2017-03-23 01:52:32 +01:00
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-- DEPRECATED, will not be supported in future versions
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2017-03-18 18:23:50 +01:00
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-- See README.txt for new configuration options.
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2014-04-15 22:52:24 +02:00
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-- Armor Configuration (defaults)
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2014-04-13 21:17:11 +02:00
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2015-02-19 19:53:31 +01:00
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-- You can remove any unwanted armor materials from this table.
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-- Note that existing armor that is removed will show up as an unknown item.
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ARMOR_MATERIALS = {
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2015-02-20 16:09:30 +01:00
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wood = "group:wood",
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2015-02-19 19:53:31 +01:00
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cactus = "default:cactus",
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steel = "default:steel_ingot",
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bronze = "default:bronze_ingot",
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diamond = "default:diamond",
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gold = "default:gold_ingot",
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mithril = "moreores:mithril_ingot",
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2015-05-04 18:08:40 +02:00
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crystal = "ethereal:crystal_ingot",
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2021-11-10 10:15:55 +01:00
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nether = "nether:nether_ingot",
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2015-05-04 18:08:40 +02:00
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}
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-- Enable fire protection (defaults true if using ethereal mod)
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ARMOR_FIRE_PROTECT = false
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-- Fire protection nodes, (name, protection level, damage)
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ARMOR_FIRE_NODES = {
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2015-12-19 20:23:04 +01:00
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{"default:lava_source", 5, 4},
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{"default:lava_flowing", 5, 4},
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{"fire:basic_flame", 3, 4},
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{"fire:permanent_flame", 3, 4},
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{"ethereal:crystal_spike", 2, 1},
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{"ethereal:fire_flower", 2, 1},
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{"default:torch", 1, 1},
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2015-02-19 19:53:31 +01:00
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}
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2014-04-13 21:17:11 +02:00
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-- Increase this if you get initialization glitches when a player first joins.
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ARMOR_INIT_DELAY = 1
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-- Increase this if armor is not getting into bones due to server lag.
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ARMOR_BONES_DELAY = 1
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-- How often player armor/wield items are updated.
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ARMOR_UPDATE_TIME = 1
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-- Drop armor when a player dies.
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-- Uses bones mod if present, otherwise items are dropped around the player.
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ARMOR_DROP = true
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-- Pulverise armor when a player dies, overrides ARMOR_DROP.
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ARMOR_DESTROY = false
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2014-04-13 21:26:14 +02:00
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-- You can use this to increase or decrease overall armor effectiveness,
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2014-04-15 22:52:24 +02:00
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-- eg: ARMOR_LEVEL_MULTIPLIER = 0.5 will reduce armor level by half.
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2014-04-13 21:17:11 +02:00
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ARMOR_LEVEL_MULTIPLIER = 1
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2014-04-13 21:26:14 +02:00
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-- You can use this to increase or decrease overall armor healing,
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2014-04-13 21:17:11 +02:00
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-- eg: ARMOR_HEAL_MULTIPLIER = 0 will disable healing altogether.
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ARMOR_HEAL_MULTIPLIER = 1
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2016-04-10 16:56:33 +02:00
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-- You can use this to increase or decrease overall armor radiation protection,
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-- eg: ARMOR_RADIATION_MULTIPLIER = 0 will completely disable radiation protection.
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-- Note: patched technic mod is required
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ARMOR_RADIATION_MULTIPLIER = 1
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