forked from mtcontrib/minetest-mod-sea
Add stairsplus support from moreblocks
This commit is contained in:
parent
c912cf078b
commit
7c5e9bf73a
@ -4,3 +4,4 @@ stairs
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clams
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whiteshell?
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colormachine?
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moreblocks?
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@ -60,56 +60,74 @@ minetest.register_node("seacobble:seacobble_redviolet", {
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-- STAIRS
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local colors = {"", "cyan", "magenta", "lime", "aqua", "skyblue", "redviolet"}
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stairs.register_stair_and_slab("seacobble", "seacobble:seacobble",
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if minetest.get_modpath("moreblocks") then
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for i, color in ipairs(colors) do
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local c = "_"..color
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if i == 1 then c = "" end
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local nodename = "seacobble:seacobble"..c
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local ndef = table.copy(minetest.registered_nodes[nodename])
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ndef.sunlight_propagates = true
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ndef.place_param2 = nil
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stairsplus:register_all(
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"seacobble",
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"seacobble"..c,
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nodename,
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ndef
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)
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end
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else
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stairs.register_stair_and_slab("seacobble", "seacobble:seacobble",
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{cracky=3, stone=2},
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{"seacobble_seacobble.png"},
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"Seacobble stair",
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"Seacobble slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seacobble_cyan", "seacobble:seacobble_cyan",
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stairs.register_stair_and_slab("seacobble_cyan", "seacobble:seacobble_cyan",
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{cracky=3, stone=2},
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{"seacobble_seacobble_cyan.png"},
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"Seacobble stair cyan",
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"Seacobble slab cyan",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seacobble_magenta", "seacobble:seacobble_magenta",
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stairs.register_stair_and_slab("seacobble_magenta", "seacobble:seacobble_magenta",
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{cracky=3, stone=2},
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{"seacobble_seacobble_magenta.png"},
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"Seacobble stair magenta",
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"Seacobble slab magenta",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seacobble_lime", "seacobble:seacobble_lime",
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stairs.register_stair_and_slab("seacobble_lime", "seacobble:seacobble_lime",
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{cracky=3, stone=2},
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{"seacobble_seacobble_lime.png"},
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"Seacobble stair lime",
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"Seacobble slab lime",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seacobble_aqua", "seacobble:seacobble_aqua",
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stairs.register_stair_and_slab("seacobble_aqua", "seacobble:seacobble_aqua",
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{cracky=3, stone=2},
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{"seacobble_seacobble_aqua.png"},
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"Seacobble stair aqua",
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"Seacobble slab aqua",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seacobble_skyblue", "seacobble:seacobble_skyblue",
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stairs.register_stair_and_slab("seacobble_skyblue", "seacobble:seacobble_skyblue",
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{cracky=3, stone=2},
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{"seacobble_seacobble_skyblue.png"},
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"Seacobble stair skyblue ",
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"Seacobble slab skyblue",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seacobble_redviolet", "seacobble:seacobble_redviolet",
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stairs.register_stair_and_slab("seacobble_redviolet", "seacobble:seacobble_redviolet",
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{cracky=3, stone=2},
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{"seacobble_seacobble_redviolet.png"},
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"Seacobble stair redviolet",
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"Seacobble slab redviolet",
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default.node_sound_stone_defaults())
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end
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-- CRAFTING
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@ -4,3 +4,4 @@ stairs
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clams
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stairsshine
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colormachine?
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moreblocks?
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@ -160,7 +160,6 @@ minetest.register_node("seaglass:seaglassoff_black", {
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-- STAIRS
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stairsshine.register_stair_and_slab("seaglass", "seaglass:seaglass",
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{snappy=2,cracky=3,oddly_breakable_by_hand=3, nocolor=1, shine=1, not_in_creative_inventory=1},
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{"seaglass_seaglass.png"},
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@ -4,3 +4,4 @@ stairs
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clams
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whiteshell?
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colormachine?
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moreblocks?
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@ -81,8 +81,26 @@ minetest.register_node("seagravel:seagravel_redviolet", {
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-- STAIRS
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local colors = {"", "cyan", "magenta", "lime", "aqua", "skyblue", "redviolet"}
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stairs.register_stair_and_slab("seagravel", "seagravel:seagravel",
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if minetest.get_modpath("moreblocks") then
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for i, color in ipairs(colors) do
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local c = "_"..color
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if i == 1 then c = "" end
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local nodename = "seagravel:seagravel"..c
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local ndef = table.copy(minetest.registered_nodes[nodename])
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ndef.sunlight_propagates = true
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ndef.place_param2 = nil
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stairsplus:register_all(
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"seagravel",
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"seagravel"..c,
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nodename,
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ndef
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)
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end
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else
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stairs.register_stair_and_slab("seagravel", "seagravel:seagravel",
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{crumbly=2, falling_node=1},
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{"seagravel_seagravel.png"},
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"Seagravel stair",
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@ -92,7 +110,7 @@ stairs.register_stair_and_slab("seagravel", "seagravel:seagravel",
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dug = {name="default_gravel_footstep", gain=1.0},
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}))
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stairs.register_stair_and_slab("seagravel_cyan", "seagravel:seagravel_cyan",
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stairs.register_stair_and_slab("seagravel_cyan", "seagravel:seagravel_cyan",
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{crumbly=2, falling_node=1},
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{"seagravel_seagravel_cyan.png"},
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"Seagravel stair cyan",
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@ -102,7 +120,7 @@ stairs.register_stair_and_slab("seagravel_cyan", "seagravel:seagravel_cyan",
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dug = {name="default_gravel_footstep", gain=1.0},
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}))
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stairs.register_stair_and_slab("seagravel_magenta", "seagravel:seagravel_magenta",
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stairs.register_stair_and_slab("seagravel_magenta", "seagravel:seagravel_magenta",
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{crumbly=2, falling_node=1},
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{"seagravel_seagravel_magenta.png"},
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"Seagravel stair magenta",
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@ -112,7 +130,7 @@ stairs.register_stair_and_slab("seagravel_magenta", "seagravel:seagravel_magenta
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dug = {name="default_gravel_footstep", gain=1.0},
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}))
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stairs.register_stair_and_slab("seagravel_lime", "seagravel:seagravel_lime",
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stairs.register_stair_and_slab("seagravel_lime", "seagravel:seagravel_lime",
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{cracky=3, stone=2},
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{"seagravel_seagravel_lime.png"},
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"Seagravel stair lime",
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@ -122,7 +140,7 @@ stairs.register_stair_and_slab("seagravel_lime", "seagravel:seagravel_lime",
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dug = {name="default_gravel_footstep", gain=1.0},
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}))
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stairs.register_stair_and_slab("seagravel_aqua", "seagravel:seagravel_aqua",
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stairs.register_stair_and_slab("seagravel_aqua", "seagravel:seagravel_aqua",
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{crumbly=2, falling_node=1},
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{"seagravel_seagravel_aqua.png"},
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"Seagravel stair aqua",
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@ -132,7 +150,7 @@ stairs.register_stair_and_slab("seagravel_aqua", "seagravel:seagravel_aqua",
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dug = {name="default_gravel_footstep", gain=1.0},
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}))
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stairs.register_stair_and_slab("seagravel_skyblue", "seagravel:seagravel_skyblue",
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stairs.register_stair_and_slab("seagravel_skyblue", "seagravel:seagravel_skyblue",
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{crumbly=2, falling_node=1},
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{"seagravel_seagravel_skyblue.png"},
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"Seagravel stair skyblue ",
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@ -142,7 +160,7 @@ stairs.register_stair_and_slab("seagravel_skyblue", "seagravel:seagravel_skyblue
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dug = {name="default_gravel_footstep", gain=1.0},
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}))
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stairs.register_stair_and_slab("seagravel_redviolet", "seagravel:seagravel_redviolet",
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stairs.register_stair_and_slab("seagravel_redviolet", "seagravel:seagravel_redviolet",
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{crumbly=2, falling_node=1},
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{"seagravel_seagravel_redviolet.png"},
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"Seagravel stair redviolet",
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@ -151,7 +169,7 @@ stairs.register_stair_and_slab("seagravel_redviolet", "seagravel:seagravel_redvi
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footstep = {name="default_gravel_footstep", gain=0.5},
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dug = {name="default_gravel_footstep", gain=1.0},
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}))
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end
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-- CRAFTING
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@ -4,3 +4,4 @@ stairs
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clams
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whiteshell?
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colormachine?
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moreblocks?
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@ -67,56 +67,74 @@ minetest.register_node("seastone:seastone_redviolet", {
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-- STAIRS
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local colors = {"", "cyan", "magenta", "lime", "aqua", "skyblue", "redviolet"}
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stairs.register_stair_and_slab("seastone", "seastone:seastone",
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if minetest.get_modpath("moreblocks") then
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for i, color in ipairs(colors) do
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local c = "_"..color
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if i == 1 then c = "" end
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local nodename = "seastone:seastone"..c
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local ndef = table.copy(minetest.registered_nodes[nodename])
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ndef.sunlight_propagates = true
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ndef.place_param2 = nil
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stairsplus:register_all(
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"seastone",
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"seastone"..c,
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nodename,
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ndef
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)
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end
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else
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stairs.register_stair_and_slab("seastone", "seastone:seastone",
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{cracky=3, stone=1},
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{"seastone_seastone.png"},
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"Seastone stair",
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"Seastone slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seastone_cyan", "seastone:seastone_cyan",
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stairs.register_stair_and_slab("seastone_cyan", "seastone:seastone_cyan",
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{cracky=3, stone=1},
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{"seastone_seastone_cyan.png"},
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"Seastone stair cyan",
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"Seastone slab cyan",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seastone_magenta", "seastone:seastone_magenta",
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stairs.register_stair_and_slab("seastone_magenta", "seastone:seastone_magenta",
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{cracky=3, stone=1},
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{"seastone_seastone_magenta.png"},
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"Seastone stair magenta",
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"Seastone slab magenta",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seastone_lime", "seastone:seastone_lime",
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stairs.register_stair_and_slab("seastone_lime", "seastone:seastone_lime",
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{cracky=3, stone=1},
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{"seastone_seastone_lime.png"},
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"Seastone stair lime",
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"Seastone slab lime",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seastone_aqua", "seastone:seastone_aqua",
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stairs.register_stair_and_slab("seastone_aqua", "seastone:seastone_aqua",
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{cracky=3, stone=1},
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{"seastone_seastone_aqua.png"},
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"Seastone stair aqua",
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"Seastone slab aqua",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seastone_skyblue", "seastone:seastone_skyblue",
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stairs.register_stair_and_slab("seastone_skyblue", "seastone:seastone_skyblue",
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{cracky=3, stone=1},
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{"seastone_seastone_skyblue.png"},
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"Seastone stair skyblue ",
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"Seastone slab skyblue",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seastone_redviolet", "seastone:seastone_redviolet",
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stairs.register_stair_and_slab("seastone_redviolet", "seastone:seastone_redviolet",
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{cracky=3, stone=1},
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{"seastone_seastone_redviolet.png"},
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"Seastone stair redviolet",
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"Seastone slab redviolet",
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default.node_sound_stone_defaults())
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end
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-- CRAFTING
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@ -2,3 +2,4 @@ default
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stairs
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seastone
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colormachine?
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moreblocks?
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@ -61,56 +61,74 @@ minetest.register_node("seastonebrick:seastonebrick_redviolet", {
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-- STAIRS
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local colors = {"", "cyan", "magenta", "lime", "aqua", "skyblue", "redviolet"}
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stairs.register_stair_and_slab("seastonebrick", "seastonebrick:seastonebrick",
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if minetest.get_modpath("moreblocks") then
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for i, color in ipairs(colors) do
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local c = "_"..color
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if i == 1 then c = "" end
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local nodename = "seastonebrick:seastonebrick"..c
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local ndef = table.copy(minetest.registered_nodes[nodename])
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ndef.sunlight_propagates = true
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ndef.place_param2 = nil
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stairsplus:register_all(
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"seastonebrick",
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"seastonebrick"..c,
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nodename,
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ndef
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)
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end
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else
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stairs.register_stair_and_slab("seastonebrick", "seastonebrick:seastonebrick",
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{cracky=3, stone=1},
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{"seastonebrick_seastonebrick.png"},
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"Seastonebrick stair",
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"Seastonebrick slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seastonebrick_cyan", "seastonebrick:seastonebrick_cyan",
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stairs.register_stair_and_slab("seastonebrick_cyan", "seastonebrick:seastonebrick_cyan",
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{cracky=3, stone=1},
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{"seastonebrick_seastonebrick_cyan.png"},
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"Seastonebrick stair cyan",
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"Seastonebrick slab cyan",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seastonebrick_magenta", "seastonebrick:seastonebrick_magenta",
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stairs.register_stair_and_slab("seastonebrick_magenta", "seastonebrick:seastonebrick_magenta",
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{cracky=3, stone=1},
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{"seastonebrick_seastonebrick_magenta.png"},
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"Seastonebrick stair magenta",
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"Seastonebrick slab magenta",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seastonebrick_lime", "seastonebrick:seastonebrick_lime",
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stairs.register_stair_and_slab("seastonebrick_lime", "seastonebrick:seastonebrick_lime",
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{cracky=3, stone=1},
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{"seastonebrick_seastonebrick_lime.png"},
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"Seastonebrick stair lime",
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"Seastonebrick slab lime",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seastonebrick_aqua", "seastonebrick:seastonebrick_aqua",
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stairs.register_stair_and_slab("seastonebrick_aqua", "seastonebrick:seastonebrick_aqua",
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{cracky=3, stone=1},
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{"seastonebrick_seastonebrick_aqua.png"},
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"Seastonebrick stair aqua",
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"Seastonebrick slab aqua",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seastonebrick_skyblue", "seastonebrick:seastonebrick_skyblue",
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stairs.register_stair_and_slab("seastonebrick_skyblue", "seastonebrick:seastonebrick_skyblue",
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{cracky=3, stone=1},
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{"seastonebrick_seastonebrick_skyblue.png"},
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"Seastonebrick stair skyblue ",
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"Seastonebrick slab skyblue",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("seastonebrick_redviolet", "seastonebrick:seastonebrick_redviolet",
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stairs.register_stair_and_slab("seastonebrick_redviolet", "seastonebrick:seastonebrick_redviolet",
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{cracky=3, stone=1},
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{"seastonebrick_seastonebrick_redviolet.png"},
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"Seastonebrick stair redviolet",
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"Seastonebrick slab redviolet",
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default.node_sound_stone_defaults())
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end
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-- CRAFTING
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Loading…
Reference in New Issue
Block a user