forked from mtcontrib/3d_armor
Don't assume hitter ~= nil
in on_punchplayer callback (#138)
* Don't assume `hitter ~= nil` in on_punchplayer callback * Use early return
This commit is contained in:
parent
7fc313f911
commit
25369e5165
|
@ -394,6 +394,9 @@ end
|
||||||
if armor.config.punch_damage == true then
|
if armor.config.punch_damage == true then
|
||||||
minetest.register_on_punchplayer(function(player, hitter,
|
minetest.register_on_punchplayer(function(player, hitter,
|
||||||
time_from_last_punch, tool_capabilities)
|
time_from_last_punch, tool_capabilities)
|
||||||
|
if hitter == nil then
|
||||||
|
return
|
||||||
|
end
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local hit_ip = hitter:is_player()
|
local hit_ip = hitter:is_player()
|
||||||
if name and hit_ip and minetest.is_protected(player:get_pos(), "") then
|
if name and hit_ip and minetest.is_protected(player:get_pos(), "") then
|
||||||
|
|
Loading…
Reference in New Issue
Block a user