Improve player initialization and increase default delay

This commit is contained in:
stujones11
2017-04-11 19:31:25 +01:00
parent 6359b0a0ed
commit 9ffcc19fd7
3 changed files with 130 additions and 106 deletions

View File

@ -57,8 +57,10 @@ wieldview.update_wielded_item = function(self, player)
if self.wielded_item[name] == item then
return
end
armor.textures[name].wielditem = self:get_item_texture(item)
armor:update_player_visuals(player)
if armor.textures[name] then
armor.textures[name].wielditem = self:get_item_texture(item)
armor:update_player_visuals(player)
end
end
self.wielded_item[name] = item
end