add snow apple and make snowy more snowy

This commit is contained in:
HybridDog 2015-06-19 22:03:59 +02:00
parent 4a2c869407
commit 06e74418e9
2 changed files with 32 additions and 6 deletions

View File

@ -117,6 +117,7 @@ local function define_contents()
water = minetest.get_content_id("default:water_source"),
papyrus = minetest.get_content_id("default:papyrus"),
sand = minetest.get_content_id("default:sand"),
desert_sand = minetest.get_content_id("default:desert_sand"),
}
replacements = snow.known_plants or {}
end
@ -167,8 +168,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
for z = z0, z1 do
for x = x0, x1 do
local in_biome = false
local test = nvals_default[ni]
if test < 0.35 then
local test
if nvals_default[ni] < 0.35 then
if not nvals_cold then
nvals_cold = minetest.get_perlin_map(np_cold, chulens):get2dMap_flat({x=x0, y=z0})
end
@ -184,7 +185,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
end
if not in_biome then
if alpine and test > 0.43 then
if alpine
and test
and test > 0.43 then
-- remove trees near alpine
local ground_y = nil
for y = maxp.y, minp.y, -1 do
@ -264,7 +267,13 @@ minetest.register_on_generated(function(minp, maxp, seed)
data[node] = c.dirt_with_snow
data[area:index(x, ground_y+1, z)] = c.dry_shrub
else
data[node] = c.dirt_with_snow
if snowy
or test > 0.8 then
-- more, deeper snow
data[node] = c.snow_block
else
data[node] = c.dirt_with_snow
end
snow_tab[num] = {ground_y, z, x, test}
num = num+1
end
@ -360,7 +369,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
-- put snow onto it
snow_tab[num] = {ground_y, z, x, test}
num = num+1
else
elseif c_ground ~= c.desert_sand then
if is_snowable(c_ground) then
-- put snow onto it
snow_tab[num] = {ground_y, z, x, test}

View File

@ -231,8 +231,25 @@ nodedef.groups.flammable = 1
minetest.register_node("snow:leaves", nodedef)
snow.known_plants[minetest.get_content_id("default:leaves")] = minetest.get_content_id("snow:leaves")
local apple = minetest.registered_nodes["default:apple"]
nodedef = {
description = "Snow Apple",
drawtype = "plantlike",
tiles = {"snow_apple.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = apple.sunlight_propagates,
selection_box = apple.selection_box,
groups = apple.groups,
sounds = apple.sounds,
drop = apple.drop,
}
nodedef.groups.flammable = 1
minetest.register_node("snow:apple", nodedef)
snow.known_plants[minetest.get_content_id("default:apple")] = minetest.get_content_id("snow:apple")
-- TODO
snow.known_plants[minetest.get_content_id("default:apple")] = minetest.get_content_id("default:apple")
snow.known_plants[minetest.get_content_id("default:jungleleaves")] = minetest.get_content_id("default:jungleleaves")