forked from mtcontrib/minetest-mod-snow
Modif biomes
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schematics/pine_from_sapling.mts
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BIN
schematics/pine_from_sapling.mts
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@ -161,7 +161,7 @@ minetest.register_abm({
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-- This finds the sapling under the grown tree. ~ LazyJ
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if minetest.get_node(pos).name == "snow:sapling_pine" then
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-- This switches the sapling to a tree trunk. ~ LazyJ
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minetest.set_node(pos, {name="default:pinetree"})
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minetest.set_node(pos, {name="default:pine_tree"})
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-- This is more for testing but it may be useful info to some admins when
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-- grepping the server logs too. ~ LazyJ
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minetest.log("action", "A pine sapling grows into a tree at "..minetest.pos_to_string(pos))
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@ -81,7 +81,7 @@ local pine_tree = {
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axiom="TABff",
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rules_a="[&T+f+ff+ff+ff+f]GA",
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rules_b="[&T+f+Gf+Gf+Gf]GB",
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trunk="default:pinetree",
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trunk="default:pine_tree",
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leaves="snow:needles",
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angle=90,
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iterations=1,
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@ -96,7 +96,7 @@ local xmas_tree = {
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axiom="TABff",
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rules_a="[&T+f+ff+ff+ff+f]GA",
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rules_b="[&T+f+Gf+Gf+Gf]GB",
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trunk="default:pinetree",
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trunk="default:pine_tree",
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leaves="snow:needles_decorated",
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angle=90,
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iterations=1,
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@ -149,7 +149,7 @@ end
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function snow.voxelmanip_pine(pos,a,data)
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local c_snow = minetest.get_content_id("default:snow")
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local c_pine_needles = minetest.get_content_id("snow:needles")
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local c_pinetree = minetest.get_content_id("default:pinetree")
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local c_pinetree = minetest.get_content_id("default:pine_tree")
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local c_air = minetest.get_content_id("air")
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local perlin1 = minetest.get_perlin(112,3, 0.5, perlin_scale)
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@ -22,12 +22,26 @@ minetest.register_biome({
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depth_filler = 2,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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y_min = 40,
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y_min = 2,
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y_max = 31000,
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heat_point = 20.0,
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humidity_point = 70.0,
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})
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minetest.register_biome({
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name = "pine_forest",
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node_top = "default:dirt_with_grass",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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y_min = 60,
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y_max = 31000,
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heat_point = 40,
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humidity_point = 68,
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})
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minetest.register_biome({
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name = "snow_biome_lush",
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node_dust = "default:snow",
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@ -37,25 +51,25 @@ minetest.register_biome({
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depth_filler = 2,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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y_min = 60,
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y_min = 2,
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y_max = 31000,
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heat_point = 10.0,
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humidity_point = 70.0,
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})
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--[[minetest.register_biome({
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minetest.register_biome({
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name = "snow_biome_alpine",
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node_top = "default:stone",
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node_top = "default:dirt_with_snow",
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depth_top = 1,
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node_filler = "default:stone",
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y_min = snow.min_height+60,
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y_min = 60,
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y_max = 31000,
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heat_point = 10.0,
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humidity_point = 40.0,
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})
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]]--
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minetest.register_biome({
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name = "snow_biome_sand",
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@ -85,28 +99,28 @@ minetest.register_decoration({
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persist = 0.7,
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},
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y_max = 31000,
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y_min = 60,
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biomes = {"snowy_grassland", "coniferous_forest", "taiga"},
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y_min = 4,
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biomes = {"snowy_grassland", "coniferous_forest", "taiga", "snow_biome_alpine"},
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schematic = minetest.get_modpath("snow").."/schematics/pine.mts",
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flags = "place_center_x, place_center_z",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = "default:dirt_with_snow",
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place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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--offset = 0.036,
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offset = 0.020,
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scale = 0.022,
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scale = 0.002,
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spread = {x = 250, y = 250, z = 250},
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seed = 2861,
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octaves = 3,
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persist = 0.66
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},
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y_max = 31000,
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y_min = 40,
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biomes = {"snow_biome_forest"},
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y_min = 4,
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biomes = {"snow_biome_forest", "pine_forest"},
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schematic = minetest.get_modpath("snow").."/schematics/pine.mts",
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flags = "place_center_x, place_center_z",
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})
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@ -117,7 +131,7 @@ minetest.register_decoration({
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sidelen = 16,
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fill_ratio = 0.05,
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y_max = 31000,
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y_min = 60,
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y_min = 4,
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biomes = {"snow_biome_lush"},
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schematic = minetest.get_modpath("snow").."/schematics/pine.mts",
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flags = "place_center_x, place_center_z",
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@ -209,7 +223,7 @@ minetest.register_decoration({
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decoration = "default:snow",
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})
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--[[minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "simple",
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place_on = "default:stone",
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sidelen = 16,
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@ -219,4 +233,3 @@ minetest.register_decoration({
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biomes = {"snow_biome_alpine"},
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decoration = "default:snow",
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})
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]]
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@ -1,15 +1,14 @@
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-- NODES
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-- Pine Needles
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--[[local nodedef = {
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description = "Pine Needles",
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local nodedef = {
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description = "Snow Pine Needles",
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drawtype = "allfaces_optional",
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visual_scale = 1.3,
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tiles = {"snow_needles.png"},
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waving = 1,
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paramtype = "light",
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groups = {snappy=3},
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furnace_burntime = 1,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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@ -24,23 +23,9 @@
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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}
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]]--
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local nodedef = table.copy(minetest.registered_nodes["default:pine_needles"])
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nodedef.tiles = {"snow_needles.png"}
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nodedef.drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/20 chance
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items = {'snow:sapling_pine'},
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rarity = 20,
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},
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{
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items = {'snow:needles'},
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}
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}
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}
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--[[
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If christmas_content is enabled, then this next part will override the pine needles' drop code
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(in the code section above) and adds Xmas tree saplings to the items that are dropped.
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@ -60,7 +45,7 @@ minetest.register_node("snow:needles", table.copy(nodedef))
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default.register_leafdecay{
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trunks = {"default:pine_tree"},
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leaves = {"default:pine_needles", "snow:needles"},
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leaves = {"snow:needles", "default:pine_needles"},
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radius = 2,
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}
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@ -114,10 +99,11 @@ nodedef = {
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inventory_image = "snow_sapling_pine.png",
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wield_image = "snow_sapling_pine.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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groups = {snappy=2,dig_immediate=3},
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furnace_burntime = 10,
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sounds = default.node_sound_defaults(),
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groups = {snappy=2,dig_immediate=3, flammable = 3,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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}
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-- Pine Sapling
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