forked from mtcontrib/minetest_mana
Remove word “subgame”
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@ -14,7 +14,7 @@ Each player will have an additional attribute: Mana. To be precise:
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By default, each player spawns with 0/200 mana, and regenerates 1 mana per fifth of a second. All
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these values can be configured with the server settings (`minetest.conf`) and it is highly advised to do
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so if you plan to integrate this mod into a subgame.
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so if you plan to integrate this mod into a game.
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The mana regeneration rate (the “mana tick”) is a global setting and is *not* configured on a
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per-player basis.
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