forked from mtcontrib/3d_armor
Do not drop armor in uloaded areas
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cc26d04345
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@ -463,8 +463,11 @@ armor.get_valid_player = function(self, player, msg)
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end
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armor.drop_armor = function(pos, stack)
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local node = minetest.get_node_or_nil(pos)
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if node then
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local obj = minetest.add_item(pos, stack)
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if obj then
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obj:setvelocity({x=math.random(-1, 1), y=5, z=math.random(-1, 1)})
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end
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end
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end
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