forked from minetest-mods/mesecons
967bde284a
* Fix inconsistent insulated mesecon names * Clarify lightstone names * Rename meselamp to "Mesecon Lamp" * Use capitalization "Luacontroller" consistently * Cleanup / improvements for logic gate naming
64 lines
2.4 KiB
Lua
64 lines
2.4 KiB
Lua
local lightstone_rules = {
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{x=0, y=0, z=-1},
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{x=1, y=0, z=0},
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{x=-1, y=0, z=0},
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{x=0, y=0, z=1},
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{x=1, y=1, z=0},
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{x=1, y=-1, z=0},
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{x=-1, y=1, z=0},
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{x=-1, y=-1, z=0},
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{x=0, y=1, z=1},
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{x=0, y=-1, z=1},
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{x=0, y=1, z=-1},
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{x=0, y=-1, z=-1},
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{x=0, y=-1, z=0},
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}
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function mesecon.lightstone_add(name, base_item, texture_off, texture_on, desc)
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if not desc then
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desc = name .. " Lightstone"
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end
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minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", {
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tiles = {texture_off},
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groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2},
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description = desc,
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sounds = default.node_sound_stone_defaults(),
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mesecons = {effector = {
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rules = lightstone_rules,
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action_on = function (pos, node)
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minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_" .. name .. "_on", param2 = node.param2})
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end,
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}}
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})
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minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", {
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tiles = {texture_on},
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groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2},
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drop = "mesecons_lightstone:lightstone_" .. name .. "_off",
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light_source = default.LIGHT_MAX-2,
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sounds = default.node_sound_stone_defaults(),
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mesecons = {effector = {
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rules = lightstone_rules,
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action_off = function (pos, node)
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minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_" .. name .. "_off", param2 = node.param2})
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end,
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}}
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})
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minetest.register_craft({
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output = "mesecons_lightstone:lightstone_" .. name .. "_off",
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recipe = {
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{"",base_item,""},
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{base_item,"default:torch",base_item},
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{"","group:mesecon_conductor_craftable",""}
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}
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})
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end
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mesecon.lightstone_add("red", "dye:red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png", "Red Lightstone")
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mesecon.lightstone_add("green", "dye:green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png", "Green Lightstone")
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mesecon.lightstone_add("blue", "dye:blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png", "Blue Lightstone")
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mesecon.lightstone_add("gray", "dye:grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png", "Grey Lightstone")
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mesecon.lightstone_add("darkgray", "dye:dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png", "Dark Grey Lightstone")
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mesecon.lightstone_add("yellow", "dye:yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png", "Yellow Lightstone")
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