forked from mtcontrib/3d_armor
Refresh README and force engine version >= 5.4.0
This commit is contained in:
@@ -17,6 +17,7 @@ read_globals = {
|
|||||||
"dump", "VoxelArea",
|
"dump", "VoxelArea",
|
||||||
|
|
||||||
-- deps
|
-- deps
|
||||||
|
"core",
|
||||||
"default",
|
"default",
|
||||||
"player_api",
|
"player_api",
|
||||||
"minetest",
|
"minetest",
|
||||||
|
|||||||
@@ -1,3 +1,7 @@
|
|||||||
|
if not core.features.use_texture_alpha_string_modes then
|
||||||
|
error("3d_armor requires Luanti/Minetest 5.4.0 or newer. Please update.")
|
||||||
|
end
|
||||||
|
|
||||||
local modname = minetest.get_current_modname()
|
local modname = minetest.get_current_modname()
|
||||||
local modpath = minetest.get_modpath(modname)
|
local modpath = minetest.get_modpath(modname)
|
||||||
local worldpath = minetest.get_worldpath()
|
local worldpath = minetest.get_worldpath()
|
||||||
|
|||||||
@@ -2,4 +2,4 @@ name = 3d_armor
|
|||||||
depends = default, player_api
|
depends = default, player_api
|
||||||
optional_depends = player_monoids, armor_monoid, pova, moreores
|
optional_depends = player_monoids, armor_monoid, pova, moreores
|
||||||
description = Adds craftable armor that is visible to other players.
|
description = Adds craftable armor that is visible to other players.
|
||||||
min_minetest_version = 5.0
|
min_minetest_version = 5.4
|
||||||
|
|||||||
54
README.md
54
README.md
@@ -22,39 +22,53 @@ Modpack - 3d Armor
|
|||||||
[mod] Visible Player Armor [3d_armor]
|
[mod] Visible Player Armor [3d_armor]
|
||||||
-------------------------------------
|
-------------------------------------
|
||||||
|
|
||||||
Minetest Version: 5.0.0 and newer
|
|
||||||
|
|
||||||
Game: minetest_game and many derivatives
|
|
||||||
|
|
||||||
Depends: default
|
|
||||||
|
|
||||||
Adds craftable armor that is visible to other players. Each armor item worn contributes to
|
Adds craftable armor that is visible to other players. Each armor item worn contributes to
|
||||||
a player's armor group level making them less vulnerable to attack.
|
a player's armor group level making them less vulnerable to attack.
|
||||||
|
|
||||||
Armor takes damage when a player is hurt, however, many armor items offer a 'stackable'
|
Armor takes damage when a player is hurt, however, many armor items offer a 'stackable'
|
||||||
percentage chance of restoring the lost health points. Overall armor level is boosted by 10%
|
percentage chance of restoring the lost health points. Overall armor level is boosted by 10%
|
||||||
when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)
|
when wearing a full matching set (helmet, chestplate, leggings and boots of the same material).
|
||||||
|
|
||||||
Fire protection has been added by TenPlus1 and in use when ethereal mod is found and crystal
|
Overview of all items, API and settings: **[3d_armor reference](https://minetest-mods.github.io/3d_armor/reference/)**
|
||||||
armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects
|
|
||||||
against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.
|
|
||||||
|
|
||||||
Compatible with sfinv, inventory plus or unified inventory by enabling the appropriate
|
**Dependencies:**
|
||||||
inventory module, [3d_armor_sfinv], [3d_armor_ip] and [3d_armor_ui] respectively.
|
|
||||||
Also compatible with [smart_inventory] without the need for additional modules.
|
|
||||||
|
|
||||||
built in support player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
|
* Luanti/Minetest: 5.4.0 or newer
|
||||||
and [simple_skins] by TenPlus1.
|
* Mods `default` and `player_api`
|
||||||
|
* Provided by [minetest_game](https://github.com/luanti-org/minetest_game)
|
||||||
|
and many derivatives
|
||||||
|
|
||||||
|
**Features:** (optional)
|
||||||
|
|
||||||
|
* Fire protection (added by TenPlus1):
|
||||||
|
* Depends on the mod `ethereal` and the (provided) `armor_crystal` mod.
|
||||||
|
* Each piece of armor increases fire protection by 1 (one).
|
||||||
|
* level 1: protects against torches
|
||||||
|
* level 2: protects against crystal spikes
|
||||||
|
* level 3: protects against fire
|
||||||
|
* level 5: protects against lava
|
||||||
|
* Inventory mod compatibility:
|
||||||
|
* `3d_armor_sfinv` for `sfinv` (minetest_game and derivatives)
|
||||||
|
* `3d_armor_ip` for `inventory_plus`
|
||||||
|
* `3d_armor_ui` for `unified_inventory`
|
||||||
|
* Compatible with `smart_inventory` without any mod dependency.
|
||||||
|
* Supported skin mods:
|
||||||
|
* `skins` by Zeg9
|
||||||
|
* `player_textures` by PilzAdam
|
||||||
|
* `simple_skins` by TenPlus1
|
||||||
|
* Supported by `skinsdb`
|
||||||
|
* Supported physics mods:
|
||||||
|
* `player_monoids`
|
||||||
|
* `armor_monoid`
|
||||||
|
* `pova`
|
||||||
|
|
||||||
Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
|
Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
|
||||||
see armor.conf.example for all available options.
|
see armor.conf.example for all available options.
|
||||||
|
|
||||||
For **mod installation** instructions, please visit: http://wiki.minetest.com/wiki/Installing_Mods
|
**Types of armor:**
|
||||||
|
|
||||||
The specific "armors as modpack" refactorization allows anyone to enable/disable any armors they want as mods rather than obscure settings of the past. (See [#78](https://github.com/minetest-mods/3d_armor/commit/9444afd7222a71fc17d40c9793506812d715dcc3) for further explanation.)
|
The specific "armors as modpack" refactorization allows anyone to enable/disable any armors they want as mods rather than obscure settings of the past. (See [#78](https://github.com/minetest-mods/3d_armor/commit/9444afd7222a71fc17d40c9793506812d715dcc3) for further explanation.)
|
||||||
|
|
||||||
Currently, the modpack includes:
|
|
||||||
|
|
||||||
- armor_admin
|
- armor_admin
|
||||||
- armor_bronze
|
- armor_bronze
|
||||||
- armor_cactus
|
- armor_cactus
|
||||||
@@ -66,9 +80,7 @@ Currently, the modpack includes:
|
|||||||
- armor_steel
|
- armor_steel
|
||||||
- armor_wood
|
- armor_wood
|
||||||
|
|
||||||
as separate armor mods intentionally. All these mods depend on 3d_armor.
|
All these mods depend on 3d_armor.
|
||||||
|
|
||||||
[API Reference](https://minetest-mods.github.io/3d_armor/reference/)
|
|
||||||
|
|
||||||
[mod] Visible Wielded Items [wieldview]
|
[mod] Visible Wielded Items [wieldview]
|
||||||
---------------------------------------
|
---------------------------------------
|
||||||
|
|||||||
Reference in New Issue
Block a user