forked from mtcontrib/minetest_hbarmor
		
	Update to 5.0.0 translation system
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								init.lua
									
									
									
									
									
								
							
							
						
						
									
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							| @@ -1,9 +1,4 @@ | |||||||
| local S | local S = minetest.get_translator("hbarmor") | ||||||
| if (minetest.get_modpath("intllib")) then |  | ||||||
| 	S = intllib.Getter() |  | ||||||
| else |  | ||||||
| 	S = function ( s ) return s end |  | ||||||
| end |  | ||||||
|  |  | ||||||
| if (not armor) or (not armor.def) then | if (not armor) or (not armor.def) then | ||||||
| 	minetest.log("error", "[hbarmor] Outdated 3d_armor version. Please update your version of 3d_armor!") | 	minetest.log("error", "[hbarmor] Outdated 3d_armor version. Please update your version of 3d_armor!") | ||||||
| @@ -65,7 +60,7 @@ local function custom_hud(player) | |||||||
| end | end | ||||||
|  |  | ||||||
| --register and define armor HUD bar | --register and define armor HUD bar | ||||||
| hb.register_hudbar("armor", 0xFFFFFF, S("Armor"), { icon = "hbarmor_icon.png", bgicon = "hbarmor_bgicon.png", bar = "hbarmor_bar.png" }, 0, 100, hbarmor.autohide, S("%s: %d%%")) | hb.register_hudbar("armor", 0xFFFFFF, S("Armor"), { icon = "hbarmor_icon.png", bgicon = "hbarmor_bgicon.png", bar = "hbarmor_bar.png" }, 0, 100, hbarmor.autohide, S("@1: @2%")) | ||||||
|  |  | ||||||
| function hbarmor.get_armor(player) | function hbarmor.get_armor(player) | ||||||
| 	if not player or not armor.def then | 	if not player or not armor.def then | ||||||
|   | |||||||
| @@ -1,2 +0,0 @@ | |||||||
| Armor = Panzerung |  | ||||||
| %s: %d%% = %s: %d%% |  | ||||||
							
								
								
									
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								locale/hbarmor.de.tr
									
									
									
									
									
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							| @@ -0,0 +1,3 @@ | |||||||
|  | # textdomain:hbarmor | ||||||
|  | Armor=Panzerung | ||||||
|  | @1: @2%=@1: @2% | ||||||
							
								
								
									
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								locale/hbarmor.it.tr
									
									
									
									
									
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							| @@ -0,0 +1,3 @@ | |||||||
|  | # textdomain:hbarmor | ||||||
|  | Armor=Armatura | ||||||
|  | @1: @2%=@1:@2% | ||||||
| @@ -1,4 +0,0 @@ | |||||||
| Armor = Armatura |  | ||||||
|  |  | ||||||
| # Format string for displaying the armor. E.g. "Armor: 100%" |  | ||||||
| %s: %d%% = |  | ||||||
| @@ -1,4 +1,5 @@ | |||||||
| Armor = | # textdomain:hbarmor | ||||||
|  | Armor= | ||||||
|  |  | ||||||
| # Format string for displaying the armor. E.g. "Armor: 100%" | # Format string for displaying the armor. E.g. "Armor: 100%" | ||||||
| %s: %d%% = | @1: @2%= | ||||||
|   | |||||||
							
								
								
									
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								mod.conf
									
									
									
									
									
								
							
							
						
						
									
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								mod.conf
									
									
									
									
									
								
							| @@ -1,4 +1,3 @@ | |||||||
| name = hbarmor | name = hbarmor | ||||||
| description = Adds a HUD bar displaying the current damage of the player's armor. | description = Adds a HUD bar displaying the current damage of the player's armor. | ||||||
| depends = hudbars, 3d_armor | depends = hudbars, 3d_armor | ||||||
| optional_depends = intllib |  | ||||||
|   | |||||||
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