Clean up dead code

This commit is contained in:
Wuzzy 2014-07-06 23:17:53 +02:00
parent 812c15c9dd
commit 49dafa6425
1 changed files with 2 additions and 16 deletions

View File

@ -67,7 +67,6 @@ function playereffects.apply_effect_type(effect_type_id, duration, player)
playereffects.cancel_effect_group(v, playername)
end
local effect_id = playereffects.next_effect_id()
-- local hudpos = #playereffects.get_player_effects(playername)
local effects = playereffects.get_player_effects(playername)
local smallest_hudpos
local biggest_hudpos = -1
@ -219,10 +218,6 @@ minetest.register_on_shutdown(function()
end)
minetest.register_on_joinplayer(function(player)
minetest.after(0, playereffects.join0, player)
end)
function playereffects.join0(player)
local playername = player:get_player_name()
-- load all the effects again (if any)
@ -233,8 +228,7 @@ function playereffects.join0(player)
end
playereffects.inactive_effects[playername] = nil
end
end
end)
minetest.register_globalstep(function()
local players = minetest.get_connected_players()
@ -248,13 +242,6 @@ end)
--[=[ HUD ]=]
function playereffects.hud_update(player)
--[[
playereffects.hud_clear(player)
local effects = playereffects.get_player_effects(player:get_player_name())
for e=1,#effects do
playereffects.hud_effect(effects[e].effect_type_id, player, effects[e].hudpos)
end
]]
local now = os.time()
local effects = playereffects.get_player_effects(player:get_player_name())
for e=1,#effects do
@ -293,6 +280,5 @@ function playereffects.hud_effect(effect_type_id, player, pos, time_left)
end
-- EXAMPLES
-- uncomment the line below if you want to try out the examples
-- LOAD EXAMPLES
dofile(minetest.get_modpath(minetest.get_current_modname()).."/examples.lua")