Fix leaked local variable
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init.lua
2
init.lua
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@ -72,7 +72,7 @@ end
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--[=[ API functions ]=]
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function playereffects.register_effect_type(effect_type_id, description, icon, groups, apply, cancel, hidden, cancel_on_death, repeat_interval)
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effect_type = {}
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local effect_type = {}
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effect_type.description = description
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effect_type.apply = apply
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effect_type.groups = groups
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