Initial commit
22
.gitattributes
vendored
Normal file
|
@ -0,0 +1,22 @@
|
|||
# Auto detect text files and perform LF normalization
|
||||
* text=auto
|
||||
|
||||
# Custom for Visual Studio
|
||||
*.cs diff=csharp
|
||||
*.sln merge=union
|
||||
*.csproj merge=union
|
||||
*.vbproj merge=union
|
||||
*.fsproj merge=union
|
||||
*.dbproj merge=union
|
||||
|
||||
# Standard to msysgit
|
||||
*.doc diff=astextplain
|
||||
*.DOC diff=astextplain
|
||||
*.docx diff=astextplain
|
||||
*.DOCX diff=astextplain
|
||||
*.dot diff=astextplain
|
||||
*.DOT diff=astextplain
|
||||
*.pdf diff=astextplain
|
||||
*.PDF diff=astextplain
|
||||
*.rtf diff=astextplain
|
||||
*.RTF diff=astextplain
|
215
.gitignore
vendored
Normal file
|
@ -0,0 +1,215 @@
|
|||
#################
|
||||
## Eclipse
|
||||
#################
|
||||
|
||||
*.pydevproject
|
||||
.project
|
||||
.metadata
|
||||
bin/
|
||||
tmp/
|
||||
*.tmp
|
||||
*.bak
|
||||
*.swp
|
||||
*~.nib
|
||||
local.properties
|
||||
.classpath
|
||||
.settings/
|
||||
.loadpath
|
||||
|
||||
# External tool builders
|
||||
.externalToolBuilders/
|
||||
|
||||
# Locally stored "Eclipse launch configurations"
|
||||
*.launch
|
||||
|
||||
# CDT-specific
|
||||
.cproject
|
||||
|
||||
# PDT-specific
|
||||
.buildpath
|
||||
|
||||
|
||||
#################
|
||||
## Visual Studio
|
||||
#################
|
||||
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.sln.docstates
|
||||
|
||||
# Build results
|
||||
|
||||
[Dd]ebug/
|
||||
[Rr]elease/
|
||||
x64/
|
||||
build/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.log
|
||||
*.scc
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# NCrunch
|
||||
*.ncrunch*
|
||||
.*crunch*.local.xml
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.Publish.xml
|
||||
*.pubxml
|
||||
|
||||
# NuGet Packages Directory
|
||||
## TODO: If you have NuGet Package Restore enabled, uncomment the next line
|
||||
#packages/
|
||||
|
||||
# Windows Azure Build Output
|
||||
csx
|
||||
*.build.csdef
|
||||
|
||||
# Windows Store app package directory
|
||||
AppPackages/
|
||||
|
||||
# Others
|
||||
sql/
|
||||
*.Cache
|
||||
ClientBin/
|
||||
[Ss]tyle[Cc]op.*
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.[Pp]ublish.xml
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file to a newer
|
||||
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# SQL Server files
|
||||
App_Data/*.mdf
|
||||
App_Data/*.ldf
|
||||
|
||||
#############
|
||||
## Windows detritus
|
||||
#############
|
||||
|
||||
# Windows image file caches
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
|
||||
# Folder config file
|
||||
Desktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Mac crap
|
||||
.DS_Store
|
||||
|
||||
|
||||
#############
|
||||
## Python
|
||||
#############
|
||||
|
||||
*.py[co]
|
||||
|
||||
# Packages
|
||||
*.egg
|
||||
*.egg-info
|
||||
dist/
|
||||
build/
|
||||
eggs/
|
||||
parts/
|
||||
var/
|
||||
sdist/
|
||||
develop-eggs/
|
||||
.installed.cfg
|
||||
|
||||
# Installer logs
|
||||
pip-log.txt
|
||||
|
||||
# Unit test / coverage reports
|
||||
.coverage
|
||||
.tox
|
||||
|
||||
#Translations
|
||||
*.mo
|
||||
|
||||
#Mr Developer
|
||||
.mr.developer.cfg
|
37
README.txt
Normal file
|
@ -0,0 +1,37 @@
|
|||
Minetest mod "Better HUD"
|
||||
=========================
|
||||
version: 0.1 Beta
|
||||
|
||||
License of source code: WTFPL
|
||||
-----------------------------
|
||||
- "Disable Drowning" [no_drowning], PilzAdam
|
||||
|
||||
everything else:
|
||||
(c) Copyright BlockMen (2013)
|
||||
|
||||
|
||||
License of textures:
|
||||
--------------------
|
||||
hud_heart_fg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen
|
||||
hud_heart_bg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen
|
||||
hud_hunger_fg.png - PilzAdam(WTFPL), modified by BlockMen
|
||||
hud_hunger_bg.png - PilzAdam(WTFPL), modified by BlockMen
|
||||
wieldhand.png (from character.png) - Jordach (CC BY-SA 3.0), modified by BlockMen
|
||||
|
||||
everything else is WTFPL:
|
||||
(c) Copyright BlockMen (2013)
|
||||
|
||||
This program is free software. It comes without any warranty, to
|
||||
the extent permitted by applicable law. You can redistribute it
|
||||
and/or modify it under the terms of the Do What The Fuck You Want
|
||||
To Public License, Version 2, as published by Sam Hocevar. See
|
||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
|
||||
|
||||
Using the mod:
|
||||
--------------
|
||||
|
||||
This mod changes the HUD of Minetest. It adds a costum crosshair, a improved health bar.
|
||||
Also it adds hunger to the game and and hunger bar to the HUD.
|
||||
|
||||
Furthermore it disables the current way of drowning (credits go to PilzAdam) and it will have an LUA-based drowing next versions.
|
1
depends.txt
Normal file
|
@ -0,0 +1 @@
|
|||
default
|
34
hunger.lua
Normal file
|
@ -0,0 +1,34 @@
|
|||
function hud.item_eat(hunger_change, replace_with_item)
|
||||
return function(itemstack, user, pointed_thing)
|
||||
if itemstack:take_item() ~= nil then
|
||||
local h = tonumber(hud.hunger[user:get_player_name()])
|
||||
h=h+hunger_change
|
||||
if h>20 then h=20 end
|
||||
hud.hunger[user:get_player_name()]=h
|
||||
itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
|
||||
--sound:eat
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
|
||||
local function overwrite(name, hunger_change, as_node)
|
||||
local tab = minetest.registered_items[name]
|
||||
if tab == nil then return end
|
||||
local tab2 = {}
|
||||
for i,v in pairs(tab) do
|
||||
tab2[i] = v
|
||||
end
|
||||
tab2.on_use = hud.item_eat(hunger_change)
|
||||
|
||||
if as_node then
|
||||
minetest.register_node(":"..name, tab2)
|
||||
else
|
||||
minetest.register_craftitem(":"..name, tab2)
|
||||
end
|
||||
end
|
||||
|
||||
overwrite("default:apple", 2, true)
|
||||
if minetest.get_modpath("farming") ~= nil then
|
||||
overwrite("farming:bread", 6, false)
|
||||
end
|
155
init.lua
Normal file
|
@ -0,0 +1,155 @@
|
|||
hud = {}
|
||||
|
||||
local health_hud = {}
|
||||
hud.hunger = {}
|
||||
local hunger_hud = {}
|
||||
hud.air = {}
|
||||
local air_hud = {}
|
||||
|
||||
local SAVE_INTERVAL = 0.5*60--currently useless
|
||||
|
||||
local ENABLE_HUNGER = minetest.setting_getbool("enable_damage") -- set to false if no hunger wanted
|
||||
local NO_HUNGER_TIME = 300 --=5min (so 1h playing == hunger)
|
||||
|
||||
--minetest.after(SAVE_INTERVAL, timer, SAVE_INTERVAL)
|
||||
|
||||
local function hide_builtin(player)
|
||||
player:hud_set_flags({crosshair = false, hotbar = true, healthbar = false, wielditem = true, breathbar = false})
|
||||
end
|
||||
|
||||
local function costum_hud(player)
|
||||
--crosshair
|
||||
player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
text = "hud_cross.png",
|
||||
position = {x=0.5, y=0.5},
|
||||
scale = {x=1, y=1},
|
||||
})
|
||||
if minetest.setting_getbool("enable_damage") then
|
||||
--hunger
|
||||
player:hud_add({
|
||||
hud_elem_type = "statbar",
|
||||
position = {x=0.5,y=1},
|
||||
scale = {x=1, y=1},
|
||||
text = "hud_hunger_bg.png",
|
||||
number = 20,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = {x=15,y=-60},
|
||||
})
|
||||
|
||||
hunger_hud[player:get_player_name()] = player:hud_add({
|
||||
hud_elem_type = "statbar",
|
||||
position = {x=0.5,y=1},
|
||||
scale = {x=1, y=1},
|
||||
text = "hud_hunger_fg.png",
|
||||
number = 20,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = {x=15,y=-60},
|
||||
})
|
||||
--health
|
||||
player:hud_add({
|
||||
hud_elem_type = "statbar",
|
||||
position = {x=0.5,y=1},
|
||||
scale = {x=1, y=1},
|
||||
text = "hud_heart_bg.png",
|
||||
number = 20,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = {x=-175,y=-60},
|
||||
})
|
||||
|
||||
health_hud[player:get_player_name()] = player:hud_add({
|
||||
hud_elem_type = "statbar",
|
||||
position = {x=0.5,y=1},
|
||||
scale = {x=1, y=1},
|
||||
text = "hud_heart_fg.png",
|
||||
number = player:get_hp(),
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = {x=-175,y=-60},
|
||||
})
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
local function update_hud(player)
|
||||
--health
|
||||
player:hud_change(health_hud[player:get_player_name()], "number", player:get_hp())
|
||||
--hunger
|
||||
player:hud_change(hunger_hud[player:get_player_name()], "number", hud.hunger[player:get_player_name()])
|
||||
end
|
||||
|
||||
|
||||
local function save_hunger(player)
|
||||
local file = io.open(minetest.get_worldpath().."/hud_"..player:get_player_name().."_hunger", "w+")
|
||||
if file then
|
||||
file:write(hud.hunger[player:get_player_name()])
|
||||
file:close()
|
||||
end
|
||||
end
|
||||
|
||||
local function timer(interval, player)
|
||||
if interval > 0 then
|
||||
save_hunger(player)
|
||||
minetest.after(interval, timer, interval, player)
|
||||
end
|
||||
end
|
||||
|
||||
local function load_hunger(player)
|
||||
local file = io.open(minetest.get_worldpath().."/hud_"..player:get_player_name().."_hunger", "r")
|
||||
if file then
|
||||
hud.hunger[player:get_player_name()] = file:read("*all")
|
||||
file:close()
|
||||
return hud.hunger[player:get_player_name()]
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
hud.hunger[player:get_player_name()] = load_hunger(player)
|
||||
if hud.hunger[player:get_player_name()] == nil then
|
||||
hud.hunger[player:get_player_name()] = 20
|
||||
end
|
||||
minetest.after(0.5, function()
|
||||
save_hunger(player)
|
||||
hide_builtin(player)
|
||||
costum_hud(player)
|
||||
end)
|
||||
end)
|
||||
|
||||
local timer = 0
|
||||
local timer2 = 0
|
||||
minetest.after(2.5, function()
|
||||
if minetest.setting_getbool("enable_damage") then
|
||||
minetest.register_globalstep(function(dtime)
|
||||
timer = timer + dtime
|
||||
timer2 = timer2 + dtime
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
local h = tonumber(hud.hunger[player:get_player_name()])
|
||||
if ENABLE_HUNGER and timer > 4 then
|
||||
if h>=18 then
|
||||
player:set_hp(player:get_hp()+1)
|
||||
elseif h==1 and minetest.setting_getbool("enable_damage") then
|
||||
if player:get_hp()-1 >= 1 then player:set_hp(player:get_hp()-1) end
|
||||
end
|
||||
end
|
||||
if ENABLE_HUNGER and timer2>NO_HUNGER_TIME then
|
||||
--local h = tonumber(hunger[player:get_player_name()])
|
||||
if h>1 then
|
||||
h=h-1
|
||||
hud.hunger[player:get_player_name()]=h
|
||||
save_hunger(player)
|
||||
end
|
||||
end
|
||||
update_hud(player)
|
||||
end
|
||||
if timer>4 then timer=0 end
|
||||
if timer2>NO_HUNGER_TIME then timer2=0 end
|
||||
end)
|
||||
end
|
||||
end)
|
||||
|
||||
if ENABLE_HUNGER then dofile(minetest.get_modpath("hud").."/hunger.lua") end
|
||||
dofile(minetest.get_modpath("hud").."/no_drowning.lua")
|
15
no_drowning.lua
Normal file
|
@ -0,0 +1,15 @@
|
|||
local function drwn_overwrite(name)
|
||||
local table = minetest.registered_nodes[name]
|
||||
local table2 = {}
|
||||
for i,v in pairs(table) do
|
||||
table2[i] = v
|
||||
end
|
||||
table2.drowning = false
|
||||
table2.hud_drowning = true
|
||||
minetest.register_node(":"..name, table2)
|
||||
end
|
||||
|
||||
drwn_overwrite("default:water_source")
|
||||
drwn_overwrite("default:water_flowing")
|
||||
drwn_overwrite("default:lava_source")
|
||||
drwn_overwrite("default:lava_flowing")
|
BIN
textures/hud_cross.png
Normal file
After Width: | Height: | Size: 663 B |
BIN
textures/hud_heart_bg.png
Normal file
After Width: | Height: | Size: 302 B |
BIN
textures/hud_heart_fg.png
Normal file
After Width: | Height: | Size: 369 B |
BIN
textures/hud_hunger_bg.png
Normal file
After Width: | Height: | Size: 417 B |
BIN
textures/hud_hunger_fg.png
Normal file
After Width: | Height: | Size: 522 B |
BIN
textures/hud_inv_border.png
Normal file
After Width: | Height: | Size: 163 B |
BIN
textures/wieldhand.png
Normal file
After Width: | Height: | Size: 369 B |