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Modpack - 3d Armor
==================
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![3d_armor screenshot ](https://github.com/minetest-mods/3d_armor/blob/master/screenshot.png )
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![](https://github.com/minetest-mods/3d_armor/workflows/luacheck/badge.svg)
![](https://github.com/minetest-mods/3d_armor/workflows/integration-test/badge.svg)
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### Table of Contents
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- [[mod] Visible Player Armor [3d_armor]](#mod-visible-player-armor-3d_armor)
- [[mod] Visible Wielded Items [wieldview]](#mod-visible-wielded-items-wieldview)
- [[mod] Shields [shields]](#mod-shields-shields)
- [[mod] 3d Armor Stand [3d_armor_stand]](#mod-3d-armor-stand-3d_armor_stand)
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[mod] Visible Player Armor [3d_armor]
-------------------------------------
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Minetest Version: 5.0.0 and newer
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Game: minetest_game and many derivatives
Depends: default
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Adds craftable armor that is visible to other players. Each armor item worn contributes to
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a player's armor group level making them less vulnerable to attack.
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Armor takes damage when a player is hurt, however, many armor items offer a 'stackable'
percentage chance of restoring the lost health points. Overall armor level is boosted by 10%
when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)
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Fire protection has been added by TenPlus1 and in use when ethereal mod is found and crystal
armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects
against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.
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Compatible with sfinv, inventory plus or unified inventory by enabling the appropriate
inventory module, [3d_armor_sfinv], [3d_armor_ip] and [3d_armor_ui] respectively.
Also compatible with [smart_inventory] without the need for additional modules.
built in support player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
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and [simple_skins] by TenPlus1.
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Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
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see armor.conf.example for all available options.
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For **mod installation** instructions, please visit: http://wiki.minetest.com/wiki/Installing_Mods
The specific "armors as modpack" refactorization allows anyone to enable/disable any armors they want as mods rather than obscure settings of the past. (See [#78 ](https://github.com/minetest-mods/3d_armor/commit/9444afd7222a71fc17d40c9793506812d715dcc3 ) for further explanation.)
Currently, the modpack includes:
- armor_admin
- armor_bronze
- armor_cactus
- armor_crystal
- armor_diamond
- armor_gold
- armor_mithril
- armor_nether
- armor_steel
- armor_wood
as separate armor mods intentionally. All these mods depend on 3d_armor.
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[API Reference ](https://minetest-mods.github.io/3d_armor/reference/ )
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[mod] Visible Wielded Items [wieldview]
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---------------------------------------
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Depends: 3d_armor
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Makes hand wielded items visible to other players.
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[mod] Shields [shields]
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-----------------------
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Depends: 3d_armor
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Originally a part of 3d_armor, shields have been re-included as an optional extra.
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If you do not want shields then simply remove the shields folder from the modpack.
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[mod] 3d Armor Stand [3d_armor_stand]
-------------------------------------
Depends: 3d_armor
Adds a chest-like armor stand for armor storage and display.