Commit Graph

28 Commits

Author SHA1 Message Date
Thomas--S 7436fcdffe
Improve API for third party mods (#21)
* Add `armor:update_skin(player_name)` function (useful for skin mods)
* Add option to prevent physics override (useful for Techage Jetpack mod)
* Add documentation
2020-10-12 07:47:57 +02:00
Giov4 294338d3b0
Added the possibility to wear the armor on rightclick (#16)
* Added the possibility to wear the armor on rightclick
* Added equip, unequip and get_weared_armor_elements functions

Co-authored-by: Giov4 <brancacciogiovanni1@gmail.com>
2020-09-22 07:45:39 +02:00
Giov4 9459400474
Italian translation corrections + armor:remove_all (#15)
* Added armor:remove_all function
* Corrected README.txt
* Corrected italian translation
* Simplified Italian translation further
* CRUSHFIX: Replaced self.function with self:function

Co-authored-by: Giov4 <brancacciogiovanni1@gmail.com>
2020-09-19 13:30:39 +02:00
stujones11 3fe7dd2249 Replace deprecated getpos call 2019-03-05 19:40:54 +00:00
Jordan Irwin b6283f3f0f Fix some default settings values in README 2019-03-05 19:27:37 +00:00
micheal65536 59b26b37f9 Fix item duplication vulnerability 2018-02-11 16:12:22 +00:00
stujones11 47734969e2 Bump version to 0.4.9 2017-04-28 19:06:38 +01:00
stujones11 1af0bb60f8 Rename on_punch callback to avoid potential conflict with nodes 2017-04-21 18:33:30 +01:00
stujones11 4dd7e41749 Add damage method and update README.txt 2017-04-19 19:00:00 +01:00
stujones11 99bc8cf2d3 Reverse order of stack and index in callbacks for consistency 2017-04-15 20:44:05 +01:00
stujones11 065815eec1 Include stack index it armor item callbacks 2017-04-15 17:54:39 +01:00
stujones11 7cfd744ff3 Respect flammable group when fire is protection enabled 2017-04-09 17:34:22 +01:00
stujones11 a76a35f177 Fix regression with heal_multiplier config 2017-04-09 16:25:52 +01:00
stujones11 3951c833da More documentation ammendments 2017-04-09 15:00:48 +01:00
stujones11 e9a2c57826 Correction to example code 2017-04-08 22:32:46 +01:00
stujones11 0ec7858937 Add punch damage groups and effects 2017-04-08 21:32:56 +01:00
stujones11 1fdff7adaa Make water protection optional, default true
This can save a `global_step` regisration if neither fire or water
protection are enabled.
2017-03-31 22:03:59 +01:00
stujones11 11ce84873b Add support for non-fleshy damage groups, closes #47 2017-03-26 20:53:04 +01:00
stujones11 3c2cb16351 Correction to documentation 2017-03-18 20:39:03 +00:00
stujones11 75a7181e0f Add callbacks, closes #46 2017-03-18 20:12:43 +00:00
stujones11 701215c22f Depreciate global configs, closes #68 2017-03-18 17:23:50 +00:00
rubenwardy 8b8a554ff7 Add support for sfinv 2017-03-08 17:47:38 +00:00
stujones11 0fc71201b4 Add crystal armor and fire protection by TenPlus1 2015-05-04 17:08:40 +01:00
stujones11 5075cc48a4 Allow per world configuration overrides 2014-08-17 17:00:52 +01:00
stujones11 8a881022e9 Make armor more configurable 2014-04-13 20:17:11 +01:00
stujones11 0b3deea513 Improve player model hanlding and update to version 0.4.0 2013-11-12 21:22:52 +00:00
stujones11 a4414820ae Add unified_skins and update for game changes. 2013-04-11 20:56:35 +01:00
stujones11 234d964549 Split into modpack and fixed armor inventory bug. 2013-03-26 20:54:01 +00:00