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M  src/nodes.lua
This commit is contained in:
HybridDog 2016-08-13 13:15:15 +02:00
parent 92f5cb0fde
commit d61a1d54ab

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@ -335,16 +335,12 @@ minetest.register_node("snow:snow_cobble", nodedef)
-- Override Default Nodes to Add Extra Functions
-- This adds code to the existing default ice. ~ LazyJ
minetest.override_item("default:ice", {
-- The Lines: 1. Alpah to make semi-transparent ice, 2 to work with
-- the dirt_with_grass/snow/just dirt ABMs. ~ LazyJ, 2014_03_09
use_texture_alpha = true, -- 1
param2 = 0,
--param2 is reserved for how much ice will freezeover.
sunlight_propagates = true, -- 2
use_texture_alpha = true,
param2 = 0, --param2 is reserved for how much ice will freezeover.
sunlight_propagates = true, -- necessary for dirt_with_grass/snow/just dirt ABMs
drawtype = "glasslike",
inventory_image = minetest.inventorycube("default_ice.png").."^[brighten",
inventory_image = minetest.inventorycube"default_ice.png".."^[brighten",
liquidtype = "none",
-- I made this a lot harder to dig than snow blocks because ice is much more dense
-- and solid than fluffy snow. ~ LazyJ
@ -358,12 +354,11 @@ minetest.override_item("default:ice", {
})
-- This adds code to the existing, default snowblock. ~ LazyJ
minetest.override_item("default:snowblock", {
liquidtype = "none", -- LazyJ to make dirt below change to dirt_with_snow (see default, nodes.lua, dirt ABM)
paramtype = "light", -- LazyJ to make dirt below change to dirt_with_snow (see default, nodes.lua, dirt ABM)
sunlight_propagates = true, -- LazyJ to make dirt below change to dirt_with_snow (see default, nodes.lua, dirt ABM)
-- LazyJ to make dirt below change to dirt_with_snow (see default, nodes.lua, dirt ABM)
liquidtype = "none",
paramtype = "light",
sunlight_propagates = true,
-- Snow blocks should be easy to dig because they are just fluffy snow. ~ LazyJ
groups = {cracky=3, crumbly=3, choppy=3, oddly_breakable_by_hand=3, melts=1, icemaker=1, cooks_into_ice=1, falling_node=1},
--drop = "snow:snow_cobble",
@ -391,7 +386,6 @@ minetest.override_item("default:snow", {
groups = {cracky=3, crumbly=3, choppy=3, oddly_breakable_by_hand=3, falling_node=1, melts=2, float=1},
sunlight_propagates = true,
walkable = true,
--Disable placement prediction for snow.
node_placement_prediction = "",
on_construct = function(pos)
pos.y = pos.y-1