fix approximate snowdrift walkable making, see https://d.maxfile.ro/ovzgtfbjhw.png

This commit is contained in:
HybridDog 2015-06-11 18:40:51 +02:00
parent 0a3d7859cb
commit 3527d3158d

View File

@ -88,8 +88,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
local c_papyrus = minetest.get_content_id("default:papyrus")
local c_sand = minetest.get_content_id("default:sand")
local vm = minetest.get_voxel_manip()
local emin, emax = vm:read_from_map(minp, maxp)
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
local data = vm:get_data()
@ -119,7 +118,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
for z = z0, z1 do
for x = x0, x1 do
local in_biome = false
local test = nvals_cold[ni]
local test = math.min(nvals_cold[ni], 1)
if smooth and (not snowy)
and (test > 0.73 or (test > 0.43 and pr:next(0,29) > (0.73 - test) * 100 )) then
in_biome = true
@ -312,20 +311,21 @@ minetest.register_on_generated(function(minp, maxp, seed)
for _,i in pairs(snow_tab) do
local p,z,x,test = unpack(i)
data[p] = c_snow
test = test-0.73
test = (test-0.73)/0.27 -- /(1-0.73)
if test > 0 then
local minh = math.floor(test*4*9)%9+1
if minh ~= 1 then
local maxh = math.floor(test*9)%9+1
if maxh ~= 1 then
if not wsz then
wsz = get_ws_list(5, z0)
wsx = get_ws_list(2, x0)
param2s = vm:get_param2_data()
end
local h = math.min(minh, math.floor(wsx[x]+wsz[z]*5)%9+1)
local h = math.floor(wsx[x]+wsz[z]*5)%9+1
if h ~= 1 then
if h == 9 then
h = 4
end
h = math.min(maxh, h)
param2s[p] = h*7
end
end