Move examples to its own file; it is not loaded

This commit is contained in:
Wuzzy 2014-07-06 18:37:32 +02:00
parent c62e857564
commit c796ef7876
2 changed files with 82 additions and 79 deletions

79
examples.lua Normal file
View File

@ -0,0 +1,79 @@
----- EXAMPLE EFFECT TYPES -----
playereffects.register_effect_type("high_speed", "high speed", {"speed"},
function(player)
player:set_physics_override(4,nil,nil)
end,
function(effect)
local player = minetest.get_player_by_name(effect.playername)
player:set_physics_override(1,nil,nil)
end
)
playereffects.register_effect_type("low_speed", "low speed", {"speed"},
function(player)
player:set_physics_override(0.25,nil,nil)
end,
function(effect)
local player = minetest.get_player_by_name(effect.playername)
player:set_physics_override(1,nil,nil)
end
)
playereffects.register_effect_type("highjump", "greater jump height", {"jump"},
function(player)
player:set_physics_override(nil,2,nil)
end,
function(effect)
local player = minetest.get_player_by_name(effect.playername)
player:set_physics_override(nil,1,nil)
end
)
playereffects.register_effect_type("fly", "fly mode available", {"fly"},
function(player)
local playername = player:get_player_name()
local privs = minetest.get_player_privs(playername)
privs.fly = true
minetest.set_player_privs(playername, privs)
end,
function(effect)
local privs = minetest.get_player_privs(effect.playername)
privs.fly = nil
minetest.set_player_privs(effect.playername, privs)
end
)
minetest.register_chatcommand("fast", {
params = "",
description = "Makes you fast for a short time.",
privs = {},
func = function(name, param)
playereffects.apply_effect_type("high_speed", 10, minetest.get_player_by_name(name))
end,
})
minetest.register_chatcommand("slow", {
params = "",
description = "Makes you slow for a long time.",
privs = {},
func = function(name, param)
playereffects.apply_effect_type("low_speed", 120, minetest.get_player_by_name(name))
end,
})
minetest.register_chatcommand("highjump", {
params = "",
description = "Makes you jump higher for a short time.",
privs = {},
func = function(name, param)
playereffects.apply_effect_type("highjump", 20, minetest.get_player_by_name(name))
end,
})
minetest.register_chatcommand("fly", {
params = "",
description = "Grants you the fly privilege for a short time.",
privs = {},
func = function(name, param)
playereffects.apply_effect_type("fly", 20, minetest.get_player_by_name(name))
end,
})

View File

@ -249,82 +249,6 @@ function playereffects.hud_effect(effect_type_id, player, pos)
end
----- EXAMPLE EFFECT TYPES -----
playereffects.register_effect_type("high_speed", "high speed", {"speed"},
function(player)
player:set_physics_override(4,nil,nil)
end,
function(effect)
local player = minetest.get_player_by_name(effect.playername)
player:set_physics_override(1,nil,nil)
end
)
playereffects.register_effect_type("low_speed", "low speed", {"speed"},
function(player)
player:set_physics_override(0.25,nil,nil)
end,
function(effect)
local player = minetest.get_player_by_name(effect.playername)
player:set_physics_override(1,nil,nil)
end
)
playereffects.register_effect_type("highjump", "greater jump height", {"jump"},
function(player)
player:set_physics_override(nil,2,nil)
end,
function(effect)
local player = minetest.get_player_by_name(effect.playername)
player:set_physics_override(nil,1,nil)
end
)
playereffects.register_effect_type("fly", "fly mode available", {"fly"},
function(player)
local playername = player:get_player_name()
local privs = minetest.get_player_privs(playername)
privs.fly = true
minetest.set_player_privs(playername, privs)
end,
function(effect)
local privs = minetest.get_player_privs(effect.playername)
privs.fly = nil
minetest.set_player_privs(effect.playername, privs)
end
)
minetest.register_chatcommand("fast", {
params = "",
description = "Makes you fast for a short time.",
privs = {},
func = function(name, param)
playereffects.apply_effect_type("high_speed", 10, minetest.get_player_by_name(name))
end,
})
minetest.register_chatcommand("slow", {
params = "",
description = "Makes you slow for a long time.",
privs = {},
func = function(name, param)
playereffects.apply_effect_type("low_speed", 120, minetest.get_player_by_name(name))
end,
})
minetest.register_chatcommand("highjump", {
params = "",
description = "Makes you jump higher for a short time.",
privs = {},
func = function(name, param)
playereffects.apply_effect_type("highjump", 20, minetest.get_player_by_name(name))
end,
})
minetest.register_chatcommand("fly", {
params = "",
description = "Grants you the fly privilege for a short time.",
privs = {},
func = function(name, param)
playereffects.apply_effect_type("fly", 20, minetest.get_player_by_name(name))
end,
})
-- EXAMPLES
-- uncomment the line below if you want to try out the examples
-- dofile(minetest.get_modpath(minetest.get_current_modname()).."/examples.lua")