minetest-mod-sea/seastonebrick/init.lua

152 lines
5.5 KiB
Lua

-- NODES
minetest.register_node("seastonebrick:seastonebrick", {
description = "Seastone brick",
tiles = {"seastonebrick_seastonebrick.png"},
is_ground_content = true,
groups = {cracky=2, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("seastonebrick:seastonebrick_cyan", {
description = "Seastone brick cyan",
tiles = {"seastonebrick_seastonebrick_cyan.png"},
is_ground_content = true,
groups = {cracky=2, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("seastonebrick:seastonebrick_magenta", {
description = "Seastone brick magenta",
tiles = {"seastonebrick_seastonebrick_magenta.png"},
is_ground_content = true,
groups = {cracky=2, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("seastonebrick:seastonebrick_lime", {
description = "Seastone brick lime",
tiles = {"seastonebrick_seastonebrick_lime.png"},
is_ground_content = true,
groups = {cracky=2, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("seastonebrick:seastonebrick_aqua", {
description = "Seastone brick aqua",
tiles = {"seastonebrick_seastonebrick_aqua.png"},
is_ground_content = true,
groups = {cracky=2, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("seastonebrick:seastonebrick_skyblue", {
description = "Seastone brick skyblue",
tiles = {"seastonebrick_seastonebrick_skyblue.png"},
is_ground_content = true,
groups = {cracky=2, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("seastonebrick:seastonebrick_redviolet", {
description = "Seastone brick redviolet",
tiles = {"seastonebrick_seastonebrick_redviolet.png"},
is_ground_content = true,
groups = {cracky=2, stone=1},
sounds = default.node_sound_stone_defaults(),
})
-- STAIRS
local colors = {"", "cyan", "magenta", "lime", "aqua", "skyblue", "redviolet"}
if minetest.get_modpath("moreblocks") then
for i, color in ipairs(colors) do
local c = "_"..color
if i == 1 then c = "" end
local nodename = "seastonebrick:seastonebrick"..c
local ndef = table.copy(minetest.registered_nodes[nodename])
ndef.sunlight_propagates = true
ndef.place_param2 = nil
stairsplus:register_all(
"seastonebrick",
"seastonebrick"..c,
nodename,
ndef
)
end
else
stairs.register_stair_and_slab("seastonebrick", "seastonebrick:seastonebrick",
{cracky=3, stone=1},
{"seastonebrick_seastonebrick.png"},
"Seastonebrick stair",
"Seastonebrick slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("seastonebrick_cyan", "seastonebrick:seastonebrick_cyan",
{cracky=3, stone=1},
{"seastonebrick_seastonebrick_cyan.png"},
"Seastonebrick stair cyan",
"Seastonebrick slab cyan",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("seastonebrick_magenta", "seastonebrick:seastonebrick_magenta",
{cracky=3, stone=1},
{"seastonebrick_seastonebrick_magenta.png"},
"Seastonebrick stair magenta",
"Seastonebrick slab magenta",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("seastonebrick_lime", "seastonebrick:seastonebrick_lime",
{cracky=3, stone=1},
{"seastonebrick_seastonebrick_lime.png"},
"Seastonebrick stair lime",
"Seastonebrick slab lime",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("seastonebrick_aqua", "seastonebrick:seastonebrick_aqua",
{cracky=3, stone=1},
{"seastonebrick_seastonebrick_aqua.png"},
"Seastonebrick stair aqua",
"Seastonebrick slab aqua",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("seastonebrick_skyblue", "seastonebrick:seastonebrick_skyblue",
{cracky=3, stone=1},
{"seastonebrick_seastonebrick_skyblue.png"},
"Seastonebrick stair skyblue ",
"Seastonebrick slab skyblue",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("seastonebrick_redviolet", "seastonebrick:seastonebrick_redviolet",
{cracky=3, stone=1},
{"seastonebrick_seastonebrick_redviolet.png"},
"Seastonebrick stair redviolet",
"Seastonebrick slab redviolet",
default.node_sound_stone_defaults())
end
-- CRAFTING
local register_blockbrick_craft = function(output,recipe)
minetest.register_craft({
output = output,
recipe = recipe,
})
end
register_blockbrick_craft("seastonebrick:seastonebrick", {{'seastone:seastone', 'seastone:seastone'}, {'seastone:seastone', 'seastone:seastone'}})
register_blockbrick_craft("seastonebrick:seastonebrick_cyan", {{'seastone:seastone_cyan', 'seastone:seastone_cyan'}, {'seastone:seastone_cyan', 'seastone:seastone_cyan'}})
register_blockbrick_craft("seastonebrick:seastonebrick_magenta", {{'seastone:seastone_magenta', 'seastone:seastone_magenta'}, {'seastone:seastone_magenta', 'seastone:seastone_magenta'}})
register_blockbrick_craft("seastonebrick:seastonebrick_lime", {{'seastone:seastone_lime', 'seastone:seastone_lime'}, {'seastone:seastone_lime', 'seastone:seastone_lime'}})
register_blockbrick_craft("seastonebrick:seastonebrick_aqua", {{'seastone:seastone_aqua', 'seastone:seastone_aqua'}, {'seastone:seastone_aqua', 'seastone:seastone_aqua'}})
register_blockbrick_craft("seastonebrick:seastonebrick_skyblue", {{'seastone:seastone_skyblue', 'seastone:seastone_skyblue'}, {'seastone:seastone_skyblue', 'seastone:seastone_skyblue'}})
register_blockbrick_craft("seastonebrick:seastonebrick_redviolet", {{'seastone:seastone_redviolet', 'seastone:seastone_redviolet'}, {'seastone:seastone_redviolet', 'seastone:seastone_redviolet'}})
minetest.log("action", "[sea - seastonebrick] loaded.")