forked from mtcontrib/minetest_hudbars
Do not register health/breath bar if damage is off
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31
init.lua
31
init.lua
@ -229,9 +229,10 @@ function hb.get_hudbar_state(player, identifier)
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end
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--register built-in HUD bars
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hb.register_hudbar("health", 0xFFFFFF, "Health", { bar = "hudbars_bar_health.png", icon = "hudbars_icon_health.png" }, 20, 20, false)
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hb.register_hudbar("breath", 0xFFFFFF, "Breath", { bar = "hudbars_bar_breath.png", icon = "hudbars_icon_breath.png" }, 10, 10, true)
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if minetest.setting_getbool("enable_damage") then
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hb.register_hudbar("health", 0xFFFFFF, "Health", { bar = "hudbars_bar_health.png", icon = "hudbars_icon_health.png" }, 20, 20, false)
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hb.register_hudbar("breath", 0xFFFFFF, "Breath", { bar = "hudbars_bar_breath.png", icon = "hudbars_icon_breath.png" }, 10, 10, true)
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end
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--load custom settings
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local set = io.open(minetest.get_modpath("hudbars").."/hudbars.conf", "r")
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@ -255,18 +256,20 @@ end
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-- update built-in HUD bars
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local function update_hud(player)
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--air
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local air = player:get_breath()
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if air == 11 then
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hb.hide_hudbar(player, "breath")
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else
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hb.unhide_hudbar(player, "breath")
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hb.change_hudbar(player, "breath", air)
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if minetest.setting_getbool("enable_damage") then
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--air
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local air = player:get_breath()
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if air == 11 then
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hb.hide_hudbar(player, "breath")
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else
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hb.unhide_hudbar(player, "breath")
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hb.change_hudbar(player, "breath", air)
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end
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--health
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hb.change_hudbar(player, "health", player:get_hp())
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end
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--health
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hb.change_hudbar(player, "health", player:get_hp())
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end
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minetest.register_on_joinplayer(function(player)
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