Fix accidental using of global variable “all”

This commit is contained in:
Wuzzy 2016-08-11 18:24:22 +02:00
parent e1a72e8206
commit 860358bcd1
1 changed files with 1 additions and 1 deletions

View File

@ -228,7 +228,7 @@ end
function playereffects.cancel_effect_type(effect_type_id, cancel_all, playername)
local effects = playereffects.get_player_effects(playername)
if(cancel_all==nil) then all = false end
if(cancel_all==nil) then cancel_all = false end
for e=1, #effects do
if(effects[e].effect_type_id == effect_type_id) then
playereffects.cancel_effect(effects[e].effect_id)