nodename)
|
function mesecon:is_effector_off(nodename)
|
||||||
local effector = mesecon.get_effector(nodename)
|
local effector = mesecon:get_effector(nodename)
|
||||||
if effector and effector.action_on then
|
if effector and effector.action_on then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.is_effector(nodename)
|
function mesecon:is_effector(nodename)
|
||||||
local effector = mesecon.get_effector(nodename)
|
local effector = mesecon:get_effector(nodename)
|
||||||
if effector then
|
if effector then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.effector_get_rules(node)
|
function mesecon:effector_get_rules(node)
|
||||||
local effector = mesecon.get_effector(node.name)
|
local effector = mesecon:get_effector(node.name)
|
||||||
if effector then
|
if effector then
|
||||||
local rules = effector.rules
|
local rules = effector.rules
|
||||||
if type(rules) == 'function' then
|
if type(rules) == 'function' then
|
||||||
@ -181,162 +183,159 @@ end
|
|||||||
|
|
||||||
-- Activation:
|
-- Activation:
|
||||||
mesecon.queue:add_function("activate", function (pos, rulename)
|
mesecon.queue:add_function("activate", function (pos, rulename)
|
||||||
local node = mesecon.get_node_force(pos)
|
node = minetest.get_node(pos)
|
||||||
if not node then return end
|
effector = mesecon:get_effector(node.name)
|
||||||
|
|
||||||
local effector = mesecon.get_effector(node.name)
|
|
||||||
|
|
||||||
if effector and effector.action_on then
|
if effector and effector.action_on then
|
||||||
effector.action_on(pos, node, rulename)
|
effector.action_on(pos, node, rulename)
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
function mesecon.activate(pos, node, rulename, depth)
|
function mesecon:activate(pos, node, rulename, recdepth)
|
||||||
if rulename == nil then
|
if rulename == nil then
|
||||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
for _,rule in ipairs(mesecon:effector_get_rules(node)) do
|
||||||
mesecon.activate(pos, node, rule, depth + 1)
|
mesecon:activate(pos, node, rule, recdepth + 1)
|
||||||
end
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
mesecon.queue:add_action(pos, "activate", {rulename}, nil, rulename, 1 / depth)
|
mesecon.queue:add_action(pos, "activate", {rulename}, nil, rulename, 1 / recdepth)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- Deactivation
|
-- Deactivation
|
||||||
mesecon.queue:add_function("deactivate", function (pos, rulename)
|
mesecon.queue:add_function("deactivate", function (pos, rulename)
|
||||||
local node = mesecon.get_node_force(pos)
|
node = minetest.get_node(pos)
|
||||||
if not node then return end
|
effector = mesecon:get_effector(node.name)
|
||||||
|
|
||||||
local effector = mesecon.get_effector(node.name)
|
|
||||||
|
|
||||||
if effector and effector.action_off then
|
if effector and effector.action_off then
|
||||||
effector.action_off(pos, node, rulename)
|
effector.action_off(pos, node, rulename)
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
function mesecon.deactivate(pos, node, rulename, depth)
|
function mesecon:deactivate(pos, node, rulename, recdepth)
|
||||||
if rulename == nil then
|
if rulename == nil then
|
||||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
for _,rule in ipairs(mesecon:effector_get_rules(node)) do
|
||||||
mesecon.deactivate(pos, node, rule, depth + 1)
|
mesecon:deactivate(pos, node, rule, recdepth + 1)
|
||||||
end
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
mesecon.queue:add_action(pos, "deactivate", {rulename}, nil, rulename, 1 / depth)
|
mesecon.queue:add_action(pos, "deactivate", {rulename}, nil, rulename, 1 / recdepth)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- Change
|
-- Change
|
||||||
mesecon.queue:add_function("change", function (pos, rulename, changetype)
|
mesecon.queue:add_function("change", function (pos, rulename, changetype)
|
||||||
local node = mesecon.get_node_force(pos)
|
node = minetest.get_node(pos)
|
||||||
if not node then return end
|
effector = mesecon:get_effector(node.name)
|
||||||
|
|
||||||
local effector = mesecon.get_effector(node.name)
|
|
||||||
|
|
||||||
if effector and effector.action_change then
|
if effector and effector.action_change then
|
||||||
effector.action_change(pos, node, rulename, changetype)
|
effector.action_change(pos, node, rulename, changetype)
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
function mesecon.changesignal(pos, node, rulename, newstate, depth)
|
function mesecon:changesignal(pos, node, rulename, newstate, recdepth)
|
||||||
if rulename == nil then
|
if rulename == nil then
|
||||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
for _,rule in ipairs(mesecon:effector_get_rules(node)) do
|
||||||
mesecon.changesignal(pos, node, rule, newstate, depth + 1)
|
mesecon:changesignal(pos, node, rule, newstate, recdepth + 1)
|
||||||
end
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Include "change" in overwritecheck so that it cannot be overwritten
|
mesecon.queue:add_action(pos, "change", {rulename, newstate}, nil, rulename, 1 / recdepth)
|
||||||
-- by "active" / "deactivate" that will be called upon the node at the same time.
|
end
|
||||||
local overwritecheck = {"change", rulename}
|
|
||||||
mesecon.queue:add_action(pos, "change", {rulename, newstate}, nil, overwritecheck, 1 / depth)
|
-- #########
|
||||||
|
-- # Rules # "Database" for rulenames
|
||||||
|
-- #########
|
||||||
|
|
||||||
|
function mesecon:add_rules(name, rules)
|
||||||
|
mesecon.rules[name] = rules
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:get_rules(name)
|
||||||
|
return mesecon.rules[name]
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Conductors
|
-- Conductors
|
||||||
|
|
||||||
function mesecon.is_conductor_on(node, rulename)
|
function mesecon:is_conductor_on(node, rulename)
|
||||||
if not node then return false end
|
local conductor = mesecon:get_conductor(node.name)
|
||||||
|
|
||||||
local conductor = mesecon.get_conductor(node.name)
|
|
||||||
if conductor then
|
if conductor then
|
||||||
if conductor.state then
|
if conductor.state then
|
||||||
return conductor.state == mesecon.state.on
|
return conductor.state == mesecon.state.on
|
||||||
end
|
end
|
||||||
if conductor.states then
|
if conductor.states then
|
||||||
if not rulename then
|
if not rulename then
|
||||||
return mesecon.getstate(node.name, conductor.states) ~= 1
|
return mesecon:getstate(node.name, conductor.states) ~= 1
|
||||||
end
|
end
|
||||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node))
|
local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node))
|
||||||
local binstate = mesecon.getbinstate(node.name, conductor.states)
|
local binstate = mesecon:getbinstate(node.name, conductor.states)
|
||||||
return mesecon.get_bit(binstate, bit)
|
return mesecon:get_bit(binstate, bit)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.is_conductor_off(node, rulename)
|
function mesecon:is_conductor_off(node, rulename)
|
||||||
if not node then return false end
|
local conductor = mesecon:get_conductor(node.name)
|
||||||
|
|
||||||
local conductor = mesecon.get_conductor(node.name)
|
|
||||||
if conductor then
|
if conductor then
|
||||||
if conductor.state then
|
if conductor.state then
|
||||||
return conductor.state == mesecon.state.off
|
return conductor.state == mesecon.state.off
|
||||||
end
|
end
|
||||||
if conductor.states then
|
if conductor.states then
|
||||||
if not rulename then
|
if not rulename then
|
||||||
return mesecon.getstate(node.name, conductor.states) == 1
|
return mesecon:getstate(node.name, conductor.states) == 1
|
||||||
end
|
end
|
||||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node))
|
local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node))
|
||||||
local binstate = mesecon.getbinstate(node.name, conductor.states)
|
local binstate = mesecon:getbinstate(node.name, conductor.states)
|
||||||
return not mesecon.get_bit(binstate, bit)
|
return not mesecon:get_bit(binstate, bit)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.is_conductor(nodename)
|
function mesecon:is_conductor(nodename)
|
||||||
local conductor = mesecon.get_conductor(nodename)
|
local conductor = mesecon:get_conductor(nodename)
|
||||||
if conductor then
|
if conductor then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_conductor_on(node_off, rulename)
|
function mesecon:get_conductor_on(node_off, rulename)
|
||||||
local conductor = mesecon.get_conductor(node_off.name)
|
local conductor = mesecon:get_conductor(node_off.name)
|
||||||
if conductor then
|
if conductor then
|
||||||
if conductor.onstate then
|
if conductor.onstate then
|
||||||
return conductor.onstate
|
return conductor.onstate
|
||||||
end
|
end
|
||||||
if conductor.states then
|
if conductor.states then
|
||||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node_off))
|
local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node_off))
|
||||||
local binstate = mesecon.getbinstate(node_off.name, conductor.states)
|
local binstate = mesecon:getbinstate(node_off.name, conductor.states)
|
||||||
binstate = mesecon.set_bit(binstate, bit, "1")
|
binstate = mesecon:set_bit(binstate, bit, "1")
|
||||||
return conductor.states[tonumber(binstate,2)+1]
|
return conductor.states[tonumber(binstate,2)+1]
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return offstate
|
return offstate
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_conductor_off(node_on, rulename)
|
function mesecon:get_conductor_off(node_on, rulename)
|
||||||
local conductor = mesecon.get_conductor(node_on.name)
|
local conductor = mesecon:get_conductor(node_on.name)
|
||||||
if conductor then
|
if conductor then
|
||||||
if conductor.offstate then
|
if conductor.offstate then
|
||||||
return conductor.offstate
|
return conductor.offstate
|
||||||
end
|
end
|
||||||
if conductor.states then
|
if conductor.states then
|
||||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node_on))
|
local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node_on))
|
||||||
local binstate = mesecon.getbinstate(node_on.name, conductor.states)
|
local binstate = mesecon:getbinstate(node_on.name, conductor.states)
|
||||||
binstate = mesecon.set_bit(binstate, bit, "0")
|
binstate = mesecon:set_bit(binstate, bit, "0")
|
||||||
return conductor.states[tonumber(binstate,2)+1]
|
return conductor.states[tonumber(binstate,2)+1]
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return onstate
|
return onstate
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.conductor_get_rules(node)
|
function mesecon:conductor_get_rules(node)
|
||||||
local conductor = mesecon.get_conductor(node.name)
|
local conductor = mesecon:get_conductor(node.name)
|
||||||
if conductor then
|
if conductor then
|
||||||
local rules = conductor.rules
|
local rules = conductor.rules
|
||||||
if type(rules) == 'function' then
|
if type(rules) == 'function' then
|
||||||
@ -350,201 +349,356 @@ end
|
|||||||
|
|
||||||
-- some more general high-level stuff
|
-- some more general high-level stuff
|
||||||
|
|
||||||
function mesecon.is_power_on(pos, rulename)
|
function mesecon:is_power_on(pos, rulename)
|
||||||
local node = mesecon.get_node_force(pos)
|
local node = minetest.get_node(pos)
|
||||||
if node and (mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name)) then
|
if mesecon:is_conductor_on(node, rulename) or mesecon:is_receptor_on(node.name) then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.is_power_off(pos, rulename)
|
function mesecon:is_power_off(pos, rulename)
|
||||||
local node = mesecon.get_node_force(pos)
|
local node = minetest.get_node(pos)
|
||||||
if node and (mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name)) then
|
if mesecon:is_conductor_off(node, rulename) or mesecon:is_receptor_off(node.name) then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Turn off an equipotential section starting at `pos`, which outputs in the direction of `link`.
|
function mesecon:turnon(pos, rulename, recdepth)
|
||||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
|
recdepth = recdepth or 2
|
||||||
-- Follow all all conductor paths replacing conductors that were already
|
local node = minetest.get_node(pos)
|
||||||
-- looked at, activating / changing all effectors along the way.
|
|
||||||
function mesecon.turnon(pos, link)
|
|
||||||
local frontiers = {{pos = pos, link = link}}
|
|
||||||
|
|
||||||
local depth = 1
|
if(node.name == "ignore") then
|
||||||
while frontiers[1] do
|
-- try turning on later again
|
||||||
local f = table.remove(frontiers, 1)
|
mesecon.queue:add_action(
|
||||||
local node = mesecon.get_node_force(f.pos)
|
pos, "turnon", {rulename, recdepth + 1}, nil, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
if mesecon:is_conductor_off(node, rulename) then
|
||||||
|
local rules = mesecon:conductor_get_rules(node)
|
||||||
|
|
||||||
if not node then
|
if not rulename then
|
||||||
-- Area does not exist; do nothing
|
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||||
elseif mesecon.is_conductor_off(node, f.link) then
|
if mesecon:connected_to_receptor(pos, rule) then
|
||||||
local rules = mesecon.conductor_get_rules(node)
|
mesecon:turnon(pos, rule, recdepth + 1)
|
||||||
|
|
||||||
-- Call turnon on neighbors
|
|
||||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
|
||||||
local np = vector.add(f.pos, r)
|
|
||||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
|
||||||
table.insert(frontiers, {pos = np, link = l})
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
return
|
||||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link))
|
|
||||||
elseif mesecon.is_effector(node.name) then
|
|
||||||
mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
|
|
||||||
if mesecon.is_effector_off(node.name) then
|
|
||||||
mesecon.activate(f.pos, node, f.link, depth)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
depth = depth + 1
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Turn on an equipotential section starting at `pos`, which outputs in the direction of `link`.
|
minetest.swap_node(pos, {name = mesecon:get_conductor_on(node, rulename), param2 = node.param2})
|
||||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
|
|
||||||
-- Follow all all conductor paths replacing conductors that were already
|
|
||||||
-- looked at, deactivating / changing all effectors along the way.
|
|
||||||
-- In case an onstate receptor is discovered, abort the process by returning false, which will
|
|
||||||
-- cause `receptor_off` to discard all changes made in the voxelmanip.
|
|
||||||
-- Contrary to turnon, turnoff has to cache all change and deactivate signals so that they will only
|
|
||||||
-- be called in the very end when we can be sure that no conductor was found along the path.
|
|
||||||
--
|
|
||||||
-- Signal table entry structure:
|
|
||||||
-- {
|
|
||||||
-- pos = position of effector,
|
|
||||||
-- node = node descriptor (name, param1 and param2),
|
|
||||||
-- link = link the effector is connected to,
|
|
||||||
-- depth = indicates order in which signals wire fired, higher is later
|
|
||||||
-- }
|
|
||||||
function mesecon.turnoff(pos, link)
|
|
||||||
local frontiers = {{pos = pos, link = link}}
|
|
||||||
local signals = {}
|
|
||||||
|
|
||||||
local depth = 1
|
for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
|
||||||
while frontiers[1] do
|
local np = mesecon:addPosRule(pos, rule)
|
||||||
local f = table.remove(frontiers, 1)
|
if(minetest.get_node(np).name == "ignore") then
|
||||||
local node = mesecon.get_node_force(f.pos)
|
-- try turning on later again
|
||||||
|
mesecon.queue:add_action(
|
||||||
|
np, "turnon", {rulename, recdepth + 1}, nil, true)
|
||||||
|
else
|
||||||
|
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||||
|
|
||||||
if not node then
|
for _, rulename in ipairs(rulenames) do
|
||||||
-- Area does not exist; do nothing
|
mesecon:turnon(np, rulename, recdepth + 1)
|
||||||
elseif mesecon.is_conductor_on(node, f.link) then
|
|
||||||
local rules = mesecon.conductor_get_rules(node)
|
|
||||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
|
||||||
local np = vector.add(f.pos, r)
|
|
||||||
|
|
||||||
-- Check if an onstate receptor is connected. If that is the case,
|
|
||||||
-- abort this turnoff process by returning false. `receptor_off` will
|
|
||||||
-- discard all the changes that we made in the voxelmanip:
|
|
||||||
for _, l in ipairs(mesecon.rules_link_rule_all_inverted(f.pos, r)) do
|
|
||||||
if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Call turnoff on neighbors
|
|
||||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
|
||||||
table.insert(frontiers, {pos = np, link = l})
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link))
|
|
||||||
elseif mesecon.is_effector(node.name) then
|
|
||||||
table.insert(signals, {
|
|
||||||
pos = f.pos,
|
|
||||||
node = node,
|
|
||||||
link = f.link,
|
|
||||||
depth = depth
|
|
||||||
})
|
|
||||||
end
|
end
|
||||||
depth = depth + 1
|
elseif mesecon:is_effector(node.name) then
|
||||||
end
|
mesecon:changesignal(pos, node, rulename, mesecon.state.on, recdepth)
|
||||||
|
if mesecon:is_effector_off(node.name) then
|
||||||
for _, sig in ipairs(signals) do
|
mesecon:activate(pos, node, rulename, recdepth)
|
||||||
mesecon.changesignal(sig.pos, sig.node, sig.link, mesecon.state.off, sig.depth)
|
|
||||||
if mesecon.is_effector_on(sig.node.name) and not mesecon.is_powered(sig.pos) then
|
|
||||||
mesecon.deactivate(sig.pos, sig.node, sig.link, sig.depth)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Get all linking inputrules of inputnode (effector or conductor) that is connected to
|
mesecon.queue:add_function("turnon", function (pos, rulename, recdepth)
|
||||||
-- outputnode (receptor or conductor) at position `output` and has an output in direction `rule`
|
mesecon:turnon(pos, rulename, recdepth)
|
||||||
function mesecon.rules_link_rule_all(output, rule)
|
end)
|
||||||
local input = vector.add(output, rule)
|
|
||||||
local inputnode = mesecon.get_node_force(input)
|
|
||||||
local inputrules = mesecon.get_any_inputrules(inputnode)
|
|
||||||
if not inputrules then
|
|
||||||
return {}
|
|
||||||
end
|
|
||||||
local rules = {}
|
|
||||||
|
|
||||||
for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
|
function mesecon:turnoff(pos, rulename, recdepth)
|
||||||
-- Check if input accepts from output
|
recdepth = recdepth or 2
|
||||||
if vector.equals(vector.add(input, inputrule), output) then
|
local node = minetest.get_node(pos)
|
||||||
table.insert(rules, inputrule)
|
|
||||||
|
if(node.name == "ignore") then
|
||||||
|
-- try turning on later again
|
||||||
|
mesecon.queue:add_action(
|
||||||
|
pos, "turnoff", {rulename, recdepth + 1}, nil, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
if mesecon:is_conductor_on(node, rulename) then
|
||||||
|
local rules = mesecon:conductor_get_rules(node)
|
||||||
|
minetest.swap_node(pos, {name = mesecon:get_conductor_off(node, rulename), param2 = node.param2})
|
||||||
|
|
||||||
|
for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
|
||||||
|
local np = mesecon:addPosRule(pos, rule)
|
||||||
|
if(minetest.get_node(np).name == "ignore") then
|
||||||
|
-- try turning on later again
|
||||||
|
mesecon.queue:add_action(
|
||||||
|
np, "turnoff", {rulename, recdepth + 1}, nil, true)
|
||||||
|
else
|
||||||
|
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||||
|
|
||||||
|
for _, rulename in ipairs(rulenames) do
|
||||||
|
mesecon:turnoff(np, rulename, recdepth + 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
elseif mesecon:is_effector(node.name) then
|
||||||
|
mesecon:changesignal(pos, node, rulename, mesecon.state.off, recdepth)
|
||||||
|
if mesecon:is_effector_on(node.name)
|
||||||
|
and not mesecon:is_powered(pos) then
|
||||||
|
mesecon:deactivate(pos, node, rulename, recdepth + 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return rules
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Get all linking outputnodes of outputnode (receptor or conductor) that is connected to
|
mesecon.queue:add_function("turnoff", function (pos, rulename, recdepth)
|
||||||
-- inputnode (effector or conductor) at position `input` and has an input in direction `rule`
|
mesecon:turnoff(pos, rulename, recdepth)
|
||||||
function mesecon.rules_link_rule_all_inverted(input, rule)
|
end)
|
||||||
local output = vector.add(input, rule)
|
|
||||||
local outputnode = mesecon.get_node_force(output)
|
|
||||||
local outputrules = mesecon.get_any_outputrules(outputnode)
|
|
||||||
if not outputrules then
|
|
||||||
return {}
|
|
||||||
end
|
|
||||||
local rules = {}
|
|
||||||
|
|
||||||
for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
|
|
||||||
if vector.equals(vector.add(output, outputrule), input) then
|
|
||||||
table.insert(rules, mesecon.invertRule(outputrule))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return rules
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.is_powered(pos, rule)
|
function mesecon:connected_to_receptor(pos, rulename)
|
||||||
local node = mesecon.get_node_force(pos)
|
local node = minetest.get_node(pos)
|
||||||
local rules = mesecon.get_any_inputrules(node)
|
|
||||||
|
-- Check if conductors around are connected
|
||||||
|
local rules = mesecon:get_any_inputrules(node)
|
||||||
if not rules then return false end
|
if not rules then return false end
|
||||||
|
|
||||||
-- List of nodes that send out power to pos
|
for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
|
||||||
local sourcepos = {}
|
local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
|
||||||
|
for _, rname in ipairs(rulenames) do
|
||||||
|
local np = mesecon:addPosRule(pos, rname)
|
||||||
|
if mesecon:find_receptor_on(np, {}, mesecon:invertRule(rname)) then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
if not rule then
|
return false
|
||||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
end
|
||||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
|
||||||
|
function mesecon:find_receptor_on(pos, checked, rulename)
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
|
||||||
|
if mesecon:is_receptor_on(node.name) then
|
||||||
|
-- add current position to checked
|
||||||
|
table.insert(checked, {x=pos.x, y=pos.y, z=pos.z})
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
if mesecon:is_conductor(node.name) then
|
||||||
|
local rules = mesecon:conductor_get_rules(node)
|
||||||
|
local metaindex = mesecon:rule2metaindex(rulename, rules)
|
||||||
|
-- find out if node has already been checked (to prevent from endless loop)
|
||||||
|
for _, cp in ipairs(checked) do
|
||||||
|
if mesecon:cmpPos(cp, pos) and cp.metaindex == metaindex then
|
||||||
|
return false, checked
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- add current position to checked
|
||||||
|
table.insert(checked, {x=pos.x, y=pos.y, z=pos.z, metaindex = metaindex})
|
||||||
|
for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
|
||||||
|
local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
|
||||||
for _, rname in ipairs(rulenames) do
|
for _, rname in ipairs(rulenames) do
|
||||||
local np = vector.add(pos, rname)
|
local np = mesecon:addPosRule(pos, rname)
|
||||||
local nn = mesecon.get_node_force(np)
|
if mesecon:find_receptor_on(np, checked, mesecon:invertRule(rname)) then
|
||||||
|
return true
|
||||||
if (mesecon.is_conductor_on(nn, mesecon.invertRule(rname))
|
|
||||||
or mesecon.is_receptor_on(nn.name)) then
|
|
||||||
table.insert(sourcepos, np)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
-- find out if node has already been checked (to prevent from endless loop)
|
||||||
for _, rname in ipairs(rulenames) do
|
for _, cp in ipairs(checked) do
|
||||||
local np = vector.add(pos, rname)
|
if mesecon:cmpPos(cp, pos) then
|
||||||
local nn = mesecon.get_node_force(np)
|
return false, checked
|
||||||
if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
|
end
|
||||||
or mesecon.is_receptor_on (nn.name)) then
|
end
|
||||||
table.insert(sourcepos, np)
|
table.insert(checked, {x=pos.x, y=pos.y, z=pos.z})
|
||||||
|
end
|
||||||
|
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule
|
||||||
|
local outputnode = minetest.get_node(output)
|
||||||
|
local inputnode = minetest.get_node(input)
|
||||||
|
local outputrules = dug_outputrules or mesecon:get_any_outputrules (outputnode)
|
||||||
|
local inputrules = mesecon:get_any_inputrules (inputnode)
|
||||||
|
if not outputrules or not inputrules then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
for _, outputrule in ipairs(mesecon:flattenrules(outputrules)) do
|
||||||
|
-- Check if output sends to input
|
||||||
|
if mesecon:cmpPos(mesecon:addPosRule(output, outputrule), input) then
|
||||||
|
for _, inputrule in ipairs(mesecon:flattenrules(inputrules)) do
|
||||||
|
-- Check if input accepts from output
|
||||||
|
if mesecon:cmpPos(mesecon:addPosRule(input, inputrule), output) then
|
||||||
|
if inputrule.sx == nil or outputrule.sx == nil or mesecon:cmpSpecial(inputrule, outputrule) then
|
||||||
|
return true, inputrule
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
return false
|
||||||
-- Return FALSE if not powered, return list of sources if is powered
|
end
|
||||||
if (#sourcepos == 0) then return false
|
|
||||||
else return sourcepos end
|
function mesecon:rules_link_rule_all(output, rule) --output/input are positions (outputrules optional, used if node has been dug), second return value: affected input rules
|
||||||
|
local input = mesecon:addPosRule(output, rule)
|
||||||
|
local inputnode = minetest.get_node(input)
|
||||||
|
local inputrules = mesecon:get_any_inputrules (inputnode)
|
||||||
|
if not inputrules then
|
||||||
|
return {}
|
||||||
|
end
|
||||||
|
local rules = {}
|
||||||
|
|
||||||
|
for _, inputrule in ipairs(mesecon:flattenrules(inputrules)) do
|
||||||
|
-- Check if input accepts from output
|
||||||
|
if mesecon:cmpPos(mesecon:addPosRule(input, inputrule), output) then
|
||||||
|
if inputrule.sx == nil or rule.sx == nil or mesecon:cmpSpecial(inputrule, rule) then
|
||||||
|
rules[#rules+1] = inputrule
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return rules
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:rules_link_rule_all_inverted(input, rule)
|
||||||
|
--local irule = mesecon:invertRule(rule)
|
||||||
|
local output = mesecon:addPosRule(input, rule)
|
||||||
|
local outputnode = minetest.get_node(output)
|
||||||
|
local outputrules = mesecon:get_any_outputrules (outputnode)
|
||||||
|
if not outputrules then
|
||||||
|
return {}
|
||||||
|
end
|
||||||
|
local rules = {}
|
||||||
|
|
||||||
|
for _, outputrule in ipairs(mesecon:flattenrules(outputrules)) do
|
||||||
|
if mesecon:cmpPos(mesecon:addPosRule(output, outputrule), input) then
|
||||||
|
if outputrule.sx == nil or rule.sx == nil or mesecon:cmpSpecial(outputrule, rule) then
|
||||||
|
rules[#rules+1] = mesecon:invertRule(outputrule)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return rules
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:rules_link_anydir(pos1, pos2)
|
||||||
|
return mesecon:rules_link(pos1, pos2) or mesecon:rules_link(pos2, pos1)
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:is_powered(pos, rule)
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
local rules = mesecon:get_any_inputrules(node)
|
||||||
|
if not rules then return false end
|
||||||
|
|
||||||
|
if not rule then
|
||||||
|
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||||
|
local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
|
||||||
|
for _, rname in ipairs(rulenames) do
|
||||||
|
local np = mesecon:addPosRule(pos, rname)
|
||||||
|
local nn = minetest.get_node(np)
|
||||||
|
if (mesecon:is_conductor_on (nn, mesecon:invertRule(rname)) or mesecon:is_receptor_on (nn.name)) then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
|
||||||
|
for _, rname in ipairs(rulenames) do
|
||||||
|
local np = mesecon:addPosRule(pos, rname)
|
||||||
|
local nn = minetest.get_node(np)
|
||||||
|
if (mesecon:is_conductor_on (nn, mesecon:invertRule(rname)) or mesecon:is_receptor_on (nn.name)) then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
--Rules rotation Functions:
|
||||||
|
function mesecon:rotate_rules_right(rules)
|
||||||
|
local nr = {}
|
||||||
|
for i, rule in ipairs(rules) do
|
||||||
|
if rule.sx then
|
||||||
|
table.insert(nr, {
|
||||||
|
x = -rule.z,
|
||||||
|
y = rule.y,
|
||||||
|
z = rule.x,
|
||||||
|
sx = -rule.sz,
|
||||||
|
sy = rule.sy,
|
||||||
|
sz = rule.sx})
|
||||||
|
else
|
||||||
|
table.insert(nr, {
|
||||||
|
x = -rule.z,
|
||||||
|
y = rule.y,
|
||||||
|
z = rule.x})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return nr
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:rotate_rules_left(rules)
|
||||||
|
local nr = {}
|
||||||
|
for i, rule in ipairs(rules) do
|
||||||
|
if rule.sx then
|
||||||
|
table.insert(nr, {
|
||||||
|
x = rule.z,
|
||||||
|
y = rule.y,
|
||||||
|
z = -rule.x,
|
||||||
|
sx = rule.sz,
|
||||||
|
sy = rule.sy,
|
||||||
|
sz = -rule.sx})
|
||||||
|
else
|
||||||
|
table.insert(nr, {
|
||||||
|
x = rule.z,
|
||||||
|
y = rule.y,
|
||||||
|
z = -rule.x})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return nr
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:rotate_rules_down(rules)
|
||||||
|
local nr = {}
|
||||||
|
for i, rule in ipairs(rules) do
|
||||||
|
if rule.sx then
|
||||||
|
table.insert(nr, {
|
||||||
|
x = -rule.y,
|
||||||
|
y = rule.x,
|
||||||
|
z = rule.z,
|
||||||
|
sx = -rule.sy,
|
||||||
|
sy = rule.sx,
|
||||||
|
sz = rule.sz})
|
||||||
|
else
|
||||||
|
table.insert(nr, {
|
||||||
|
x = -rule.y,
|
||||||
|
y = rule.x,
|
||||||
|
z = rule.z})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return nr
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:rotate_rules_up(rules)
|
||||||
|
local nr = {}
|
||||||
|
for i, rule in ipairs(rules) do
|
||||||
|
if rule.sx then
|
||||||
|
table.insert(nr, {
|
||||||
|
x = rule.y,
|
||||||
|
y = -rule.x,
|
||||||
|
z = rule.z,
|
||||||
|
sx = rule.sy,
|
||||||
|
sy = -rule.sx,
|
||||||
|
sz = rule.sz})
|
||||||
|
else
|
||||||
|
table.insert(nr, {
|
||||||
|
x = rule.y,
|
||||||
|
y = -rule.x,
|
||||||
|
z = rule.z})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return nr
|
||||||
end
|
end
|
||||||
|
@ -1,14 +1,32 @@
|
|||||||
-- Un-forceload any forceloaded mapblocks from older versions of Mesecons which
|
minetest.swap_node = minetest.swap_node or function(pos, node)
|
||||||
-- used forceloading instead of VoxelManipulators.
|
local data = minetest.get_meta(pos):to_table()
|
||||||
local BLOCKSIZE = 16
|
minetest.add_node(pos, node)
|
||||||
|
minetest.get_meta(pos):from_table(data)
|
||||||
-- convert block hash --> node position
|
end
|
||||||
local function unhash_blockpos(hash)
|
|
||||||
return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
|
local rules = {}
|
||||||
end
|
rules.a = {x = -1, y = 0, z = 0, name="A"}
|
||||||
|
rules.b = {x = 0, y = 0, z = 1, name="B"}
|
||||||
local old_forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
|
rules.c = {x = 1, y = 0, z = 0, name="C"}
|
||||||
for hash, _ in pairs(old_forceloaded_blocks) do
|
rules.d = {x = 0, y = 0, z = -1, name="D"}
|
||||||
minetest.forceload_free_block(unhash_blockpos(hash))
|
|
||||||
end
|
function legacy_update_ports(pos)
|
||||||
os.remove(minetest.get_worldpath()..DIR_DELIM.."mesecon_forceloaded")
|
local meta = minetest.get_meta(pos)
|
||||||
|
L = {
|
||||||
|
a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a),
|
||||||
|
mesecon:invertRule(rules.a)) and
|
||||||
|
mesecon:rules_link(mesecon:addPosRule(pos, rules.a), pos),
|
||||||
|
b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b),
|
||||||
|
mesecon:invertRule(rules.b)) and
|
||||||
|
mesecon:rules_link(mesecon:addPosRule(pos, rules.b), pos),
|
||||||
|
c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c),
|
||||||
|
mesecon:invertRule(rules.c)) and
|
||||||
|
mesecon:rules_link(mesecon:addPosRule(pos, rules.c), pos),
|
||||||
|
d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d),
|
||||||
|
mesecon:invertRule(rules.d)) and
|
||||||
|
mesecon:rules_link(mesecon:addPosRule(pos, rules.d), pos),
|
||||||
|
}
|
||||||
|
local n = (L.a and 1 or 0) + (L.b and 2 or 0) + (L.c and 4 or 0) + (L.d and 8 or 0) + 1
|
||||||
|
meta:set_int("real_portstates", n)
|
||||||
|
return L
|
||||||
|
end
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons
|
|
||||||
depends = default
|
|
@ -4,7 +4,7 @@ minetest.register_node("mesecons:mesecon_off", {
|
|||||||
inventory_image = "jeija_mesecon_off.png",
|
inventory_image = "jeija_mesecon_off.png",
|
||||||
wield_image = "jeija_mesecon_off.png",
|
wield_image = "jeija_mesecon_off.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
is_ground_content = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -22,7 +22,7 @@ minetest.register_node("mesecons:mesecon_on", {
|
|||||||
drawtype = "raillike",
|
drawtype = "raillike",
|
||||||
tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
|
tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
is_ground_content = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -30,7 +30,7 @@ minetest.register_node("mesecons:mesecon_on", {
|
|||||||
},
|
},
|
||||||
groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
|
groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
|
||||||
drop = "mesecons:mesecon_off 1",
|
drop = "mesecons:mesecon_off 1",
|
||||||
light_source = minetest.LIGHT_MAX-11,
|
light_source = LIGHT_MAX-11,
|
||||||
mesecons = {conductor={
|
mesecons = {conductor={
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
offstate = "mesecons:mesecon_off"
|
offstate = "mesecons:mesecon_off"
|
||||||
|
@ -1,85 +1,44 @@
|
|||||||
mesecon.rules = {}
|
mesecon.rules = {}
|
||||||
mesecon.state = {}
|
mesecon.state = {}
|
||||||
|
|
||||||
mesecon.rules.default = {
|
mesecon.rules.default =
|
||||||
{x = 0, y = 0, z = -1},
|
{{x=0, y=0, z=-1},
|
||||||
{x = 1, y = 0, z = 0},
|
{x=1, y=0, z=0},
|
||||||
{x = -1, y = 0, z = 0},
|
{x=-1, y=0, z=0},
|
||||||
{x = 0, y = 0, z = 1},
|
{x=0, y=0, z=1},
|
||||||
{x = 1, y = 1, z = 0},
|
{x=1, y=1, z=0},
|
||||||
{x = 1, y = -1, z = 0},
|
{x=1, y=-1, z=0},
|
||||||
{x = -1, y = 1, z = 0},
|
{x=-1, y=1, z=0},
|
||||||
{x = -1, y = -1, z = 0},
|
{x=-1, y=-1, z=0},
|
||||||
{x = 0, y = 1, z = 1},
|
{x=0, y=1, z=1},
|
||||||
{x = 0, y = -1, z = 1},
|
{x=0, y=-1, z=1},
|
||||||
{x = 0, y = 1, z = -1},
|
{x=0, y=1, z=-1},
|
||||||
{x = 0, y = -1, z = -1},
|
{x=0, y=-1, z=-1}}
|
||||||
}
|
|
||||||
|
|
||||||
mesecon.rules.floor = mesecon.mergetable(mesecon.rules.default, {{x = 0, y = -1, z = 0}})
|
mesecon.rules.buttonlike =
|
||||||
|
{{x = 1, y = 0, z = 0},
|
||||||
mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.floor, {{x = 0, y = -2, z = 0}})
|
{x = 1, y = 1, z = 0},
|
||||||
|
{x = 1, y =-1, z = 0},
|
||||||
mesecon.rules.buttonlike = {
|
{x = 1, y =-1, z = 1},
|
||||||
{x = 1, y = 0, z = 0},
|
{x = 1, y =-1, z =-1},
|
||||||
{x = 1, y = 1, z = 0},
|
{x = 2, y = 0, z = 0}}
|
||||||
{x = 1, y = -1, z = 0},
|
|
||||||
{x = 1, y = -1, z = 1},
|
|
||||||
{x = 1, y = -1, z = -1},
|
|
||||||
{x = 2, y = 0, z = 0},
|
|
||||||
}
|
|
||||||
|
|
||||||
mesecon.rules.flat = {
|
|
||||||
{x = 1, y = 0, z = 0},
|
|
||||||
{x = -1, y = 0, z = 0},
|
|
||||||
{x = 0, y = 0, z = 1},
|
|
||||||
{x = 0, y = 0, z = -1},
|
|
||||||
}
|
|
||||||
|
|
||||||
mesecon.rules.alldirs = {
|
|
||||||
{x = 1, y = 0, z = 0},
|
|
||||||
{x = -1, y = 0, z = 0},
|
|
||||||
{x = 0, y = 1, z = 0},
|
|
||||||
{x = 0, y = -1, z = 0},
|
|
||||||
{x = 0, y = 0, z = 1},
|
|
||||||
{x = 0, y = 0, z = -1},
|
|
||||||
}
|
|
||||||
|
|
||||||
local rules_wallmounted = {
|
|
||||||
xp = mesecon.rotate_rules_down(mesecon.rules.floor),
|
|
||||||
xn = mesecon.rotate_rules_up(mesecon.rules.floor),
|
|
||||||
yp = mesecon.rotate_rules_up(mesecon.rotate_rules_up(mesecon.rules.floor)),
|
|
||||||
yn = mesecon.rules.floor,
|
|
||||||
zp = mesecon.rotate_rules_left(mesecon.rotate_rules_up(mesecon.rules.floor)),
|
|
||||||
zn = mesecon.rotate_rules_right(mesecon.rotate_rules_up(mesecon.rules.floor)),
|
|
||||||
}
|
|
||||||
|
|
||||||
local rules_buttonlike = {
|
|
||||||
xp = mesecon.rules.buttonlike,
|
|
||||||
xn = mesecon.rotate_rules_right(mesecon.rotate_rules_right(mesecon.rules.buttonlike)),
|
|
||||||
yp = mesecon.rotate_rules_down(mesecon.rules.buttonlike),
|
|
||||||
yn = mesecon.rotate_rules_up(mesecon.rules.buttonlike),
|
|
||||||
zp = mesecon.rotate_rules_right(mesecon.rules.buttonlike),
|
|
||||||
zn = mesecon.rotate_rules_left(mesecon.rules.buttonlike),
|
|
||||||
}
|
|
||||||
|
|
||||||
local function rules_from_dir(ruleset, dir)
|
|
||||||
if dir.x == 1 then return ruleset.xp end
|
|
||||||
if dir.y == 1 then return ruleset.yp end
|
|
||||||
if dir.z == 1 then return ruleset.zp end
|
|
||||||
if dir.x == -1 then return ruleset.xn end
|
|
||||||
if dir.y == -1 then return ruleset.yn end
|
|
||||||
if dir.z == -1 then return ruleset.zn end
|
|
||||||
end
|
|
||||||
|
|
||||||
mesecon.rules.wallmounted_get = function(node)
|
|
||||||
local dir = minetest.wallmounted_to_dir(node.param2)
|
|
||||||
return rules_from_dir(rules_wallmounted, dir)
|
|
||||||
end
|
|
||||||
|
|
||||||
|
mesecon.rules.flat =
|
||||||
|
{{x = 1, y = 0, z = 0},
|
||||||
|
{x =-1, y = 0, z = 0},
|
||||||
|
{x = 0, y = 0, z = 1},
|
||||||
|
{x = 0, y = 0, z =-1}}
|
||||||
|
|
||||||
mesecon.rules.buttonlike_get = function(node)
|
mesecon.rules.buttonlike_get = function(node)
|
||||||
local dir = minetest.facedir_to_dir(node.param2)
|
local rules = mesecon.rules.buttonlike
|
||||||
return rules_from_dir(rules_buttonlike, dir)
|
if node.param2 == 2 then
|
||||||
|
rules=mesecon:rotate_rules_left(rules)
|
||||||
|
elseif node.param2 == 3 then
|
||||||
|
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
|
||||||
|
elseif node.param2 == 0 then
|
||||||
|
rules=mesecon:rotate_rules_right(rules)
|
||||||
|
end
|
||||||
|
return rules
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.state.on = "on"
|
mesecon.state.on = "on"
|
||||||
|
@ -1,136 +1,76 @@
|
|||||||
-- Dig and place services
|
-- Dig and place services
|
||||||
|
|
||||||
mesecon.on_placenode = function(pos, node)
|
mesecon.on_placenode = function (pos, node)
|
||||||
mesecon.execute_autoconnect_hooks_now(pos, node)
|
|
||||||
|
|
||||||
-- Receptors: Send on signal when active
|
-- Receptors: Send on signal when active
|
||||||
if mesecon.is_receptor_on(node.name) then
|
if mesecon:is_receptor_on(node.name) then
|
||||||
mesecon.receptor_on(pos, mesecon.receptor_get_rules(node))
|
mesecon:receptor_on(pos, mesecon:receptor_get_rules(node))
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Conductors: Send turnon signal when powered or replace by respective offstate conductor
|
-- Conductors: Send turnon signal when powered or replace by respective offstate conductor
|
||||||
-- if placed conductor is an onstate one
|
-- if placed conductor is an onstate one
|
||||||
if mesecon.is_conductor(node.name) then
|
if mesecon:is_conductor(node.name) then
|
||||||
local sources = mesecon.is_powered(pos)
|
if mesecon:is_powered(pos) then
|
||||||
if sources then
|
|
||||||
-- also call receptor_on if itself is powered already, so that neighboring
|
-- also call receptor_on if itself is powered already, so that neighboring
|
||||||
-- conductors will be activated (when pushing an on-conductor with a piston)
|
-- conductors will be activated (when pushing an on-conductor with a piston)
|
||||||
for _, s in ipairs(sources) do
|
mesecon:turnon (pos)
|
||||||
local rule = vector.subtract(pos, s)
|
mesecon:receptor_on (pos, mesecon:conductor_get_rules(node))
|
||||||
mesecon.turnon(pos, rule)
|
elseif mesecon:is_conductor_off(node.name) then
|
||||||
end
|
minetest.swap_node(pos, {name = mesecon:get_conductor_off(node)})
|
||||||
--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
|
|
||||||
elseif mesecon.is_conductor_on(node) then
|
|
||||||
node.name = mesecon.get_conductor_off(node)
|
|
||||||
minetest.swap_node(pos, node)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Effectors: Send changesignal and activate or deactivate
|
-- Effectors: Send changesignal and activate or deactivate
|
||||||
if mesecon.is_effector(node.name) then
|
if mesecon:is_effector(node.name) then
|
||||||
local powered_rules = {}
|
if mesecon:is_powered(pos) then
|
||||||
local unpowered_rules = {}
|
mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on", 1)
|
||||||
|
mesecon:activate(pos, node, nil, 1)
|
||||||
-- for each input rule, check if powered
|
|
||||||
for _, r in ipairs(mesecon.effector_get_rules(node)) do
|
|
||||||
local powered = mesecon.is_powered(pos, r)
|
|
||||||
if powered then table.insert(powered_rules, r)
|
|
||||||
else table.insert(unpowered_rules, r) end
|
|
||||||
|
|
||||||
local state = powered and mesecon.state.on or mesecon.state.off
|
|
||||||
mesecon.changesignal(pos, node, r, state, 1)
|
|
||||||
end
|
|
||||||
|
|
||||||
if (#powered_rules > 0) then
|
|
||||||
for _, r in ipairs(powered_rules) do
|
|
||||||
mesecon.activate(pos, node, r, 1)
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
for _, r in ipairs(unpowered_rules) do
|
mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "off", 1)
|
||||||
mesecon.deactivate(pos, node, r, 1)
|
mesecon:deactivate(pos, node, nil, 1)
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.on_dignode = function(pos, node)
|
mesecon.on_dignode = function (pos, node)
|
||||||
if mesecon.is_conductor_on(node) then
|
if mesecon:is_conductor_on(node) then
|
||||||
mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
|
mesecon:receptor_off(pos, mesecon:conductor_get_rules(node))
|
||||||
elseif mesecon.is_receptor_on(node.name) then
|
elseif mesecon:is_receptor_on(node.name) then
|
||||||
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
mesecon:receptor_off(pos, mesecon:receptor_get_rules(node))
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.execute_autoconnect_hooks_queue(pos, node)
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.on_blastnode(pos, intensity)
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
minetest.remove_node(pos)
|
|
||||||
mesecon.on_dignode(pos, node)
|
|
||||||
return minetest.get_node_drops(node.name, "")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_on_placenode(mesecon.on_placenode)
|
minetest.register_on_placenode(mesecon.on_placenode)
|
||||||
minetest.register_on_dignode(mesecon.on_dignode)
|
minetest.register_on_dignode(mesecon.on_dignode)
|
||||||
|
|
||||||
-- Overheating service for fast circuits
|
-- Overheating service for fast circuits
|
||||||
local OVERHEAT_MAX = mesecon.setting("overheat_max", 20)
|
|
||||||
local COOLDOWN_TIME = mesecon.setting("cooldown_time", 2.0)
|
|
||||||
local COOLDOWN_STEP = mesecon.setting("cooldown_granularity", 0.5)
|
|
||||||
local COOLDOWN_MULTIPLIER = OVERHEAT_MAX / COOLDOWN_TIME
|
|
||||||
local cooldown_timer = 0.0
|
|
||||||
local object_heat = {}
|
|
||||||
|
|
||||||
-- returns true if heat is too high
|
-- returns true if heat is too high
|
||||||
function mesecon.do_overheat(pos)
|
mesecon.do_overheat = function(pos)
|
||||||
local id = minetest.hash_node_position(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local heat = (object_heat[id] or 0) + 1
|
local heat = meta:get_int("heat") or 0
|
||||||
object_heat[id] = heat
|
|
||||||
if heat >= OVERHEAT_MAX then
|
heat = heat + 1
|
||||||
minetest.log("action", "Node overheats at " .. minetest.pos_to_string(pos))
|
meta:set_int("heat", heat)
|
||||||
object_heat[id] = nil
|
|
||||||
|
if heat < OVERHEAT_MAX then
|
||||||
|
mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
|
||||||
|
else
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.do_cooldown(pos)
|
|
||||||
local id = minetest.hash_node_position(pos)
|
|
||||||
object_heat[id] = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.get_heat(pos)
|
mesecon.queue:add_function("cooldown", function (pos)
|
||||||
local id = minetest.hash_node_position(pos)
|
if minetest.get_item_group(minetest.get_node(pos).name, "overheat") == 0 then
|
||||||
return object_heat[id] or 0
|
return -- node has been moved, this one does not use overheating - ignore
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.move_hot_nodes(moved_nodes)
|
local meta = minetest.get_meta(pos)
|
||||||
local new_heat = {}
|
local heat = meta:get_int("heat")
|
||||||
for _, n in ipairs(moved_nodes) do
|
|
||||||
local old_id = minetest.hash_node_position(n.oldpos)
|
|
||||||
local new_id = minetest.hash_node_position(n.pos)
|
|
||||||
new_heat[new_id] = object_heat[old_id]
|
|
||||||
object_heat[old_id] = nil
|
|
||||||
end
|
|
||||||
for id, heat in pairs(new_heat) do
|
|
||||||
object_heat[id] = heat
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function global_cooldown(dtime)
|
if (heat > 0) then
|
||||||
cooldown_timer = cooldown_timer + dtime
|
meta:set_int("heat", heat - 1)
|
||||||
if cooldown_timer < COOLDOWN_STEP then
|
|
||||||
return -- don't overload the CPU
|
|
||||||
end
|
end
|
||||||
local cooldown = COOLDOWN_MULTIPLIER * cooldown_timer
|
end)
|
||||||
cooldown_timer = 0
|
|
||||||
for id, heat in pairs(object_heat) do
|
|
||||||
heat = heat - cooldown
|
|
||||||
if heat <= 0 then
|
|
||||||
object_heat[id] = nil -- free some RAM
|
|
||||||
else
|
|
||||||
object_heat[id] = heat
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
minetest.register_globalstep(global_cooldown)
|
|
||||||
|
@ -1,15 +1,12 @@
|
|||||||
-- SETTINGS
|
-- SETTINGS
|
||||||
function mesecon.setting(setting, default)
|
BLINKY_PLANT_INTERVAL = 3
|
||||||
if type(default) == "boolean" then
|
NEW_STYLE_WIRES = true -- true = new nodebox wires, false = old raillike wires
|
||||||
local read = minetest.settings:get_bool("mesecon."..setting)
|
PRESSURE_PLATE_INTERVAL = 0.1
|
||||||
if read == nil then
|
OBJECT_DETECTOR_RADIUS = 6
|
||||||
return default
|
PISTON_MAXIMUM_PUSH = 15
|
||||||
else
|
MOVESTONE_MAXIMUM_PUSH = 100
|
||||||
return read
|
MESECONS_RESUMETIME = 4 -- time to wait when starting the server before
|
||||||
end
|
-- processing the ActionQueue, don't set this too low
|
||||||
elseif type(default) == "string" then
|
OVERHEAT_MAX = 20 -- maximum heat of any component that directly sends an output
|
||||||
return minetest.settings:get("mesecon."..setting) or default
|
-- signal when the input changes (e.g. luacontroller, gates)
|
||||||
elseif type(default) == "number" then
|
-- Unit: actions per second, checks are every 1 second
|
||||||
return tonumber(minetest.settings:get("mesecon."..setting) or default)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
Before Width: | Height: | Size: 191 B |
BIN
mesecons/textures/jeija_fiber.png
Normal file
After Width: | Height: | Size: 592 B |
BIN
mesecons/textures/jeija_glue.png
Normal file
After Width: | Height: | Size: 487 B |
BIN
mesecons/textures/jeija_mesecon_crossing_off.png
Normal file
After Width: | Height: | Size: 341 B |
BIN
mesecons/textures/jeija_mesecon_crossing_on.png
Normal file
After Width: | Height: | Size: 340 B |
BIN
mesecons/textures/jeija_mesecon_curved_off.png
Normal file
After Width: | Height: | Size: 307 B |
BIN
mesecons/textures/jeija_mesecon_curved_on.png
Normal file
After Width: | Height: | Size: 307 B |
BIN
mesecons/textures/jeija_mesecon_inverter_off.png
Normal file
After Width: | Height: | Size: 743 B |
BIN
mesecons/textures/jeija_mesecon_inverter_on.png
Normal file
After Width: | Height: | Size: 725 B |
BIN
mesecons/textures/jeija_mesecon_off.png
Normal file
After Width: | Height: | Size: 204 B |
BIN
mesecons/textures/jeija_mesecon_on.png
Normal file
After Width: | Height: | Size: 196 B |
BIN
mesecons/textures/jeija_mesecon_plug.png
Normal file
After Width: | Height: | Size: 713 B |
BIN
mesecons/textures/jeija_mesecon_socket_off.png
Normal file
After Width: | Height: | Size: 751 B |
BIN
mesecons/textures/jeija_mesecon_socket_on.png
Normal file
After Width: | Height: | Size: 737 B |
BIN
mesecons/textures/jeija_mesecon_switch_off.png
Normal file
After Width: | Height: | Size: 598 B |
BIN
mesecons/textures/jeija_mesecon_switch_on.png
Normal file
After Width: | Height: | Size: 692 B |
BIN
mesecons/textures/jeija_mesecon_switch_side.png
Normal file
After Width: | Height: | Size: 553 B |
BIN
mesecons/textures/jeija_mesecon_t_junction_off.png
Normal file
After Width: | Height: | Size: 330 B |
BIN
mesecons/textures/jeija_mesecon_t_junction_on.png
Normal file
After Width: | Height: | Size: 319 B |
Before Width: | Height: | Size: 844 B |
Before Width: | Height: | Size: 838 B |
Before Width: | Height: | Size: 851 B |
Before Width: | Height: | Size: 846 B |
Before Width: | Height: | Size: 222 B |
Before Width: | Height: | Size: 504 B |
BIN
mesecons/textures/jeija_silicon.png
Normal file
After Width: | Height: | Size: 867 B |
Before Width: | Height: | Size: 144 B |
Before Width: | Height: | Size: 377 B |
Before Width: | Height: | Size: 362 B |
BIN
mesecons/textures/wires_bump_off.png
Normal file
After Width: | Height: | Size: 347 B |
BIN
mesecons/textures/wires_bump_on.png
Normal file
After Width: | Height: | Size: 386 B |
BIN
mesecons/textures/wires_full_off.png
Normal file
After Width: | Height: | Size: 465 B |
BIN
mesecons/textures/wires_full_on.png
Normal file
After Width: | Height: | Size: 464 B |
BIN
mesecons/textures/wires_inv.png
Normal file
After Width: | Height: | Size: 167 B |
BIN
mesecons/textures/wires_off.png
Normal file
After Width: | Height: | Size: 454 B |
BIN
mesecons/textures/wires_on.png
Normal file
After Width: | Height: | Size: 492 B |
BIN
mesecons/textures/wires_vertical_off.png
Normal file
After Width: | Height: | Size: 373 B |
BIN
mesecons/textures/wires_vertical_on.png
Normal file
After Width: | Height: | Size: 396 B |
@ -1,62 +1,24 @@
|
|||||||
function mesecon.move_node(pos, newpos)
|
function mesecon:move_node(pos, newpos)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
local meta = minetest.get_meta(pos):to_table()
|
local meta = minetest.get_meta(pos):to_table()
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
minetest.set_node(newpos, node)
|
minetest.add_node(newpos, node)
|
||||||
minetest.get_meta(pos):from_table(meta)
|
minetest.get_meta(pos):from_table(meta)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Rules rotation Functions:
|
--[[ new functions:
|
||||||
function mesecon.rotate_rules_right(rules)
|
mesecon:flattenrules(allrules)
|
||||||
local nr = {}
|
mesecon:rule2bit(findrule, allrules)
|
||||||
for i, rule in ipairs(rules) do
|
mesecon:rule2meta(findrule, allrules)
|
||||||
table.insert(nr, {
|
dec2bin(n)
|
||||||
x = -rule.z,
|
mesecon:getstate(nodename, states)
|
||||||
y = rule.y,
|
mesecon:getbinstate(nodename, states)
|
||||||
z = rule.x,
|
mesecon:get_bit(binary, bit)
|
||||||
name = rule.name})
|
mesecon:set_bit(binary, bit, value)
|
||||||
end
|
mesecon:invertRule(r)
|
||||||
return nr
|
--]]
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.rotate_rules_left(rules)
|
function mesecon:flattenrules(allrules)
|
||||||
local nr = {}
|
|
||||||
for i, rule in ipairs(rules) do
|
|
||||||
table.insert(nr, {
|
|
||||||
x = rule.z,
|
|
||||||
y = rule.y,
|
|
||||||
z = -rule.x,
|
|
||||||
name = rule.name})
|
|
||||||
end
|
|
||||||
return nr
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.rotate_rules_down(rules)
|
|
||||||
local nr = {}
|
|
||||||
for i, rule in ipairs(rules) do
|
|
||||||
table.insert(nr, {
|
|
||||||
x = -rule.y,
|
|
||||||
y = rule.x,
|
|
||||||
z = rule.z,
|
|
||||||
name = rule.name})
|
|
||||||
end
|
|
||||||
return nr
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.rotate_rules_up(rules)
|
|
||||||
local nr = {}
|
|
||||||
for i, rule in ipairs(rules) do
|
|
||||||
table.insert(nr, {
|
|
||||||
x = rule.y,
|
|
||||||
y = -rule.x,
|
|
||||||
z = rule.z,
|
|
||||||
name = rule.name})
|
|
||||||
end
|
|
||||||
return nr
|
|
||||||
end
|
|
||||||
--
|
|
||||||
|
|
||||||
function mesecon.flattenrules(allrules)
|
|
||||||
--[[
|
--[[
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
@ -91,7 +53,7 @@ function mesecon.flattenrules(allrules)
|
|||||||
--]]
|
--]]
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.rule2bit(findrule, allrules)
|
function mesecon:rule2bit(findrule, allrules)
|
||||||
--get the bit of the metarule the rule is in, or bit 1
|
--get the bit of the metarule the rule is in, or bit 1
|
||||||
if (allrules[1] and
|
if (allrules[1] and
|
||||||
allrules[1].x) or
|
allrules[1].x) or
|
||||||
@ -100,36 +62,35 @@ function mesecon.rule2bit(findrule, allrules)
|
|||||||
end
|
end
|
||||||
for m,metarule in ipairs( allrules) do
|
for m,metarule in ipairs( allrules) do
|
||||||
for _, rule in ipairs(metarule ) do
|
for _, rule in ipairs(metarule ) do
|
||||||
if vector.equals(findrule, rule) then
|
if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
|
||||||
return m
|
return m
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.rule2metaindex(findrule, allrules)
|
function mesecon:rule2metaindex(findrule, allrules)
|
||||||
--get the metarule the rule is in, or allrules
|
--get the metarule the rule is in, or allrules
|
||||||
|
|
||||||
if allrules[1].x then
|
if allrules[1].x then
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
||||||
if not(findrule) then
|
if not(findrule) then
|
||||||
return mesecon.flattenrules(allrules)
|
return mesecon:flattenrules(allrules)
|
||||||
end
|
end
|
||||||
|
|
||||||
for m, metarule in ipairs( allrules) do
|
for m, metarule in ipairs( allrules) do
|
||||||
for _, rule in ipairs(metarule ) do
|
for _, rule in ipairs(metarule ) do
|
||||||
if vector.equals(findrule, rule) then
|
if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
|
||||||
return m
|
return m
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.rule2meta(findrule, allrules)
|
function mesecon:rule2meta(findrule, allrules)
|
||||||
if #allrules == 0 then return {} end
|
local index = mesecon:rule2metaindex(findrule, allrules)
|
||||||
|
|
||||||
local index = mesecon.rule2metaindex(findrule, allrules)
|
|
||||||
if index == nil then
|
if index == nil then
|
||||||
if allrules[1].x then
|
if allrules[1].x then
|
||||||
return allrules
|
return allrules
|
||||||
@ -140,16 +101,25 @@ function mesecon.rule2meta(findrule, allrules)
|
|||||||
return allrules[index]
|
return allrules[index]
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.dec2bin(n)
|
if convert_base then
|
||||||
local x, y = math.floor(n / 2), n % 2
|
print(
|
||||||
if (n > 1) then
|
"base2dec is tonumber(num,base1)\n"..
|
||||||
return mesecon.dec2bin(x)..y
|
"commonlib needs dec2base(num,base2)\n"..
|
||||||
else
|
"and it needs base2base(num,base1,base2),\n"..
|
||||||
return ""..y
|
"which is dec2base(tonumber(num,base1),base2)"
|
||||||
|
)
|
||||||
|
else
|
||||||
|
function dec2bin(n)
|
||||||
|
local x, y = math.floor(n / 2), n % 2
|
||||||
|
if (n > 1) then
|
||||||
|
return dec2bin(x)..y
|
||||||
|
else
|
||||||
|
return ""..y
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.getstate(nodename, states)
|
function mesecon:getstate(nodename, states)
|
||||||
for state, name in ipairs(states) do
|
for state, name in ipairs(states) do
|
||||||
if name == nodename then
|
if name == nodename then
|
||||||
return state
|
return state
|
||||||
@ -158,285 +128,68 @@ function mesecon.getstate(nodename, states)
|
|||||||
error(nodename.." doesn't mention itself in "..dump(states))
|
error(nodename.." doesn't mention itself in "..dump(states))
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.getbinstate(nodename, states)
|
function mesecon:getbinstate(nodename, states)
|
||||||
return mesecon.dec2bin(mesecon.getstate(nodename, states)-1)
|
return dec2bin(mesecon:getstate(nodename, states)-1)
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_bit(binary,bit)
|
function mesecon:get_bit(binary,bit)
|
||||||
bit = bit or 1
|
bit = bit or 1
|
||||||
local c = binary:len()-(bit-1)
|
local c = binary:len()-(bit-1)
|
||||||
return binary:sub(c,c) == "1"
|
return binary:sub(c,c) == "1"
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.set_bit(binary,bit,value)
|
function mesecon:set_bit(binary,bit,value)
|
||||||
if value == "1" then
|
if value == "1" then
|
||||||
if not mesecon.get_bit(binary,bit) then
|
if not mesecon:get_bit(binary,bit) then
|
||||||
return mesecon.dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
|
return dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
|
||||||
end
|
end
|
||||||
elseif value == "0" then
|
elseif value == "0" then
|
||||||
if mesecon.get_bit(binary,bit) then
|
if mesecon:get_bit(binary,bit) then
|
||||||
return mesecon.dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
|
return dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return binary
|
return binary
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.invertRule(r)
|
function mesecon:invertRule(r)
|
||||||
return vector.multiply(r, -1)
|
return {x = -r.x, y = -r.y, z = -r.z, sx = r.sx, sy = r.sy, sz = r.sz}
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.tablecopy(obj) -- deep copy
|
function mesecon:addPosRule(p, r)
|
||||||
if type(obj) == "table" then
|
return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
|
||||||
return table.copy(obj)
|
end
|
||||||
|
|
||||||
|
function mesecon:cmpPos(p1, p2)
|
||||||
|
return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:cmpSpecial(r1, r2)
|
||||||
|
return (r1.sx == r2.sx and r1.sy == r2.sy and r1.sz == r2.sz)
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:tablecopy(table) -- deep table copy
|
||||||
|
if type(table) ~= "table" then return table end -- no need to copy
|
||||||
|
local newtable = {}
|
||||||
|
|
||||||
|
for idx, item in pairs(table) do
|
||||||
|
if type(item) == "table" then
|
||||||
|
newtable[idx] = mesecon:tablecopy(item)
|
||||||
|
else
|
||||||
|
newtable[idx] = item
|
||||||
|
end
|
||||||
end
|
end
|
||||||
return obj
|
|
||||||
|
return newtable
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Returns whether two values are equal.
|
function mesecon:cmpAny(t1, t2)
|
||||||
-- In tables, keys are compared for identity but values are compared recursively.
|
|
||||||
-- There is no protection from infinite recursion.
|
|
||||||
function mesecon.cmpAny(t1, t2)
|
|
||||||
if type(t1) ~= type(t2) then return false end
|
if type(t1) ~= type(t2) then return false end
|
||||||
if type(t1) ~= "table" then return t1 == t2 end
|
if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
|
||||||
|
|
||||||
-- Check that for each key of `t1` both tables have the same value
|
|
||||||
for i, e in pairs(t1) do
|
for i, e in pairs(t1) do
|
||||||
if not mesecon.cmpAny(e, t2[i]) then return false end
|
if not mesecon:cmpAny(e, t2[i]) then return false end
|
||||||
end
|
|
||||||
|
|
||||||
-- Check that all keys of `t2` are also keys of `t1` so were checked in the previous loop
|
|
||||||
for i, _ in pairs(t2) do
|
|
||||||
if t1[i] == nil then return false end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- does not overwrite values; number keys (ipairs) are appended, not overwritten
|
|
||||||
function mesecon.mergetable(source, dest)
|
|
||||||
local rval = mesecon.tablecopy(dest)
|
|
||||||
|
|
||||||
for k, v in pairs(source) do
|
|
||||||
rval[k] = dest[k] or mesecon.tablecopy(v)
|
|
||||||
end
|
|
||||||
for i, v in ipairs(source) do
|
|
||||||
table.insert(rval, mesecon.tablecopy(v))
|
|
||||||
end
|
|
||||||
|
|
||||||
return rval
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.register_node(name, spec_common, spec_off, spec_on)
|
|
||||||
spec_common.drop = spec_common.drop or name .. "_off"
|
|
||||||
spec_common.on_blast = spec_common.on_blast or mesecon.on_blastnode
|
|
||||||
spec_common.__mesecon_basename = name
|
|
||||||
spec_on.__mesecon_state = "on"
|
|
||||||
spec_off.__mesecon_state = "off"
|
|
||||||
|
|
||||||
spec_on = mesecon.mergetable(spec_common, spec_on);
|
|
||||||
spec_off = mesecon.mergetable(spec_common, spec_off);
|
|
||||||
|
|
||||||
minetest.register_node(name .. "_on", spec_on)
|
|
||||||
minetest.register_node(name .. "_off", spec_off)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- swap onstate and offstate nodes, returns new state
|
|
||||||
function mesecon.flipstate(pos, node)
|
|
||||||
local nodedef = minetest.registered_nodes[node.name]
|
|
||||||
local newstate
|
|
||||||
if (nodedef.__mesecon_state == "on") then newstate = "off" end
|
|
||||||
if (nodedef.__mesecon_state == "off") then newstate = "on" end
|
|
||||||
|
|
||||||
minetest.swap_node(pos, {name = nodedef.__mesecon_basename .. "_" .. newstate,
|
|
||||||
param2 = node.param2})
|
|
||||||
|
|
||||||
return newstate
|
|
||||||
end
|
|
||||||
|
|
||||||
-- File writing / reading utilities
|
|
||||||
local wpath = minetest.get_worldpath()
|
|
||||||
function mesecon.file2table(filename)
|
|
||||||
local f = io.open(wpath..DIR_DELIM..filename, "r")
|
|
||||||
if f == nil then return {} end
|
|
||||||
local t = f:read("*all")
|
|
||||||
f:close()
|
|
||||||
if t == "" or t == nil then return {} end
|
|
||||||
return minetest.deserialize(t)
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.table2file(filename, table)
|
|
||||||
local f = io.open(wpath..DIR_DELIM..filename, "w")
|
|
||||||
f:write(minetest.serialize(table))
|
|
||||||
f:close()
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Block position "hashing" (convert to integer) functions for voxelmanip cache
|
|
||||||
local BLOCKSIZE = 16
|
|
||||||
|
|
||||||
-- convert node position --> block hash
|
|
||||||
local function hash_blockpos(pos)
|
|
||||||
return minetest.hash_node_position({
|
|
||||||
x = math.floor(pos.x/BLOCKSIZE),
|
|
||||||
y = math.floor(pos.y/BLOCKSIZE),
|
|
||||||
z = math.floor(pos.z/BLOCKSIZE)
|
|
||||||
})
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Maps from a hashed mapblock position (as returned by hash_blockpos) to a
|
|
||||||
-- table.
|
|
||||||
--
|
|
||||||
-- Contents of the table are:
|
|
||||||
-- “vm” → the VoxelManipulator
|
|
||||||
-- “va” → the VoxelArea
|
|
||||||
-- “data” → the data array
|
|
||||||
-- “param1” → the param1 array
|
|
||||||
-- “param2” → the param2 array
|
|
||||||
-- “dirty” → true if data has been modified
|
|
||||||
--
|
|
||||||
-- Nil if no VM-based transaction is in progress.
|
|
||||||
local vm_cache = nil
|
|
||||||
|
|
||||||
-- Starts a VoxelManipulator-based transaction.
|
|
||||||
--
|
|
||||||
-- During a VM transaction, calls to vm_get_node and vm_swap_node operate on a
|
|
||||||
-- cached copy of the world loaded via VoxelManipulators. That cache can later
|
|
||||||
-- be committed to the real map by means of vm_commit or discarded by means of
|
|
||||||
-- vm_abort.
|
|
||||||
function mesecon.vm_begin()
|
|
||||||
vm_cache = {}
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and map data
|
|
||||||
-- and writing back any modified areas.
|
|
||||||
function mesecon.vm_commit()
|
|
||||||
for hash, tbl in pairs(vm_cache) do
|
|
||||||
if tbl.dirty then
|
|
||||||
local vm = tbl.vm
|
|
||||||
vm:set_data(tbl.data)
|
|
||||||
vm:write_to_map()
|
|
||||||
vm:update_map()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
vm_cache = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and throwing
|
|
||||||
-- away any modified areas.
|
|
||||||
function mesecon.vm_abort()
|
|
||||||
vm_cache = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Gets the cache entry covering a position, populating it if necessary.
|
|
||||||
local function vm_get_or_create_entry(pos)
|
|
||||||
local hash = hash_blockpos(pos)
|
|
||||||
local tbl = vm_cache[hash]
|
|
||||||
if not tbl then
|
|
||||||
local vm = minetest.get_voxel_manip(pos, pos)
|
|
||||||
local min_pos, max_pos = vm:get_emerged_area()
|
|
||||||
local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos}
|
|
||||||
tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false}
|
|
||||||
vm_cache[hash] = tbl
|
|
||||||
end
|
|
||||||
return tbl
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Gets the node at a given position during a VoxelManipulator-based
|
|
||||||
-- transaction.
|
|
||||||
function mesecon.vm_get_node(pos)
|
|
||||||
local tbl = vm_get_or_create_entry(pos)
|
|
||||||
local index = tbl.va:indexp(pos)
|
|
||||||
local node_value = tbl.data[index]
|
|
||||||
if node_value == core.CONTENT_IGNORE then
|
|
||||||
return nil
|
|
||||||
else
|
|
||||||
local node_param1 = tbl.param1[index]
|
|
||||||
local node_param2 = tbl.param2[index]
|
|
||||||
return {name = minetest.get_name_from_content_id(node_value), param1 = node_param1, param2 = node_param2}
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Sets a node’s name during a VoxelManipulator-based transaction.
|
|
||||||
--
|
|
||||||
-- Existing param1, param2, and metadata are left alone.
|
|
||||||
function mesecon.vm_swap_node(pos, name)
|
|
||||||
local tbl = vm_get_or_create_entry(pos)
|
|
||||||
local index = tbl.va:indexp(pos)
|
|
||||||
tbl.data[index] = minetest.get_content_id(name)
|
|
||||||
tbl.dirty = true
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Gets the node at a given position, regardless of whether it is loaded or
|
|
||||||
-- not, respecting a transaction if one is in progress.
|
|
||||||
--
|
|
||||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
|
||||||
-- the server’s main map data cache and then accessed from there.
|
|
||||||
--
|
|
||||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
|
||||||
function mesecon.get_node_force(pos)
|
|
||||||
if vm_cache then
|
|
||||||
return mesecon.vm_get_node(pos)
|
|
||||||
else
|
|
||||||
local node = minetest.get_node_or_nil(pos)
|
|
||||||
if node == nil then
|
|
||||||
-- Node is not currently loaded; use a VoxelManipulator to prime
|
|
||||||
-- the mapblock cache and try again.
|
|
||||||
minetest.get_voxel_manip(pos, pos)
|
|
||||||
node = minetest.get_node_or_nil(pos)
|
|
||||||
end
|
|
||||||
return node
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Swaps the node at a given position, regardless of whether it is loaded or
|
|
||||||
-- not, respecting a transaction if one is in progress.
|
|
||||||
--
|
|
||||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
|
||||||
-- the server’s main map data cache and then accessed from there.
|
|
||||||
--
|
|
||||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
|
||||||
--
|
|
||||||
-- This function can only be used to change the node’s name, not its parameters
|
|
||||||
-- or metadata.
|
|
||||||
function mesecon.swap_node_force(pos, name)
|
|
||||||
if vm_cache then
|
|
||||||
return mesecon.vm_swap_node(pos, name)
|
|
||||||
else
|
|
||||||
-- This serves to both ensure the mapblock is loaded and also hand us
|
|
||||||
-- the old node table so we can preserve param2.
|
|
||||||
local node = mesecon.get_node_force(pos)
|
|
||||||
node.name = name
|
|
||||||
minetest.swap_node(pos, node)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Autoconnect Hooks
|
|
||||||
-- Nodes like conductors may change their appearance and their connection rules
|
|
||||||
-- right after being placed or after being dug, e.g. the default wires use this
|
|
||||||
-- to automatically connect to linking nodes after placement.
|
|
||||||
-- After placement, the update function will be executed immediately so that the
|
|
||||||
-- possibly changed rules can be taken into account when recalculating the circuit.
|
|
||||||
-- After digging, the update function will be queued and executed after
|
|
||||||
-- recalculating the circuit. The update function must take care of updating the
|
|
||||||
-- node at the given position itself, but also all of the other nodes the given
|
|
||||||
-- position may have (had) a linking connection to.
|
|
||||||
mesecon.autoconnect_hooks = {}
|
|
||||||
|
|
||||||
-- name: A unique name for the hook, e.g. "foowire". Used to name the actionqueue function.
|
|
||||||
-- fct: The update function with parameters function(pos, node)
|
|
||||||
function mesecon.register_autoconnect_hook(name, fct)
|
|
||||||
mesecon.autoconnect_hooks[name] = fct
|
|
||||||
mesecon.queue:add_function("autoconnect_hook_"..name, fct)
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.execute_autoconnect_hooks_now(pos, node)
|
|
||||||
for _, fct in pairs(mesecon.autoconnect_hooks) do
|
|
||||||
fct(pos, node)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.execute_autoconnect_hooks_queue(pos, node)
|
|
||||||
for name in pairs(mesecon.autoconnect_hooks) do
|
|
||||||
mesecon.queue:add_action(pos, "autoconnect_hook_"..name, {node})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
280
mesecons/wires.lua
Normal file
@ -0,0 +1,280 @@
|
|||||||
|
-- naming scheme: wire:(xp)(zp)(xm)(zm)_on/off
|
||||||
|
-- The conditions in brackets define whether there is a mesecon at that place or not
|
||||||
|
-- 1 = there is one; 0 = there is none
|
||||||
|
-- y always means y+
|
||||||
|
|
||||||
|
box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
|
||||||
|
box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 }
|
||||||
|
|
||||||
|
box_xp = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||||
|
box_zp = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}
|
||||||
|
box_xm = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}
|
||||||
|
box_zm = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}
|
||||||
|
|
||||||
|
box_xpy = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}
|
||||||
|
box_zpy = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}
|
||||||
|
box_xmy = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}
|
||||||
|
box_zmy = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16}
|
||||||
|
|
||||||
|
-- Registering the wires
|
||||||
|
|
||||||
|
for xp=0, 1 do
|
||||||
|
for zp=0, 1 do
|
||||||
|
for xm=0, 1 do
|
||||||
|
for zm=0, 1 do
|
||||||
|
for xpy=0, 1 do
|
||||||
|
for zpy=0, 1 do
|
||||||
|
for xmy=0, 1 do
|
||||||
|
for zmy=0, 1 do
|
||||||
|
if (xpy == 1 and xp == 0) or (zpy == 1 and zp == 0)
|
||||||
|
or (xmy == 1 and xm == 0) or (zmy == 1 and zm == 0) then break end
|
||||||
|
|
||||||
|
local groups
|
||||||
|
local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
|
||||||
|
tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
|
||||||
|
|
||||||
|
if nodeid == "00000000" then
|
||||||
|
groups = {dig_immediate = 3, mesecon_conductor_craftable=1}
|
||||||
|
wiredesc = "Mesecon"
|
||||||
|
else
|
||||||
|
groups = {dig_immediate = 3, not_in_creative_inventory = 1}
|
||||||
|
wiredesc = "Mesecons Wire (ID: "..nodeid..")"
|
||||||
|
end
|
||||||
|
|
||||||
|
local nodebox = {}
|
||||||
|
local adjx = false
|
||||||
|
local adjz = false
|
||||||
|
if xp == 1 then table.insert(nodebox, box_xp) adjx = true end
|
||||||
|
if zp == 1 then table.insert(nodebox, box_zp) adjz = true end
|
||||||
|
if xm == 1 then table.insert(nodebox, box_xm) adjx = true end
|
||||||
|
if zm == 1 then table.insert(nodebox, box_zm) adjz = true end
|
||||||
|
if xpy == 1 then table.insert(nodebox, box_xpy) end
|
||||||
|
if zpy == 1 then table.insert(nodebox, box_zpy) end
|
||||||
|
if xmy == 1 then table.insert(nodebox, box_xmy) end
|
||||||
|
if zmy == 1 then table.insert(nodebox, box_zmy) end
|
||||||
|
|
||||||
|
if adjx and adjz and (xp + zp + xm + zm > 2) then
|
||||||
|
table.insert(nodebox, box_bump1)
|
||||||
|
tiles_off = {
|
||||||
|
"wires_bump_off.png",
|
||||||
|
"wires_bump_off.png",
|
||||||
|
"wires_vertical_off.png",
|
||||||
|
"wires_vertical_off.png",
|
||||||
|
"wires_vertical_off.png",
|
||||||
|
"wires_vertical_off.png"
|
||||||
|
}
|
||||||
|
tiles_on = {
|
||||||
|
"wires_bump_on.png",
|
||||||
|
"wires_bump_on.png",
|
||||||
|
"wires_vertical_on.png",
|
||||||
|
"wires_vertical_on.png",
|
||||||
|
"wires_vertical_on.png",
|
||||||
|
"wires_vertical_on.png"
|
||||||
|
}
|
||||||
|
else
|
||||||
|
table.insert(nodebox, box_center)
|
||||||
|
tiles_off = {
|
||||||
|
"wires_off.png",
|
||||||
|
"wires_off.png",
|
||||||
|
"wires_vertical_off.png",
|
||||||
|
"wires_vertical_off.png",
|
||||||
|
"wires_vertical_off.png",
|
||||||
|
"wires_vertical_off.png"
|
||||||
|
}
|
||||||
|
tiles_on = {
|
||||||
|
"wires_on.png",
|
||||||
|
"wires_on.png",
|
||||||
|
"wires_vertical_on.png",
|
||||||
|
"wires_vertical_on.png",
|
||||||
|
"wires_vertical_on.png",
|
||||||
|
"wires_vertical_on.png"
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
|
if nodeid == "00000000" then
|
||||||
|
nodebox = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_node("mesecons:wire_"..nodeid.."_off", {
|
||||||
|
description = wiredesc,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = tiles_off,
|
||||||
|
-- inventory_image = "wires_inv.png",
|
||||||
|
-- wield_image = "wires_inv.png",
|
||||||
|
inventory_image = "jeija_mesecon_off.png",
|
||||||
|
wield_image = "jeija_mesecon_off.png",
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||||
|
},
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = nodebox
|
||||||
|
},
|
||||||
|
groups = groups,
|
||||||
|
walkable = false,
|
||||||
|
stack_max = 99,
|
||||||
|
drop = "mesecons:wire_00000000_off",
|
||||||
|
mesecons = {conductor={
|
||||||
|
state = mesecon.state.off,
|
||||||
|
onstate = "mesecons:wire_"..nodeid.."_on"
|
||||||
|
}}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("mesecons:wire_"..nodeid.."_on", {
|
||||||
|
description = "Wire ID:"..nodeid,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = tiles_on,
|
||||||
|
-- inventory_image = "wires_inv.png",
|
||||||
|
-- wield_image = "wires_inv.png",
|
||||||
|
inventory_image = "jeija_mesecon_off.png",
|
||||||
|
wield_image = "jeija_mesecon_off.png",
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||||
|
},
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = nodebox
|
||||||
|
},
|
||||||
|
groups = {dig_immediate = 3, mesecon = 2, not_in_creative_inventory = 1},
|
||||||
|
walkable = false,
|
||||||
|
stack_max = 99,
|
||||||
|
drop = "mesecons:wire_00000000_off",
|
||||||
|
mesecons = {conductor={
|
||||||
|
state = mesecon.state.on,
|
||||||
|
offstate = "mesecons:wire_"..nodeid.."_off"
|
||||||
|
}}
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Updating the wires:
|
||||||
|
-- Place the right connection wire
|
||||||
|
|
||||||
|
local update_on_place_dig = function (pos, node)
|
||||||
|
if minetest.registered_nodes[node.name]
|
||||||
|
and minetest.registered_nodes[node.name].mesecons then
|
||||||
|
mesecon:update_autoconnect(pos)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_on_placenode(update_on_place_dig)
|
||||||
|
minetest.register_on_dignode(update_on_place_dig)
|
||||||
|
|
||||||
|
function mesecon:update_autoconnect(pos, secondcall, replace_old)
|
||||||
|
local xppos = {x=pos.x+1, y=pos.y, z=pos.z}
|
||||||
|
local zppos = {x=pos.x, y=pos.y, z=pos.z+1}
|
||||||
|
local xmpos = {x=pos.x-1, y=pos.y, z=pos.z}
|
||||||
|
local zmpos = {x=pos.x, y=pos.y, z=pos.z-1}
|
||||||
|
|
||||||
|
local xpympos = {x=pos.x+1, y=pos.y-1, z=pos.z}
|
||||||
|
local zpympos = {x=pos.x, y=pos.y-1, z=pos.z+1}
|
||||||
|
local xmympos = {x=pos.x-1, y=pos.y-1, z=pos.z}
|
||||||
|
local zmympos = {x=pos.x, y=pos.y-1, z=pos.z-1}
|
||||||
|
|
||||||
|
local xpypos = {x=pos.x+1, y=pos.y+1, z=pos.z}
|
||||||
|
local zpypos = {x=pos.x, y=pos.y+1, z=pos.z+1}
|
||||||
|
local xmypos = {x=pos.x-1, y=pos.y+1, z=pos.z}
|
||||||
|
local zmypos = {x=pos.x, y=pos.y+1, z=pos.z-1}
|
||||||
|
|
||||||
|
if secondcall == nil then
|
||||||
|
mesecon:update_autoconnect(xppos, true)
|
||||||
|
mesecon:update_autoconnect(zppos, true)
|
||||||
|
mesecon:update_autoconnect(xmpos, true)
|
||||||
|
mesecon:update_autoconnect(zmpos, true)
|
||||||
|
|
||||||
|
mesecon:update_autoconnect(xpypos, true)
|
||||||
|
mesecon:update_autoconnect(zpypos, true)
|
||||||
|
mesecon:update_autoconnect(xmypos, true)
|
||||||
|
mesecon:update_autoconnect(zmypos, true)
|
||||||
|
|
||||||
|
mesecon:update_autoconnect(xpympos, true)
|
||||||
|
mesecon:update_autoconnect(zpympos, true)
|
||||||
|
mesecon:update_autoconnect(xmympos, true)
|
||||||
|
mesecon:update_autoconnect(zmympos, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
nodename = minetest.get_node(pos).name
|
||||||
|
if string.find(nodename, "mesecons:wire_") == nil and not replace_old then return nil end
|
||||||
|
|
||||||
|
if mesecon:rules_link_anydir(pos, xppos) then xp = 1 else xp = 0 end
|
||||||
|
if mesecon:rules_link_anydir(pos, xmpos) then xm = 1 else xm = 0 end
|
||||||
|
if mesecon:rules_link_anydir(pos, zppos) then zp = 1 else zp = 0 end
|
||||||
|
if mesecon:rules_link_anydir(pos, zmpos) then zm = 1 else zm = 0 end
|
||||||
|
|
||||||
|
if mesecon:rules_link_anydir(pos, xpympos) then xp = 1 end
|
||||||
|
if mesecon:rules_link_anydir(pos, xmympos) then xm = 1 end
|
||||||
|
if mesecon:rules_link_anydir(pos, zpympos) then zp = 1 end
|
||||||
|
if mesecon:rules_link_anydir(pos, zmympos) then zm = 1 end
|
||||||
|
|
||||||
|
if mesecon:rules_link_anydir(pos, xpypos) then xpy = 1 else xpy = 0 end
|
||||||
|
if mesecon:rules_link_anydir(pos, zpypos) then zpy = 1 else zpy = 0 end
|
||||||
|
if mesecon:rules_link_anydir(pos, xmypos) then xmy = 1 else xmy = 0 end
|
||||||
|
if mesecon:rules_link_anydir(pos, zmypos) then zmy = 1 else zmy = 0 end
|
||||||
|
|
||||||
|
if xpy == 1 then xp = 1 end
|
||||||
|
if zpy == 1 then zp = 1 end
|
||||||
|
if xmy == 1 then xm = 1 end
|
||||||
|
if zmy == 1 then zm = 1 end
|
||||||
|
|
||||||
|
local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
|
||||||
|
tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
|
||||||
|
|
||||||
|
|
||||||
|
if string.find(nodename, "_off") ~= nil then
|
||||||
|
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"})
|
||||||
|
else
|
||||||
|
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" })
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if not minetest.registered_nodes["default:stone_with_mese"] then --before MESE update, use old recipes
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mesecons:wire_00000000_off 18",
|
||||||
|
recipe = {
|
||||||
|
{"default:mese"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
else
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "cooking",
|
||||||
|
output = "mesecons:wire_00000000_off 2",
|
||||||
|
recipe = "default:mese_crystal_fragment",
|
||||||
|
cooktime = 3,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "cooking",
|
||||||
|
output = "mesecons:wire_00000000_off 18",
|
||||||
|
recipe = "default:mese_crystal",
|
||||||
|
cooktime = 15,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "cooking",
|
||||||
|
output = "mesecons:wire_00000000_off 162",
|
||||||
|
recipe = "default:mese",
|
||||||
|
cooktime = 30,
|
||||||
|
})
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "cooking",
|
||||||
|
output = "mesecons:wire_00000000_off 16",
|
||||||
|
recipe = "default:mese_crystal",
|
||||||
|
})
|
1
mesecons_alias/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
mesecons
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons_alias
|
|
||||||
depends = mesecons
|
|
1
mesecons_blinkyplant/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
mesecons
|
@ -1,2 +0,0 @@
|
|||||||
The blinky plants toggles between on and off state every three seconds. Can be used to make clocks. Also works after having restarted the game.
|
|
||||||
It stops blinking in an inactive block, then starts again when the block becomes active.
|
|
Before Width: | Height: | Size: 54 KiB |
Before Width: | Height: | Size: 1.7 KiB |
@ -1,52 +1,102 @@
|
|||||||
-- The BLINKY_PLANT
|
-- The BLINKY_PLANT
|
||||||
|
minetest.register_node("mesecons_blinkyplant:blinky_plant", {
|
||||||
local toggle_timer = function (pos)
|
|
||||||
local timer = minetest.get_node_timer(pos)
|
|
||||||
if timer:is_started() then
|
|
||||||
timer:stop()
|
|
||||||
else
|
|
||||||
timer:start(mesecon.setting("blinky_plant_interval", 3))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local on_timer = function (pos)
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
if(mesecon.flipstate(pos, node) == "on") then
|
|
||||||
mesecon.receptor_on(pos)
|
|
||||||
else
|
|
||||||
mesecon.receptor_off(pos)
|
|
||||||
end
|
|
||||||
toggle_timer(pos)
|
|
||||||
end
|
|
||||||
|
|
||||||
mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
|
|
||||||
description="Blinky Plant",
|
|
||||||
drawtype = "plantlike",
|
drawtype = "plantlike",
|
||||||
|
visual_scale = 1,
|
||||||
|
tiles = {"jeija_blinky_plant_off.png"},
|
||||||
inventory_image = "jeija_blinky_plant_off.png",
|
inventory_image = "jeija_blinky_plant_off.png",
|
||||||
paramtype = "light",
|
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
|
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||||
|
drop="mesecons_blinkyplant:blinky_plant_off 1",
|
||||||
|
description="Deactivated Blinky Plant",
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||||
},
|
},
|
||||||
on_timer = on_timer,
|
mesecons = {receptor = {
|
||||||
on_rightclick = toggle_timer,
|
state = mesecon.state.off
|
||||||
on_construct = toggle_timer
|
}},
|
||||||
},{
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("mesecons_blinkyplant:blinky_plant_off", {
|
||||||
|
drawtype = "plantlike",
|
||||||
|
visual_scale = 1,
|
||||||
tiles = {"jeija_blinky_plant_off.png"},
|
tiles = {"jeija_blinky_plant_off.png"},
|
||||||
groups = {dig_immediate=3},
|
inventory_image = "jeija_blinky_plant_off.png",
|
||||||
mesecons = {receptor = { state = mesecon.state.off }}
|
paramtype = "light",
|
||||||
},{
|
walkable = false,
|
||||||
|
groups = {dig_immediate=3, mesecon=2},
|
||||||
|
description="Blinky Plant",
|
||||||
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||||
|
},
|
||||||
|
mesecons = {receptor = {
|
||||||
|
state = mesecon.state.off
|
||||||
|
}},
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant"})
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("mesecons_blinkyplant:blinky_plant_on", {
|
||||||
|
drawtype = "plantlike",
|
||||||
|
visual_scale = 1,
|
||||||
tiles = {"jeija_blinky_plant_on.png"},
|
tiles = {"jeija_blinky_plant_on.png"},
|
||||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
inventory_image = "jeija_blinky_plant_off.png",
|
||||||
mesecons = {receptor = { state = mesecon.state.on }}
|
paramtype = "light",
|
||||||
|
walkable = false,
|
||||||
|
groups = {dig_immediate=3, not_in_creative_inventory=1, mesecon=2},
|
||||||
|
drop="mesecons_blinkyplant:blinky_plant_off 1",
|
||||||
|
light_source = LIGHT_MAX-7,
|
||||||
|
description = "Blinky Plant",
|
||||||
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||||
|
},
|
||||||
|
mesecons = {receptor = {
|
||||||
|
state = mesecon.state.on
|
||||||
|
}},
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
minetest.set_node(pos, {name = "mesecons_blinkyplant:blinky_plant"})
|
||||||
|
mesecon:receptor_off(pos)
|
||||||
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "mesecons_blinkyplant:blinky_plant_off 1",
|
output = "mesecons_blinkyplant:blinky_plant_off 1",
|
||||||
recipe = { {"","group:mesecon_conductor_craftable",""},
|
recipe = {
|
||||||
{"","group:mesecon_conductor_craftable",""},
|
{"","group:mesecon_conductor_craftable",""},
|
||||||
{"group:sapling","group:sapling","group:sapling"}}
|
{"","group:mesecon_conductor_craftable",""},
|
||||||
|
{"default:sapling","default:sapling","default:sapling"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_abm(
|
||||||
|
{nodenames = {"mesecons_blinkyplant:blinky_plant_off"},
|
||||||
|
interval = BLINKY_PLANT_INTERVAL,
|
||||||
|
chance = 1,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
--minetest.remove_node(pos)
|
||||||
|
minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_on"})
|
||||||
|
nodeupdate(pos)
|
||||||
|
mesecon:receptor_on(pos)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"mesecons_blinkyplant:blinky_plant_on"},
|
||||||
|
interval = BLINKY_PLANT_INTERVAL,
|
||||||
|
chance = 1,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
--minetest.remove_node(pos)
|
||||||
|
minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
|
||||||
|
nodeupdate(pos)
|
||||||
|
mesecon:receptor_off(pos)
|
||||||
|
end,
|
||||||
})
|
})
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons_blinkyplant
|
|
||||||
depends = mesecons
|
|
Before Width: | Height: | Size: 367 B After Width: | Height: | Size: 454 B |
Before Width: | Height: | Size: 394 B After Width: | Height: | Size: 463 B |
2
mesecons_button/depends.txt
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
mesecons
|
||||||
|
mesecons_receiver
|
@ -1 +0,0 @@
|
|||||||
This receptor can be attached to walls. It turns on for 1 second if it's punched.
|
|
Before Width: | Height: | Size: 68 KiB |
Before Width: | Height: | Size: 4.3 KiB |
@ -4,19 +4,18 @@
|
|||||||
|
|
||||||
mesecon.button_turnoff = function (pos)
|
mesecon.button_turnoff = function (pos)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
if node.name ~= "mesecons_button:button_on" then -- has been dug
|
if node.name=="mesecons_button:button_on" then --has not been dug
|
||||||
return
|
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
|
||||||
|
minetest.sound_play("mesecons_button_pop", {pos=pos})
|
||||||
|
local rules = mesecon.rules.buttonlike_get(node)
|
||||||
|
mesecon:receptor_off(pos, rules)
|
||||||
end
|
end
|
||||||
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2 = node.param2})
|
|
||||||
minetest.sound_play("mesecons_button_pop", { pos = pos }, true)
|
|
||||||
local rules = mesecon.rules.buttonlike_get(node)
|
|
||||||
mesecon.receptor_off(pos, rules)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node("mesecons_button:button_off", {
|
minetest.register_node("mesecons_button:button_off", {
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
tiles = {
|
tiles = {
|
||||||
"jeija_wall_button_sides.png",
|
"jeija_wall_button_sides.png",
|
||||||
"jeija_wall_button_sides.png",
|
"jeija_wall_button_sides.png",
|
||||||
"jeija_wall_button_sides.png",
|
"jeija_wall_button_sides.png",
|
||||||
"jeija_wall_button_sides.png",
|
"jeija_wall_button_sides.png",
|
||||||
@ -25,17 +24,15 @@ minetest.register_node("mesecons_button:button_off", {
|
|||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
|
||||||
legacy_wallmounted = true,
|
legacy_wallmounted = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
on_rotate = mesecon.buttonlike_onrotate,
|
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 }
|
fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 }
|
||||||
},
|
},
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {
|
fixed = {
|
||||||
{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the thin plate behind the button
|
{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the thin plate behind the button
|
||||||
{ -4/16, -2/16, 4/16, 4/16, 2/16, 6/16 } -- the button itself
|
{ -4/16, -2/16, 4/16, 4/16, 2/16, 6/16 } -- the button itself
|
||||||
@ -43,18 +40,17 @@ minetest.register_node("mesecons_button:button_off", {
|
|||||||
},
|
},
|
||||||
groups = {dig_immediate=2, mesecon_needs_receiver = 1},
|
groups = {dig_immediate=2, mesecon_needs_receiver = 1},
|
||||||
description = "Button",
|
description = "Button",
|
||||||
on_rightclick = function (pos, node)
|
on_punch = function (pos, node)
|
||||||
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
|
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
|
||||||
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||||
minetest.sound_play("mesecons_button_push", { pos = pos }, true)
|
minetest.sound_play("mesecons_button_push", {pos=pos})
|
||||||
minetest.get_node_timer(pos):start(1)
|
minetest.after(1, mesecon.button_turnoff, pos)
|
||||||
end,
|
end,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
mesecons = {receptor = {
|
mesecons = {receptor = {
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
rules = mesecon.rules.buttonlike_get
|
rules = mesecon.rules.buttonlike_get
|
||||||
}},
|
}}
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("mesecons_button:button_on", {
|
minetest.register_node("mesecons_button:button_on", {
|
||||||
@ -69,11 +65,9 @@ minetest.register_node("mesecons_button:button_on", {
|
|||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
|
||||||
legacy_wallmounted = true,
|
legacy_wallmounted = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
on_rotate = false,
|
light_source = LIGHT_MAX-7,
|
||||||
light_source = minetest.LIGHT_MAX-7,
|
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -93,9 +87,7 @@ minetest.register_node("mesecons_button:button_on", {
|
|||||||
mesecons = {receptor = {
|
mesecons = {receptor = {
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
rules = mesecon.rules.buttonlike_get
|
rules = mesecon.rules.buttonlike_get
|
||||||
}},
|
}}
|
||||||
on_timer = mesecon.button_turnoff,
|
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons_button
|
|
||||||
depends = mesecons, mesecons_receiver
|
|
Before Width: | Height: | Size: 371 B After Width: | Height: | Size: 411 B |
Before Width: | Height: | Size: 409 B After Width: | Height: | Size: 449 B |
Before Width: | Height: | Size: 220 B After Width: | Height: | Size: 434 B |
1
mesecons_commandblock/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
mesecons
|
@ -1,2 +0,0 @@
|
|||||||
There is no crafting recipe as this should only be available for server admins. Quite similar to the Minecraft counterpart. Executes server commands.
|
|
||||||
It works in inactive blocks.
|
|
Before Width: | Height: | Size: 33 KiB |
@ -1,213 +1,195 @@
|
|||||||
minetest.register_chatcommand("say", {
|
minetest.register_chatcommand("say", {
|
||||||
params = "<text>",
|
params = "<text>",
|
||||||
description = "Say <text> as the server",
|
description = "Say <text> as the server",
|
||||||
privs = {server=true},
|
privs = {server=true},
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
minetest.chat_send_all(name .. ": " .. param)
|
minetest.chat_send_all(name .. ": " .. param)
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_chatcommand("tell", {
|
minetest.register_chatcommand("tell", {
|
||||||
params = "<name> <text>",
|
params = "<name> <text>",
|
||||||
description = "Say <text> to <name> privately",
|
description = "Say <text> to <name> privately",
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
local found, _, target, message = param:find("^([^%s]+)%s+(.*)$")
|
local found, _, target, message = param:find("^([^%s]+)%s+(.*)$")
|
||||||
if found == nil then
|
if found == nil then
|
||||||
minetest.chat_send_player(name, "Invalid usage: " .. param)
|
minetest.chat_send_player(name, "Invalid usage: " .. param)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if not minetest.get_player_by_name(target) then
|
if not minetest.get_player_by_name(target) then
|
||||||
minetest.chat_send_player(name, "Invalid target: " .. target)
|
minetest.chat_send_player(name, "Invalid target: " .. target)
|
||||||
end
|
end
|
||||||
minetest.chat_send_player(target, name .. " whispers: " .. message, false)
|
minetest.chat_send_player(target, name .. " whispers: " .. message, false)
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_chatcommand("hp", {
|
minetest.register_chatcommand("hp", {
|
||||||
params = "<name> <value>",
|
params = "<name> <value>",
|
||||||
description = "Set health of <name> to <value> hitpoints",
|
description = "Set health of <name> to <value> hitpoints",
|
||||||
privs = {ban=true},
|
privs = {ban=true},
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
local found, _, target, value = param:find("^([^%s]+)%s+(%d+)$")
|
local found, _, target, value = param:find("^([^%s]+)%s+(%d+)$")
|
||||||
if found == nil then
|
if found == nil then
|
||||||
minetest.chat_send_player(name, "Invalid usage: " .. param)
|
minetest.chat_send_player(name, "Invalid usage: " .. param)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local player = minetest.get_player_by_name(target)
|
local player = minetest.get_player_by_name(target)
|
||||||
if player then
|
if player then
|
||||||
player:set_hp(value)
|
player:set_hp(value)
|
||||||
else
|
else
|
||||||
minetest.chat_send_player(name, "Invalid target: " .. target)
|
minetest.chat_send_player(name, "Invalid target: " .. target)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
local function initialize_data(meta)
|
local function initialize_data(meta)
|
||||||
local commands = minetest.formspec_escape(meta:get_string("commands"))
|
local commands = meta:get_string("commands")
|
||||||
meta:set_string("formspec",
|
meta:set_string("formspec",
|
||||||
"invsize[9,5;]" ..
|
"invsize[9,5;]" ..
|
||||||
"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
|
"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
|
||||||
"label[1,3.8;@nearest, @farthest, and @random are replaced by the respective player names]" ..
|
"label[1,3.8;@nearest, @farthest, and @random are replaced by the respective player names]" ..
|
||||||
"button_exit[3.3,4.5;2,1;submit;Submit]")
|
"button_exit[3.3,4.5;2,1;submit;Submit]")
|
||||||
local owner = meta:get_string("owner")
|
local owner = meta:get_string("owner")
|
||||||
if owner == "" then
|
if owner == "" then
|
||||||
owner = "not owned"
|
owner = "not owned"
|
||||||
else
|
else
|
||||||
owner = "owned by " .. owner
|
owner = "owned by " .. owner
|
||||||
end
|
end
|
||||||
meta:set_string("infotext", "Command Block\n" ..
|
meta:set_string("infotext", "Command Block\n" ..
|
||||||
"(" .. owner .. ")\n" ..
|
"(" .. owner .. ")\n" ..
|
||||||
"Commands: "..commands)
|
"Commands: "..commands)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function construct(pos)
|
local function construct(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
|
|
||||||
meta:set_string("commands", "tell @nearest Commandblock unconfigured")
|
meta:set_string("commands", "tell @nearest Commandblock unconfigured")
|
||||||
|
|
||||||
meta:set_string("owner", "")
|
meta:set_string("owner", "")
|
||||||
|
|
||||||
initialize_data(meta)
|
initialize_data(meta)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function after_place(pos, placer)
|
local function after_place(pos, placer)
|
||||||
if placer then
|
if placer then
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
meta:set_string("owner", placer:get_player_name())
|
meta:set_string("owner", placer:get_player_name())
|
||||||
initialize_data(meta)
|
initialize_data(meta)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function receive_fields(pos, formname, fields, sender)
|
local function receive_fields(pos, formname, fields, sender)
|
||||||
if not fields.submit then
|
if fields.quit then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local owner = meta:get_string("owner")
|
local owner = meta:get_string("owner")
|
||||||
if owner ~= "" and sender:get_player_name() ~= owner then
|
if owner ~= "" and sender:get_player_name() ~= owner then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
meta:set_string("commands", fields.commands)
|
meta:set_string("commands", fields.commands)
|
||||||
|
|
||||||
initialize_data(meta)
|
initialize_data(meta)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function resolve_commands(commands, pos)
|
local function resolve_commands(commands, pos)
|
||||||
local players = minetest.get_connected_players()
|
local nearest, farthest = nil, nil
|
||||||
|
local min_distance, max_distance = math.huge, -1
|
||||||
-- No players online: remove all commands containing
|
local players = minetest.get_connected_players()
|
||||||
-- @nearest, @farthest and @random
|
for index, player in pairs(players) do
|
||||||
if #players == 0 then
|
local distance = vector.distance(pos, player:getpos())
|
||||||
commands = commands:gsub("[^\r\n]+", function (line)
|
if distance < min_distance then
|
||||||
if line:find("@nearest") then return "" end
|
min_distance = distance
|
||||||
if line:find("@farthest") then return "" end
|
nearest = player:get_player_name()
|
||||||
if line:find("@random") then return "" end
|
end
|
||||||
return line
|
if distance > max_distance then
|
||||||
end)
|
max_distance = distance
|
||||||
return commands
|
farthest = player:get_player_name()
|
||||||
end
|
end
|
||||||
|
end
|
||||||
local nearest, farthest = nil, nil
|
local random = players[math.random(#players)]:get_player_name()
|
||||||
local min_distance, max_distance = math.huge, -1
|
commands = commands:gsub("@nearest", nearest)
|
||||||
for index, player in pairs(players) do
|
commands = commands:gsub("@farthest", farthest)
|
||||||
local distance = vector.distance(pos, player:get_pos())
|
commands = commands:gsub("@random", random)
|
||||||
if distance < min_distance then
|
return commands
|
||||||
min_distance = distance
|
end
|
||||||
nearest = player:get_player_name()
|
|
||||||
end
|
local function commandblock_action_on(pos, node)
|
||||||
if distance > max_distance then
|
if node.name ~= "mesecons_commandblock:commandblock_off" then
|
||||||
max_distance = distance
|
return
|
||||||
farthest = player:get_player_name()
|
end
|
||||||
end
|
|
||||||
end
|
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"})
|
||||||
local random = players[math.random(#players)]:get_player_name()
|
|
||||||
commands = commands:gsub("@nearest", nearest)
|
local meta = minetest.get_meta(pos)
|
||||||
commands = commands:gsub("@farthest", farthest)
|
local owner = meta:get_string("owner")
|
||||||
commands = commands:gsub("@random", random)
|
if owner == "" then
|
||||||
return commands
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local function commandblock_action_on(pos, node)
|
local commands = resolve_commands(meta:get_string("commands"), pos)
|
||||||
if node.name ~= "mesecons_commandblock:commandblock_off" then
|
for _, command in pairs(commands:split("\n")) do
|
||||||
return
|
local pos = command:find(" ")
|
||||||
end
|
local cmd, param = command, ""
|
||||||
|
if pos then
|
||||||
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"})
|
cmd = command:sub(1, pos - 1)
|
||||||
|
param = command:sub(pos + 1)
|
||||||
local meta = minetest.get_meta(pos)
|
end
|
||||||
local owner = meta:get_string("owner")
|
local cmddef = minetest.chatcommands[cmd]
|
||||||
if owner == "" then
|
if not cmddef then
|
||||||
return
|
minetest.chat_send_player(owner, "The command "..cmd.." does not exist")
|
||||||
end
|
return
|
||||||
|
end
|
||||||
local commands = resolve_commands(meta:get_string("commands"), pos)
|
local has_privs, missing_privs = minetest.check_player_privs(owner, cmddef.privs)
|
||||||
for _, command in pairs(commands:split("\n")) do
|
if not has_privs then
|
||||||
local pos = command:find(" ")
|
minetest.chat_send_player(owner, "You don't have permission "
|
||||||
local cmd, param = command, ""
|
.."to run "..cmd
|
||||||
if pos then
|
.." (missing privileges: "
|
||||||
cmd = command:sub(1, pos - 1)
|
..table.concat(missing_privs, ", ")..")")
|
||||||
param = command:sub(pos + 1)
|
return
|
||||||
end
|
end
|
||||||
local cmddef = minetest.chatcommands[cmd]
|
cmddef.func(owner, param)
|
||||||
if not cmddef then
|
end
|
||||||
minetest.chat_send_player(owner, "The command "..cmd.." does not exist")
|
end
|
||||||
return
|
|
||||||
end
|
local function commandblock_action_off(pos, node)
|
||||||
local has_privs, missing_privs = minetest.check_player_privs(owner, cmddef.privs)
|
if node.name == "mesecons_commandblock:commandblock_on" then
|
||||||
if not has_privs then
|
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"})
|
||||||
minetest.chat_send_player(owner, "You don't have permission "
|
end
|
||||||
.."to run "..cmd
|
end
|
||||||
.." (missing privileges: "
|
|
||||||
..table.concat(missing_privs, ", ")..")")
|
local function can_dig(pos, player)
|
||||||
return
|
local meta = minetest.get_meta(pos)
|
||||||
end
|
local owner = meta:get_string("owner")
|
||||||
cmddef.func(owner, param)
|
return owner == "" or owner == player:get_player_name()
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
minetest.register_node("mesecons_commandblock:commandblock_off", {
|
||||||
local function commandblock_action_off(pos, node)
|
description = "Command Block",
|
||||||
if node.name == "mesecons_commandblock:commandblock_on" then
|
tiles = {"jeija_commandblock_off.png"},
|
||||||
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"})
|
inventory_image = minetest.inventorycube("jeija_commandblock_off.png"),
|
||||||
end
|
groups = {cracky=2, mesecon_effector_off=1},
|
||||||
end
|
on_construct = construct,
|
||||||
|
after_place_node = after_place,
|
||||||
local function can_dig(pos, player)
|
on_receive_fields = receive_fields,
|
||||||
local meta = minetest.get_meta(pos)
|
can_dig = can_dig,
|
||||||
local owner = meta:get_string("owner")
|
sounds = default.node_sound_stone_defaults(),
|
||||||
return owner == "" or owner == player:get_player_name() or
|
mesecons = {effector = {
|
||||||
minetest.check_player_privs(player, "protection_bypass")
|
action_on = commandblock_action_on
|
||||||
end
|
}}
|
||||||
|
})
|
||||||
minetest.register_node("mesecons_commandblock:commandblock_off", {
|
|
||||||
description = "Command Block",
|
minetest.register_node("mesecons_commandblock:commandblock_on", {
|
||||||
tiles = {"jeija_commandblock_off.png"},
|
tiles = {"jeija_commandblock_on.png"},
|
||||||
inventory_image = minetest.inventorycube("jeija_commandblock_off.png"),
|
groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1},
|
||||||
is_ground_content = false,
|
light_source = 10,
|
||||||
groups = {cracky=2, mesecon_effector_off=1},
|
drop = "mesecons_commandblock:commandblock_off",
|
||||||
on_construct = construct,
|
on_construct = construct,
|
||||||
after_place_node = after_place,
|
after_place_node = after_place,
|
||||||
on_receive_fields = receive_fields,
|
on_receive_fields = receive_fields,
|
||||||
can_dig = can_dig,
|
can_dig = can_dig,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
mesecons = {effector = {
|
mesecons = {effector = {
|
||||||
action_on = commandblock_action_on
|
action_off = commandblock_action_off
|
||||||
}},
|
}}
|
||||||
on_blast = mesecon.on_blastnode,
|
})
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("mesecons_commandblock:commandblock_on", {
|
|
||||||
tiles = {"jeija_commandblock_on.png"},
|
|
||||||
is_ground_content = false,
|
|
||||||
groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1},
|
|
||||||
light_source = 10,
|
|
||||||
drop = "mesecons_commandblock:commandblock_off",
|
|
||||||
on_construct = construct,
|
|
||||||
after_place_node = after_place,
|
|
||||||
on_receive_fields = receive_fields,
|
|
||||||
can_dig = can_dig,
|
|
||||||
sounds = default.node_sound_stone_defaults(),
|
|
||||||
mesecons = {effector = {
|
|
||||||
action_off = commandblock_action_off
|
|
||||||
}},
|
|
||||||
on_blast = mesecon.on_blastnode,
|
|
||||||
})
|
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons_commandblock
|
|
||||||
depends = mesecons
|
|
BIN
mesecons_commandblock/textures/jeija_close_window.png
Normal file
After Width: | Height: | Size: 323 B |
Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 282 B |
Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 278 B |
1
mesecons_delayer/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
mesecons
|
@ -1 +0,0 @@
|
|||||||
The delayer delays the signal from the input for a determined time. The time can be set by punching the delayer. Possible delays are: 0.1 seconds, 0.3 seconds, 0.5 seconds and 1 second. You may try to use it for creating songs with the noteblock. It works in unloaded blocks.
|
|
Before Width: | Height: | Size: 50 KiB |
Before Width: | Height: | Size: 4.2 KiB |
@ -2,7 +2,7 @@
|
|||||||
local delayer_get_output_rules = function(node)
|
local delayer_get_output_rules = function(node)
|
||||||
local rules = {{x = 0, y = 0, z = 1}}
|
local rules = {{x = 0, y = 0, z = 1}}
|
||||||
for i = 0, node.param2 do
|
for i = 0, node.param2 do
|
||||||
rules = mesecon.rotate_rules_left(rules)
|
rules = mesecon:rotate_rules_left(rules)
|
||||||
end
|
end
|
||||||
return rules
|
return rules
|
||||||
end
|
end
|
||||||
@ -10,7 +10,7 @@ end
|
|||||||
local delayer_get_input_rules = function(node)
|
local delayer_get_input_rules = function(node)
|
||||||
local rules = {{x = 0, y = 0, z = -1}}
|
local rules = {{x = 0, y = 0, z = -1}}
|
||||||
for i = 0, node.param2 do
|
for i = 0, node.param2 do
|
||||||
rules = mesecon.rotate_rules_left(rules)
|
rules = mesecon:rotate_rules_left(rules)
|
||||||
end
|
end
|
||||||
return rules
|
return rules
|
||||||
end
|
end
|
||||||
@ -33,12 +33,21 @@ end
|
|||||||
|
|
||||||
-- Register the 2 (states) x 4 (delay times) delayers
|
-- Register the 2 (states) x 4 (delay times) delayers
|
||||||
|
|
||||||
local delaytime = { 0.1, 0.3, 0.5, 1.0 }
|
|
||||||
|
|
||||||
for i = 1, 4 do
|
for i = 1, 4 do
|
||||||
|
local groups = {}
|
||||||
|
if i == 1 then
|
||||||
|
groups = {bendy=2,snappy=1,dig_immediate=2}
|
||||||
|
else
|
||||||
|
groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}
|
||||||
|
end
|
||||||
|
|
||||||
local boxes = {
|
local delaytime
|
||||||
{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
|
if i == 1 then delaytime = 0.1
|
||||||
|
elseif i == 2 then delaytime = 0.3
|
||||||
|
elseif i == 3 then delaytime = 0.5
|
||||||
|
elseif i == 4 then delaytime = 1.0 end
|
||||||
|
|
||||||
|
boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
|
||||||
|
|
||||||
{ -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
|
{ -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
|
||||||
{ -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
|
{ -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
|
||||||
@ -48,12 +57,21 @@ local boxes = {
|
|||||||
|
|
||||||
{ -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator
|
{ -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator
|
||||||
{ -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
|
{ -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
|
||||||
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }
|
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
|
||||||
}
|
|
||||||
|
|
||||||
-- Delayer definition defaults
|
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||||
local def = {
|
description = "Delayer",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
|
tiles = {
|
||||||
|
"mesecons_delayer_off_"..tostring(i)..".png",
|
||||||
|
"mesecons_delayer_bottom.png",
|
||||||
|
"mesecons_delayer_ends_off.png",
|
||||||
|
"mesecons_delayer_ends_off.png",
|
||||||
|
"mesecons_delayer_sides_off.png",
|
||||||
|
"mesecons_delayer_sides_off.png"
|
||||||
|
},
|
||||||
|
inventory_image = "mesecons_delayer_off_1.png",
|
||||||
|
wield_image = "mesecons_delayer_off_1.png",
|
||||||
walkable = true,
|
walkable = true,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -63,46 +81,26 @@ local def = {
|
|||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = boxes
|
fixed = boxes
|
||||||
},
|
},
|
||||||
|
groups = groups,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = true,
|
||||||
delayer_time = delaytime[i],
|
drop = 'mesecons_delayer:delayer_off_1',
|
||||||
sounds = default.node_sound_stone_defaults(),
|
on_punch = function (pos, node)
|
||||||
on_blast = mesecon.on_blastnode,
|
if node.name=="mesecons_delayer:delayer_off_1" then
|
||||||
drop = "mesecons_delayer:delayer_off_1",
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_2", param2=node.param2})
|
||||||
}
|
elseif node.name=="mesecons_delayer:delayer_off_2" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_3", param2=node.param2})
|
||||||
-- Deactivated delayer definition defaults
|
elseif node.name=="mesecons_delayer:delayer_off_3" then
|
||||||
local off_groups = {bendy=2,snappy=1,dig_immediate=2}
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_4", param2=node.param2})
|
||||||
if i > 1 then
|
elseif node.name=="mesecons_delayer:delayer_off_4" then
|
||||||
off_groups.not_in_creative_inventory = 1
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_1", param2=node.param2})
|
||||||
end
|
|
||||||
|
|
||||||
local off_state = {
|
|
||||||
description = "Delayer",
|
|
||||||
tiles = {
|
|
||||||
"mesecons_delayer_off_"..tostring(i)..".png",
|
|
||||||
"mesecons_delayer_bottom.png",
|
|
||||||
"mesecons_delayer_ends_off.png",
|
|
||||||
"mesecons_delayer_ends_off.png",
|
|
||||||
"mesecons_delayer_sides_off.png",
|
|
||||||
"mesecons_delayer_sides_off.png"
|
|
||||||
},
|
|
||||||
inventory_image = "mesecons_delayer_off_1.png",
|
|
||||||
wield_image = "mesecons_delayer_off_1.png",
|
|
||||||
groups = off_groups,
|
|
||||||
on_punch = function(pos, node, puncher)
|
|
||||||
if minetest.is_protected(pos, puncher and puncher:get_player_name()) then
|
|
||||||
return
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.swap_node(pos, {
|
|
||||||
name = "mesecons_delayer:delayer_off_"..tostring(i % 4 + 1),
|
|
||||||
param2 = node.param2
|
|
||||||
})
|
|
||||||
end,
|
end,
|
||||||
|
delayer_time = delaytime,
|
||||||
delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
|
delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
mesecons = {
|
mesecons = {
|
||||||
receptor =
|
receptor =
|
||||||
{
|
{
|
||||||
@ -114,16 +112,13 @@ local off_state = {
|
|||||||
rules = delayer_get_input_rules,
|
rules = delayer_get_input_rules,
|
||||||
action_on = delayer_activate
|
action_on = delayer_activate
|
||||||
}
|
}
|
||||||
},
|
}
|
||||||
}
|
})
|
||||||
for k, v in pairs(def) do
|
|
||||||
off_state[k] = off_state[k] or v
|
|
||||||
end
|
|
||||||
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), off_state)
|
|
||||||
|
|
||||||
-- Activated delayer definition defaults
|
|
||||||
local on_state = {
|
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||||
description = "You hacker you",
|
description = "You hacker you",
|
||||||
|
drawtype = "nodebox",
|
||||||
tiles = {
|
tiles = {
|
||||||
"mesecons_delayer_on_"..tostring(i)..".png",
|
"mesecons_delayer_on_"..tostring(i)..".png",
|
||||||
"mesecons_delayer_bottom.png",
|
"mesecons_delayer_bottom.png",
|
||||||
@ -131,18 +126,34 @@ local on_state = {
|
|||||||
"mesecons_delayer_ends_on.png",
|
"mesecons_delayer_ends_on.png",
|
||||||
"mesecons_delayer_sides_on.png",
|
"mesecons_delayer_sides_on.png",
|
||||||
"mesecons_delayer_sides_on.png"
|
"mesecons_delayer_sides_on.png"
|
||||||
|
},
|
||||||
|
walkable = true,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
|
||||||
|
},
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = boxes
|
||||||
},
|
},
|
||||||
groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
|
groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
|
||||||
on_punch = function(pos, node, puncher)
|
paramtype = "light",
|
||||||
if minetest.is_protected(pos, puncher and puncher:get_player_name()) then
|
paramtype2 = "facedir",
|
||||||
return
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = true,
|
||||||
|
drop = 'mesecons_delayer:delayer_off_1',
|
||||||
|
on_punch = function (pos, node)
|
||||||
|
if node.name=="mesecons_delayer:delayer_on_1" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_2", param2=node.param2})
|
||||||
|
elseif node.name=="mesecons_delayer:delayer_on_2" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_3", param2=node.param2})
|
||||||
|
elseif node.name=="mesecons_delayer:delayer_on_3" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_4", param2=node.param2})
|
||||||
|
elseif node.name=="mesecons_delayer:delayer_on_4" then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_1", param2=node.param2})
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.swap_node(pos, {
|
|
||||||
name = "mesecons_delayer:delayer_on_"..tostring(i % 4 + 1),
|
|
||||||
param2 = node.param2
|
|
||||||
})
|
|
||||||
end,
|
end,
|
||||||
|
delayer_time = delaytime,
|
||||||
delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
|
delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
|
||||||
mesecons = {
|
mesecons = {
|
||||||
receptor =
|
receptor =
|
||||||
@ -155,13 +166,8 @@ local on_state = {
|
|||||||
rules = delayer_get_input_rules,
|
rules = delayer_get_input_rules,
|
||||||
action_off = delayer_deactivate
|
action_off = delayer_deactivate
|
||||||
}
|
}
|
||||||
},
|
}
|
||||||
}
|
})
|
||||||
for k, v in pairs(def) do
|
|
||||||
on_state[k] = on_state[k] or v
|
|
||||||
end
|
|
||||||
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), on_state)
|
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
name = mesecons_delayer
|
|
||||||
depends = mesecons
|
|
Before Width: | Height: | Size: 221 B After Width: | Height: | Size: 438 B |
Before Width: | Height: | Size: 176 B After Width: | Height: | Size: 226 B |
Before Width: | Height: | Size: 187 B After Width: | Height: | Size: 228 B |
Before Width: | Height: | Size: 448 B After Width: | Height: | Size: 562 B |
Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 558 B |
Before Width: | Height: | Size: 448 B After Width: | Height: | Size: 561 B |
Before Width: | Height: | Size: 446 B After Width: | Height: | Size: 556 B |
Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 635 B |
Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 632 B |
Before Width: | Height: | Size: 541 B After Width: | Height: | Size: 635 B |
Before Width: | Height: | Size: 538 B After Width: | Height: | Size: 630 B |