mesecons/mesecons/util.lua

39 lines
920 B
Lua

function mesecon:swap_node(pos, name)
local node = minetest.env:get_node(pos)
local data = minetest.env:get_meta(pos):to_table()
node.name = name
minetest.env:add_node(pos, node)
minetest.env:get_meta(pos):from_table(data)
end
function mesecon:move_node(pos, newpos)
local node = minetest.env:get_node(pos)
local meta = minetest.env:get_meta(pos):to_table()
minetest.env:remove_node(pos)
minetest.env:add_node(newpos, node)
minetest.env:get_meta(pos):from_table(meta)
end
function mesecon:addPosRule(p, r)
return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
end
function mesecon:cmpPos(p1, p2)
return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
end
function mesecon:tablecopy(table) -- deep table copy
local newtable = {}
for idx, item in pairs(table) do
if type(item) == "table" then
newtable[idx] = mesecon:tablecopy(item)
else
newtable[idx] = item
end
end
return newtable
end