minetest-3d_armor/3d_armor
2014-10-09 18:34:21 +01:00
..
models More UV fixes 2014-10-09 18:34:21 +01:00
textures new file: 3d_armor/textures/3d_armor_inv_chestplate_gold.png 2014-06-12 11:56:43 -03:00
armor.conf.example Update config example 2014-04-15 21:52:24 +01:00
armor.lua Add compatiblity for SmallJoker's u_skins fork 2014-10-02 21:08:18 +01:00
crafting_guide.txt Update README.md and fix paste error in crafting_guide.txt 2014-09-28 19:37:16 +01:00
depends.txt Add support for unified inventory and skins 2014-04-13 17:41:19 +01:00
init.lua Change gold damage. 2014-06-12 12:06:03 -03:00
README.txt Allow per world configuration overrides 2014-08-17 17:00:52 +01:00

[mod] Visible Player Armor [3d_armor]
=====================================

Depends: default

Recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to weapons.

Armor takes damage when a player is hurt but also offers a percentage chance of healing.
Overall level is boosted by 10% when wearing a full matching set.

Configuration
-------------

Armor can be configured by adding a file called armor.conf in 3d_armor mod and/or world directory.
see armor.conf.example for all available options.

Note: worldpath config settings override any settings made in the mod's directory.