forked from mtcontrib/3d_armor
2d9b0066bf
* Added the possibility to hide wielded items in-game * Update wieldview/README.txt Co-authored-by: David Leal <halfpacho@gmail.com> |
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depends.txt | ||
description.txt | ||
init.lua | ||
LICENSE.txt | ||
mod.conf | ||
README.txt | ||
transform.lua |
[mod] visible wielded items [wieldview] ======================================= Depends on: 3d_armor Makes hand wielded items visible to other players. default settings: [minetest.conf] # Set number of seconds between visible wielded item updates. wieldview_update_time = 2 # Show nodes as tiles, disabled by default wieldview_node_tiles = false Info for modders ################ Wield image transformation: To apply a simple transformation to the item in hand, add the group “wieldview_transform” to the item definition. The group rating equals one of the numbers used for the [transform texture modifier of the Lua API. Disabling the feature in-game: If you want to hide the wielded item you can add an INT metadata to the player called "show_wielded_item" and set it to 2 (any other value will show the wielded item again).