Modification des groupes d'items générés
- Modification de la profondeur maximale pour le calcul de la valeur des items - Ajout message de chargement du mod dans le journal "action"
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10
init.lua
10
init.lua
@ -1,5 +1,5 @@
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-- Preciousness scaling numbers
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local h_min = -256 -- Minimum height. At this height and below, the preciousness is at its peak
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local h_min = -500 -- Minimum height. At this height and below, the preciousness is at its peak
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local h_max = -20 -- Max. height. At this height and above, the preciousness is at its lowest level
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minetest.set_gen_notify("dungeon")
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@ -22,10 +22,11 @@ minetest.register_on_generated(function(minp, maxp, seed)
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-- We will select randomly 1-2 out of 5 possible treasure groups: light, crafting component, building block, and melee weapon
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local groups = {
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{ 4, 0, scale*2+3, "light" }, -- precousness: 0..5
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{ 6, 0, 2, "crafting_component" }, -- 0..2
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{ 4, 0, scale*10, "precieux" }, -- precousness: 0..5
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{ 6, 0, scale*9, "minetool" }, -- 0..2
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{ 6, 0, 5, "building_block" }, -- 0..5
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{ 1, scale*2, scale*5, "melee_weapon" }, -- 0..5
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{ 1, scale*2, scale*10, "armures" }, -- 0..5
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{ 1, 0, scale*10, "armes" }, -- 0..5
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{ 3, 0, 3, "food" }, -- 0..3
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}
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@ -55,3 +56,4 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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end)
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minetest.log("action", "[tsm_chests_dungeon] loaded.")
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