forked from mtcontrib/3d_armor
Add use_texture_alpha to avoid warnings from 3d_armor_stand (#44)
Co-authored-by: sys4 <bricassa@sys4.fr>
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31aa979215
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44111db4d7
@ -153,6 +153,7 @@ minetest.register_node("3d_armor_stand:armor_stand", {
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drawtype = "mesh",
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drawtype = "mesh",
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mesh = "3d_armor_stand.obj",
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mesh = "3d_armor_stand.obj",
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tiles = {"3d_armor_stand.png"},
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tiles = {"3d_armor_stand.png"},
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use_texture_alpha = "clip",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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walkable = false,
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walkable = false,
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@ -221,6 +222,7 @@ minetest.register_node("3d_armor_stand:locked_armor_stand", {
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drawtype = "mesh",
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drawtype = "mesh",
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mesh = "3d_armor_stand.obj",
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mesh = "3d_armor_stand.obj",
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tiles = {"3d_armor_stand_locked.png"},
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tiles = {"3d_armor_stand_locked.png"},
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use_texture_alpha = "clip",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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walkable = false,
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walkable = false,
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