Visible player armor & wielded items for minetest
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
sys4 5845d3682d Merge remote-tracking branch 'upstream/master' 3 months ago
.github/workflows Some Fixes for HTML Docs Generated by LDoc (#60) 3 months ago
.ldoc LDoc: link to favicon (#62) 3 months ago
3d_armor Merge remote-tracking branch 'upstream/master' 3 months ago
3d_armor_ip Change intllib for v5 minetest.get_translator 1 year ago
3d_armor_sfinv 3darmor sfinv spanish translation 8 months ago
3d_armor_stand Merge branch 'github' 8 months ago
3d_armor_ui Merge remote-tracking branch 'upstream/master' 6 months ago
shields Merge remote-tracking branch 'upstream/master' 3 months ago
wieldview Fix typo in wieldview (#56) 4 months ago
.gitattributes Exclude some files & directories from archives & releases (#61) 3 months ago
.gitignore Activation du HEAL_MULTIPLIER et affichage de stats supplémentaires 3 years ago
.luacheckrc Change intllib for v5 minetest.get_translator 1 year ago
LICENSE.md new armor and shield textures 2 years ago
README.md Add Support for Generating HTML Documentation with LDoc (#58) 3 months ago
description.txt Add support for mod managers 6 years ago
integration-test.sh update integration test to minetest 5.2.0 1 year ago
modpack.conf remove `name` attribute from modpack.conf 3 months ago
preview_gen.py Add preview generator and update preview textures 5 years ago
screenshot.png Documentation and Screenshot Update (#26) 11 months ago
screenshot.xcf Documentation and Screenshot Update (#26) 11 months ago
settingtypes.txt Add Support for Generating HTML Documentation with LDoc (#58) 3 months ago

README.md

Modpack - 3d Armor [0.4.13]

3d_armor screenshot

Table of Contents

[mod] Visible Player Armor [3d_armor]

Minetest Version: 5.0.0

Game: minetest_game and many derivatives

Depends: default

Adds craftable armor that is visible to other players. Each armor item worn contributes to a player's armor group level making them less vulnerable to attack.

Armor takes damage when a player is hurt, however, many armor items offer a 'stackable' percentage chance of restoring the lost health points. Overall armor level is boosted by 10% when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)

Fire protection has been added by TenPlus1 and in use when ethereal mod is found and crystal armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.

Compatible with sfinv, inventory plus or unified inventory by enabling the appropriate inventory module, [3d_armor_sfinv], [3d_armor_ip] and [3d_armor_ui] respectively. Also compatible with [smart_inventory] without the need for additional modules.

built in support player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam and [simple_skins] by TenPlus1.

Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory. see armor.conf.example for all available options.

For mod installation instructions, please visit: http://wiki.minetest.com/wiki/Installing_Mods

API Reference

[mod] Visible Wielded Items [wieldview]

Depends: 3d_armor

Makes hand wielded items visible to other players.

[mod] Shields [shields]

Depends: 3d_armor

Originally a part of 3d_armor, shields have been re-included as an optional extra. If you do not want shields then simply remove the shields folder from the modpack.

[mod] 3d Armor Stand [3d_armor_stand]

Depends: 3d_armor

Adds a chest-like armor stand for armor storage and display.